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Updated: 10-20-08 01:32 PM
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Updated:10-20-08 01:32 PM
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oUF Orbs  Popular! (More than 5000 hits)

Version: 008
by: zork [More]
008
- deleted d3orbs style (created own oUF_D3Orbs layout from it)

007
- fixed some stuff for wotlk

006
- futuristic orbs now can handle oUF_Banzai, oUF_DebuffHighlight and oUF_BarFader

005
- some bufgixes on power text, leader and raid icons

004
- latest changes for new roth ui
- now with party and debuffs

003
- second style available (futuristic orbs). you can switch styles in the layout.lua
- some new textures

002
- many new textures including half circle ones

001
- first release
- only orbs (castbar, life, mana)
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Unread 02-02-10, 12:19 PM  
Disco Stan
A Kobold Labourer

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Is there any way to move them? I would like to have them in the bottom left and right of my screen respectively.
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Unread 04-21-09, 04:51 PM  
Maximillianm
A Deviate Faerie Dragon

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Fantastic!

I love this - u r awesomesauce
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Unread 01-31-09, 09:45 AM  
SkunkWerks
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Originally posted by Ickis



Been getting this error everytime I play my Death Knight but not my warrior.
It doesn't seem to know how to get the Death Knight Class Color. The same thing happens if you target a Death Knight, no matter what you're playing.

Waiting on an update...
Last edited by SkunkWerks : 01-31-09 at 09:54 AM.
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Unread 01-23-09, 11:42 PM  
TankSmuggler
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i love allot of the stuff u have done Zork!

D3 UI included. but i just had a possible idea for a UI.

i love the idea here of these orbs with mana around them n such.

just curiouse if u could/would make one with players 3d models in the middle of the orb, and the health on the top portion (half circle) and mana on the bottop portion (other half circle). i did a lil photoshoppin' to help understand in case u dont get what im saying :P its not a very good image, just a quick one to explain. :P



-TankSmuggler-

PS this would be great to add to the left side of my entire UI for party heroic/dungeons. simple health and mana display on the persons 3D image.
i love the idea, how about you? >:P
Last edited by TankSmuggler : 01-23-09 at 11:43 PM.
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Unread 01-23-09, 04:33 PM  
Ickis
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Been getting this error everytime I play my Death Knight but not my warrior.
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Unread 12-11-08, 11:39 AM  
SkunkWerks
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I'm in your Addon, hacking your positioning with DiscordFrameModifier so I can get them to fit my layout. :P

http://img.photobucket.com/albums/v1...UI12-11-08.jpg

You didn't name the Player, Target, Focus, and TargetOfTarget frames, and since DFM needs a name for frames, well, I guess I had to do a bit of coding after all.


In other news: any plans on coding a TargetOfFocus frame?

And why do PartyFrames not hide when a Party is swapped to a Raid?
Last edited by SkunkWerks : 12-11-08 at 11:39 AM.
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Unread 10-25-08, 02:15 PM  
cinco
A Kobold Labourer

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hi there, i must say i realy like your addons.. i was just wondering if its possible to get the char and target to show like hp and % like 11.6khp at 100%!

havnt seen a post about it, and i dont know anything about how to mod *.lua files
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Unread 10-20-08, 02:41 PM  
zork
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oUF_D3Orbs is now a seperate addon.

http://www.wowinterface.com/download...UF_D3Orbs.html

This one will be only the future orbs from now on.
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Last edited by zork : 10-20-08 at 02:41 PM.
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Unread 10-18-08, 04:50 PM  
Dasco
A Kobold Labourer

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Hello

1st great work !

How can i have only the 2 player orbs? (without Angel, demon, target orbs,etc...)

I want to put my own KGpanels around the orbs.

And for the new power regen, where do i have to put exactly :

self.Power.frequentUpdates = true
?

I find a lot of self.power ^^

I'm not familiar with coding


Thanks
Last edited by Dasco : 10-18-08 at 05:02 PM.
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Unread 10-17-08, 12:15 PM  
misterdrogo
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Re: Re: Compatibility with Clique?

Originally posted by zork
That is correct, my unit frames don't have a "global" name. Could be done easily though.
Well, gosh: you're right. All I did was add the name "oUF_Player" as a 2nd argument to the oUF:Spawn() call for the frame I wanted to expose to Clique. Problem fixed.
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Unread 10-17-08, 11:46 AM  
zork
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Re: Compatibility with Clique?

Originally posted by misterdrogo
Hello. I just started using oUF_Orbs in my UI yesterday; very nice. I am having a problem with Clique--some (most?) of the frames don't seem to have names, so they don't show up in Clique for click exclusion. Is there a quick fix for this? Interestingly, Clique does find one frame: oUF_PartyUnitButton1.

Regards,

Misterdrogo

Postscript: I used the following script while hovering over my unitframe, it should give the frame name, but it doesn't output anything:

/script ChatFrame1:AddMessage("You are hovering over frame: " .. GetMouseFocus():GetName())
That is correct, my unit frames don't have a "global" name. Could be done easily though.

Take a look at one of my 3.0.2 dev shots
http://img1.abload.de/img/wowscrnsho...08_194036k.jpg

Still haven't decided how to make the layout for the d3orbs.
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Unread 10-17-08, 09:27 AM  
misterdrogo
A Kobold Labourer

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Compatibility with Clique?

Originally posted by zork
007 is updated for wotlk and patch 3.0.2
Hello. I just started using oUF_Orbs in my UI yesterday; very nice. I am having a problem with Clique--some (most?) of the frames don't seem to have names, so they don't show up in Clique for click exclusion. Is there a quick fix for this? Interestingly, Clique does find one frame: oUF_PartyUnitButton1.

Regards,

Misterdrogo

Postscript: I used the following script while hovering over my unitframe, it should give the frame name, but it doesn't output anything:

/script ChatFrame1:AddMessage("You are hovering over frame: " .. GetMouseFocus():GetName())
Last edited by misterdrogo : 10-17-08 at 09:29 AM.
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Unread 10-16-08, 04:26 AM  
zork
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007 is updated for wotlk and patch 3.0.2
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Unread 10-10-08, 06:46 AM  
zork
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Latest shot showing DebuffHighLighting, AggroColoring and LowHealth coloring:

http://zorktdmog.zo.funpic.de/rothui...708_202007.jpg

:>

Aggro coloring is still not working properly, oUF_Banzai is bad >_<.
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Last edited by zork : 10-10-08 at 06:47 AM.
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Unread 10-10-08, 04:18 AM  
lodewijk
A Deviate Faerie Dragon

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finally found the "smunitframe".

to me that was the ultimate circular unitframe. maybe you can use some of its code, it looks abandoned anyway. i dont think the pics show all, but it had cast rings and mirror rings too.

http://wowui.worldofwar.net/?p=mod&m=2140
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