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Dragonflight (10.0.2)
Updated:12-15-22 03:15 AM
Created:07-16-09 10:43 PM
Downloads:1,902,993
Favorites:1,303
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LUI v2211  Popular! (More than 5000 hits)

Version: 2211-15
by: loui, Siku

LUI v2211 Dragonflight 10.0.2 Edition, with new versioning


Important:
- For technical support please go to the LUI Discord Server

To access the Twitter integration stuff, either disable the Chat module or type /share

If you are doing a new install and you see that the frames are overlapping, or unaligned, you need to move the frames yourself:
Chat (BottomLeft): Go over it and right click on "General" tab of the chat frame, click Unlock Window and drag the tab around until you have the frame in a position you like.
Omen (MiddleLeft): Type "/omen config" (without quotes) and uncheck Lock Omen, drag it around, once you're done, check Lock Omen again.
Recount (MiddleRight) Type "/recount config" (without quotes) and go to Window and uncheck Lock Window. Move it around, and lock it back up when you're done. You're free to re-enable the Report, File, Config icons if you want.
Raid (BottomRight): Type "/lui", go in Unitframes and change the Raid settings. Then move the lone raid frame with your name around. You may need to reload UI for changes to apply (Fix pending)

LUI is a World of Warcraft User Interface overhaul dedicated to replace the standard Blizzard UI in a way you cannot imagine.

Main Features of LUI:
- Full automatic installation
- Support for all addons
- Support for all resolutions from 1280 pixels in width up to 1920
- Over 200 Textures that will make your WoW look better than ever before.
- Option Panel with more than 3000 possibilities to make your UI unique.

Installation:
- (Optional) Rename your WTF and Interface folders to keep a backup of your old UI.
- Put the Interface Folder into your WoW Directory
- Start WoW
- Enable all Addons
- Enjoy!

Addons:
LUI
Bartender4
Masque
Omen
Recount
Embedded oUF
BugSack

Optional Addons found in the Extras folder
SPTimers (replacing the defunct Forte)
Details

Note: If you pick Grid, Grid2 or Vuhdo make sure you go in the lui options, under Frames, then "Raid" and choose the appropriate name from the dropdown menu to have the texture correctly applied.

Thanks to all of you for waiting so long!
I hope you like it!

Changelogs for Version 3.7 and up are viewable on the LUI Website

LUI v3.7
---------------------
Work for 5.0.4
Updated to r507

LUI v3.6.8
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8523

LUI v3.6.6
---------------------
- Fixed additional bugs from 3.6.5

LUI v3.6.5
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8172

LUI v3.6.4Beta
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=8104

LUI v3.6.4
---------------------
http://lui.maydia.org/board/viewtopic.php?f=8&t=7846

LUI v3.6.1
---------------------
3.6 Announcement, Read it: http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7476

3.6.1 Changelog: http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7575


LUI v3.5.5
---------------------
http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7352


LUI v3.5.3
---------------------
http://web3.india025.server4you.de/board/viewtopic.php?f=8&t=7178


LUI v3.5.2
---------------------

UI Elements:
- New texture for the infotext bar at the top. This one is much much larger. There should be no differences for people using small resolutions (up to 1680x1050) and should come as a nice feature for people using larger ones (1920x1020) or even have dual/triple monitor setups.
- You can now attach the Raid Texture Panel to Blizzard's default raid frames by using the dropdown menu.

Unitframes:
- Vengeance has been updated again.
- Added Firelands Stuff to Raid Debuffs Icons, if you are using the LUI raid frames instead of Grid.
- Fixed a few issues with Health and Power Updates.
- If a boss has an Alternate Power, it will be displayed in place of the power bar. An example would be Onyxia and her Electrical Charge bar.
- Fixed some issues with the Reputation and Experience bars.
- Fixed issues when petframe was disabled.
- Added some more options concerning Party Frame Visibility

Infotext:
- Fixed the faction logo for BattleNet Friends. So now you can tell your friends are being traitors and will be marked with traitorous logos next to their opposite-faction characters.

