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Updated:06-06-09 12:24 PM
Created:05-15-09 01:25 AM
Downloads:2,975
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MeltFace Reborn v0.34 ** New Resolution **

Version: v0.34
by: shyce [More]

MeltFace Reborn v0.4 - Coming soon.
Like this? Click 'My Favorite' ->
Let me know if I can port this to your resolution in the next version.
1920x1080, 1680x1050, 1440x900, 1360x768, and 1280x1024.


Video of 0.32 <-- A couple hotfixes behind but I was still doing the editing, nothing great but it shows the UI in action.


This is a complete overhaul of MeltFace Reborn v0.21 -- You will need to perform a fresh installation.


Installation
1) Backup your Interface and WTF directory.

2) Extract the folders & files to your World of Warcraft installation directory.
a. WTF, Interface, and Fonts folders are included and should be placed in the main WoW directory.
b. The folder labeled "WTF (YYYYxZZZZ)" that corresponds to your resolution needs to be renamed "WTF".
c. You'll need to browse the WTF\Account folder and change ACCOUNTNAME to your account name in caps.
d. Now go into that folder and change "Server Name Here" to your server.
e. Finally enter the server folder and change "CharacterName" to your Character's name.
3) DONT DO ANYTHING but type(in chat): /reflux switch shyui



Please consider a donation if you like this UI!


Hotfix Notes v0.31-v0.34
-New Resolution: 1440x900 resolution has an aspect ratio of 1.6, as does 1680x1050. Therefore, after testing the profile for 1440x900 for all addons, it also works perfectly. Enjoy!
-Updated TipTac to match interface style.
-Added Blessing of Might to buff identification panel.
-Updated DogTags for universal identification of dead, enemy, friendly, offline, and player targets to adjust accordingly per frame.
-Huge update in aesthetics between unit frames. Updated SBF to match new unit frame shades.
-Fixed PitBull UnitFrame issue with confusion between party members & party pets.
-Fixed a PitBull UnitFrame Ascending problem with party members vs party pets.
-Fixed default Aloft configuration showing friendly nameplates and not enemy namesplates.
-Fixed an oversight in DogTags on unit frames, causing them to not displaying missing health properly for bosses.



Release Notes v0.3
-Added BigRed.
-Replaced AutoProfitX2 with SellJunk.
-Replaced AuctionLite with Auctionator for performance.
-Replaced Better Inbox with Postal for performance.
-Updated Aloft, DBM, ImprovedMerchant, Mapster, Opie, OmniCC and TipTac.
-Removed Power Auras Classic for Power Auras (Dual Spec) version and added high-res graphics pack.
-Added Questhelper, Lightheaded, Gathermate.
-The following addons are disabled by default: XPBarNone, Questhelper, Lightheaded, Gathermate, and Gladius. This change was made based on situational user preferences.
-Replaced RedRange with Buttonrange for performance.
-Cracked open GIMP and touched up textures that had some ugly edges that made skinning with kgPanels a little odd.
-Fixed scaling issues between resolutions by comparing resolutions using window mode. There shouldn't be problems with insanely small text anymore. Removed secondary fonts folder because I believe I nailed it this time.
-Redesigned Pitbull4 windows from top to bottom and incorporated a lot of neat things. You'll see what I mean!
-Added a ton of fonts & textures for easier user customization.
-Changed the way SBF deals with target debuffs. If you'd like to see all buffs/debuffs on a target, remove the filter on "target list" with (/sbf options) "my" and change it to blacklist instead of whitelist.
-Huge improvements on addon positioning and behavior between all resolutions.
-Video coming soon, editing in Sony Vegas now!



Things coming in 0.4
-I need ideas! Otherwise 0.3 may be the final version until a new blizzard patch breaks this glorious interface.

AddOns



Issues
- None yet.




If you like my compilation, feel free to send comments to [email protected] or donate on WoWInterface. A ton of hours went into creating this interface.

v0.31-v0.34
-New Resolution: 1440x900 resolution has an aspect ratio of 1.6, as does 1680x1050. Therefore, after testing the profile for 1440x900 for all addons, it also works perfectly. Enjoy!
-Updated TipTac to match interface style.
-Added Blessing of Might to buff identification panel.
-Updated DogTags for universal identification of dead, enemy, friendly, offline, and player targets to adjust accordingly per frame.
-Huge update in aesthetics between unit frames. Updated SBF to match new unit frame shades.
-Fixed PitBull UnitFrame issue with confusion between party members & party pets.
-Fixed a PitBull UnitFrame Ascending problem with party members vs party pets.
-Fixed default Aloft configuration showing friendly nameplates and not enemy namesplates.
-Fixed an oversight in DogTags on unit frames, causing them to not displaying missing health properly for bosses.

