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Shadowlands pre-patch (9.0.1)
Updated:10-15-20 01:04 PM
Created:unknown
Downloads:61,535
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Butsu  Popular! (More than 5000 hits)

Version: 2.1.3
by: haste [More]

Butsu is a small replacement for the default loot frame. It supports showing more than four items, and has a slick look.

You can move the frame by holding down <Alt> and clicking on the title.

Note: Unstable versions located at: here.

Changes from 2.1.2
- Bump TOC version to 9.0.1
- Update to work correctly on 9.0.1.

Changes from 2.1.1
- Bump TOC version to 8.0.1
- Update to work correctly on 8.0.1.

Changes from 2.1.0
- Bump TOC version to 5.0.4.
- Update to work correctly on 5.0.4.

Changes from 2.0.2
- Bump TOC version to 4.3.
- Display the quest bang for items that start a new quest.
- Color the background and text yellow for quest items.

Changes from 2.0.1
- Improved the UI to look slightly less bad on 4.2.
- Bumped TOC version to 4.2.
- Don't attempt to display slot information before the server has finished sending us all the information.
- Prevent the frame from having excessive width.

Changes from 2.0
- Master loot drop-down now appears at the correct position.

Changes from 1.10
- Empty frames are no collapsed.
- Some minor options added for font size and frame scale.
- License changed to MIIT (was NewBSD, so pretty much no difference except wording).
- Frame position will no longer reset if you log in with the add-on disabled.

Changes from 1.9
- Master loot works yet again.

Changes from 1.8
- Fix CursorUpdate errors.

Changes from 1.7
- Master loot should work properly again.

Changes from 1.6
- Now works with WoTLK.

Changes from 1.5
- Fixed a typo which possibly prevented master looting from working.

Changes from 1.4
- Snap to mouse updated to work in 2.4
- TOC bumped to 2.4.

Changes from 1.3
- <Esc> now has the same behavior as the default loot frame. This fixes the issue with containers acting oddly.

Changes from 1.2
- Changed frame strata to HIGH and enabled toplevel. Should prevent it from hiding behind every other frame.

Changes from 1.1
- Fixed display of empty corpses.

Changes from 1.0
- Fixed the snap to mouse code. It will no longer float far above the mouse.
- Item name now inherits the GameFontWhite instead of using STANDARD_TEXT_FONT locked to 10 in size.
- Moved locales into loot.lua.
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Unread 12-10-07, 03:21 PM  
septor
A Flamescale Wyrmkin

Forum posts: 130
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I have the default options; snap to the mouse and automatically loot unless I'm holding shift set.

Will everything work as it has been?
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Unread 12-10-07, 03:29 PM  
haste
Featured Artist
 
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Forum posts: 1027
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Originally posted by septor
I have the default options; snap to the mouse and automatically loot unless I'm holding shift set.

Will everything work as it has been?
AddOns aren't able to override the behavior of automatic looting, so this will work like it should regardless of what the add-ons attempts to do.

Snap to mouse will also work.
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Unread 12-10-07, 09:56 PM  
kevinthegenius
A Kobold Labourer

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Question Scale

Looks nice!

Any ability to change the scale?
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Unread 12-10-07, 11:46 PM  
Caldar
A Defias Bandit
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Forum posts: 3
File comments: 48
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I like it as well, but it sits about an inch above my cursor instead of under it, it doesn't shift to retain focus on the next item (you have to move the mouse down the stationary list) and the font is pretty small.

I"m assuming the positioning and font size are related to me using .64 scale.

Pointers to adjust it?
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Unread 12-11-07, 02:15 AM  
Sparr
A Deviate Faerie Dragon

Forum posts: 10
File comments: 15
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Originally posted by Caldar
I"m assuming the positioning and font size are related to me using .64 scale.

Pointers to adjust it?
No, I don't think it has anything to do with the scale. I'm using a scale of 1, and I'm experiencing the same things.
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Unread 12-11-07, 02:27 AM  
Quokka
A Chromatic Dragonspawn
 
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I changed in loot.lua

Code:
		if (items > 0) then
			posX = x - 40
			posY = y + 55
			posY = posY + 40
to

Code:
		if (items > 0) then
			posX = x - 40
			posY = y + 55
			posY = posY - 25
Mow it works fine.
For a bigger font you can change

Code:
name:SetFont(STANDARD_TEXT_FONT, 10)
Not tested the font settings yet
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Unread 12-11-07, 12:11 PM  
Pusikas
A Murloc Raider

Forum posts: 5
File comments: 98
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OMG! Finally! I used the SVN version for some time, but that was not something I could recommend to my friends. Thanks for bringing it to wowi.

