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Updated: 01-17-10 09:01 AM
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Updated:01-17-10 09:01 AM
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oMirrorBars

Version: 1.0.1
by: haste [More]

oMirrorBars is an add-on designed to replace the MirrorTimers (breath bar and so on). I wrote this since most unit frame add-ons have started to include a castbar by their own.

I'm guessing the screenshot can speak for itself here.

note: just to make it clear, oMB is not a castingbar replacement.

Changes since 1.0
- Fixed a leaked global.

Changes since 0.2
- Simplified into oblivion. See config_example.lua if you want to change anything.

Changes since 0.1
- The bars can only be moved when the frame is unlocked.
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Unread 04-21-07, 04:58 PM  
Tweeker
A Cobalt Mageweaver
 
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had some bugs on loadup

dont have them saved, will come back later with report.
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Unread 05-09-07, 04:12 AM  
kazama14
A Kobold Labourer

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Really sweet addon, one problem for some reason locking the bars doesn't actually lock them in place, meaning if I feign death and the bar pops up I can still drag it around. Dunno if this is intended behavior or not but i have accidentally dragged a bar more than once.

I really like the look of these bars and if you intend to still re-make oCB, use this style please.

Thanks again haste.
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Unread 05-09-07, 09:53 AM  
haste
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I'll have the lock issue fixed later today, with some other minor changes.
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Unread 05-09-07, 12:14 PM  
kazama14
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Sweet, thanks for the quick response.
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Unread 05-12-07, 08:56 AM  
kappe
A Deviate Faerie Dragon

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sweet. but still cant understand why i found mods for casting or mirrors, and just one for casting/mirror/target/focus basr. i'm bored with ecb..
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Unread 05-24-09, 03:20 PM  
Sparanoid
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well, this addon is filed under Outdated Mods now? i'm just updating my addons and find this...
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Unread 05-24-09, 03:40 PM  
haste
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Originally posted by Sparanoid
well, this addon is filed under Outdated Mods now? i'm just updating my addons and find this...
No-one has made any requests when it comes features or updates, so I haven't done anything with it. It still works fine on 3.1 however .
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Unread 05-24-09, 07:28 PM  
Sparanoid
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Originally posted by haste
No-one has made any requests when it comes features or updates, so I haven't done anything with it. It still works fine on 3.1 however .
maybe..an option to change the texture? i personaly modified it to Minimalist, yeah i love this texture
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Unread 10-26-09, 07:22 PM  
lanacan
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Originally posted by Sparanoid
maybe..an option to change the texture? i personaly modified it to Minimalist, yeah i love this texture
Why should he add unneeded over head to the addon for some thing that take copy/paste then /rl to change?
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Unread 01-16-10, 04:50 AM  
Chrnotic
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Nice update on git haste! Now, if you only could push that update over here... IMO the SavedVariables "feature" (i.e position/color) was totally unneeded and so was the code that made it use xxx.tga instead like it's been made now on the latest version.

I felt a bit bad inside having to modify the code for my own needs, but now it's just a simple texture swap, cheers!
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Unread 01-16-10, 07:27 AM  
haste
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Originally posted by Chrnotic
Nice update on git haste! Now, if you only could push that update over here... IMO the SavedVariables "feature" (i.e position/color) was totally unneeded and so was the code that made it use xxx.tga instead like it's been made now on the latest version.

I felt a bit bad inside having to modify the code for my own needs, but now it's just a simple texture swap, cheers!
I have a couple more changes I want to make on the git version before I push it here. I will be done tho'
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Unread 01-17-10, 10:30 PM  
Amenity
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Very nicely done as usual, haste. One of those pieces to a UI you don't know is missing until someone shows it to you...at least that's how it was for me.
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Unread 03-07-10, 08:17 AM  
Sec
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Hello, haste!

I am wondering if oMirrorBars has any frame names associated with it? I am wanting to parent some kgpanels to oMirrorBars yet the following macro simply returns a result of "WorldFrame" when trying to identify oMirrorBars:

Code:
/run print(GetMouseFocus():GetName())
Alternatively, if oMirrorBars is currently unnamed, would you either be able to name them, or provide a snippet of code that I might add to name such frames?

Take care!
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Unread 03-07-10, 08:25 AM  
haste
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Change the nil on line 65 in mirror.lua to: "oMirrorBars" .. type
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Unread 03-07-10, 02:40 PM  
Sec
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Thank you, haste! It worked like a charm.

/salute
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