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Compatibility: | Dragonflight (10.0.2) |
Updated: | 12-15-22 03:15 AM |
Created: | 07-16-09 10:43 PM |
Downloads: | 1,902,993 |
Favorites: | 1,303 |
MD5: |
LUI v2211 Dragonflight 10.0.2 Edition, with new versioning
Important:
- For technical support please go to the LUI Discord Server
To access the Twitter integration stuff, either disable the Chat module or type /share
If you are doing a new install and you see that the frames are overlapping, or unaligned, you need to move the frames yourself:
Chat (BottomLeft): Go over it and right click on "General" tab of the chat frame, click Unlock Window and drag the tab around until you have the frame in a position you like.
Omen (MiddleLeft): Type "/omen config" (without quotes) and uncheck Lock Omen, drag it around, once you're done, check Lock Omen again.
Recount (MiddleRight) Type "/recount config" (without quotes) and go to Window and uncheck Lock Window. Move it around, and lock it back up when you're done. You're free to re-enable the Report, File, Config icons if you want.
Raid (BottomRight): Type "/lui", go in Unitframes and change the Raid settings. Then move the lone raid frame with your name around. You may need to reload UI for changes to apply (Fix pending)
LUI is a World of Warcraft User Interface overhaul dedicated to replace the standard Blizzard UI in a way you cannot imagine.
Main Features of LUI:
- Full automatic installation
- Support for all addons
- Support for all resolutions from 1280 pixels in width up to 1920
- Over 200 Textures that will make your WoW look better than ever before.
- Option Panel with more than 3000 possibilities to make your UI unique.
Installation:
- (Optional) Rename your WTF and Interface folders to keep a backup of your old UI.
- Put the Interface Folder into your WoW Directory
- Start WoW
- Enable all Addons
- Enjoy!
Addons:
LUI
Bartender4
Masque
Omen
Recount
Embedded oUF
BugSack
Optional Addons found in the Extras folder
SPTimers (replacing the defunct Forte)
Details
Note: If you pick Grid, Grid2 or Vuhdo make sure you go in the lui options, under Frames, then "Raid" and choose the appropriate name from the dropdown menu to have the texture correctly applied.
Thanks to all of you for waiting so long!
I hope you like it!
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sajocolo |
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Siku |
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09-02-12, 04:23 AM | |
A Kobold Labourer
Forum posts: 0
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I have a lot of errors when im in a raidgroup
Code:
183x LUI-r507\unitframes\core\elements\leader-Leiter.lua:6: attempt to call global "UnitIsPartyLeader" (a nil value) LUI-r507\unitframes\core\elements\leader-Leiter.lua:6: in function <LUI\unitframes\core\elements\leader.lua:4> (tail call): ? LUI-r507\unitframes\core\ouf.lua:153: in function "UpdateAllElements" LUI-r507\unitframes\core\ouf.lua:75: in function <LUI\unitframes\core\ouf.lua:60> <in C code> FrameXML\SecureGroupHeaders.lua:195: in function <FrameXML\SecureGroupHeaders.lua:115> FrameXML\SecureGroupHeaders.lua:458: in function "SecureGroupHeader_Update" FrameXML\SecureGroupHeaders.lua:48: in function <FrameXML\SecureGroupHeaders.lua:46> Locals: (*temporary) = "GROUP_ROSTER_UPDATE" (*temporary) = "GROUP_ROSTER_UPDATE" (*temporary) = <func> =[C]:-1 Code:
