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Updated:04-22-24 11:06 AM
Created:12-13-08 08:08 AM
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NinjaPanel  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: v1.2.1-release
by: Cladhaire [More]

NinjaPanel... so sneaky you'll hardly know it's there

What is NinjaPanel?

NinjaPanel is a simple, easy-to-configure display for LDB data objects. If you're not familiar with LDB, it's a simple standard that addon authors can use to provide information to other addons without needing to write any code specifically for them. This is helping to break the fubar/titan stronghold by providing a standard flexible enough to let any addon display the information.

Okay, so what does it do?

NinjaPanel will display any LDB plugins you have installed. Currently it displays all of them, although options are forthcoming to disable the display for certain plugins. It also can provide you quick access to addon options and other configurations via "launchers", simple icons that sit on the panel. Most addons that provide minimap icons (which we all hate) also provide launchers. All plugins can be dragged around the panel to re-order them, so they're displayed exactly as you'd like them to be.

Where are the options?

There aren't currently many configuration options for this addon other than the ability to enable or disable specific plugins, but I wanted to get a release out to get some feedback from the community. You can expect the following options to be implemented at some point:
  • Display the panel on the top, bottom, left or right of the screen
  • Change the height/width of the panel
  • Customize data objects to hide the icon, text, etc.

So where do I get plugins?


You may be surprised at how many addons already provide some sort of LDB data object, but if you're looking for new ones to try out you can check the category listings at your favorite addon site:How did you manage to get TomTom Crazy Arrow in the panel

NinjaPanel introduces support for icon colors and coordinates using the following fields in the LDB data object:

iconR - The red component value of the color
iconG - The green component value of the color
iconB - The blue component value of the color
iconCoords - A table containing the texCoords to be set on the icon

I will soon expand iconCoords to support the 8-value version, as well as iconRotate to support arbitrary rotations using the new API.

These features are used in the latest version of TomTom to allow you to display the crazy arrow in NinjaPanel.

Anything else?

Please feed free to leave any suggestions or feedback! I'm interested to see what the community would like to see in a panel addon that I can easily provide.

Thanks for using my addons!

Donations:
Some people have asked, so here is a way to send me donations:

NinjaPanel
v1.2.1-release (2024-04-22)
Full Changelog Previous Releases
  • Use addon namespace instead of global
  • Use C_CurrencyInfo when fetching coin textures
  • Call Enable/Init with xpcall
  • Add a simple gold tracking plugin
  • Remove stray print from debugging
  • Add support for plugin DBs
  • Fix that stupid bug
  • Attempt to fix an issue with init of CombatStats
  • Fix an issue with calling OnEnter for some tooltips
  • Fix for 10.1.0 PTR with removal of GetAddOnMetadata
  • Update TOC for 10.0.2
  • Don't require OnLeave to pick up OnEnter
  • Properly respond to inventory updates and register the new events
  • Some bug fixes for CombatStats
    - Re-compute the preferred stats when something major changes
    - Select the preferred stats using the raw values, not percentages
  • Fix some small issues with combat stats
  • Add a CombatStats plugin
  • Don't do split packaging when only one version
  • Update curseforge project id
  • Fix config registration on retail
  • Prepare for packing
  • Add and configure Luacheck
  • Create README.md
  • Re-add config to enable/disable plugins
  • Update for 1.0x (ish)
  • Update TOC for 6.1.x
  • Update LibJostle
  • Update TOC for 4.3
  • Update .TOC
  • Update to LibJostle-3.0-v40000
  • Convert svn:ignore properties to .gitignore.
  • Updated LibJostle to be compatible with 3.3.5
  • Hide the tooltip when a plugin is clicked
  • Fix a bug when an icon is set to nil, or set to a texture from nil
  • Updating TOC for 3.3
  • Update LibJostle to fix the buff movement
  • Interface version update
  • Show which feeds are launchers in the configuration UI
  • Actually display disabled plugins in the configuration dialog
  • Show tooltips for plugins that don't define any
  • Setting eol-style, bumping .TOC and providing support for data feeds that dynamically change their type
  • Updated version of LibJostle-3.0
  • Added a nil bailout in UpdatePlugin (bad mikma)
  • * Fix for moving the panel to the bottom instead of the top.. kind of
  • Fixed detach bug when disabling a new plugin
  • Fixed an error caused by custom Data Objects
  • Fixed the bad SV bug
  • Fixed tooltip bug with bad type lookup for disabled plugins
  • Fixed a bug with scrolling offset on the config screen
  • Undoing bad development branch code to start with a clean slate
  • * Commiting some broken code that I plan to back out
  • * Ensure that the scroll bar works on longer addon lists
  • * Fixed the issues with scrolling on enable/disable window
  • * Added basic configuration panel that allows you disable/enable plugins. Requires reload and may not work properly.
    * Added support for AddonLoader delayed loading
  • * Make sure to call using NinjaPanel instead of self in the context of the panel
  • * Act properly with regards to tooltip metadata, refactored handling code a bit
  • Added a development mode to assist in getting multiple bars working correctly
  • * Don't error if jostle can't be loaded
  • * Add support for the tooltip attribute
  • * Add checks for self.db.plugins[name].disabled
  • * Initialize db.plugins and sb.panels
  • * Added cases for the On<X> handlers in UpdatePlugin, so we can set them whenever they are changed
  • * Set wowi:dirname property so addon is properly packaged
  • * Fix an issue when reporting an unknown data object type
  • * Setting eol-style to native
  • Initial import from git repository
  • Creating inital directory structure
Beta Files (1)
File Name
Version
Hits
Size
Author
Date
r26
1,788
30kB
Cladhaire
04-17-09 09:08 AM


