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Compatible with Retail, Classic & TBC
Updated: 03-21-24 12:45 PM
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Compatibility:
Plunderstorm (10.2.6)
Classic (1.15.0)
WOTLK Patch (3.4.3)
Updated:03-21-24 12:45 PM
Created:unknown
Downloads:1,270,489
Favorites:3,570
MD5:
10.2.6

Clique  Popular! (More than 5000 hits)

Version: v3.5.7-release
by: Cladhaire [More]

Clique is a simple addon that enables powerful click-casting and hover-casting on your unit frames and in the 3D game world. You can bind virtually any mouse or keyboard combination to a spell or macro. In it's normal configuration this enables you to use the bindings over your unit frames in order to cast spells directly on that unit. This allows you to more quickly select both the spell to cast, and the target of the spell without requiring an extra click.

To begin with Clique, open your spellbook and click on the new tab that is shown there. You can also open the configuration GUI by running the /clique slash command. From this binding interface you can add, remove and alter any of your Clique bindings. You will be unable to make these changes when you are in combat due to limitations in the Blizzard API.

Binding a spell

Binding a spell is just a matter of finding the spell in your spellbook, putting your mouse over it, and performing the binding you would like to add. For example, if you'd like to set 'Regrowth' to activate on 'Shift-LeftButton', then you just find that spell in your spellbook and then Shift-LeftClick on it. You can also bind keyboard combinations, so you could do the same with Shift-R if you'd like.

Keep in mind when you are setting your bindings that they will override any bindings that are already set on the frame, for example the default bindings to 'Target unit' and 'Show unit menu'. You can override these bindings if you would like, but you should then set a new different combination that will activate the original functions

Binding the 'Target unit' or 'Show unit menu' actions

If you've rebound or lose these default bindings, you can re-bind them using the 'Bind other' button in the Clique configuration. Click on the button, and choose the correct action and you will be presented with a dialog box that allows you to set the binding for that action. Simply choose a new key combination, and you will be able to target units and open your menu again.

Binding a macro

Binding a macro can also be found on the 'Bind other' button. You'll be given a new window with instructions and suggestions about writing your macros, but other than that the process should seem very similar.

Managing click-sets

Each binding can belong to a number of binding-sets. These sets determine when the binding is active. The built-in binding-sets are as follows:

  • default - This set is always active on registered unit frames, unless overridden by another binding-set.
  • ooc - This set is only active when you are out of combat. Once you begin fighting, these bindings will no longer be active, regardless of what other bind-sets are selected.
  • friend - This set is only active when you are activating a binding on a friendly unit, i.e. one you can assist.
  • enemy - This set is only active when you are activating a binding on an enemy unit, i.e. one you can attack.
  • hovercast - These bindings will be available whenever you are over a unit frame, or a unit in the 3D world.
  • global - These bindings will be always available. They do not specify a target for the action, so if the action requires a target, you must specify it after performing the binding.
  • Talent: SpecName - When any talent bind set is selected, that binding will only be active when that talent specialization is active, regardless of other bind sets. A binding can be set for more than one talent spec at a time and it should function correctly.

Clique and dual talent specs
In addition Clique allows you to set up different profiles, and can automatically switch between them when your character changes talent groups. In order to set this up, click the 'Options' button, or navigate to the Clique options section of the Interface Options menu. Here you can create new profiles and change your options to activate different profiles depending on talent spec.

Bug reports:
If you are going to submit a bug report, please include the following information:
  1. What version of Clique you are using (/dump Clique.version)
  2. What unit frames you are using
  3. What specific bindings are not working

Some folks have asked for how they can donate money, and for many years I've enjoyed hearing about how my addons have helped other people enjoy World of Warcraft. If you would like to donate, I'd ask you to make a donation to the Colorectal Cancer Alliance, a worthy organisation that helped my sister immensely from her diagnosis through her final years. If you or a family member suspect you might have something not right in your butt, please have a doctor check it out. Colorectal cancer is one of the most preventable cancers in the world.