1x LUI-r507\devapi.lua:692: script ran too long LUI-r507\devapi.lua:692: in function "NewColorNoAlpha" LUI-r507\unitframes\options\general-Allgemein.lua:552: in function "CreateTextOptions" LUI-r507\unitframes\options\general-Allgemein.lua:1101: in function "CreateUnitOptions" LUI-r507\unitframes\init.lua:115: in function "LoadOptions" LUI\LUI-r507.lua:1379: in function <LUI\LUI.lua:767> AceConfigRegistry-3.0\AceConfigRegistry-3.0-14.lua:309: in function "app" AceConfigDialog-3.0\AceConfigDialog-3.0-57.lua:1803: in function "Open" LUI\LUI-r507.lua:1799: in function <LUI\LUI.lua:1795> (tail call): ? LUI-r507\modules\micromenu.lua:448: in function <LUI\modules\micromenu.lua:440> Locals: self = <table> { NewToggle = <func> @LUI\devapi.lua:407 SetDefaultModuleLibraries = <func> @Masque\Libs\..\AceAddon-3.0.lua:383 NewInputNumber = <func> @LUI\devapi.lua:532 CreateIconOptions = <func> @LUI\unitframes\options\general.lua:884 EnableModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:348 modules = <table> {} NewEnable = <func> @LUI\devapi.lua:421 IterateEmbeds = <func> @Masque\Libs\..\AceAddon-3.0.lua:458 SecureHook = <func> @Bartender4\libs\..\AceHook-3.0.lua:339 CreateRaidNameTextOptions = <func> @LUI\unitframes\options\general.lua:478 CreatePlayerBarTextOptions = <func> @LUI\unitframes\options\general.lua:588 RawHookScript = <func> @Bartender4\libs\..\AceHook-3.0.lua:398 SetDefaultModulePrototype = <func> @Masque\Libs\..\AceAddon-3.0.lua:425 funcs = <table> {} HideBossFrames = <func> @LUI\unitframes\options\showhide.lua:67 defaultModuleState = true NewExecute = <func> @LUI\devapi.lua:498 IsEnabled = <func> @Masque\Libs\..\AceAddon-3.0.lua:467 CreateBarOptions = <func> @LUI\unitframes\options\general.lua:228 DisableModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:366 NewColorNoAlpha = <func> @LUI\devapi.lua:686 RegisterMessage = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:118 UnregisterMessage = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:181 NewHeader = <func> @LUI\devapi.lua:391 hooks = <table> {} NewInput = <func> @LUI\devapi.lua:518 db = <table> {} CreateUnitOptions = <func> @LUI\unitframes\options\general.lua:926 SetEnabledState = <func> @Masque\Libs\..\AceAddon-3.0.lua:440 Hook = <func> @Bartender4\libs\..\AceHook-3.0.lua:277 enabledState = true RegisterEvent = <func> @Masque\Libs\..\CallbackHandler-1.0.lua:118 NewPosition = <func> @LUI\devapi.lua:581 NewGroup = <func> @LUI\devapi.lua:338 IterateModules = <func> @Masque\Libs\..\AceAddon-3.0.lua:453 CreateCombatTextOptions = <func> @LUI\unitframes\options\general.lua:558 RawHook = <func> @Bartender4\libs\..\AceHook-3.0.lua:316 CreateHealPredictionOptions = <func> @LUI\unitframes\options\general.lua:199 baseName = "LUI" RecreateNameCache = <func> @LUI\unitframes\layout\tags.lua:86 ApplySettings = <func> @LUI\unitframes\options\toggle.lua:837 ToggleUnit = <table> {} Enable = <func> @Masque\Libs\..\AceAddon-3.0.lua:315 NewModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:256 defaults = <table> {} NewSlider = <func> @LUI\devapi.lua:553 ToggleRangeFadeParty = <func> @LUI\unitframes\options\general.lua:83 GetModule = <func> @Masque\Libs\..\AceAddon-3.0.lua:231 CreatePlayerBarOptions = <func> @LUI\unitframes\options\general.lua:282 ShowBossFrames = <func> @LUI\unitframes\options\showhide.lua:52 HideArenaFrames = <func> @Int |
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Jarzar |
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09-02-12, 07:03 AM | |
A Kobold Labourer
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Re: Re: Druids broken (like warlocks were?
had that same prob i remove druidmana.lua and eclipsebar.lua and it works again
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bartos1982 |
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09-02-12, 07:16 AM | |
A Kobold Labourer
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Keybindings don't work 4 me
tried about everything but i can't asign key's to buttoms
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bartos1982 |
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09-02-12, 08:47 AM | |
A Kobold Labourer
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oUF
Im getting a couple of oUF errors is this fixed by updating oUF manually or do I just need to wait for a update here?
