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Battle for Azeroth (8.0.1)
Updated:07-21-18 03:18 AM
Created:02-04-09 05:59 PM
Downloads:19,873
Favorites:240
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Volumizer  Popular! (More than 5000 hits)

Version: 8.0.1.1
by: Torhal [More]

Control panel for the various game sound volumes.

Features:

  • Slider control and on/off toggles for Ambience, Music, Master, and SFX volumes.
  • Toggles for "Sound in Background", "Sound at Character", "Loop Music", "Error Speech", "Pet Sounds", and "Emote Sounds".
  • Five nameable presets.
  • Presets accessible via "/vol <preset name>"
  • The control panel can be accessed via the "/volumizer" or "/vol" commands, as well as a LibDataBroker launcher.

-- 5.3.0-2.2
- Updated ToC version for WoW 5.3
- Fixed erroneous table assignments for new users which resulted in all presets sharing a single table.
- Various under-the-hood cleanups.

-- 5.1.0-2.1
- Updated ToC version for WoW 5.1
- Added command-line support for preset switching; /vol <preset name> - non-case-sensitive.

--4.3.3-2.0.2
- Updated ToC version for WoW 4.3

--4.2.0-2.0.2
- Updated ToC version for WoW 4.2

--4.1.0-2.0.1
- Updated ToC version for WoW 4.1

--4.0.3-2.0.0
- Removed hard limit of five presets - they can now be added and deleted at will.
- Added mouse-wheel support to the LDB icon for master volume control.
- Clicking a preset will now hide the preset menu.
- Volume sliders now operate on a 5% basis, down from 10%.
- Added sound output dropdown menu, for switching between different output devices (such as headphones to speakers or the inverse of.)

--4.0.1-1.2.5
* Updated ToC version for WoW 4.0.1
* Minor library fix.

--3.3.3-1.2.3
* Fixed error when clicking Accept instead of pressing Enter when renaming a preset.
* When renaming a preset, the Accept button will now be disabled until a name is entered.

--3.3.3-1.2.2
* Fixed issue with renaming/saving presets.

--3.3.3-1.2.1
* Adjusted anchoring of presets menu.
* Removed "Use" option from second-level menu - presets are now used by clicking their name from the first level.

--3.3.0-1.2.0
* ToC version bump.

--3.2.2-1.2.0
* Removed showing of the control panel when mousing over the LDB icon - it will now be shown when using the right mouse button.
* Added support for "Sound at Character" toggling.

--3.2.0-1.1.6
* Added AddonLoader support.

-- 3.2.0-1.1.5
* Added mousewheel-awareness to the individual sliders.

-- 3.1.3-1.1.4
* The control panel will now automatically show when mousing over the LDB icon.
* Clicking the LDB icon will now mute/unmute all sound.
* The panel, when opened via the slash command, can now be dragged. Position is not saved between open/close. I basically did it for the hell of it.

-- 3.1.1-1.1.3

* Added a tooltip-style view when used in conjunction with an LDB display AddOn - The Blizzard-style view will now only show when using the slashcmds "/vol" or "/volumizer".

-- 3.1.1-1.1.2

* Added a toggle for "Pet Sounds".
* Changed the tooltip for the LDB plugin to use a localized string rather than English only.
* Changed LDB dataobject's type to "data source" from "launcher" since it does indeed display data.

-- 3.1.0-1.1.1

* Changed the title box to be more in line with the default Blizzard UI.
* Fixed a bug where naming a preset "Default" would make it disappear from the list.

-- 3.1.0-1.1.0

* Updated TOC for WoW 3.1.
* Revamped panel look-n-feel to more closely resemble the default UI.
* Added the ability to define and name five different volume presets.
* Changed LDB icon behavior to reflect whether or not the master volume was toggled.

-- 3.0.9-1.0.6

* The control panel will no longer close when the mouse pointer leaves it.
* Pressing the "ESC" key, clicking on the WorldFrame, clicking on the LDB icon, or using the SlashCmd while the panel is open will close it.
* Added tooltips for all checkboxes.

-- 3.0.9-1.0.5

* Added text field to LDB object to display the current Master volume level.
* Added current volume levels next to the slider names in the control panel - made the label font smaller to fit this in.
* Added "/vol" slash command to bring up the control panel.
* Minor bugfix and load-time optimizations.

-- 3.0.9-1.0.4

* Added check-box toggles for "Sound in Background", "Loop Music", "Error Speech", and "Emote Sounds".

-- 3.0.8-1.0.3

* Added "/volumizer" SlashCmd - opens the control panel in the center of the screen.

-- 3.0.8-1.0.2

* Removed AddonLoader support. This was causing issues with ButtonBin and NinjaPanel, and possibly other display addons. Strangely, though, it worked fine with DockingStation.