Clique
v90005-1.0.1 (2021-04-07)
Full Changelog
  • Set up packaging for WowI and Curse
    Previously Curse stopped generating new files, so that version has
    been lagging behind slightly.
  • Update TOC for 9.0.5
  • Fix a taint issue relating to the spellbook
    This should prevent certain errors that show Clique as being blocked
    for showing action buttons and other odd behaviour.
  • Update TOC for 9.0.2
  • Fix an issue with nameplates
  • Fix TOC for 9.0.1 release
  • Add another backdrop template
  • Update for v90001 pre-patch
    - Fix an issue with backdrop inheritance
    - Stop using names to detect frame sub components
  • Fix issue with talent spec bindings
  • Shuffle some talent code
  • Fix issue with talent config
  • Update compat check to use WOW_PROJECT_ID
  • Add support for spell ranks
  • Attempt clean-up for Classic
  • Fixing a duplicate event registration issue
  • Update to 8.2
  • Update TOC for BfA
  • Fix option panel initialization
  • Update for 7.3
  • Don't try to enable nameplates or forbidden objects
  • Update for 7.2
  • Add a /clique profile <profileName> command
    This makes it possible to change profiles without navigating the GUI.
  • Ensure we don't try to register nameplates
  • Update for 7.1
  • Fire bindings changed on player entering world
    Some spec-based bindings are being lost in between instances, this
    should help to mitigate that. It's difficult to reproduce without the
    right character/instance which I'm not able to reproduce but this should
    fix some of those issues.
    It will cause Clique to do a slight bit more work when zoning between
    instances, but I don't think there are any crucial points where that
    happens.
  • Attempt to resolve the issue with "stuck" bindings
    There are some situations in which the mouseover unit can go away, and
    we're currently using this to detect if a frame might be obscuring the
    current one or if the current frame has been hidden.
    I have made this check smarter and it should be better at determining
    when to clear the bindings that have been set. If you want to view more
    information about when bindings are being clear (or not) you can run the
    following in-game:
    /run Clique.settings.debugUnitIssue = true
    /reload
    You can remove these messages later with the reverse:
    /run Clique.settings.debugUnitIssue = false
    /reload
  • Trigger bindings changed on P_E_W
  • Add support for automatically switching profiles on talent change
    These different profiles can be configured on the general options
    screen.
  • Update localization
  • Add support for new talent specializations
    This new version works a bit differently than the old one in that the
    same spell can be bound to multiple talent sets and it should work
    correctly. Basically if a talent bind set is selected then the bind will
    only be available when that spec is active, but it is no longer an ONLY
    bind set.
  • Fix an issue with nameplates
  • Auto-blacklist buttons without RegisterForClicks
    The new nameplates inherit from the compact raid frame templates, but
    don't have all of the methods needed to work with click-casting, so for
    now we'll auto-blacklist all of those frames.
  • Update TOC
  • Update TOC for 6.2.0
  • Update TOC for 6.1.x
  • Update AceDB3
  • Updates for WoD
    - Handle 1nil change for Region:IsEnabled()
    - Update TOC version
  • Update for 5.4
  • Enable status icon on compact raid frames
  • Temporarily fix an issue with unit menus
    After 5.2 when Blizzard switched to 'togglemenu', there is a bug with
    the dropdown code that requires raid frames to continue using 'menu'
    instead in order to work properly. This change should properly use the
    correct attribute until this bug has been fixed.
  • Fixing menu bindings
  • Updating TOC for 5.2
  • Make Clique PTR/Live compatible
  • Reduce the change of tainting with static popups
  • Update show menu binding
  • Update TOC for 5.1
  • Fix option for disabling target of target frame
    Fixes 82
  • Fix bindings for spells needing AOE targeting
    The 'stop casting fix' was being applied to global bindings in addition
    to hovercast bindings, which was breaking spells like Hurricane and
    Blizzard. This should resolve those issues.
  • Don't apply wrong-spec bindings
    Previously, if you were in your primary spec and you had a spell that
    was bound to secondary spec only, the binding would still be active
    (although it would not do anything). Simple test:
    1. Bind 'moonfire' to 1 on hovercast,secspec
    2. Verify it works
    3. Change to primary spec
    4. You will be unable to use your '1' normal binding
  • Update TOC correctly
  • Update for UIPanelButtonTemplate2 rename
  • Update for talent group changes
  • Updated TOC
  • BindConfig template fixes for mop
  • Fix targeting with the stop casting fix
  • Add an option to call /stopcasting before each spellcast
  • Update .toc for 4.3.0
  • Guard for corrupt saved variables
  • Add more unit tests for attributes
  • Add binding-sets for primary/secondary talent spec
  • Make the bindings list slightly more stable
  • Fix the setting/clearing of ooc bindings
  • Fix whitespace
  • Fix some whitespace/comments
  • Added a unit test framework for attributes
  • Enable mousewheel events as well as clicks
    This was previously only working on frames that registered using the
    RegisterFrame or ClickCastFrames mechanism.
  • Updating TOC for 4.2
  • Add missing Localization.ruRU.lua file
  • Revert "Use 'secure' registration for RegisterFrame"
  • Clarify license as All rights reserved
  • Use 'secure' registration for RegisterFrame
  • Update TOC to 40100
  • Fix support for compact party frames
  • Attempt to fix the dangling bindings issue
    If the player is over a frame that has key bindings active and that
    frame is hidden or obscured then those bindings will remain active until
    another Clique-enabled frame is moused over. This fix uses the attribute
    driver template to clear this dangling button when the player no longer
    has a 'mouseover' unit.
    This change could potentially cause problems for small corner cases
    where non-unit-frames are enabled for Clique casting, but I do not
    currently know of any uses where this is the case.
  • Add ruRU localization thanks to StingerSoft
  • Add support for the 'backspace' key, possibly
  • Fix a bug with arena frames integration
  • Fix group header template click applications
    There was a problem with some frames (Pitbull party frames, for example)
    that was causing out of combat bindings to not properly apply. This was
    due to a weird behaviour of the secure environment system.
  • Update AddonCore to re-include Printf
  • Fix a bug that was causing some bindings to fail
  • Add the blacklist code back in
  • Revamp of attribute calculation/setting
    The logic seems to be a bit more straightforward and it seems that the
    ooc/friend/enemy layering is working properly. The major changes are:
    * Clique will only calculate new attributes when you change bindings
    * Clique will apply the attributes when bindings change
    * If you have ooc bindings, then they will swap on enter/leave combat
    * Otherwise, they will not change, so there's no overhead from that
    out-of-combat bindings should now correctly be applied over any other
    type of binding with the same key. If this isn't the case, please report
    it to me.
  • Add an addon:Defer() function for deferral
    This function will defer the execution of a method or function until the
    player as exited combat.
  • Fix a bug in FireMessage argument checking
  • Make emergency debug mode more informative
  • Add support for buff/debuff on raid frames
  • Adding support for CompactParty pet frames
  • Add a pet header to the header test code
  • Fix hovercast/default combination to work properly
  • Move options panels around to be clearer
  • Allow for string = true in localization files
  • Fix a typo in blizzard frame options
  • Fix a bug in the blacklist editor due to prior change
  • Fix some issues with registering group-header-based frames
    This should fix the reported issues with 'AnyUp' and 'AnyDown'
    registration not happening properly on those frames.
  • Convert strings to frames
  • Try to run RegisterForCLicks on all frames during a full update
  • Fix modified special keys, like dash and backslash
  • Revert "Bind spells by spell id, see if this resolves the Blizzard issues"
  • Allow 'Backslash' to be used as a binding key
  • Fix enemy/friend bindings when used with default/hovercast.
    Thanks to JTrent82 for the thorough bug report that helped me track this
    one down.
  • Add friend/enemy attributes to remote snippet as well
  • Bind spells by spell id, see if this resolves the Blizzard issues
  • Update localization (added zhCN and zhTW)
  • Add a selection dropdown to the "options" button
  • Fix a bug that was causing edited macros to lose their binding
  • Add a basic test suite
  • Fix several bugs with mouse-button-based bindings
  • Add an addon-wide index/newindex debug mode
