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Updated:08-27-11 12:44 PM
Created:04-08-10 02:26 PM
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PlateBuffs  Popular! (More than 5000 hits)

Version: 1.11.0
by: Cyprias, acapela

4.1 update Acapela (aloft's developer) and Archarodim (Healers have to die) assisted in getting PlateBuffs working for 4.1, please send your thanks to them.

PlateBuffs (PB) displays people's buffs above their nameplates.
Discussion page: here

Preview of PlateBuffs on YouTube.


Translators needed - apply localizations here.


Future plans

  • ...

Known issues
FAQ:
Q) Will PlateBuffs work on mobs?
A) Yes. but since mobs can share the same name you'll need to target or mouseover the nameplate so PlateBuffs can determine which nameplate belongs to what mob. Once that nameplate disappears from the screen and reappears you'll need to mouseover/target again.
Q) What's the question mark for?
A) It can mean 2 things. 1) We don't know what mob that nameplate belongs to, 2) We don't know what spells are on that mob/player. In both cases you need to target/mouseover the nameplate.
Q) Will PB work with non default nameplates?
A) PB should work with Tidy Plates, Aloft, dNameplates and caelNameplates. PB may or may not work with other nameplate addons.
Q) Can I have specific buff options?
A) Yes. Open PlateBuff's options (/pb) and go to the Specific Spells menu. In there you can add spells and choose always/mine/never show, icon size and cooldown text size. Some spells are added by default to have large icons.
Q) Why do spells blink?
A) Spells will blink if there's less then 20% of the time remaining.
Q) Can you add a clockwise cooldown overlay to the spell icons?
A) Unfortunately the clock cooldown doesn't work well on frames that are constantly moving around the screen. It tends to disappear while the frame's moving and only appear when the icon's perfectly still. So as soon as you move, they move or your camera moves (including breathing up and down motion) the overlay disappears. Sorry.
Q) What do all these spells in the Specific Spells list do?
A) If you're unfamiliar on what spells do what effects, enable the Add Spell Description option on the main screen. That will add a spell icon and spell description to each of the spells. When enabled, PlateBuffs' memory usage will go up around 2MB (memory usage only impacts login/load time, not FPS).
Q) How do I turn off all buffs except those on my Specific Spells list?
A) In PlateBuffs' options, set both "Show Buffs" and "Show Debuffs" to none.

Donations welcome. There's a donate button on Curse and WoWace.
Bitcoin address: 1PiGukwoA9iiSQMWZNDGGuPfwugGTNJfnL

Credits:
  • Adirelle - Flashing transparency code, helped remove garbage table creation, French (frFR) translator.
  • Eprom83 - French (frFR) translator
  • Farook - German (deDE) translator
  • Sayclub - Korean (koKR) translator
  • wowuicn - Simplified Chinese (zhCN) translator
  • sojrjj - Traditional Chinese (zhTW) translator
  • RedAir - Korean (koKR) translator
  • Athariel - Russian (ruRU) translator
  • otonashimeru - Simplified Chinese (zhCN) translator
  • otonashimeru - Simplified Chinese (zhCN) translator
  • contrebasse - French (frFR) translator
  • Erinnia - German (frFR) translator
  • Acapela - Fixing bugs since Cataclysm released.

Tagged as 1.11.0.
- Pulling fixed LibAuraInfo files. They were packaged improperly before.

-------------
Tagged as 1.10.0
- Updated toc to 40200.

-----------
Tagged as 1.9.0
- Updated toc for 4.2
- Added about screen.

---------
Tagged as 1.8.2beta
- Pulling new LibAuraInfo version for WoW4.2's Combatlog changes.

-----
Tagged as 1.8.0 (release)
- Updated for 4.1.

---------
Tagged as 1.7.4beta
- Grabbing LibNameplate changes made by archarodim. Maybe it'll work with 4.1 now. /shrug

----
Tagged as 1.7.3beta
- Pulling new LibAuraInfo (hopefully has fix for 4.1 combat log change)

---
Tagged as 1.7.1beta
- updated TOC to 40100 (WoW 4.1).
- changed core:AddBuffsToPlate() to rebuild buff frames when nameplate has not yet been initialized from its core:AddUnknownIcon() state.
- Update provided by acapela (Aloft).