Code:
1x oUF_LUI\oUF_LUI_Colors.lua:62: attempt to index field "oUF" (a nil value) oUF_LUI\oUF_LUI_Colors.lua:62: in function <oUF_LUI\oUF_LUI_Colors.lua:61> oUF_LUI\oUF_LUI_Colors.lua:66: in main chunk Locals: LUI = <table> { defaults = <table> {} NewInputNumber = <func> @..\devapi.lua:1010 Profiler = <table> {} NewWidth = <func> @..\devapi.lua:1056 NewEnable = <func> @..\devapi.lua:885 UnregisterComm = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:181 GetDefaultVal = <func> @..\LUI.lua:646 Lib = <table> {} SyncAddonVersion = <func> @..\LUI.lua:292 chatcommands = <table> {} Open = <func> @..\LUI.lua:1794 NewPosY = <func> @..\devapi.lua:1036 IsEnabled = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:467 GetDBVar = <func> @..\LUI.lua:620 RegisterModule = <func> @..\LUI.lua:1404 Opposites = <table> {} UnregisterMessage = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:181 Update = <func> @..\LUI.lua:399 hooks = <table> {} NewOffsetY = <func> @..\devapi.lua:1044 NewInput = <func> @..\devapi.lua:992 db = <table> {} Points = <table> {} UnregisterAllComm = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:202 SetEnabledState = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:440 Hook = <func> @AuctionLite\Libs\..\AceHook-3.0.lua:277 InstallOmen = <func> @..\addons\omen.lua:12 OnEnable = <func> @..\LUI.lua:1745 FetchScript = <func> @..\LUI.lua:735 Module = <func> @..\LUI.lua:567 Media = <table> {} OnInitialize = <func> @..\LUI.lua:1698 NewModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:256 GetName = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:300 name = "LUI" Disable = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:330 NewColor = <func> @..\devapi.lua:953 Kill = <func> @..\LUI.lua:192 InstallGrid = <func> @..\addons\grid.lua:12 Unhook = <func> @AuctionLite\Libs\..\AceHook-3.0.lua:421 Print = <func> @AuctionLite\Libs\..\AceConsole-3.0.lua:54 NewPosX = <func> @..\devapi.lua:1032 SetDamageFont = <func> @..\LUI.lua:371 L = <table> {} Debug = <func> @..\debug.lua:148 argcheck = <func> @..\debug.lua:137 RegisterComm = <func> @BugSack\Libs\..\AceComm-3.0.lua:63 NewSelect = <func> @..\devapi.lua:1074 Info = <table> {} UnregisterEvent = <func> @AtlasLoot_Loader\Libs\..\CallbackHandler-1.0.lua:181 RegisterAddon = <func> @..\LUI.lua:1398 SetDefaultModuleLibraries = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:383 NewNamespace = <func> @..\LUI.lua:1450 Blizzard = <table> {} oUF = <table> {} EnableModule = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:348 baseName = "LUI" IterateEmbeds = <func> @AtlasLoot_Loader\Libs\..\AceAddon-3.0.lua:458 NewPadding = <func> @..\devapi.lua:1063 SecureHookScript = <func> @Auctio Code:
1x oUF_LUI\oUF_LUI_Main.lua:13: attempt to index field "oUF" (a nil value) oUF_LUI\oUF_LUI_Main.lua:13: in main chunk Locals: Code:
1x oUF_LUI\oUF_LUI_Boss.lua:4: attempt to index field "oUF" (a nil value) oUF_LUI\oUF_LUI_Boss.lua:4: in main chunk Locals: Code:
1x oUF_LUI\oUF_LUI_Party.lua:6: attempt to index field "oUF" (a nil value) oUF_LUI\oUF_LUI_Party.lua:6: in main chunk Locals: Code:
1x oUF_LUI\oUF_LUI_Tank.lua:6: attempt to index field "oUF" (a nil value) oUF_LUI\oUF_LUI_Tank.lua:6: in main chunk Locals:
Last edited by Dangra : 09-02-12 at 08:49 AM.
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Dangra |
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09-02-12, 12:23 PM | |
A Kobold Labourer
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этот аддон был просто великолепен но после обновления его в верию 504 он работает только если игра находится в режиме окна и окно должно быть не на полный экран в противоположном случае клиент падает. ( с нетерпением жду исправления ошибок)
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Baskort |
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09-02-12, 01:32 PM | ||
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Re: oUF
Last edited by Siku : 09-02-12 at 01:32 PM.