Fader:
- Fixed a few comat issues.

Chat:
- Potentially fixed an error that would appear on extremely rare cases, and would end up disappearing after the ui is reloaded. Written as "potentially" due to the extremely rare and probably unreproducible nature of said error.

Extra Modules:
- There was a screw up in the 3.5.1 release that caused the Interrupt and Merchant module (after following instructions) to still not work. This has been fixed.
- Along the lines, the Merchant module has been rewritten to fixes any errors that caused its exclusion in the first place.
- Some options of the Merchant module (such as the Item Quality) may have been reset as a result of this.
- Meh



LUI v3.5.1
---------------------

Addon Support:
- Added fix for Recount having huge font unless modified. You no longer need to modify Recount to have LUI's intended font size.
- You can now choose the font size you want for Recount under the options - General > Addons

Unitframes:
- Fixed an issue with the unitframes when they were disabled.
- The Player XP and Rep Bar should now come in front of the Health/Mana Text when mouse is hovered.
- Fixed an issue with Unitframes Layouts causing havoc under certain situations
- The Swing Timer and Vengeance Bars have been updated.

InfoText:
- Fixed an issue related to fonts that appeared under certain situations.
- Updated to 4.2's Combat Log Event to fix lag during combat.
- Fixed an issue with the Friends infotext not displaying in 4.2.

MicroMenu:
- There is a new button on the micromenu for the Encounter Journal, you can find it marked with a skull, next to the dungeon finder button.
- Fixed an issue with the talent point reminder where it wasn't the intended color if you selected to use a white colored micromenu.

Options:
- Sorted the options menu so everything should be easier to find, including clicking on the white Module section to easily enable/disable certain modules within LUI

Extra Modules:
- Remove the Merchant extra module from the basic package because it is not handled by anyone on the dev team, and it is causing quite a few errors to many people.
- For LUI to load extra modules, you need to move the Extras.Xml file out of the modules folder (next to the LUI.xml), this was done to prevent your Extras.xml file from being overwritten if you were to update LUI.
- For those who had a working Merchant module and want to continue using them, just move the Extras.xml file out of the modules folder.

LUI v3.5
---------------------
Unitframes

The LUI Unitframe is now embed with the LUI addon, no more troubles with oUF not being loaded on first install, bugging the whole process. (Somehow, i think someone will still manage it)
The Unitframes have been improved alot in terms of performance, and lots of bugs were fixed.
Options have been added to Import and Export new unitframes setups, as well as being able to switch between various setups without much hassle! Import a layout, or exporting one, may or may not cause severe lag.
Added an Alternative Power Bar, used by Blizzard for many raiding encounters.
Arena Frames were added, which include frames for your opponents, their pets and their targets.
Added Heal Predictions.
BossTarget Frames added, but disabled by default.
New Raid Frames have been added, in case you do not wish to use Grid or similar addons. Take note those are somewhat experimental for now.
Unitframes now uses the same raid icons textures as the nameplates, because those are 20% cooler.


DataText

DataText has been improved alot. Efficiency and performance went up to eleven.
Now have two more info text bars. Along with having things in the Top Left and Top Right, you can now have datatexts in the Bottom left and Bottom Right.
Removed most of the UI Reloads required when enabling / disabling things.
Most option changes are now instantaneous.
New entries: Currency, DualSpec and Instance Info datatexts.
Added option to choose if you want infotext to work during combat or not.
Added option to display Home or World Latency in the bar, or both.
Added option to display your combined gold on the server, or just the current toon's gold.
Left-Clicking on the Gold will now switch between server gold and toon gold. Instead of opening the bags.
Fixed the infamous INVITE PENDING issue with the calendar...again. Blame Blizzard for having buggy API, not us.


Bags

Fixed some other bugs that prevented the bags or bank from correctly updating.
Added the Sort Button fix.