----
Tagged as 1.7.0
- Ready for 4.0.1. Works on Default, Aloft and Tidy Plates.

------
Tagged as 1.6.6beta.
- Fixed spells doubling up when using TidyPlates.
- Grabbing new LibAuraInfo update (more spells).

------
Tagged as 1.6.5beta
- Grabbing new LibNameplate which should detect if Aloft/TidyPlates has confirmed a frame is a nameplate.

------
Tagged as 1.6.4beta
- Pulling new versions of LibNameplate and LibAuraInfo.
-- LibNameplate had bug that caused text to fly around.
-- LibAuraInfo had some code I use for debugging that wasn't commented out. It caused errors.

------
Tagged as 1.6.3beta
- Fixed error in combatlog.lua

------
Tagged as 1.6.2beta
- Pulling new version of LibNameplate. (fixes raidicon error)

------
Tagged as 1.6.1beta
- Update for 4.0.1 provided by nyoghta on the WoWAce forums. (http://forums.wowace.com/showpost.php?p=308186&postcount=22)
- Updated TOC file to 40000.
- Added OmniCC as a optional dependency in the pkgmeta file.
- Updated using a fix provided on the WoWAce forums. I need people to confirm it works.
Post A Reply Comment Options
Unread 12-17-11, 05:28 AM  
Chokka
A Kobold Labourer

Forum posts: 0
File comments: 3
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This code in addon (in file frames.lua, local function iconOnShow(self)):
Code:
	if P.showCooldown == true and self.expirationTime > 0 then
		self.cdbg:Show()
		self.cd:Show()

		if P.showCooldownTexture == true then
			self.cdtexture:SetCooldown(self.startTime, self.duration);
			self.cdtexture:Show()
		end
	end
Should be replaced as follows:
Code:
	if P.showCooldownTexture == true and self.expirationTime > 0 then
		self.cdtexture:SetCooldown(self.startTime, self.duration);
		self.cdtexture:Show()
	end
	if P.showCooldown == true and self.expirationTime > 0 then
		self.cdbg:Show()
		self.cd:Show()
	end
Why?
Becouse in first case we had 2 different mode of cooldown show.
First mode - show only text under icon.
Second mode - show text under icon and standart blizz cooldown texture on icon.

In the second case, when we replaced the original code we get an additional mode to the first two.
Namely disable showing text under icon and enable show standart blizz cooldown texture.

This is the third mode is useful when you use an addon that modifies blizzard default display cooldown mode, for example OmniCC.

It allows you to do so, that-would you have worked your OmniCC at PlateBuffs icon and displayed by OmniCC text is not duplicated by PlateBuffs.

I will copy-paste that text to curce and ace comments becouse dont know where is official autor support.
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Unread 12-03-11, 06:44 AM  
sajocolo
A Kobold Labourer

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I Beg You, Update

Plsssss Plsssss, Ill die Really, but its working great I think only the toc file needs an update maybe there wont show as out of date, Lets hope Cy grabs a break to do this. The Best!
Last edited by sajocolo : 12-04-11 at 06:06 AM.
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Unread 11-30-11, 07:16 AM  
bobbank
A Kobold Labourer

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Hello Cy. I hope you will have time for a 4.3 update to my favorite mod!
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Unread 11-19-11, 02:52 PM  
sajocolo
A Kobold Labourer

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Re: Re: Any Answers for this?

Originally Posted by Cyprias
Originally Posted by sajocolo
(if I sheep or sap an enemy that I dont have the agro Plate Buff wont show if I have the agro Its shows perfect).
Anyone With same prob, or how to fix it, This is in PvE, PvP Always work.
I think there's an option somewhere to disable only showing icons on mobs in combat. Nameplate combat is tricky and sometimes only shows it when they have aggro on something.
Tx ! Found it
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Unread 11-14-11, 12:40 AM  
Cyprias
A Kobold Labourer
AddOn Author - Click to view AddOns

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Re: Any Answers for this?

