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Updated:04-17-09 01:01 AM
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ag UnitFrames  Popular! (More than 5000 hits)

Version: r696-release
by: Nevcairiel [More]

This is the TBC version of Ag_UnitFrames. The project homepage is http://www.wowace.com/wiki/Ag_UnitFrames

Discussion about the BC conversion is at http://www.wowace.com/forums/index.php?topic=2676.20

For the most recent dev versions, check http://www.wowace.com/files/index.php?path=ag_UnitFrames/ - [TBC] tagged ones are burning crusade compatible.

The screenshot is taken in the Terrace of Light in Shattrath City with one of the earliest version.

Known Issues
- See bugtracker. Nothing major!

Not my issues
- Summoning pets in combat works fine with only Ace2 and agUF loaded. Check http://www.wowace.com/forums/index.php?topic=2785.0 for details on what addons breaks the PetActionBar, most notable are Fubar and Warmup.

New: Issues Tracker
Please report any problems and post suggestions at our new issues tracker at Google Projects. Be sure to tag the topic with TBC if it's about this version and search for smilar issues first.

Credits
Andreasg, the creator and head of development of this addon.
Me, I'm helping out whenever possible
All other commiters, not in any particular order: devla, rabbit, mikma, ckknight, fenlis (koKR loc), saroz, delsphynx.

Updates
r62957 - Check the svn logs for details
r20943 - Most 2.0 related bugs fixed.
r19013 (Trunk) - Switched back to trunk, as WoW 2.0 has gone live!
r17774[TBC] - Mostly bug fixes.
r17142[TBC] - Fixes for the fixes.
r17123[TBC] - A LOT of issues solved by Andreas. [color=red]broken[/red]
r17048[TBC] - Raid frames enabled.
r16684[TBC] - Fixes for the new TBC build. Check the changelog for more info.
r15627[TBC] - Hotfix for combo points not displaying.
r15607[TBC] - Added Focus frame, [agcurrenthp] and several bug fixes.
no version - Updated current issues information.
r15084[TBC] - Fixed portrait, added MobHealth2 support.
r14977[TBC] - Creation of frames in combat with secure headers, numerous fixed, @see changelog. Note: breaks mEnemyCastbar a01 compatibility, use version a02 instead.
r14533[TBC] - Updated to r14533 of svn. Uses UnitWatch to provide visibility management and step size in frame width and scale changed.
061018 - Added Clique support
061017 - Uploaded a new version, fixes target's target and two pairs() problem
061017 - Initial release (very alphaish)

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Unread 12-28-12, 08:26 AM  
Tweeker
A Cobalt Mageweaver
 
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AddOn Compiler - Click to view compilations

Forum posts: 234
File comments: 153
Uploads: 5
pick this up?

I have tried every unit frame addon available...

My favorite for many reasons was AG UNIT FRAMES


I am aware that SUF acts and can look the same way...


But... I love the low footprint and ease of config with AGUF


I am more than willing to donate for someone to pick this addon up and give it a nice up to date polish.


Thanks
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Unread 10-13-10, 11:24 PM  
CosaPK
A Kobold Labourer

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a source from curse said "Just spoke to Nev on IRC, I asked him if he was planning to update this, he said "probably not, no" so I suggest looking for alternatives!"

i suggest SUF its damn near the same in terms of looks and versatility.

simplistic unit frames - the developer is currently working updates hour by hour til its right
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Unread 10-13-10, 05:34 PM  
Cindy1002
A Theradrim Guardian

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Originally posted by asdf
Any fix for 4.0 yet?
Disabling extras seems to make targeting work again. No ability to unlock the targets to move though.
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Unread 10-12-10, 07:48 PM  
asdf
A Deviate Faerie Dragon

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Any fix for 4.0 yet?
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Unread 08-05-10, 09:38 AM  
Siminex
A Kobold Labourer

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AG_UF FOCUS BUG

Hey hello. Thanks for an awesome UF addon and I love but I kinda got a problem. I can't use the focus moduel. I have tried so many times to redownload it and im not a kinda addon nerd so I cant figur it out myself, but I really want a FOCUS moduel so what is the problem? What have I done wrong? Can it be fixed?
When I tried to make focus on one. (Player)

Message: Error: AddOn ag_UnitFrames attempted to call a forbidden function (FocusUnit()) from a tainted execution path.
Debug:
[C]: FocusUnit()
..\FrameXML\UnitPopup.lua:1382: func()
..\FrameXML\UIDropDownMenu.lua:583: UIDropDownMenuButton_OnClick()
[string "*:OnClick"]:1:
[string "*:OnClick"]:1

and if I tried to do it again nothing happens. Please help me out.
Last edited by Siminex : 08-05-10 at 09:38 AM.
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Unread 04-21-10, 02:21 PM  
Zergreth
A Fallenroot Satyr
 
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Latest version can always be found here.
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Unread 03-24-10, 05:17 PM  
blizzart
A Murloc Raider
 
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Re: Re: Updates coming out?