Misc.

Blizzard Errors not disabled by default anymore. This should reduce confusion by alot.
Updated the ColorPicker to Ace3, no more Ace2 libraries!
Updated and Improved the AutoAccept Invites function.
Added the Merchant and Hix_Interrupter into the main UI. Mostly because of the cooked version in fact. Their original authors will still have to update them.


LUI v3.403
---------------------
- Fixed several minor problems.
- Updated Libraries
- Please download again

LUI v3.4
---------------------
- Fixed tons of Bugs
- Added Color Schemes Management (Import/Export/Save/CreateNewSchemes)
- Added Blizzard RaidMenu Support (left button at MicroMenu)
- Added many Options for several Modules
- Optimized thousands lines of code
- Added new Friends / Guild InfoText
- Rewritten Bags Modules
- Added new Developer API for easy way to create your own Modules
- All oUF Frames are now dragable

LUI v3.305 Beta
---------------------
- Fixed MicroMenu OnClick Handler for Blizzard UIPanel Management

LUI v3.304 Beta
---------------------
- Added Tooltip Module Options (not final)
- Added Micromenu Friends/Guild ClickHandler
- Added Cooldowns Module Options (not final)
- Aura Module completely rewritten
- Fixed Worldmap Move Button
- Fixed Tooltip Module oUF Dependency
- Fixed Chat Module Width/Height Reset after reload
- Fixed Micromenu Spellbook Icon
- Fixed Forte/Tooltip Modules (were linked together)
- Fixed Chat BN Conversation Window Style
- Fixed Aura Growth Problem
- Fixed Cancel Aura Problem (!)
- Fixed Aura Database Issues
- Fixed InfoTexts Enable/Disable State
- Fixed Recount/Skada Show/Hide Button
- Fixed Forte oUF Dependency
- Fixed Forte Module Behaviour (Loads automatically if Forte is installed)
- Fixed Forte Spelltimer Y Offset for Classes with extra Bar (Holypower, Eclipse, Soulshard, Totems, Runes)

LUI v3.303 Beta
---------------------
- Fixed 1280x1024 Installation Problem

LUI v3.302 Beta
---------------------
- Fixed potential EnhancedColourPicker Problem

LUI v3.301 Beta
---------------------
- Fixed Blizzard RaidFrame Container
- Fixed Blizzard Group Frame
- Fixed Fixed Auras Auratimer Problem
- Fixed Party Aura Problems

LUI v3.3 Beta
---------------------
- Added support for all addons
- Splittet LUI into modules
- Overworked the whole code
- Added complete new ColorManagement
- Added complete new PanelManagement
- Reworked the whole Database Structur
- Reworked the whole OptionPanel
- Added tons of new cool Options
- Added Tooltip LUI Module
- Added Minimap LUI Module
- Added Nameplates LUI Module
- Added Worldmap LUI Module
- Added Cooldown LUI Module
- Added Bags LUI Module
- Added Eclipse, HolyPower, Soulshard Support
- Fixed All known Bugs/Problems
- Updated all Addons for 4.01

LUI v3.025
---------------------
- Added Warlock Sommuns DropDownList
- Reworked complete Chat
- Added tons of new Chat Options
- Added Party ShowInRaid Option
- Reworked Minimap Options
- Added Minimap Texture Toggle Option
- Fixed Time 12 hour format Bug
- Fixed FortExorcist Bug
- Fixed Combo Points
- Fixed several Problems with Ace Libraries when Addons like Grid, Forte, oUF are disabled
- Fixed several smaller Bugs

LUI v3.024
---------------------
- Reworked Rogue Combo Points
- Added Rogue Combo Point Options
- Fixed several Bugs (because of Patch 3.3.5)