Archived Files (9)
File Name
Version
Size
Author
Date
v1.2.0-release
36kB
Cladhaire
10-31-23 04:27 PM
v1.1.7-release
35kB
Cladhaire
05-20-23 03:30 AM
v1.1.6-release
35kB
Cladhaire
04-01-23 04:57 AM
v1.1.5-release
35kB
Cladhaire
01-12-23 02:13 PM
v1.1.4-release
35kB
Cladhaire
10-29-22 02:27 AM
v1.1.3-release
35kB
Cladhaire
10-29-22 02:23 AM
v1.1.2-release
34kB
Cladhaire
10-28-22 02:02 PM
v1.1.1-release
34kB
Cladhaire
10-28-22 06:38 AM
v1.1.0-release
29kB
Cladhaire
10-27-22 08:30 AM


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Unread 12-13-09, 03:49 AM  
Cladhaire
Salad!
 
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Originally posted by ricks322
I love NinjaPanel, but I would like one change please. Could we have either Profiles or just a save per-toon.
I don't use the same setups across all toon's.


Thanks....
Change SavedVariables in NinjaPanel.toc to SavedVariablesPerCharacter, exit the game and load it back up.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-09-10, 06:08 PM  
CobraA1
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Hey, I'm the author of the Reagent Restocker addon, and I've noticed some odd behavior with NinjaPanel: When my addon first loads, there's no icon for the first item until the item is moved to another location in the bar.
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Unread 01-10-10, 09:56 AM  
Cladhaire
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Originally posted by CobraA1
Hey, I'm the author of the Reagent Restocker addon, and I've noticed some odd behavior with NinjaPanel: When my addon first loads, there's no icon for the first item until the item is moved to another location in the bar.
Is the icon set on the data source when it's instantiated?
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-10-10, 10:31 AM  
CobraA1
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Ah, that does seem to make a difference . No, it normally wasn't - it was set later in the code. Loading the icon during the instantiation does seem to fix it.
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Unread 01-10-10, 10:42 AM  
Cladhaire
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Originally posted by CobraA1
Ah, that does seem to make a difference . No, it normally wasn't - it was set later in the code. Loading the icon during the instantiation does seem to fix it.
Thanks, now I know where to look to fix it =)
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-11-10, 01:44 AM  
Cladhaire
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r35 should fix this and issues that are related to it.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-11-10, 10:57 AM  
CobraA1
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Still getting the issue with older versions of Reagent Restocker.
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Unread 01-15-10, 08:10 PM  
Lonny
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I think that it's just perfect! but I'm still missing two things.

a) The ability to position the plugins in the center.
b) Creating additional panels.

Hope you will take my suggestions into consideration.
Last edited by : 01-15-10 at 11:16 PM.
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Unread 01-16-10, 09:07 AM  
mitch0
A Fallenroot Satyr
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Originally posted by Lonny
I think that it's just perfect! but I'm still missing two things.

a) The ability to position the plugins in the center.
b) Creating additional panels.

Hope you will take my suggestions into consideration.
Hi,

Take a look at Bazooka, it covers both your requests (and can be set up to look exactly like NP if you wish).

cheers,
mitch
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Unread 01-16-10, 09:33 AM  
Cladhaire
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For my tastes, I'm pretty sure Bazooka still does way too much. But it's certainly an alternative for other travellers!
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Unread 01-16-10, 04:10 PM  
Lonny
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Originally posted by mitch0
Hi,

Take a look at Bazooka, it covers both your requests (and can be set up to look exactly like NP if you wish).

cheers,
mitch
Thank you, I'm using DockingStation atm, but I think as this addon is in an early stage of development there's plenty of room for ideas.

Like Clad, I share the same thoughts I think that some panels do too much work and if I had the time I'd probably written one by now.

I'll follow this one as the development progress, I like it.
Last edited by : 01-16-10 at 04:15 PM.
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Unread 05-24-10, 06:12 PM  
FarseerLolotea
A Deviate Faerie Dragon
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File comments: 97
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Just a heads-up: got this error on the PTR.

