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Updated: | 05-06-11 01:21 AM |
Created: | unknown |
Downloads: | 83,129 |
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Please note I activated my Portal to keep track of bugs and features request more easily. Thanks.
FuBar - SkillsPlusFu v4.1.3
Release Date: 2011.05.03
This add-on combines the functionality of avngr's FuBar_ProfessionsFu, Kemayo's FuBar_KungFu, and smuggles FubarTradeCooldownFu. This add-on is uploaded with their approval. I decided to merge the the first two because they seemed to have a rather large overlap, although both had bits that were unique and very useful (or just plain good looking). I have tried to keep the best of both. Next I wanted to get rid of another add-on on my bar and added the Trade Cooldown functionality. It took me a while to get the salt shaker support correct, as I'm still figuring out the event flow.
On popular demand, I added the option to show the skills for your other toons.
SkillsPlusFu is currently localised only for English, but should be easy to expand to cover other languages. However, by using BabbleLib it should at least properly for those languages supported by that library.
Use
The FuBar menu will display either Skills or the name of a skill that can be used to make things (so, say, Mining doesn't show, but Smelting does). Behind the skill (name and/or icon depending on your preferences) the number of cooldown items is displayed. This display show (total item - items ready) This will not be shown when you have no cooldown items for any of the toons you play.
By selecting the (right-click) menu you see all skills that you can use to make things with for your current toon. Selecting one of these skills will open the relevant skill window and put it's name/icon up in the FuBar. Clicking this later will open the associated skill window again. The last used skill is saved between sessions.
Options
Show skill label - Toggles the display of the skill name (or the text skills) on the FuBar. Use this when you want to show only the icon and the cooldown info.
Show boolean skills - Toggles skills that do not progress, this includes proficiencies.
Show other player skills - Allows you to select which other toons and skills are shown.
Show cross faction skills - Toggles whether the skills mentioned above include those of other faction toons.
Show player names - Toggles display of the player names in the cooldown info
Show cooldown notification - Toggles displaying the cooldown info on the FuBar
Clear current cooldown data - Clears the current cooldown database.
Hide cooldown data for - Allows you to hide a specific cooldown
Complete changelog
Acknowledgements
This add-on is based on avngr's FuBar_ProfessionsFu, Kemayo's FuBar_KungFu, and smuggles FubarTradeCooldownFu. Thanks guys!
I'd like to add a special thank you to avngr who put me on this path by pointing out to me how easy it was to expand FuBar_PetInfo to my wishes.
Furthermore I'd like to thank all of you who helped me by logging bugs and offering suggestions. Thanks!
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12-29-06, 12:11 AM | ||
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Re: umm
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Jayhawk |
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SaiBork |
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01-20-07, 04:32 AM | |
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Re: Jewelcrafting
Hi SaiBork
I hope to get this implemented over the weekend. Thanks for the reminder! |
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Jayhawk |
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Ryianne |
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Robinton |
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Jayhawk |
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Robinton |
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01-30-07, 10:10 AM | |
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Glad to hear it
You should get an alert for every single one of them, and as for recouping your money: I've seen the new mooncloth on offer for 110g...per sheet! |
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Jayhawk |
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omnificence |
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Highend |
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Jayhawk |
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Highend |
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02-03-07, 04:35 AM | |
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Re: New features
The cooldown list was simple. I added a menu that shows the list of all available cooldowns (toon: cooldown-item) and allows you to toggle the display on and off. This will allow you to do so per charcter, per cooldown.
It will also only show the non-hidden cooldowns in the menu (the (x/y) part) and only warn for these cooldowns, if you've got notifications switched on. I hope you can accept these changes I thought of different ways to handle the skills, as making these menus involves a fair bit of coding (some might even say 'bloat" ). The first idea was to allow an abbreviated form to be displayed. This would show the toon name followed by the values for all skills, preferably with a tool tip showing which is which. I'm moving away from this again, as it doesn't feel elegant enough a solution. I guess, I'll end up with menus as the more elegant solution, although I'm not quite sure how to fit the don't show anything option in the current datamodel. Oh, I'm not sure if I can get the sorting to work...
Last edited by Jayhawk : 02-03-07 at 04:35 AM.
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02-05-07, 06:22 AM | |
A Murloc Raider
Forum posts: 5
File comments: 35
Uploads: 0
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@Jayhawk
Looks nice, but I haven't had the time to play with all settings in depth. Anyway, thx for implementing these things ) Two or three very small things that could be changed eventually? - Every time I switch a tradeskill on or off for a char the whole menu closes afterwards. This is a bit annoying if you want to change things for many alts at once. Could you change it so that the menu only closes when you click outside of it (but not on additional settings inside)? - Maybe a setting how much space (vertically) the tooltip can take? Iirc the tooltip from the last version was larger and therefore able to display more alts in it. A pixel value maybe would be nice. - The scrollbar on the right side could be 3 or 4 pixels wider and 2 or 3 pixels separated from the text entries in the tooltip. Sorry to bother you with such things Regards, Highend |
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02-05-07, 11:05 PM | |
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A couple quickie responses:
* Closing menus. I can probably fix these. Should be simply removing a single line of code from the menus. * Vertical space is automatically calculated by FuBar * Ditto for the scroll bar. I can't really change either of these two, without changing the libraries (and they are not mine own ) |
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