LUI v3.023
---------------------
- Added Bottom Bar Texture Options
- Fixed Unit Frames Vehicle Bugs
- Fixed Unit Frame Bar Frame Level Problems
- Fixed Patch v3.3.5 Chat Issues
- Fixed Grid v3.3.5 Issue
- Fixed Player Castbar Enable/Disable Bug
- Fixed Forte Error when oUF is removed
- Fixed Player ManaText Formatting Bug
- Fixed Chat tabs/windows reseting Bug
- Fixed several other tiny things

LUI v3.022
---------------------
- Fixed several smaller Bugs
- Fixed missing second ChatBackground
- Added Shaman TotemBar Options
- Added Death Knight RuneBar Options
- Added Druid Mana Options
- Added Instance Difficulty Option
- Added bottom BarTexture Options

LUI v3.021
---------------------
- Fixed several smaller Bugs

LUI v3.02
---------------------
- Added Invididual SidebarColor
- Added Invidiual FrameBorderColor
- Added optional Non-Gradient Frame Textures
- Clock Options (LocalTime/ServerTime, 12/24h Mode)
- Added Individual Omen Aggrobar Color
- Added FortExcorist BarColor/Spark Color Options.
- Fixed FortExorcist Spelltimer FrameLock
- Fixed FortExorcist Cooldowntimer FrameLock
- Added oUF Player Auras
- Added ouF ToT Auras
- Deleted Bars Amount Dropdown Option (please use Bartender)
- Added Individual BarTexture Anchor
- Added BarTexture Animation Toggle Function
- Added Individual Bar Texture Animation Height Option
- Added BarTexture X / Y Offset Option
- Added Individual RightSidebar Anchor (Default: Bar10)
- Added Individual LeftSidebar Anchor (Default: Bar9)
- Added new OptionPanel (resizable, moveable, well structured)
- Seperated UnitFrame Options for each Frame
- Added oUF Color Default Options
- Added tons of Options for each UnitFrame
- Added Fullbar Options
- Added Text Formating Options
- Added additional Name Text Options
- Added Portrait Options
- Added UnitFrame Symbol Options
- Reworked about 10.000 Lines of Code
- Optimized tons of functions
- Restructured all LUI options

LUI v3.01
---------------------
- Added Guild Overview at the top
- Added Friends Overview at the top
- Added Player Auras Positioning
- Added Castbars Enable/Disable option
- Added Support for all Languages
- Fixed Focus Castbar Height
- Fixed Player Weapon Enchant
- Fixed Target Info Text Positon
- Fixed Saurang Bloodpower
- Fixed Bag Replacement Bug
- Removed Power Auras
- Added Clique
- Added Interface Folder :-)
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Unread 09-02-12, 01:18 AM  
sajocolo
A Kobold Labourer

Forum posts: 0
File comments: 86
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Masque

Hi if I turn off masque all the bars look horrible, anyfix? The prob is that I use debuf filter and wont work with masque ( pain.
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Unread 09-02-12, 01:36 AM  
Siku
A Fallenroot Satyr
 
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Re: Druids broken (like warlocks were?

Originally Posted by Pjmcnally
So I logged into to play with my Druid and it appeared to be broke like the Warlocks were (where everything is broken and errors are popping up constantly).

Is this just me or is this a know issue?
Known Issue, disable the Eclipse Bar will fix everything up (just like the warlock issue )

So I am stuck using the Default profile for all my characters so I can't personalize cause otherwise it globally changes across all my characters. Please fix this.
Fix: Open LUI.lua in your LUI folder (NOT WTF folder !) and then goto Line 1273 and 1274 and change the disabled value to enabled (or delete them), save it and then start the launcher and login. Then create some new profiles.
They should look like that:
LUI.options.args.profiles.args.new.disabled = disabled
LUI.options.args.profiles.args.choose.disabled = disabled
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Unread 09-02-12, 04:23 AM  
Jarzar
A Kobold Labourer

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File comments: 1
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I have a lot of errors when im in a raidgroup