Originally Posted by sajocolo
(if I sheep or sap an enemy that I dont have the agro Plate Buff wont show if I have the agro Its shows perfect).
Anyone With same prob, or how to fix it, This is in PvE, PvP Always work.
I think there's an option somewhere to disable only showing icons on mobs in combat. Nameplate combat is tricky and sometimes only shows it when they have aggro on something.
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Unread 11-11-11, 09:28 PM  
sajocolo
A Kobold Labourer

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Any Answers for this?

(if I sheep or sap an enemy that I dont have the agro Plate Buff wont show if I have the agro Its shows perfect).
Anyone With same prob, or how to fix it, This is in PvE, PvP Always work.
Last edited by sajocolo : 11-11-11 at 09:30 PM.
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Unread 11-05-11, 05:07 AM  
Shuuk
A Kobold Labourer

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Re: Re: Magic highlight.

Thanks alot.
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Unread 11-04-11, 05:22 PM  
Cyprias
A Kobold Labourer
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Re: Magic highlight.

Originally posted by Shuuk
Is it possible to disable the function that debuffs have a colored border, like magic debuffs are blue? Since I habe modded icons the blue standard border is really ugly. Else it's a very great addon.
There isn't a UI option, but you can comment out the code if you like.
Open frames.lua, go to line 160 and add -- to the beginning from 160 to 170.
ex
Code:
--	if self.isDebuff then
--		local colour = DebuffTypeColor[self.debuffType or ""]
--		if colour then
--			self.border:SetVertexColor(colour.r, colour.g, colour.b)
--			self.border:Show()
			
--~ 			self.skin:SetVertexColor(colour.r, colour.g, colour.b)
--~ 			self.skin:Show()
--		end
		
--	end
That'll skip displaying the border around the icons.
Last edited by Cyprias : 11-04-11 at 05:22 PM.
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Unread 11-04-11, 09:12 AM  
Shuuk
A Kobold Labourer

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Magic highlight.

Is it possible to disable the function that debuffs have a colored border, like magic debuffs are blue? Since I habe modded icons the blue standard border is really ugly. Else it's a very great addon.
Last edited by Shuuk : 11-04-11 at 09:15 AM.
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Unread 11-01-11, 09:39 AM  
sajocolo
A Kobold Labourer

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Agro is the Problem!

Hi if you read this heres my problem, The addon works great the problem is agro, Ok if I sheep or sap an enemy that I dont have the agro Plate Buff wont show if I have the agro Its shows perfect, so Is there a way to fix this so it shows always cause I have the settings to show always still the same,In PvP Theres no problem at all.
Tx
Last edited by sajocolo : 11-10-11 at 06:28 AM.
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Unread 10-29-11, 03:14 PM  
sajocolo
A Kobold Labourer

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Smile Lil Bugs

Hi this is the addon of my life Great Job just luve it! Tx

Just want to report some bugs sometimes in dungeons sheep or zap wont show and it apears as out of date on addon control panel any chance for updates on future we need this. TvM
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Unread 10-16-11, 07:47 AM  
Dangergoppel
A Murloc Raider

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Any chance for Masque (ButtonFacade) support?
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Unread 09-30-11, 09:11 AM  
bobbank
A Kobold Labourer

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Hi Cyprias! I just wanted to make sure you saw this:
http://us.battle.net/wow/en/forum/topic/3279039146

Just selfishly making sure my favorite mod doesn't break in 4.3. ^_^
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Unread 09-23-11, 07:00 AM  
bobbank
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Originally posted by tehmoku
I use this addon specifically for warlock dots on my targets. I only see the same 5 icons, and nothing else. Sometimes they are the right size, and sometimes they are all bigger. It isn't an issue within the settings.
I have never seen that behavior on my own rig. So there must be some installation issue, or a conflict with another mod?
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Unread 09-22-11, 01:58 PM  
tehmoku
A Fallenroot Satyr

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Originally posted by bobbank
What I experienced at first was that my own icons were super huge until I turned that option off. But also keep in mind there is a specific spell list, and many of those spells are set to have extra-large icons. This may include some of your own spells. Could that be the issue?
I use this addon specifically for warlock dots on my targets. I only see the same 5 icons, and nothing else. Sometimes they are the right size, and sometimes they are all bigger. It isn't an issue within the settings.
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