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Siku |
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09-02-12, 06:10 PM | ||
A Kobold Labourer
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Re: Re: oUF
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Dangra |
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09-02-12, 07:22 PM | |
A Kobold Labourer
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I don't know if anyone else is having this problem, but the party frames keep messing up, sometimes they'll put the wrong name and class color. Also in Battlegrounds they won't disappear 'causing me to have to disable them in the settings.
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Ellixen |
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09-02-12, 07:32 PM | |
A Kobold Labourer
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no issue
by reading what others wrote i was able to identify any issues i've had. I wanted to thank you for a great ui interface. i have attached a screenshot of what i've done with your ui and and artwork from rbbs. I hope you don't mind me mixing the two! thanks again for your hard work these past couple weeks getting this working.
http://i.imgur.com/Vy5W6.jpg edit: updated image. refined set up.
Last edited by sarux : 09-03-12 at 10:31 PM.
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sarux |
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09-02-12, 09:43 PM | |
A Kobold Labourer
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Love this addon, one of the best UI addons out there in my opinion.
That being said, am having the same trouble as Ellixen myself (party frames not updating correctly, if someone goes offline, another party member sometimes gets labelled as them, as their class....I've also had reports from a friend of mine who uses LuI that it doesn't seem to correctly report party members mana bars, ie. Showing empty when full, or vice versa, but have not experienced this problem myself yet) I'm also experiencing the same problem as another member posted a while back, that the target frame has reset to the blizzard default frame and position, rather than LuI's settings, have tried several in-game fixes to this, but no luck, this seems to be a new problem with the latest update, as it was fine in 3.7 and only seems to have occured in 3.7.1. Hopefully, these (relatively minor, all things considered) issues can be resolved soon, but I'm definitely sticking with LuI regardless. Keep up the excellent work |
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notthetindog |
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09-03-12, 10:51 AM | |
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great update , thanks
one thing i noticed is the background texture on the updated micromenu bar cuts off in the middle of the character button. i found and fixed it myself. in micromenu.lua lines 101 and 111 change 550 (value between UIParent and 512) to 592. another issue i noticed is the new pet button doesn't change it's color imedietly if you change the lui color, but it does if you reloadui anyway, thanks again for the great update |
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Skylin3r |
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09-03-12, 11:03 AM | |
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Minor issues
First off want to obviously state that I love the UI and have been using it for a good while now.
I noticed the friend drop down was fixed, So glad about that. Unfortunately I do have a slight issue. I noticed that Once I activate the UI on one toon, all following toons I switch to keep the same color scheme as the first. I found it much more pleasing aesthetically when the colors would be different per toon I signed into. The only other issue I have is that I had planned on leveling a new druid but upon signing in once it's created the hp bar is all sorts of screwed up and target bar is no longer there, it defaults to the Bliz bar in the top left corner. Error code that pops up in Bugsack listed below. Code:
11x LUI-r507\unitframes\core\elements\eclipsebar.lua:41: attempt to call global "GetPrimaryTalentTree" (a nil value) LUI-r507\unitframes\core\elements\eclipsebar.lua:41: in function <LUI\unitframes\core\elements\eclipsebar.lua:34> (tail call): ? LUI-r507\unitframes\core\ouf.lua:153: in function "UpdateAllElements" LUI-r507\unitframes\layout\meta.lua:38: in function "FormatName" LUI-r507\unitframes\layout\layout.lua:1494: in function "Info" LUI-r507\unitframes\options\toggle.lua:861: in function "ApplySettings" LUI-r507\unitframes\options\toggle.lua:91: in function "?" LUI-r507\unitframes\options\toggle.lua:56: in function "ToggleUnit" LUI-r507\unitframes\init.lua:242: in function <LUI\unitframes\init.lua:241> (tail call): ? <in C code> <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5 (tail call): ? Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon" Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:556: in function "EnableAddon" Masque-40300\Libs\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Masque\Libs\AceAddon-3.0\AceAddon-3.0.lua:621> <in C code> FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn" FrameXML\UIParent.lua:373: in function "TimeManager_LoadUI" FrameXML\UIParent.lua:690: in function <FrameXML\UIParent.lua:657> Locals: nil |
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sinnth3tik |
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09-03-12, 03:00 PM | |
A Defias Bandit
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how can i change the font size of the item name and info on the bags and the mini map size and how do i enable the info of the item were it shows me if i have it on another toon and how many
Last edited by bestout : 09-03-12 at 03:41 PM.
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bestout |
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