Code:
183x LUI-r507\unitframes\core\elements\leader-Leiter.lua:6: attempt to call global "UnitIsPartyLeader" (a nil value)
LUI-r507\unitframes\core\elements\leader-Leiter.lua:6: in function <LUI\unitframes\core\elements\leader.lua:4>
(tail call): ?
LUI-r507\unitframes\core\ouf.lua:153: in function "UpdateAllElements"
LUI-r507\unitframes\core\ouf.lua:75: in function <LUI\unitframes\core\ouf.lua:60>
<in C code>
FrameXML\SecureGroupHeaders.lua:195: in function <FrameXML\SecureGroupHeaders.lua:115>
FrameXML\SecureGroupHeaders.lua:458: in function "SecureGroupHeader_Update"
FrameXML\SecureGroupHeaders.lua:48: in function <FrameXML\SecureGroupHeaders.lua:46>

Locals:
(*temporary) = "GROUP_ROSTER_UPDATE"
(*temporary) = "GROUP_ROSTER_UPDATE"
(*temporary) = <func> =[C]:-1
Code:
1x LUI-r507\devapi.lua:692: script ran too long
LUI-r507\devapi.lua:692: in function "NewColorNoAlpha"
LUI-r507\unitframes\options\general-Allgemein.lua:552: in function "CreateTextOptions"
LUI-r507\unitframes\options\general-Allgemein.lua:1101: in function "CreateUnitOptions"
LUI-r507\unitframes\init.lua:115: in function "LoadOptions"
LUI\LUI-r507.lua:1379: in function <LUI\LUI.lua:767>
AceConfigRegistry-3.0\AceConfigRegistry-3.0-14.lua:309: in function "app"
AceConfigDialog-3.0\AceConfigDialog-3.0-57.lua:1803: in function "Open"
LUI\LUI-r507.lua:1799: in function <LUI\LUI.lua:1795>
(tail call): ?
LUI-r507\modules\micromenu.lua:448: in function <LUI\modules\micromenu.lua:440>

Locals:
self = <table> {
 NewToggle = <func> @LUI\devapi.lua:407
 SetDefaultModuleLibraries = <func> @Masque\Libs\..\AceAddon-3.0.lua:383
 NewInputNumber = <func> @LUI\devapi.lua:532
 CreateIconOptions = <func> @LUI\unitframes\options\general.lua:884
 EnableModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:348
 modules = <table> {}
 NewEnable = <func> @LUI\devapi.lua:421
 IterateEmbeds = <func> @Masque\Libs\..\AceAddon-3.0.lua:458
 SecureHook = <func> @Bartender4\libs\..\AceHook-3.0.lua:339
 CreateRaidNameTextOptions = <func> @LUI\unitframes\options\general.lua:478
 CreatePlayerBarTextOptions = <func> @LUI\unitframes\options\general.lua:588
 RawHookScript = <func> @Bartender4\libs\..\AceHook-3.0.lua:398
 SetDefaultModulePrototype = <func> @Masque\Libs\..\AceAddon-3.0.lua:425
 funcs = <table> {}
 HideBossFrames = <func> @LUI\unitframes\options\showhide.lua:67
 defaultModuleState = true
 NewExecute = <func> @LUI\devapi.lua:498
 IsEnabled = <func> @Masque\Libs\..\AceAddon-3.0.lua:467
 CreateBarOptions = <func> @LUI\unitframes\options\general.lua:228
 DisableModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:366
 NewColorNoAlpha = <func> @LUI\devapi.lua:686
 RegisterMessage = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:118
 UnregisterMessage = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:181
 NewHeader = <func> @LUI\devapi.lua:391
 hooks = <table> {}
 NewInput = <func> @LUI\devapi.lua:518
 db = <table> {}
 CreateUnitOptions = <func> @LUI\unitframes\options\general.lua:926
 SetEnabledState = <func> @Masque\Libs\..\AceAddon-3.0.lua:440
 Hook = <func> @Bartender4\libs\..\AceHook-3.0.lua:277
 enabledState = true
 RegisterEvent = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:118
 NewPosition = <func> @LUI\devapi.lua:581
 NewGroup = <func> @LUI\devapi.lua:338
 IterateModules = <func> @Masque\Libs\..\AceAddon-3.0.lua:453
 CreateCombatTextOptions = <func> @LUI\unitframes\options\general.lua:558
 RawHook = <func> @Bartender4\libs\..\AceHook-3.0.lua:316
 CreateHealPredictionOptions = <func> @LUI\unitframes\options\general.lua:199
 baseName = "LUI"
 RecreateNameCache = <func> @LUI\unitframes\layout\tags.lua:86
 ApplySettings = <func> @LUI\unitframes\options\toggle.lua:837
 ToggleUnit = <table> {}
 Enable = <func> @Masque\Libs\..\AceAddon-3.0.lua:315
 NewModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:256
 defaults = <table> {}
 NewSlider = <func> @LUI\devapi.lua:553
 ToggleRangeFadeParty = <func> @LUI\unitframes\options\general.lua:83
 GetModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:231
 CreatePlayerBarOptions = <func> @LUI\unitframes\options\general.lua:282
 ShowBossFrames = <func> @LUI\unitframes\options\showhide.lua:52
 HideArenaFrames = <func> @Int
And if i activate Unitframes -> Raid -> Icons
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Unread 09-02-12, 07:03 AM  
bartos1982
A Kobold Labourer

