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Updated: 06-29-10 10:37 PM
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Updated:06-29-10 10:37 PM
Created:08-19-09 04:32 PM
Downloads:9,497
Favorites:35
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Titan - MicroMenu  Popular! (More than 5000 hits)

Version: 1.0.2
by: Vrul [More]

Please use MicroMenu instead.

A copy of the micro menu shrunk down and placed into Titan Panel. This behaves like the normal micro menu as far as what you can do with it and adds a few additional options.

Note: It is recommended that you delete the folder(s) for an existing addon when updating to a different version. This is to keep files that are no longer used from taking up space.

Version 1.0.2 (06/29/2010)
- Fixed loading error message
- Code clean-up
- Update libraries

Version 1.0.1 (12/09/2009)
- Updated for WoW client version 3.3

Version 1.0 (08/19/2009)
- Initial release
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Unread 10-16-10, 09:34 PM  
Vrul
A Scalebane Royal Guard
 
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AddOn Author - Click to view AddOns

Forum posts: 404
File comments: 322
Uploads: 33
I combined FuBar - MicroMenu and Titan - MicroMenu into MicroMenu, please use that for future updates.
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Unread 10-14-10, 10:13 PM  
Sieben11
A Deviate Faerie Dragon

Forum posts: 10
File comments: 9
Uploads: 0
For those wishing to still use this add-on with 4.0.1. You will notice the pvp frame is broken. The easy fix is to :

1. open up the "Data" LUA file
2. find the line "title = PLAYER_V_PLAYER,"
3. add the following LUA below this line :
"toggle = 'TogglePVPFrame',"
4. save and you are done
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Unread 06-29-10, 02:55 PM  
wKrick
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
There's an error on startup due to the recent changes to the way plugins need to register themselves with Titan Panel. The mod still seems to work ok, however.
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Unread 12-09-09, 01:04 AM  
wKrick
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
patch 3.3

It looks like the change from Looking For Group to Dungeon Finder has broken this mod.

As a sidebar, I noticed that the MicroMenu in Dominos didn't break with the patch and I wanted to see what they did differently. It seems that Dominoes just reuses the existing buttons and as a result, the code is way simpler.

Is there any way to do something like that with this mod?
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