  • Hide UI panel when spellbook is hidden and both are open
  • Fix another corner case where escape could get eaten
  • Fix the issue that was causing escape to be eaten
  • Disable button-based hovercast/global bindings on unit frames
  • Fix the 'Select None' button in the frame blacklist editor
  • Remove debug message
  • Ensure onenter/onleave attributes don't get 'stuck'.
  • Only register clicks on enabled, non-blacklisted frames
  • Some comment and text updates
  • Fix bindings with non-latin keys, such as รถ
  • Enabled frame unregistration
    Addons that are registering using ClickCastFrames should run
    ClickCastFrames[frame] = nil or ClickCastFrames[frame] = false.
    Addons that are using the group header, and are registering using
    the secure snippet method should do the following:
    local header = self:GetFrameref("clickcast_header")
    header:SetAttribute("clickcast_button", button)
    header:RunAttribute("clickcast_unregister")
    This code expect to be run on the header, but needs access to the
    button. This can probably be passed into your header via a frame
    reference, i.e:
    MyGroupHeader:SetFrameRef("foo", MyGroupHeaderUnitButton1)
    MyGroupHeader:Execute[[
    local button = self:GetFrameRef("foo");
    local header = self:GetFrameRef("clickcast_header")
    header:SetAttribute("clickcast_button", button)
    header:RunAttribute("clickcast_unregister")
    ]]
  • Hide the bindAlert if the spellbook frame isn't open
  • Fix an issue where backslash could not be bound
  • Add a notice when binding mode is active
  • Fix a critical bug, thanks for the reports
  • Try to guard all instances of bad input for listing, so user can fix their own problems
  • Change terminology from click-set to binding-set
  • Fix an issue where setting a new profile did not change profile on next reload
  • Allow the dash key to be bound without errors
  • Don't update the config if it is not visible
  • Add headers to each file to make viewing source a bit easier
  • Fix blizzard frames settings not saving
  • Throttle mousewheel bindings on the spellbook to prevent duplicates
  • Clear focus from editbox when mousing over binding button
  • Replace the 'Change binding' menu with 'Edit macro' for macros
  • Merge branch 'editmacro'
  • Ensure deletion actually deletes correct binding
  • Allow editing of macros, both binding and text
  • Fix error with registration queue
  • Do not allow AddBinding/DeleteBinding while in combat
  • Add 'hovercast' click set, to replace the old 'global'. New 'global' is truly global, with no target specified. These binding sets are mutually exclusive
  • Queue any frame registrations during combat until we leave combat
  • Change any stray instances of getglobal to _G
  • Updated .pkgmeta to properly include tools used
  • Use Ace3 for database management and associated cleanup
    * Fix an issue where a macro could be created without a binding
    * Widen profile dropdowns
  • Fix a bug in database upgrade/initialization
  • Hide the Clique spell tab when appropriate
  • Ensure attributed are updated when settings change.
    This fixes a bug where changign a binding via the menu did not update
    the actual bindings that were set on frames
  • Give out-of-combat clicks priority
    This does not fix the bug arising from conflicts between 'ooc' and
    'friend' clicks. That will come in a future update.
  • Added name-based frame blacklist and interface options panel
  • Hide spellbook/clique when opening options panel
  • Add an 'ooh-shiny' box when spellbook/clique are both open
  • Remove addon initialised message
  • Change window opening so it works on high-ui-scale screens
  • Force a saved variables reset to fix the 'blizzframes' issue
  • Remove database upgrade code for V3->V4.
  • Fixed an issue preventing you from using mousewheel for macro binds
  • Fix the issue with nil 'blizzframes'
  • Added options to limit Blizzard frame integration
  • Remove stale readme file
  • Remove HeaderTest code from TOC
  • Fix a number of stray globals
  • Fix a bug where options panel was not initialized properly
  • Update credits for icon images
  • Update icons to the contest winning icons by d87
  • Fix binding configuration to allow for delete and change binding
  • Add an option to trigger 'combat' changed based on party members
    This option, when enabled, will do a bit more work trying to check for
    when your party or raid members enter combat. When this happen, your
    click set will be changed and your 'ooc' clicks will be removed, even
    though you aren't strictly in combat. This feature is very experimental,
    and should be enabled with care.
  • Update BindConfig when changing profiles
  • Add options panel, spec-based profile swaps and profile support
  • Fix dialog so position is not saved
  • Formalize database layout, making way for full database profiles
  • Add spellbook tab to toggle Clique UI
  • Allow global bindings to also use friend/enemy
  • Sort click-sets when displaying in spell info
  • Added support for harm/help click-sets
  • Add support for 'global' clickset, as global bindings
  • Add support for the 'ooc' click set
  • Add dropdown menu toggles for basic click-sets
  • Use dark-background version of Jesse Talks's mouse
  • Added click-set indicator to binding config
  • Remove frames that are erroring, and delay arena frame registration
  • Change Blizzard frame registration to use names instead of frames
  • Added possible Clique portrait icon with CREDITS file
  • Support cleaning of attributes and add DeleteBinding() function
  • Add macro creation and bind deletion
  • Implemented macros, srsly.
  • Make the dialog mouse-enabled so it doesn't bleed down a level
  • Implemented target unit/show menu actions and binding captures
  • Rename files to remove over-namespacing
  • Add options panel, remove page3
  • Reorganize files to allow for options dialog
  • Abstract out frame registration
  • Add initial Blizzard frames integration
  • Continued revmap of Clique user interface
  • Add comments to Clique.lua about click-set priorities
  • Run xmllint on Clique.xml
  • Fix page2 and navigation between pages
  • Make columns clickable to sort by action text or binding
  • Massive advancements towards working version:
    * Fixed in-combat registration
    * Fixed out-of-combat registration
    * Adding bindings works properly
    * Attributes are updated properly after changes to bindings
    * Altered options screen to display
    * Changed display of BUTTONX and BACKSPACE, etc.
  • Working group header registration and attribute generation system
  • Working proof-of-concept implementation of in-combat registration
  • Add test function, fix spellbook binding, add comments
  • Add code for ClickCastFrames and group header registration
  • Initial commit of Clique revamp
  • Added an option to trigger spellcast on the down portion of a click
    This option can be found in the Clique UI, under the 'options' panel. When this option is active, any buttons that register for click-casting will be registered for 'AnyDown', which will cause spells to trigger on the down portion of the click. By default, Clique continues to function as usual, triggering spellcasts on the up portion of a click.
  • Fix click-casting for Target of Target frame, and add click casting for focus-target and boss frames
  • Removing leftover debug messages
  • Fix for out-of-combat helpful spell bug
  • TOC Update for 3.3
  • Fix a bug that was causing helpful/harmful bindings to override out-of-combat bindings
  • Fix a display issue for binding entries
  • Fix the sorting of higher button options
  • Added support for Steelseries MMO Gaming Mouse, with a few caveats and setup requirements:
    * You must open the Steelseries mouse configuration screen and set each button (except Left/Right/Middle/Button4/Button5) to "Disable/Clear". This ensures they don't try to send WoW commands, which it does by sending keyboard keys (like M to open the map).
    * You should disable "Enable in-game mode".
    * In-game you must open interface options, and go to the mouse configuration tab. There you need to select "Detect WoW Mouse". If it doesn't work, you'll need to play with things a bit.
    Then you should be able to use the mouse natively, taking advantage of all buttons in Clique and WoW in general (as buttons, not as keys).
  • Added support for extra mouse buttons
  • Fixing a localization issue when applying clicks in combat
  • Interface version update
  • Allow Clique to make changed in combat.. using frame:CanChangeAttribute()
  • Added preliminary support for Blizzard's arena frames
  • Fixed the code used to detect talent changes, should work correctly now
  • Fixed an error that could occur when mousing over empty slots in the spellbook
  • Updated Clique to use ACTIVE_TALENT_GROUP_CHANGED
  • * Fix profile switching system so it stores the options in 'char' rather than 'profile'.. duur
  • * Removed old "MAX" button, since the game no longer encourages downranking.
    * Added an "options" button that allows you to enable/disable profile switching when changing talent specs