Code:
Date: 2010-05-24 17:09:34
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\NinjaPanel\Libs\LibJostle-3.0.lua line 90:
   hooksecurefunc(): FCF_UpdateCombatLogPosition is not a function
Debug:
   [C]: ?
   [C]: hooksecurefunc()
   NinjaPanel\Libs\LibJostle-3.0.lua:90: in main chunk
AddOns:
  Swatter, v5.8.4723 (CreepyKangaroo)
  Altoholic, v3.3.002
  AraBrokerReputations, vr5
  AucAdvanced, v5.8.4723 (CreepyKangaroo)
  AucFilterBasic, v5.8.4723 (CreepyKangaroo)
  AucFilterOutlier, v5.8.4723.2531
  AucMatchUndercut, v5.8.4723.2531
  AucStatHistogram, v5.8.4723 (CreepyKangaroo)
  AucStatiLevel, v5.8.4723 (CreepyKangaroo)
  AucStatPurchased, v5.8.4723 (CreepyKangaroo)
  AucStatSales, v5.8.4723.2842
  AucStatSimple, v5.8.4723 (CreepyKangaroo)
  AucStatStdDev, v5.8.4723 (CreepyKangaroo)
  AucStatWOWEcon, v5.8.4723.2530
  AucUtilAHWindowControl, v5.8.4723.3311
  AucUtilAppraiser, v5.8.4723.2530
  AucUtilAskPrice, v5.8.4723.3175
  AucUtilAutoMagic, v5.8.4723.3142
  AucUtilCompactUI, v5.8.4723.2530
  AucUtilEasyBuyout, v5.8.4723.3583
  AucUtilFixAH, v5.8.4723 (CreepyKangaroo)
  AucUtilGlypher, v5.8.4723.2545
  AucUtilItemSuggest, v5.8.4723.3108
  AucUtilPriceLevel, v5.8.4723.2545
  AucUtilScanButton, v5.8.4723.2530
  AucUtilScanFinish, v5.8.4723.3576
  AucUtilScanProgress, v5.8.4723.2530
  AucUtilScanStart, v5.8.4723.2530
  AucUtilSearchUI, v5.8.4723.3655
  AucUtilSimpleAuction, v5.8.4723.4546
  AucUtilVendMarkup, v5.8.4723.2530
  AutoBar, vv3.2.0.798
  Bagnon, v2.13.2b
  BagnonForever, v1.1.2
  BagnonTooltips, v
  BankStack, vv17
  BeanCounter, v5.8.4723 (CreepyKangaroo)
  BrokerActionMenu, v1.2
  BrokerLonnyXp, v$Revision: 111 $
  DataStore, v3.3.001
  DataStoreAchievements, v3.3.001
  DataStoreAuctions, v3.3.001
  DataStoreCharacters, v3.3.001
  DataStoreContainers, v3.3.001
  DataStoreCrafts, v3.3.001
  DataStoreCurrencies, v3.3.001
  DataStoreInventory, v3.3.001
  DataStoreMails, v3.3.001
  DataStorePets, v3.3.001
  DataStoreQuests, v3.3.001
  DataStoreReputations, v3.3.001
  DataStoreSkills, v3.3.001
  DataStoreSpells, v3.3.001
  DataStoreStats, v3.3.001
  DataStoreTalents, v3.3.001
  Dominos, v1.16.3
  DominosCast, v
  DominosRoll, v
  Enchantrix, v5.8.4723 (CreepyKangaroo)
  EnchantrixBarker, v5.8.4723 (CreepyKangaroo)
  LearningAid, v1.09
  MetaMap, v3.3.0
  NinjaPanel, v35
  SlideBar, v5.8.4723 (CreepyKangaroo)
  Stubby, v5.8.4723 (CreepyKangaroo)
  BlizRuntimeLib_enUS v0.3.5.30300 <beta.us>
  (ck=862)
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Unread 06-03-10, 11:40 PM  
Morsker
A Fallenroot Satyr
 
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Forum posts: 22
File comments: 89
Uploads: 8
This interacts poorly with having a GM ticket open. My buffs and debuffs are pushed farther down than they ought to be:

http://img143.imageshack.us/img143/7...lgmspacing.png
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Unread 06-22-10, 11:48 PM  
ricks322
A Chromatic Dragonspawn
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Forum posts: 154
File comments: 153
Uploads: 1
Not working with new patch 3.3.5

Getting these errors.
====================
Date: 2010-06-23 01:20:10
ID: 3
Error occured in: Global
Count: 1
Message: ..\AddOns\NinjaPanel\Libs\LibJostle-3.0.lua line 90:
hooksecurefunc(): FCF_UpdateCombatLogPosition is not a function
Debug:
[C]: ?
[C]: hooksecurefunc()
NinjaPanel\Libs\LibJostle-3.0.lua:90: in main chunk

=======================================================
Date: 2010-06-23 01:20:10
ID: 4
Error occured in: Global
Count: 1
Message: ..\AddOns\NinjaPanel\NinjaPanel.lua line 96:
attempt to call method 'RegisterTop' (a nil value)
Debug:
[C]: RegisterTop()
NinjaPanel\NinjaPanel.lua:96: SpawnPanel()
NinjaPanel\NinjaPanel.lua:31:
NinjaPanel\NinjaPanel.lua:13
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Unread 06-23-10, 02:57 AM  
Cladhaire
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File comments: 4939
Uploads: 19
Re: Not working with new patch 3.3.5

I'll be updating when my servers are up.
__________________
"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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