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Updated:12-19-09 12:36 AM
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Mmko

Version: 3.3.10
by: Mmoose [More]

Mmko
MM Kill Order
--
A Fine coder and great gentleman sent me a copy of this update, my thanks to him here. He has modified the addon and if he chooses will be allowed to maintain as he sees fit.

Mmoose

--
NEW: Added Fubar support
--
Defines kill order, banish, polymorph, shackle, trap, mc, pat etc for all party/raid members who also have the mod

Allows only the party/raid leader to make changes to the target information

When the raid/party leader or assistants update the config, it will change the info for those in the party/raid also running the AddOn

If you are running in a party where no one else has the AddOn, it is also a handy way to make a note of what the Target Info/Kill Order is.

Local changes are possible, the raid/party leader can overwrite with his/her config.

/mmko for config as well as Shift-Click on the Minimap Icon

--
NOTE: MAY NOT BE COMPATIBLE with 2.3
If you start getting errors through the communication, please roll back or force an upgrade, if necessary I can show you where the problem may be and what to add in the code.
I will not be supporting this mod in the near future.

Mmoose


--
NOTE: not compatible with versions 1.x
everyone will have to upgrade or the comm code will start throwing errors!
^^^^^^^

Read comments or change log for list of updates
---

Many thanks to Copperman for both his insight and suggestions
Many thanks to those who have put up with my lack of coding finesse and allowed me to grow

Localizations are welcome, shoot me a note/comment and we'll get them in there

Mm

--20090808
Mmko 3.3.3
The current state of the windows and minimap button position are now saved on logout and across instance boundaries.
--
--20090804
Update provided by Dearthmaul
Many thanks to him for the update and his patience
Mm
--
--20080918
Added seduce for locks
Added pull button
May not be compatible with earlier versions
Read the comments for more information on this release

--
--20080813
3.0.1
Fixed
Saved settings weren't being loaded correctly
Does not affect functionality, just fixes it where the window (if turned off) doesn't pop up every time you reload

--
20080812
3.0
MAY NOT BE COMPATIBLE WITH 2.3

Added:
FuBar Support
(just an icon that mimics the minimap icon for those who use FuBar and hate the minimap icons)

MainTank and OffTank assignments
--

2.3
Added:
config option to lock the mark frame to the Mmko frame
empty icon instead of blank space to remove a mark

Fixed version information

--20080811
2.2
Added:
Stand-alone mark frame for one click marking of your target

--20080810
2.1
Added:
Click icon in Mmko frame to announce to party/raid and raidwarning
slider in config to set Radius of minimap button

--
2.0
Added:
Individual assignments if needed for cc

An Individual definition for those pesky mobs you want to designate 1 member to take out quick

--
--20080809
Added:
Alt-Click to announce to party
Ctrl-Click to announce to raid

Fixed:
esc no longer hides the Mmko frame
Optional Files (0)


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Unread 08-25-09, 07:28 AM  
Mmoose
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Re: Re: Mmko 3.3.1

Originally posted by Copperman
SO glad to see you around Mm. Happy to see the addon updated too. Will install and report back whent he server gets up.
Copper nice to see you. Haven't seen you in ages!

Mm
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Unread 08-25-09, 04:06 AM  
Copperman
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Thumbs up Re: Mmko 3.3.1

Originally posted by Mmoose
update provided by Dearthmaul
many thanks for bringing this addon back from the grave

He will be allowed to maintain or re-write this as necessary

Mm
SO glad to see you around Mm. Happy to see the addon updated too. Will install and report back whent he server gets up.
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Unread 08-04-09, 05:15 PM  
Mmoose
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Mmko 3.3.1

update provided by Dearthmaul
many thanks for bringing this addon back from the grave

He will be allowed to maintain or re-write this as necessary

Mm
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Unread 10-27-08, 07:02 AM  
Copperman
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Re: Issues

Glad to hear you guys are OK. Had fun running with you all again the other night. Looking forward to MmKO redux very much
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Unread 10-26-08, 03:11 AM  
Mmoose
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Issues

Finally it appears that the medical issues, and the fire damage will be cleaned up soon. If things go as planned the re-write of Mmko should start within the next week or so. I will keep everyone up to date.

Mm
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Unread 10-17-08, 04:05 PM  
Mmoose
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All Mods

Hello all,
I plan on updating for 3.0 as soon as possible, things are moving slow for me right now. In the real world, I have suffered a heart attack and my wife's business was destroyed by fire. Time is minimal at this time, I will work on the addons as soon as possible.