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Re: Re: Druids broken (like warlocks were?

had that same prob i remove druidmana.lua and eclipsebar.lua and it works again
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Unread 09-02-12, 07:16 AM  
bartos1982
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Keybindings don't work 4 me

tried about everything but i can't asign key's to buttoms
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Unread 09-02-12, 08:47 AM  
Dangra
A Kobold Labourer

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oUF

Im getting a couple of oUF errors is this fixed by updating oUF manually or do I just need to wait for a update here?


Code:
1x oUF_LUI\oUF_LUI_Colors.lua:62: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Colors.lua:62: in function <oUF_LUI\oUF_LUI_Colors.lua:61>
oUF_LUI\oUF_LUI_Colors.lua:66: in main chunk

Locals:
LUI = <table> {
 defaults = <table> {}
 NewInputNumber = <func> @..\devapi.lua:1010
 Profiler = <table> {}
 NewWidth = <func> @..\devapi.lua:1056
 NewEnable = <func> @..\devapi.lua:885
 UnregisterComm = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:181
 GetDefaultVal = <func> @..\LUI.lua:646
 Lib = <table> {}
 SyncAddonVersion = <func> @..\LUI.lua:292
 chatcommands = <table> {}
 Open = <func> @..\LUI.lua:1794
 NewPosY = <func> @..\devapi.lua:1036
 IsEnabled = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:467
 GetDBVar = <func> @..\LUI.lua:620
 RegisterModule = <func> @..\LUI.lua:1404
 Opposites = <table> {}
 UnregisterMessage = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:181
 Update = <func> @..\LUI.lua:399
 hooks = <table> {}
 NewOffsetY = <func> @..\devapi.lua:1044
 NewInput = <func> @..\devapi.lua:992
 db = <table> {}
 Points = <table> {}
 UnregisterAllComm = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:202
 SetEnabledState = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:440
 Hook = <func> @AuctionLite\Libs\..\AceHook-3.0.lua:277
 InstallOmen = <func> @..\addons\omen.lua:12
 OnEnable = <func> @..\LUI.lua:1745
 FetchScript = <func> @..\LUI.lua:735
 Module = <func> @..\LUI.lua:567
 Media = <table> {}
 OnInitialize = <func> @..\LUI.lua:1698
 NewModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:256
 GetName = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:300
 name = "LUI"
 Disable = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:330
 NewColor = <func> @..\devapi.lua:953
 Kill = <func> @..\LUI.lua:192
 InstallGrid = <func> @..\addons\grid.lua:12
 Unhook = <func> @AuctionLite\Libs\..\AceHook-3.0.lua:421
 Print = <func> @AuctionLite\Libs\..\AceConsole-3.0.lua:54
 NewPosX = <func> @..\devapi.lua:1032
 SetDamageFont = <func> @..\LUI.lua:371
 L = <table> {}
 Debug = <func> @..\debug.lua:148
 argcheck = <func> @..\debug.lua:137
 RegisterComm = <func> @BugSack\Libs\..\AceComm-3.0.lua:63
 NewSelect = <func> @..\devapi.lua:1074
 Info = <table> {}
 UnregisterEvent = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:181
 RegisterAddon = <func> @..\LUI.lua:1398
 SetDefaultModuleLibraries = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:383
 NewNamespace = <func> @..\LUI.lua:1450
 Blizzard = <table> {}
 oUF = <table> {}
 EnableModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:348
 baseName = "LUI"
 IterateEmbeds = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:458
 NewPadding = <func> @..\devapi.lua:1063
 SecureHookScript = <func> @Auctio
Code:
1x oUF_LUI\oUF_LUI_Main.lua:13: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Main.lua:13: in main chunk

