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ParserLib  Popular! (More than 5000 hits)

Version: 1.1 - 29435
by: rophy [More]

ParserLib is an embeddable library which does all the combat message parsing and converting them into meaningful information.

Embedding the library: simply include ParserLib.lua to your mod's TOC.

Check wowace wiki for documentation on how to use the library.

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Unread 06-04-07, 08:52 PM  
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A Fallenroot Satyr
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Originally posted by faithkills
Yes I am certain of that, when melee damage breaks cc it just gives the name of what broke it.

Examples:

6/4 00:14:49.748 Sunseeker Harvester's Polymorph is removed by Sarevok.
6/3 22:56:26.165 Bloodwarder Greenkeeper's Polymorph is removed by Ryiah.

If it's a spell it will give the spell name:

6/3 21:19:13.808 Nether Ray's Polymorph is removed by Faithkills's Frostbolt.
Yeah, it's fixed on the svn, thanks.
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Unread 06-04-07, 11:32 AM  
faithkills
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Yes I am certain of that, when melee damage breaks cc it just gives the name of what broke it.

Examples:

6/4 00:14:49.748 Sunseeker Harvester's Polymorph is removed by Sarevok.
6/3 22:56:26.165 Bloodwarder Greenkeeper's Polymorph is removed by Ryiah.

If it's a spell it will give the spell name:

6/3 21:19:13.808 Nether Ray's Polymorph is removed by Faithkills's Frostbolt.
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Unread 06-02-07, 02:17 AM  
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A Fallenroot Satyr
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Originally posted by faithkills
I came across this little discrepancy. I think

elseif patternName == "AURADISPELOTHER2" then -- "%s's %s is removed by %s.";

patternInfo = { "dispel", 1, 2, false, 3, false, }

should be

elseif patternName == "AURADISPELOTHER2" then -- "%s's %s is removed by %s.";

patternInfo = { "dispel", 1, 2, 3, false, false, }

Well anyway that corrected it for me and gave me the source correctly in all cases it was reported.
AURADISPELOTHER3 is : Victim's victimSkill is removed by source's sourceSkill.
AURADISPELOTHER2 should be : Victim's victimSkill is removed by sourceSkill.

Are you sure the last %s is a character name, not a skill name? I was pretty sure it is a skill name.

[Edit]: Checking http://www.wowwiki.com/Patterns_fired_from_each_CHAT_MSG_events , the last %s should be a source, not a skill, you're right.
Last edited by rophy : 06-02-07 at 02:19 AM.
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Unread 06-01-07, 05:12 PM  
faithkills
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I came across this little discrepancy. I think

elseif patternName == "AURADISPELOTHER2" then -- "%s's %s is removed by %s.";

patternInfo = { "dispel", 1, 2, false, 3, false, }

should be

elseif patternName == "AURADISPELOTHER2" then -- "%s's %s is removed by %s.";

patternInfo = { "dispel", 1, 2, 3, false, false, }

Well anyway that corrected it for me and gave me the source correctly in all cases it was reported.
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Unread 01-04-07, 09:58 PM  
Tinfoil
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Thanks for your quick reply Rophy
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Unread 01-04-07, 09:16 PM  
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A Fallenroot Satyr
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Re: Combo Points + AP

Originally posted by Tinfoil
Is it possible to add Combo Points and Attack Power to the info table on abilities that require them ?

Then using SCL you could show the amount of CP/AP on Ruptures and Eviscerates in trailers. Something i have personally wanted since you released that awesome mod
ParserLib is just a combat log parser, and you can't see your combo points and attack power from the combat log, so no, not possible

ParserLib can only give you so much information that you can know by looking at the combat log. CPs and APs are definitely out of the scope of this library. It should be added to SimpleCombatLog and not ParserLib - if I am to add them.
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Unread 01-04-07, 08:00 PM  
Tinfoil
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Combo Points + AP

Is it possible to add Combo Points and Attack Power to the info table on abilities that require them ?

Then using SCL you could show the amount of CP/AP on Ruptures and Eviscerates in trailers. Something i have personally wanted since you released that awesome mod
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