    * Fixed a taint issue due to using UIFrameFlash
  • * Fix an error that caused custom pet actions to have a display error
    * The Clique configuration window will now properly be visible on the pet tab
  • Make ruRU locale only apply when the user is using a ruRU client
  • Added ruRU localization courtesy of gzukka
  • * Added localization for esES and esMX thanks to iflores23
  • * Fix an issue with the new profile dialog when clicking the "Accept" button
  • Fixed an error when mousing over an empty spellbook slot
  • Removed conditional WoTLK code
  • * Fixed deprecated use of 'this' in a number of places
    * Fixed an issue where the icon selection screen gave an error
    * Added a tooltip to the dropdown selector button and the Clique tab button
    * Fixed the toggling behavior of Clique when entering combat
    * Altered frame levels of the Clique UI so the windows should be usable in all situations
    * Double-clicking an entry will edit it
    * Rephrased "Stop Casting" to "Cancel Pending Spellcast", since it reflects what the option does
  • Only specify a spell rank when the "Show all spell ranks" button is selected
  • Make the spellbook tab/button disappear when we're on the glyph screen
  • Update table of contents
  • Added reference to IsWrathBuild()
  • Added code to fix the scroll and dropdown frames in WoTLK
  • Fixed an issue with mousing over a spellbook button in WoTLK
  • Fixed a number of issues with the edit UI
  • Remove a stray SetMultiline(true)
  • Make the one-line argument boxes not accept the enter character
  • * Added wowi:dirname so zips are generated properly
  • * Fixed tooltip bindings so there are no more duplicates
    * Added a /clique showbindings command that will show a draggable window that shows the current clique bindings. This window will not update when your bindings change and currently doesn't retain its position on-screen.
  • * Removed old database upgrading code
    * Added version field to table of contents
  • * Updated .toc
  • * Fixed an issue relating to Polymorph (Rank 1: Pig) and the way the rank text was changed. The system should now work for any ranks, numeric or not.
    * Renamed the "Options" button to "Frames"
  • Added COPYING and LICENSE.
  • * .toc update
  • * Updated to Dongle-1.1
  • * Currently in patch 2.2 Blizzard changed the unit attribute resolution. As a result, a unit attribute of "nil" is different from a unit attribute that has never been set. This release works around this issue by only setting the attribute if you've set it in your configuration.
    * If you set the "unit" argument for a given custom type, and then clear it, you will need to reload your UI in order to get teh change applied. This should not affect the average user in any way.
  • * Update to fix issues with TargetUnit and other attributes
  • * .TOC update
  • * Fix for the 2.2 issue with odd cast targets
  • * Updated localisations and altered the .toc file to ensure they load properly
  • * Update to Dongle-1.0-r871 to fix the profile issue
  • * .toc update for 2.1.0
  • * Guard the sv conversion code to prevent an error
  • * Updating to Dongle-1.0-r863
  • * Updated to Dongle-1.0-r859
  • * Base the options title off Clique.rev, which is pulled from Clique.luq
  • * Removed a number of debug procedures
  • * Changed the upgrade procedure to be more rigid, based on revision number
  • * Fixing issue 44, with PROFILE_RESET localisation
  • * Updated localisation for deDE and pulled out the custom help and labels.
  • * Updated the logic for rank parsing. Should be more robust and work with other locales.
  • * Fixed logic so you can assign clicks on PTR
  • * Updated to Dongle-r849
  • * Menu no longer requires an arg, so remove that from the options code.
  • * Updating to Dongle-r315 to fix an issue with logout errors
  • * Added error checking to the macro type
  • * tostring() on entry.arg2
  • * Trying to fix a clique macro issue
  • * Attempt to fix an issue with numeric macro indices
  • * Fixed an issue where macros would fail if they had no text, and no index.
  • * Fix to sv conversion code
  • * Dongle-1.0
  • * Due to changes in Dongle, added a script to convert savedvariables, to retain profiles
  • * Corrected locale string in frFR (closes issue 28)
  • * Tooltip lines are only added when we're mousing over a frame.
    * Added an option for /clique tooltip, which toggles the listing of clique-bindings in the unit tooltips
  • * Initial work on tooltip listing of bindings
  • * When a user learns a new spell tab, the Clique button will reposition accordingly.
  • * Updated to Dongle-Beta1
  • * Added support for changing profiles on commandline.
  • * Updated to use Dongle-Beta1
  • Resolved an issue where custom edited macros were not saving harm/help buttons properly.
  • Added a small debug function for troubleshooting that can be activated using /clique debug.
  • Fixed a stray character
  • * Resolved an issue where helpful and out-of-combat clicks could conflict, with the helpful click taking prescendence.
  • Removed a stray "frame" argument in PLAYER_REGEN_ENABLED() that was causing clicks to not be set properly. Thanks [Ammo]!!!
  • Fixed an issue where clicks weren't applying after the MAX or EDIT buttons were used
  • Updated to Dongle-Beta0. Updated .toc file for 2.0.3.
  • Updated to Dongle-Beta0
  • Fixed a typo
  • Added version checks and warnings for Dongle
    Removed clique "special" mode
  • Fixed a typo, appears to have resolved any clickset issues we've had
  • Updated to work with Dongle-Beta0, at least in spirit
  • * Updated to remove some stray globals from Copy/Paste of Blizzard code.
  • * Urgent update to Dongle-0.5.1-Alpha
  • * Fixed an issue where frames were registering too early
  • * Fixed an issue where framed wouldn't unregister properly if deselected
  • * Dongle-0.5.0-Alpha
  • * Cleaned up a TON of attribute nastiness, which appears to have resolved any outstanding issues.
  • * Trying to debug the ooc issue.
  • * Updated to use new Dongle events for database/profiles
  • * Fixed an issue where spells were not being masked properly due to 1 ~= "1"
  • * Added helpful clicks to the masking process, so they are applied ooc.
  • * Removed random test code
  • * Fix for custom macros, which wouldn't work after editing
  • * Updated to Dongle-0.4.2-Alpha
  • * Fixed an issue with profile changes due to empty blacklist
  • * Update to the clickset functionality to improve the logic and speed. Should greatly improve loadtimes when large raid mods (RDX) are loaded
  • * Fixed an issue where attributes were being deleted on blacklisted frames
  • * Updated to Dongle-0.3.1-Alpha
  • * Resolved another outstanding issue with out-of-combat clicks
  • * Updated to Dongle-0.3.0-Alpha
  • Clique:
    * Change API to reflect changes to Dongle
  • * Resolved some outstanding issues with click priority, required signifgant changes
    * Out-of-combat clicks should now have the highest priority, followed by harm/help, followed by default
    * Resolved an issue with "Click Button"
    * Identified an issue with the left click binding not working across reloads on the default blizzard raid frames. Do not have a fix for this yet, waiting on Blizzard
    * Fixed an issue where the blacklist was not properly being applied. Blacklisted frames will no longer have attributes applied to them.
  • Clique:
    * Fixed icon issues, all non-set icons should now properly use the questionmark
    * Added custom radio buttons, courtesy Beladona
  • Clique:
    * Moved some localisation around
    * Added an edit box for macrotext when making a custom macro
    * Removed outdated Print() function
    * Added a "menu" action which will show the unit menu, if stored in the frame.menu variable
  • * Updated to Dongle-0.2.2-Alpha to fix a potential issue with missing libraries
  • * Fixed an issue with the new profile static pop-up, where clicking the "Accept" button would cause an error
  • * Updated to Dongle-0.2.1-Alpha
  • * Fixed an issue where the based actions would not display properly, and would error in the UI
  • * Fixed a typo when leaving combat
    * Added some separation to the potential bug in CliqueOptions.lua
  • Clique:
    * Too many updates to list
    * Added a profile window where you can change/set profiles
    * Added an options window where you can disable click-casting for named frames
  • Clique: Some basic change to the profile system
  • Clique: Changed line-ending bits, just to be done with it
  • Clique: Removed truncating of profile names, and re-anchored. Trying to get the nested delete working properly
  • Clique: Initial commit from old svn
  • Initial directory structure.
Beta Files (8)
File Name
Version
Hits
Size
Author
Date
v90001-0.1.0-beta
3,686
103kB
Cladhaire
08-16-20 12:47 PM
v40000-1.2.7-7e91cea
2,931
79kB
Cladhaire
10-16-10 10:31 AM
2.0.0-abfbb36
2,410
43kB
Cladhaire
10-11-10 04:34 PM
r129
2,800
67kB
Cladhaire
11-14-09 11:55 AM
r125
2,474
67kB
Cladhaire
11-14-09 11:46 AM
r127
2,383
67kB
Cladhaire
11-03-09 01:54 AM
r121
2,701
67kB
Cladhaire
04-17-09 01:49 AM
r108
3,590
58kB
Cladhaire
10-13-08 02:55 PM