Mm
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Unread 09-18-08, 04:43 PM  
Mmoose
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Mmko 3.2

Mmko 3.2
Added seduce for locks
Added a pull button

May not be compatible
here's the way to get around it if you do not want to upgrade

In the next major release I will be changing the db so we don't have to do this...

In the localization.enus.lua file, anywhere after the line
MmkoLOC = {}

you can add the following line
MmkoLOC["seduce"] = "Seduce"

also

in the Mmko.lua

following the line
j["ind"] = MmkoLOC["ind"]

add the following line
j["seduce"] = MmkoLOC["seduce"]


easier to upgrade in my opinion
Mm
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Unread 09-16-08, 06:52 AM  
Copperman
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Mmko redux

Good to see you back man, and I'm looking forward to the revamp
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Unread 09-14-08, 05:53 PM  
Mmoose
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new version soon

There will be a new release of Mmko soon.

It will add a few features to the existing interface, a few things forgotten, and some new features.

examples include a seduce designation for locks
a pull button to notify the tank (if they're not marking) that everyone's ready
a few other minor additions

I plan on releasing a complete re-write of the mod following that. The re-write will change the interface and config to an easier to use format.

Mmoose
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Unread 08-25-08, 07:56 AM  
Copperman
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Re: 3.0.1

Fubar extension isn't respecting it's show text feature. Although it does hide the text when you mouse-over.
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Unread 08-13-08, 05:00 PM  
Mmoose
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3.0.1

3.0.1
Fixed
Saved settings weren't being loaded correctly
Does not affect functionality, just fixes it where the window (if turned off) doesn't pop up every time you reload

Mm
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Unread 08-12-08, 09:32 PM  
Mmoose
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3.0

3.0
MAY NOT BE COMPATIBLE WITH 2.3

Added:
FuBar Support
(just an icon that mimics the minimap icon for those who use FuBar and hate the minimap icons)

MainTank and OffTank assignments

If you get errors due to incompatibility, roll back or force an upgrade?
there are 4 lines of code that can be added to the 2.3 versions that MAY fix the issue

In the localization.enus.lua file, anywhere after the line
MmkoLOC = {}

you can add the following 2 lines
MmkoLOC["mt"] = "MainTank"
MmkoLOC["ot"] = "OffTank"

also

in the Mmko.lua

following the line
j["ind"] = MmkoLOC["ind"]

add the following 2 lines
j["mt"] = MmkoLOC["mt"]
j["ot"] = MmkoLOC["ot"]


easier to upgrade in my opinion, let me know if you find any bugs please

Mm
Last edited by Mmoose : 08-13-08 at 04:38 PM.
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Unread 08-12-08, 09:24 PM  
Mmoose
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Re: Re: I'll catch you in game

Originally posted by shadowhawx
this is a very good addon thanks.

Was wondering if it would be possible to make it so Main tank and off tank were options for assignments.

**this is an idea for future, but complicated

also might be hard but would be nice if you could choose and assignment (i.e Sap Target) and a kill order number

ex.
Skull= Kill target 1/ Mmoose -->enslave


if you make an extra option for each target that states kill order it would be nice if the addon had the option to print the text in order of kill, instead of symbol order.

I know this would be a lot of recoding and is just a bunch of ideas, like i said this is a great addon and thanks for getting it out to us.
shadowhawx,
There is now an OT and MT option for assignments (v3.0), this MAY cause communications errors with those that don't have the updated localization/Mmko.lua If so please either roll back, or force an upgrade

This sounds like an option for 4.0
I'll have to do pretty much a major rewrite to throw this in there, but I think it's a good idea. I'll look into how much spare time I have over the next few weeks.


Mm
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Unread 08-12-08, 04:39 PM  
shadowhawx
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Re: I'll catch you in game

this is a very good addon thanks.

Was wondering if it would be possible to make it so Main tank and off tank were options for assignments.

**this is an idea for future, but complicated

also might be hard but would be nice if you could choose and assignment (i.e Sap Target) and a kill order number

ex.
Skull= Kill target 1/ Mmoose -->enslave


if you make an extra option for each target that states kill order it would be nice if the addon had the option to print the text in order of kill, instead of symbol order.

I know this would be a lot of recoding and is just a bunch of ideas, like i said this is a great addon and thanks for getting it out to us.
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Unread 08-12-08, 04:04 PM  
Mmoose
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I'll catch you in game

Originally posted by Copperman
Yup, liking the frame anchoring, I made a "better" clear icon, circle with a diagonal thru it, dunno how to get it to you though.
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