-- 3.0.8-1.0.1

* Added toggle check-boxes for each sound type.
* Removed min/max volume labels, as they were unnecessary.
Post A Reply Comment Options
Unread 09-27-16, 02:40 PM  
pinmouse
A Murloc Raider

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Question Dialog?

Any chance there can be a slider for Dialog added? Thanks!
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Unread 09-12-16, 06:31 PM  
Barleduq
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Legion?

Not sure what this needs, other than a TOC bump. Adding the Dialog button, perhaps. I've tried adding presets but Apparently I'm doing something wrong, because changes I make don't get propagated, it seems, from session to session. I've been assuming it was because my game was crashing when I swapped to other toons (which Blizz has been trying to fix, apparently).

Thank you!
-Barleduq
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Unread 08-07-16, 05:24 AM  
Torhal
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Re: ElvUI support

Originally Posted by iamroland
I don't know if the author has any plan to update this, but in case you do would it be possible for you to make Volumizer work with ElvUI?
Thanks.
Impossible. They only support data feeds and completely ignore launchers. Both have been in the spec since 2008, and I'm not breaking my AddOn for everyone who isn't using ElvUI.
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Unread 07-21-16, 04:26 AM  
iamroland
A Kobold Labourer

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ElvUI support

I don't know if the author has any plan to update this, but in case you do would it be possible for you to make Volumizer work with ElvUI?
Thanks.
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Unread 03-03-15, 06:33 AM  
natassja72
A Wyrmkin Dreamwalker

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The addon is missing Dialogues volume bar that is present in WoW sound options.
Also adding option to toggle Headphone mode would be awesome I keep switching from speakers to headphones in the evenings and night and have to go through menu and options to adjust it for better audio experience.
Last edited by natassja72 : 03-03-15 at 10:11 AM.
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Unread 06-13-13, 03:36 AM  
Grizzly UK
A Black Drake
 
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Originally Posted by Torhal
Originally Posted by Grizzly UK
This addon is causing far too many errors, always during combat and always the errors are about Volumizer trying to call a protected function!

In August 2011 the author, Torhal, stated:



Almost 2 YEARS have gone past since then and apparently nothing's been done to fix it, does that mean it's just never going to be fixed? Is Volumizer really at fault here or is there something else at fault? I'm also wondering if Torhal is still working on this?

Edited for clarification.
Hey, now - watch the entitlement!

Seriously, though - there hasn't been anything really to be done with the code save for minor stylistic changes to what I do now as opposed to my style five years ago. The protected function stuff is Blizzard's taint system going haywire.

I'm not touching anything to do with CompactRaidFrames or anything else that's combat sensitive. What I am doing is using the default UI's DropDownMenu system which randomly taints the default UI code - something Blizzard has been needing to fix for years and which got really bad around Cataclysm and even worse with MoP.

I've tested several times; changing preset values (which triggers the usage of the DropDownMenu stuff) then go into combat, all without issue. If I can't reproduce it, I can't fix it. There also aren't any viable DropDownMenu replacements, and I haven't looked into writing one myself. (Either way, the code for that would likely be larger than Volumizer itself.)

At any rate, I've updated the AddOn for the 5.3 patch.
Firstly, apologies for the "entitlement", that certainly wasn't my intent.

Thank you for confirming my suspicions, that it's not actually the addon itself that is causing the errors but simply a fault of Blizzard's taint system itself. It's a shame that Volumizer gets the blame but I guess Blizzard don't want their system to be blaming itself so they prefer to put the blame on other addons!

I suppose we just have to live with this for now, at least until (or even if) Blizzard decide to actually fix their own coding.

Edit for typo!
Last edited by Grizzly UK : 06-13-13 at 08:15 PM.
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Unread 06-12-13, 09:23 PM  
Torhal
A Pyroguard Emberseer
 
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Originally Posted by Grizzly UK
This addon is causing far too many errors, always during combat and always the errors are about Volumizer trying to call a protected function!

In August 2011 the author, Torhal, stated:



Almost 2 YEARS have gone past since then and apparently nothing's been done to fix it, does that mean it's just never going to be fixed? Is Volumizer really at fault here or is there something else at fault? I'm also wondering if Torhal is still working on this?

Edited for clarification.
Hey, now - watch the entitlement!

Seriously, though - there hasn't been anything really to be done with the code save for minor stylistic changes to what I do now as opposed to my style five years ago. The protected function stuff is Blizzard's taint system going haywire.

I'm not touching anything to do with CompactRaidFrames or anything else that's combat sensitive. What I am doing is using the default UI's DropDownMenu system which randomly taints the default UI code - something Blizzard has been needing to fix for years and which got really bad around Cataclysm and even worse with MoP.