Archived Files (39)
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v3.5.6-release
234kB
Cladhaire
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v3.5.5-release
234kB
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v3.5.4-release
234kB
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v3.5.2-release
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v3.5.1-release
234kB
Cladhaire
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v3.5.0-release
234kB
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04-01-23 04:55 AM
v3.4.15-release
234kB
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03-22-23 12:35 PM
v3.4.14-release
234kB
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v3.4.13-release
234kB
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01-21-23 02:39 AM
v3.4.12-release
234kB
Cladhaire
11-29-22 01:55 AM
v3.4.11-release
234kB
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11-28-22 06:32 AM
v3.4.10-release
234kB
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11-06-22 02:25 PM
v3.4.7-release
233kB
Cladhaire
11-02-22 02:28 AM
v3.4.6-release
233kB
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10-27-22 04:08 AM
v3.4.5-release
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10-26-22 07:55 AM
v3.4.4-release
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v3.4.2-release
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v3.4.1-release
232kB
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10-25-22 08:52 AM
v3.4.0-release
233kB
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10-25-22 08:47 AM
v3.3.0
154kB
Cladhaire
09-02-22 06:36 AM
v3.2.1
153kB
Cladhaire
08-31-22 11:13 AM
v3.2.0
151kB
Cladhaire
08-21-22 08:26 AM
v3.1.5
105kB
Cladhaire
08-17-22 11:13 AM
v3.1.4
105kB
Cladhaire
06-02-22 11:53 AM
v3.1.3
105kB
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v3.1.2
105kB
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v3.1.1
105kB
Cladhaire
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v3.1.0
105kB
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v3.0.2
104kB
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v3.0.1
102kB
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v3.0.1
102kB
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v3.0.0
102kB
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v90005-2.0.2
102kB
Cladhaire
04-08-21 09:36 AM
v90005-2.0.2-beta
102kB
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v90005-1.0.1
112kB
Cladhaire
04-07-21 12:13 AM
v90005-1.0.0
102kB
Cladhaire
04-07-21 12:03 AM
v90005-1.0.0
103kB
Cladhaire
03-12-21 11:07 AM
v90002-1.1.0
103kB
Cladhaire
02-21-21 05:33 AM