Locals:
Code:
1x oUF_LUI\oUF_LUI_Boss.lua:4: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Boss.lua:4: in main chunk

Locals:
Code:
1x oUF_LUI\oUF_LUI_Party.lua:6: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Party.lua:6: in main chunk

Locals:
Code:
1x oUF_LUI\oUF_LUI_Tank.lua:6: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Tank.lua:6: in main chunk

Locals:
Last edited by Dangra : 09-02-12 at 08:49 AM.
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Unread 09-02-12, 12:23 PM  
Baskort
A Kobold Labourer

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этот аддон был просто великолепен но после обновления его в верию 504 он работает только если игра находится в режиме окна и окно должно быть не на полный экран в противоположном случае клиент падает. ( с нетерпением жду исправления ошибок)
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Unread 09-02-12, 01:32 PM  
Siku
A Fallenroot Satyr
 
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Re: oUF

Originally Posted by Dangra
Im getting a couple of oUF errors is this fixed by updating oUF manually or do I just need to wait for a update here?
Code:
1x oUF_LUI\oUF_LUI_Main.lua:13: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Main.lua:13: in main chunk

Locals:
Code:
1x oUF_LUI\oUF_LUI_Boss.lua:4: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Boss.lua:4: in main chunk

Locals:
Code:
1x oUF_LUI\oUF_LUI_Party.lua:6: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Party.lua:6: in main chunk

Locals:
Code:
1x oUF_LUI\oUF_LUI_Tank.lua:6: attempt to index field "oUF" (a nil value)
oUF_LUI\oUF_LUI_Tank.lua:6: in main chunk

Locals:
We Havent used oUF_LUI in a year and a half at least, it's now built-in the LUI addon. If you have a oUF and oUF_LUI in your AddOns folder, you should definitely delete them.
Last edited by Siku : 09-02-12 at 01:32 PM.
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Unread 09-02-12, 06:10 PM  
Dangra
A Kobold Labourer

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Re: Re: oUF

Originally Posted by Siku
We Havent used oUF_LUI in a year and a half at least, it's now built-in the LUI addon. If you have a oUF and oUF_LUI in your AddOns folder, you should definitely delete them.
Thank you that solved that issue!
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Unread 09-02-12, 07:22 PM  
Ellixen
A Kobold Labourer

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I don't know if anyone else is having this problem, but the party frames keep messing up, sometimes they'll put the wrong name and class color. Also in Battlegrounds they won't disappear 'causing me to have to disable them in the settings.
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Unread 09-02-12, 07:32 PM  
sarux
A Kobold Labourer

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no issue

by reading what others wrote i was able to identify any issues i've had. I wanted to thank you for a great ui interface. i have attached a screenshot of what i've done with your ui and and artwork from rbbs. I hope you don't mind me mixing the two! thanks again for your hard work these past couple weeks getting this working.

http://i.imgur.com/Vy5W6.jpg

edit: updated image. refined set up.
Last edited by sarux : 09-03-12 at 10:31 PM.
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Unread 09-02-12, 09:43 PM  
notthetindog
A Kobold Labourer

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File comments: 2
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Love this addon, one of the best UI addons out there in my opinion.

