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Updated: 07-04-12 10:09 AM
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Updated:07-04-12 10:09 AM
Created:01-28-12 11:12 AM
Downloads:2,710
Favorites:5
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Categories:Data Broker, Bags, Bank, Inventory, Character Advancement

iGear

Version: 2.0.1c
by: grdn [More]

Obsolete. Please get current version on Curse.

Recent Changes

Added zhTW language support
Added exalted repair costs at the bottom of the tooltip
Did some code optimizations

1.2.0

Almost complete rewrite!
Reworked the whole tooltip
Reworked the engine to fetch item statuses
When hovering items in the broker tooltip, the item tooltip is shown at your default gametooltip anchor.

0.9.9 almost stable

Tryed to fix the issue, where the tooltip is displayed without item names. Hope it will work for now.
Still not solved, obviously

0.1.1

The first release candidate of iGear comes closer and closer. iGear should do it's job without bigger issues now.

Worked on the tooltip and the broker display. The tooltip is now shown when there are alerts (gems, enchants) OR durability loss on items. So you can have an eye over your repair costs even if there are no alerts.
Tryed to fix the issue, where the tooltip is displayed without item names. Hope it will work for now.

0.0.3

Built in: Class check. When on a Paladin the ranged slot is for relics, but when playing a hunter, the ranged slot is a ranged weapon. Ranged weapons can be enchanted, relics not. I built in a class check, so iGear can decide when an enchant is needed and when not.
Solved: Items with no durability on a slot, which has normally durability, are treated like necks, rings, etc. This affects Heirlooms, for example.
iGear should now work properly for two-hand weapons, dual weild, mainhand weapons + shield, relics and bows. If there are still issues, please let me know ;)

enUS locale

Changed "2ndhand" to "Offhand" xD

0.0.1

Beta, see description.
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Unread 06-05-12, 03:11 PM  
grdn
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Re: Re: Re: rogue distance weapon ....

Oh... well... Classic is actually far away Will get fixed.
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Unread 06-04-12, 12:01 PM  
Slipfoot
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Re: Re: rogue distance weapon ....

Originally Posted by grdn
Originally Posted by Slipfoot
.... cannot be enchanted, therefore the LDB status remains always red atm. Nevertheless thanks for the lean 'i tools'
Hunter may use Scopes to improve their ranged weapons. Aren't there Scopes which can be used by rogues, too? If not, I will set ranged weapons unenchantable for rogues.
rogue distance weapons definitly cannot be enchanted.
Last edited by Slipfoot : 06-04-12 at 12:01 PM.
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Unread 06-03-12, 07:49 AM  
grdn
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Re: rogue distance weapon ....

Originally Posted by Slipfoot
.... cannot be enchanted, therefore the LDB status remains always red atm. Nevertheless thanks for the lean 'i tools'
Hunter may use Scopes to improve their ranged weapons. Aren't there Scopes which can be used by rogues, too? If not, I will set ranged weapons unenchantable for rogues.
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Unread 06-03-12, 03:36 AM  
Slipfoot
A Kobold Labourer

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rogue distance weapon ....

.... cannot be enchanted, therefore the LDB status remains always red atm. Nevertheless thanks for the lean 'i tools'
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