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Unread 10-23-10, 10:49 AM  
Helim
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Another strange thing with the lastest version (I have tried also the Alpha ver).
You know that priests have now a new dynamic spell (Holy Word: Chastise)
that changes when you are in a different Chakra state.

When you are in a particular Chakra state that spell can change into:
Holy Word: Aspire
Holy Word: Serenity
Holy Word: Sanctuary

The spell in the spell book doesn't change at all, while if the spell is in your main UI, it changes. This it's normal and it's so also with client 4.1 beta.

With the previous Clique release version, I can just bind the main Holy Word: Chastise from the spell book and when I was in a different Charka state, the new Holy Word did work correctly (excluded Holy Word: Sanctuary but it was normal since this spell is a Global Binding, but it was oky).

Now with the lastest Clique version the binding on the main Holy Word: Chastise cast's always and only this spell and it doesn't change dynamically when I am a Chkara state.

Also with macros can't fix this, because also without addons those new dynamic spells can't be used in a macro (Blizzard bug I guess, I am not sure if this is fixed in 4.1, I'll try but I dont think).

Why with the old Clique version it did work, while with the new one don't ?

Thanks for your work!
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Unread 10-23-10, 10:13 AM  
Helim
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With lastest release version I had tons of error as soon as logged in game.

Then I have deleted savedvariables.