There are many many errors in patch 3.3.3 by aguf.

fix it or let it "discontinued".
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Unread 12-24-09, 10:22 AM  
Braysen
A Murloc Raider
 
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File comments: 20
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Re: Updates coming out?

As for the "no target" problem, I went into my add-ons folder, moved all the ag_UnitFrames folders onto my desktop, then moved them back. Fixed it! However, now I can't see raid frames.
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Unread 12-12-09, 12:38 PM  
Braysen
A Murloc Raider
 
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Updates coming out?

This is a great add-on! Are there any updates coming out for 3.3? (Yes, I realize 3.3 *just* came out...)

The other thing I noticed is that I got it all set up one my main toon, then switched to my alts to get it set up there. When I switched back to my main, my targets weren't showing up anywhere on the screen. I disabled it and re-enabled it, but no good. No error messages. Just no target. Target of target was fine, every other module was fine. But hard to fight or heal if you can't see who you're doing it to.

Is there any way to enable a pet happiness icon? Not just when they're sad, but for any mood?
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Unread 11-21-09, 06:44 PM  
heideger
A Kobold Labourer

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Originally posted by Gony
Hi all! i have question about this addon. (sorry about my english)
So...in target module... can i set the auras, for see MY debuffs in the target more bigger than the other debuff that have de terget.
Example: in a boss in raid, i am a moonkin so... i want to see bigger insect warm and lunar fire than other debuff like curses of locks , etc
looking for the same
how do i scale my debuffs on the current target ?
Last edited by heideger : 11-21-09 at 06:45 PM.
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Unread 11-19-09, 05:48 AM  
shane3547
A Kobold Labourer
 
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Exclamation Aura Error Message

I'm trying to not have Aura's show up on Player and Target of Target Only ... this is the error I get when I login.


I am setting the Row or Column to 0 so they dont show and this is what I get, if I leave them at atleast 1 value it will work. There should be an options for each setting to dissable ... not just a global option. ie, Player Aura Off, Target of Target Aura Off, Target Aura Off ... yada yada yada

Thanks, AWESOME Mod btw .. I love it.


Message: ...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua line 308:
attempt to index field 'Aura1' (a nil value)
Debug:
(tail call): ?
[C]: ?
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:308: AuraPosition()
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:264: AuraPositions()
...terface\AddOns\ag_UnitFrames\modules\auras\auras.lua:205: ?()
ag_UnitFrames\ag_UnitClass.lua:121: ExecModuleMethods()
ag_UnitFrames\ag_UnitClass.lua:344: ApplyLayout()
ag_UnitFrames\ag_UnitClass.lua:372: Enable()
ag_UnitFrames\ag_UnitClass.lua:77: TypeReset()
ag_UnitFrames\ag_UnitClass.lua:93: UnitReset()
ag_UnitFrames\ag_UnitClass.lua:62: init()
ag_UnitFrames\ag_UnitClass.lua:28: new()
ag_UnitFrames\ag_UnitFrames.lua:168: CreateUnit()
ag_UnitFrames\ag_UnitFrames.lua:72: LoadSoloUnits()
ag_UnitFrames\ag_UnitFrames.lua:61: LoadUnit()
ag_UnitFrames\ag_UnitFrames.lua:49: LoadUnits()
ag_UnitFrames\ag_UnitFrames.lua:393: ?()
ag_UnitFrames\ag_UnitFrames.lua:961:
ag_UnitFrames\ag_UnitFrames.lua:958
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Unread 11-07-09, 09:27 PM  
xamot
A Kobold Labourer

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Re: /gu brings up options, not my old guildsay

Originally posted by Tweeker
Is there a way i can get my old "/gu" command back? I used to use it to speak to guild...

go to your AddOns folder and edit the ag_UnitFrames.lua and remove line
_G["SLASH_AGUNITFRAMES3"] = "/gu"

I hope this helps all of those the it can because I haven't found another way.
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Unread 10-28-09, 06:13 PM  
Gony
A Kobold Labourer

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Hi all! i have question about this addon. (sorry about my english)
So...in target module... can i set the auras, for see MY debuffs in the target more bigger than the other debuff that have de terget.
Example: in a boss in raid, i am a moonkin so... i want to see bigger insect warm and lunar fire than other debuff like curses of locks , etc
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Unread 10-08-09, 10:46 PM  
Tweeker
A Cobalt Mageweaver
 
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AddOn Compiler - Click to view compilations

Forum posts: 234
File comments: 153
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/gu brings up options, not my old guildsay

Is there a way i can get my old "/gu" command back? I used to use it to speak to guild...

Now it brings up /aguf options..

Just tell me what file and what line to look for and i will change the / commands that bring up options.

Thanks!
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Unread 08-22-09, 10:02 AM  
Zwerg
A Murloc Raider

Forum posts: 4
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New versions can be downloaded here: http://www.wowace.com/addons/ag_unitframes/
"Last update 4 days ago"
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