Any chance of Maneki, Fane or oChat coming to wowi anytime soon?
Last edited by Pusikas : 12-11-07 at 12:13 PM.
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Unread 12-11-07, 02:16 PM  
haste
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Originally posted by Pusikas
OMG! Finally! I used the SVN version for some time, but that was not something I could recommend to my friends. Thanks for bringing it to wowi.

Any chance of Maneki, Fane or oChat coming to wowi anytime soon?
Maneki - As soon as I finish rewriting it from ****.
Fane - I'll post it later today. (update: posted now)
oChat - Possibly never. There are already tons of small chat-mods out there. (the same goes for oMinimap).

Originally posted by Caldar
I like it as well, but it sits about an inch above my cursor instead of under it, it doesn't shift to retain focus on the next item (you have to move the mouse down the stationary list) and the font is pretty small.

I"m assuming the positioning and font size are related to me using .64 scale.

Pointers to adjust it?
Font size should be better in 1.1. I also cleaned up the positioning code. God knows how I didn't notice it (let's blame that one on alcohol).

Originally posted by kevinthegenius
Looks nice!

Any ability to change the scale?
Depends on if the font issue people had is fixed now or not.
Last edited by haste : 12-11-07 at 03:02 PM.
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Unread 12-12-07, 04:48 AM  
Zyonin
Coffee powered Kaldorei
 
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Forum posts: 1443
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I noticed the font size was a bit small (in the older version I grabbed off your SVN a couple of weeks ago), however I adjusted that myself by diving into the code. It was easy to adjust provided one does not mind looking through code. The positioning I have since learned to live with. However I will play with the new version. Thanks for uploading it!
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Last edited by Zyonin : 12-12-07 at 04:51 AM.
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Unread 12-13-07, 01:30 AM  
Helvete
A Murloc Raider

Forum posts: 9
File comments: 20
Uploads: 0
font size

Haste, butsu is best looking loot addon evah
I was using your svn version since couple of weeks. Nice to see it here on wowi.

But, i prefere this little items name font from old svn version - now it looks too large to me
Can you tell me what can I change to set font size to little lower - like the old one .... ehhh I wish to be a pro coder but I'm not so I need little help with this.

Thanks
... and keep working - some of Your Addons are in my addons folder since ages
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Unread 12-13-07, 01:53 AM  
haste
Featured Artist
 
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Forum posts: 1027
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Re: font size

Originally posted by Helvete
But, i prefere this little items name font from old svn version - now it looks too large to me
Can you tell me what can I change to set font size to little lower - like the old one .... ehhh I wish to be a pro coder but I'm not so I need little help with this.
The easiest way would be to use ClearFont or a similar add-on.

But, find:
Code:
name:SetFontObject(GameFontWhite)
replace with:
Code:
name:SetFont(STANDARD_TEXT_FONT, 10)
That will revert it back to the old behavior.
Last edited by haste : 12-13-07 at 01:53 AM.
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Unread 12-13-07, 01:57 AM  
Helvete
A Murloc Raider

Forum posts: 9
File comments: 20
Uploads: 0
Thank You much

now .... I'm waiting for Your oUF
Pitbull is killing my memory.
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Unread 12-17-07, 11:18 AM  
Yves
A Kobold Labourer

Forum posts: 0
File comments: 23
Uploads: 0
Hey haste.
Possible to add a feature to make the lootwindow move up as the items "disappear"?

Kinda miss that from XLoot, pretty much the only thing i miss tho.
I'm amazed by the look, give more like that!

Nice work haste!
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Unread 12-17-07, 03:15 PM  
haste
Featured Artist
 
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Forum posts: 1027
File comments: 392
Uploads: 17
Originally posted by Yves
Hey haste.
Possible to add a feature to make the lootwindow move up as the items "disappear"?

Kinda miss that from XLoot, pretty much the only thing i miss tho.
I'm amazed by the look, give more like that!

Nice work haste!
Maybe, but I don't want to give an ETA. There's quite a lot on my TODO list atm. And this feature isn't really a game breaker .
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Unread 12-30-07, 08:06 PM  
vettechdave
A Murloc Raider

Forum posts: 7
File comments: 1
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Okay, maybe I am a UI noob but I just downloaded it and i still get my old standard blizz loot window. any help?
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