As soon as I try to bind backslash agai, i have this error:

Code:
Message: Interface\FrameXML\RestrictedExecution.lua:397: Call failed: Interface\FrameXML\RestrictedExecution.lua:397: Call failed: Interface\FrameXML\RestrictedExecution.lua:124: [string "local setupbutton = self:GetFrameRef('cliquesetup_button')..."]:9: ')' expected near 'spell'
Time: 10/23/10 18:10:24
Count: 1
Stack: [C]: ?
Interface\FrameXML\RestrictedExecution.lua:397: in function <Interface\FrameXML\RestrictedExecution.lua:390>
(tail call): ?
(tail call): ?
Interface\FrameXML\SecureHandlers.lua:490: in function <Interface\FrameXML\SecureHandlers.lua:468>
[C]: in function `SetAttribute'
Interface\FrameXML\SecureHandlers.lua:687: in function <Interface\FrameXML\SecureHandlers.lua:673>
(tail call): ?
Interface\AddOns\Clique\Clique.lua:555: in function `UpdateAttributes'
Interface\AddOns\Clique\Clique.lua:480: in function `AddBinding'
Interface\AddOns\Clique\BindConfig.lua:184: in function `Spellbook_OnBinding'
[string "*:OnKeyDown"]:1: in function <[string "*:OnKeyDown"]:1>

Locals: (*temporary) = "Call failed: Interface\FrameXML\RestrictedExecution.lua:397: Call failed: Interface\FrameXML\RestrictedExecution.lua:124: [string "local setupbutton = self:GetFrameRef('cliquesetup_button')..."]:9: ')' expected near 'spell'"
Last edited by Helim : 10-23-10 at 11:04 AM.
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Unread 10-22-10, 04:35 PM  
JTrent82
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success!

Thanks for that info, I didn't know that about my own avatar not being interactive. I think the problem was the NPCs I was testing on. All mouseover interactions with PCs and enemy NPCs are working now, even with harmful and helpful actions bound to the same combo. This will be an enormous boon to me for healing battlegrounds and WG. Thanks for all your help, and thanks again for the indispensable addon!
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Unread 10-22-10, 04:17 PM  
Cladhaire
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Re: and yet more testing!

Originally posted by JTrent82
I really should complete my testing before I post...

I deleted the luas, bound Flash Heal (no Smite to muck things up) on only the Default and Hovercast clicksets, and mouseovers worked on all the NPCs at Violet Stand... but not my own avatar. Then I enabled the friend clickset, and mouseover will only cast on that one warmage again... Hallister. What's with that guy?
You dont ever need to delete your saved variables file. Just change to a new profile or delete all of your bindings, and then reload your user interface. Alternatively, you can /run CliqueDB3 = {} and then /reload. It'll make any sort of troubleshooting much easier.

You can NEVER cast on your own avatar. Ever. You cannot ever interact with yourself in the 3D world.

You can see whether or not "friendly" will work on a unit by targeting them, and then running /dump UnitCanAssist("player", "target"). If it returns 1 or true, then it will work, nil or false and it will fail.
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Unread 10-22-10, 04:12 PM  
JTrent82
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and yet more testing!

I really should complete my testing before I post...

I deleted the luas, bound Flash Heal (no Smite to muck things up) on only the Default and Hovercast clicksets, and mouseovers worked on all the NPCs at Violet Stand... but not my own avatar. Then I enabled the friend clickset, and mouseover will only cast on that one warmage again... Hallister. What's with that guy?
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Unread 10-22-10, 04:10 PM  
Cladhaire
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Yeah, try not to edit posts, I read the post in email and then respond fairly quickly. I don't quite understand your edit and the details behind it. Any chance you could give me some minimal instructions for how to reproduce the issue?
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Unread 10-22-10, 04:02 PM  
JTrent82
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Re: Re: Re: Re: more mouseover problems...

Originally posted by Cladhaire
Hrm, in theory this should work.. but I'll have to change how friend and enemy casts work. I'm not sure what makes the most sense here. Thanks for the report. The stacking and layering of bind sets isn't quite done yet.
Wow, you're fast! Please read my edited post for further testing.
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Unread 10-22-10, 03:53 PM  
Cladhaire
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Re: Re: Re: more mouseover problems...

Originally posted by JTrent82
The latest test went thusly:

Smite bound to ctrl+leftclick. Clicksets enabled: Default, Enemy, Hovercast

Flash Heal also bound to ctrl+leftclick. Clicksets enabled: Default, Friend, Hovercast

Both spells cast on unit frames, and Smite works on mouseover, but Flash Heal does not.
Hrm, in theory this should work.. but I'll have to change how friend and enemy casts work. I'm not sure what makes the most sense here. Thanks for the report. The stacking and layering of bind sets isn't quite done yet.
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Unread 10-22-10, 03:46 PM  
JTrent82
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Re: Re: more mouseover problems...

Originally posted by Cladhaire
Thank you for the thorough bug report. There were actually two different issues here, one where the bindings werent' properly cleared when you remove the friend/enemy click-set, and one that was preventing friend/enemy bindings from working in conjunction with hovercast. I've since fixed these issues and was able to successfully set up a friend bind and an enemy bind on control-left-click that works correctly.

Please give it a test, and hopefully we'll be able to push it out very soon. It can be found in the latest beta (1.2.9-b097f16).
The latest test went thusly:

Smite bound to ctrl+leftclick. Clicksets enabled: Default, Enemy, Hovercast

Flash Heal also bound to ctrl+leftclick. Clicksets enabled: Default, Friend, Hovercast

Both spells cast on unit frames, and Smite works on mouseover, but Flash Heal does not.

edit: Further testing reveals that Flash Heal is not functioning properly on hovercast after the Smite bind has been deleted. Of all the NPCs at Violet Stand, I was able to cast Flash Heal through mouseover on only one. I don't know what could possibly be different about this one warmage that could cause this anomaly. Mouseover Flash Heal also doesn't work on my own avatar. /edit
Last edited by JTrent82 : 10-22-10 at 04:01 PM.
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Unread 10-22-10, 09:25 AM  
Cladhaire
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Essentially I'm trying to solve the problem where if I use a mouseover macro that says:
Code:
/cast [@mouseover,help] Word of Glory; Templar's Verdict
it'll cast Word while my mouse is over a friendly unit in the world. I'm trying to get it to only cast word while i'm over a unit frame.
Again, this is a REALLY special case you're looking for, and its quite a bit beyond what Clique and systems like it are designed to do.