That being said, am having the same trouble as Ellixen myself (party frames not updating correctly, if someone goes offline, another party member sometimes gets labelled as them, as their class....I've also had reports from a friend of mine who uses LuI that it doesn't seem to correctly report party members mana bars, ie. Showing empty when full, or vice versa, but have not experienced this problem myself yet)

I'm also experiencing the same problem as another member posted a while back, that the target frame has reset to the blizzard default frame and position, rather than LuI's settings, have tried several in-game fixes to this, but no luck, this seems to be a new problem with the latest update, as it was fine in 3.7 and only seems to have occured in 3.7.1.

Hopefully, these (relatively minor, all things considered) issues can be resolved soon, but I'm definitely sticking with LuI regardless. Keep up the excellent work
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Unread 09-03-12, 10:51 AM  
Skylin3r
A Precise Wizard
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great update , thanks
one thing i noticed is the background texture on the updated micromenu bar cuts off in the middle of the character button.
i found and fixed it myself.
in micromenu.lua lines 101 and 111 change 550 (value between UIParent and 512) to 592.

another issue i noticed is the new pet button doesn't change it's color imedietly if you change the lui color, but it does if you reloadui

anyway, thanks again for the great update
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Unread 09-03-12, 11:03 AM  
sinnth3tik
A Kobold Labourer
 
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File comments: 3
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Minor issues

First off want to obviously state that I love the UI and have been using it for a good while now.

I noticed the friend drop down was fixed, So glad about that. Unfortunately I do have a slight issue. I noticed that Once I activate the UI on one toon, all following toons I switch to keep the same color scheme as the first. I found it much more pleasing aesthetically when the colors would be different per toon I signed into.

The only other issue I have is that I had planned on leveling a new druid but upon signing in once it's created the hp bar is all sorts of screwed up and target bar is no longer there, it defaults to the Bliz bar in the top left corner. Error code that pops up in Bugsack listed below.

Code:
11x LUI-r507\unitframes\core\elements\eclipsebar.lua:41: attempt to call global "GetPrimaryTalentTree" (a nil value)
LUI-r507\unitframes\core\elements\eclipsebar.lua:41: in function <LUI\unitframes\core\elements\eclipsebar.lua:34>
(tail call): ?
LUI-r507\unitframes\core\ouf.lua:153: in function "UpdateAllElements"
LUI-r507\unitframes\layout\meta.lua:38: in function "FormatName"
LUI-r507\unitframes\layout\layout.lua:1494: in function "Info"
LUI-r507\unitframes\options\toggle.lua:861: in function "ApplySettings"
LUI-r507\unitframes\options\toggle.lua:91: in function "?"
LUI-r507\unitframes\options\toggle.lua:56: in function "ToggleUnit"
LUI-r507\unitframes\init.lua:242: in function <LUI\unitframes\init.lua:241>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:556: in function "EnableAddon"
Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>
FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:373: in function "TimeManager_LoadUI"
FrameXML\UIParent.lua:690: in function <FrameXML\UIParent.lua:657>

Locals:
nil
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Unread 09-03-12, 03:00 PM  
bestout
A Defias Bandit

Forum posts: 2
File comments: 5
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how can i change the font size of the item name and info on the bags and the mini map size and how do i enable the info of the item were it shows me if i have it on another toon and how many
Last edited by bestout : 09-03-12 at 03:41 PM.
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