I've tested several times; changing preset values (which triggers the usage of the DropDownMenu stuff) then go into combat, all without issue. If I can't reproduce it, I can't fix it. There also aren't any viable DropDownMenu replacements, and I haven't looked into writing one myself. (Either way, the code for that would likely be larger than Volumizer itself.)

At any rate, I've updated the AddOn for the 5.3 patch.
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Unread 05-20-13, 05:07 AM  
Grizzly UK
A Black Drake
 
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This addon is causing far too many errors, always during combat and always the errors are about Volumizer trying to call a protected function!

In August 2011 the author, Torhal, stated:

Unfortunately Blizzard has made the UIDropDown frames more prevalent in areas of code that are secured or protected, so AddOn taint is more of an issue. I'll look at mitigating some of this and, failing that, look for a different DropDown solution for presets.
Almost 2 YEARS have gone past since then and apparently nothing's been done to fix it, does that mean it's just never going to be fixed? Is Volumizer really at fault here or is there something else at fault? I'm also wondering if Torhal is still working on this?

Edited for clarification.
Last edited by Grizzly UK : 06-10-13 at 12:18 PM.
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Unread 03-22-13, 10:44 PM  
Ookami.kun
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Just wanted to report the following bug I've been getting. Mostly it seems to occur while in combat, but it happen at other times as well. It's interesting because when it does happen, I'm not messing with Volumizer at all. It's been going of a bit, but I keep forgetting to report it. Thanks.

Code:
Date: 2013-03-22 22:20:49
ID: 3
Error occured in: AddOn: Volumizer
Count: 2
Message: Note: AddOn Volumizer attempted to call a protected function (CompactRaidFrame1:SetAttribute()) during combat lockdown.
Debug:
   [C]: SetAttribute()
   ..\FrameXML\CompactUnitFrame.lua:264: CompactUnitFrame_UpdateInVehicle()
   ..\FrameXML\CompactUnitFrame.lua:236: CompactUnitFrame_UpdateAll()
   ..\FrameXML\CompactUnitFrame.lua:97:
      ..\FrameXML\CompactUnitFrame.lua:44
Locals:
None
AddOns:
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Unread 12-18-12, 03:43 PM  
Torhal
A Pyroguard Emberseer
 
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Originally Posted by Shadowcall
Any way to make Volumizer to work with ElvUI datatext?
It works with any LDB display, which should also work with ElvUI/TukUI. Alternately, you could just type /vol to show the frame in the center of the screen.
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Whenever someone says "pls" because it's shorter than "please", I say "no" because it's shorter than "yes".

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Last edited by Torhal : 12-18-12 at 03:43 PM.
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Unread 12-14-12, 10:59 AM  
Shadowcall
A Cyclonian
 
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Any way to make Volumizer to work with ElvUI datatext?
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Unread 12-26-11, 05:55 AM  
Nathanyel
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I stumbled upon this addon while looking for one to adjust the volumes in and out of combat automatically, say normal music and ambience volume while not in combat, but muted during combat.

Would this be a feature you would like to implement?
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Unread 07-08-11, 09:40 AM  
Torhal
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Originally posted by Theojin
<snip>

this error comes in fights with massive npc, players in sights - like battlegrounds or 25 man raids. I don't know if it is a Volumizer Error, what has Volumizer to do with compactUnitFrame.lua?
Unfortunately Blizzard has made the UIDropDown frames more prevalent in areas of code that are secured or protected, so AddOn taint is more of an issue. I'll look at mitigating some of this and, failing that, look for a different DropDown solution for presets.
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Unread 07-06-11, 09:22 AM  
Theojin
A Kobold Labourer

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4x <event>ADDON_ACTION_BLOCKED:AddOn 'Volumizer' hat versucht die geschützte Funktion 'CompactRaidFrame1:Show()' aufzurufen.
<in C code>: in function `Show'
Interface\FrameXML\CompactUnitFrame.lua:260: in function `CompactUnitFrame_UpateVisible':
Interface\FrameXML\CompactUnitFrame.lua:220: in function `CompactUnitFrame_UpdateAll':
Interface\FrameXML\CompactUnitFrame.lua:101: in function <Interface\FrameXML\CompactUnitFrame.lua:49>:

nil


this error comes in fights with massive npc, players in sights - like battlegrounds or 25 man raids. I don't know if it is a Volumizer Error, what has Volumizer to do with compactUnitFrame.lua?
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Unread 12-31-10, 10:14 AM  
Torhal
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Originally posted by Torhal
Hehe, this has been requested a few times - I'll get to it hopefully soon.
I've added this as of version 2.0, along with other things.
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