The new keybinding feature handily solves this problem for healing only macros such as:
Code:
/cast [@mouseover,help][] Word of Glory
but adding the hostile spell added some complications

Thanks again for the quick replies and the suberb mod. [/b]
Well, it's really your requirement that it not work in the 3D world that makes things difficult. Either way, I'm glad you were able to get it working.
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Unread 10-22-10, 09:18 AM  
hampig
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I got it working with your advice by binding the following to the same key:
- Word in the friendly binding set only
- Templar's in the global binding set only
- also had to add a 3rd one with Templar's in the enemy binding set to get it to work while mousing over my target frame. Adding the enemy binding set to the 2nd bind did not work.


Essentially I'm trying to solve the problem where if I use a mouseover macro that says:
Code:
/cast [@mouseover,help] Word of Glory; Templar's Verdict
it'll cast Word while my mouse is over a friendly unit in the world. I'm trying to get it to only cast word while i'm over a unit frame.

The new keybinding feature handily solves this problem for healing only macros such as:
Code:
/cast [@mouseover,help][] Word of Glory
but adding the hostile spell added some complications

Thanks again for the quick replies and the suberb mod.
Last edited by hampig : 10-22-10 at 09:19 AM.
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Unread 10-22-10, 08:27 AM  
Cladhaire
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Originally posted by hampig I'm trying to set a keyboard binding which will
- cast Word of Glory on a friendly unit frame (but not friendly units in the 3d world)
- if the mouse is not over a friendly unit frame, cast Templar's Verdict on my target.
This is a bit of an odd request, and only has so much to do with Clique. There really is no distinction between 'enemy unit frames' and 'friendly unit frames'. A unit frame is a unit frame, and displays units.

The 'friend' and 'enemy' bind-sets in Clique allows you to override any default bindings if the unit you are clicking on is one you can assist. This allows you to, in theory have three different kinds of binding for a frame. One that works when the unit is one you can attack, one where the unit is one you can assist, and a default for other situations, mainly town guards that you cannot heal.

The best way to do this, as far as I can see is two bindings:

Word of Glory, bound to whatever key you'd like, in the 'friend' set only
Templar's Verdict, bound to the same key, in the 'global' set only

The global will work anywhere, but when you mouse over the unit frame, the other binding should take precedence. When you leave the unit frame, it will reverse.

But there's no real way, outside of a macro, to say "if I am not over a friendly unit frame". That information just isn't available. The best you can do via a macro is saying "If I do not have a mouseover unit that I could heal/buff", but that is not quite the same thing.

If you could clarify if this doesn't work for you, that would help me.
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Unread 10-22-10, 08:12 AM  
hampig
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I may have spoken too soon about me getting my bindings working earlier. What I'm not sure of is whether I'm not setting up the mod properly or whether what I want is not possible with Clique.

I'm trying to set a keyboard binding which will
- cast Word of Glory on a friendly unit frame (but not friendly units in the 3d world)
- if the mouse is not over a friendly unit frame, cast Templar's Verdict on my target.

I have tried
- binding Word of Glory to '3'
- placing TV on an action button bound to '3'
- only Word of Glory works

If i bind it to a macro then it will still cast Word of Glory on units in the 3d world.

Can anyone shed some light on whether this is possible, and what might be the best way to do it?
Last edited by hampig : 10-22-10 at 08:13 AM.
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Unread 10-22-10, 04:53 AM  
Cladhaire
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Re: more mouseover problems...

Originally posted by JTrent82
Ok, I've done some more experimenting with my mouseover problems since last post.

1) Bind Smite to ctrl+left mouse. Default clickset enabled, no others. Click-casting works on UFs.

2) Add the hovercast clickset. Mouseover casting and UF casting both work now.

3) Add the enemy clickset. Mouseover casting no longer works, but UF casting does.

4) Remove the enemy clickset. Neither UF casting nor mouseover casting works.

5) Remove the hovercast clickset. Nothing works.

6) Delete the binding and bind Holy Fire to the same combo. Nothing works.

edit: Strangely enough, though Holy Fire doesn't work on just the default clickset, when I enable the enemy clickset in addition it begins to work on UFs again. o.O /edit

The only way I can seem to "restore" a bindset to working order is by deleting the Clique lua. And I still have the same problem as before: I can't bind the same combos to cast different spells depending on whether I'm hovering on a friend or enemy. Any suggestions?
Thank you for the thorough bug report. There were actually two different issues here, one where the bindings werent' properly cleared when you remove the friend/enemy click-set, and one that was preventing friend/enemy bindings from working in conjunction with hovercast. I've since fixed these issues and was able to successfully set up a friend bind and an enemy bind on control-left-click that works correctly.

Please give it a test, and hopefully we'll be able to push it out very soon. It can be found in the latest beta (1.2.9-b097f16).
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Unread 10-22-10, 03:31 AM  
Cladhaire
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I don't add support for frames, they add support for Clickcasting. Feel free to contact that author and have them get in touch with me if they have any issues.
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