v0.3
-Added BigRed and MSBT!
-Replaced AutoProfitX2 with SellJunk.
-Replaced AuctionLite with Auctionator for performance.
-Replaced Better Inbox with Postal for performance.
-Updated Aloft, DBM, ImprovedMerchant, Mapster, Opie, OmniCC and TipTac.
-Removed Power Auras Classic for Power Auras (Dual Spec) version and added high-res graphics pack.
-Added Questhelper, Lightheaded, Gathermate.
-The following addons are disabled by default: XPBarNone, Questhelper, Lightheaded, Gathermate, and Gladius. This change was made based on situational user preferences.
-Replaced RedRange with Buttonrange for performance.
-Cracked open GIMP and touched up textures that had some ugly edges that made skinning with kgPanels a little odd.
-Fixed scaling issues between resolutions by comparing resolutions using window mode. There shouldn't be problems with insanely small text anymore. Removed secondary fonts folder because I believe I nailed it this time.
-Redesigned Pitbull4 windows from top to bottom and incorporated a lot of neat things. You'll see what I mean!
-Added a ton of fonts & textures for easier user customization.
-Changed the way SBF deals with target debuffs. If you'd like to see all buffs/debuffs on a target, remove the filter on "target list" with (/sbf options) "my" and change it to blacklist instead of whitelist.
-Huge improvements on addon positioning and behavior between all resolutions.
-Video coming soon, editing in Sony Vegas now!

v0.21
-Fixed SLDT_Experience problems with disappearing by incorporating a new addon (XPBarNone), this also handles reputation very nicely. Disable if you don't need/want this.
-Fixed a few inconsistencies between resolutions.
-Removed SLDT_Experience addon.

v0.2
-Added two new resolutions: 1680x1050, 1360x768, and 1280x1024.
-To take advantage of either new resolution, simply rename the appropriote "WTF (YYYYxZZZZ)" folder to "WTF". Then proceed with normal installation.

v0.1 -- Renamed, thus version has started over.
-Incorporated MeltFace graphics (http://www.wowinterface.com/downloads/info7336-MeltFace.html)
-Rearranged UI elements & aesthetics to complement.
-Fixed grid problems.
-Incorporated DBM & Aloft for raid goodness.
-Incorporated Gladius for PVP goodness.
-Added full screen glow & heartbeat addons for general leet sauce.
-Most elements are now anchored to the appropriate counterpart.
-Target now has a max buff/debuff list of 10 -- was eating too much space.
-Changed from icons to bars and replaced ElkanosBuffBars with SatrinaBuffFrames
-Changed default textures to better match class colors & fit in with new graphics.

v1.2
-Fixed default tiptac problems.
-Fixed default dominos problems.
-Switched to reflux design.
-Set redundent combat log behind main chat.
-Replaced ag_unitframes with pitbull4 for options.
-Replaced recount with skada.
-Replaced fubar & mods with sldatatext.
-Centered ui elements for (hopefully) compatibility with other resolutions... I'll keep working on this.
-Removed tons of junk addons.
-Many many more...
Optional Files (0)


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Unread 05-25-09, 07:56 PM  
shyce
A Fallenroot Satyr
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Forum posts: 24
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An update is coming!

Trust me, it's worth the wait, an update is on the way... I've simplified and reworked/rethought every single addon.
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Unread 05-26-09, 12:14 AM  
shyce
A Fallenroot Satyr
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Update v1.2 posted, let me know what you think!
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Unread 05-26-09, 03:21 AM  
shyce
A Fallenroot Satyr
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I've got some awesome ideas that I'll be testing out over the next few days for multiple resolution compatibility using anchors to keep things in place. Keep a look out.
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Unread 05-28-09, 02:34 PM  
Smirch
A Kobold Labourer

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Tight tight tight

You know the thing I hate about clean UIs is that they tend to have one tiny hotbar. Now don't get me wrong, I like minimalist UIs but I also like to have the ability to have at least three hotbars visible.

This UI is beautiful! You have done an excellent job at trimming fat and streamlining the interface. I'm going to install this as soon as I get home today.
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Unread 05-29-09, 10:09 AM  
shyce
A Fallenroot Satyr
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Re: Tight tight tight

Originally posted by Smirch
You know the thing I hate about clean UIs is that they tend to have one tiny hotbar. Now don't get me wrong, I like minimalist UIs but I also like to have the ability to have at least three hotbars visible.

This UI is beautiful! You have done an excellent job at trimming fat and streamlining the interface. I'm going to install this as soon as I get home today.
Thanks for your comment. You'll love 1.3 when it gets released, I'm working on a few new things.

The installation used to be 5 steps, now it's renaming a few folders and one command in game for a perfect setup.
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Unread 05-31-09, 11:44 AM  
shyce
A Fallenroot Satyr
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Version 1.3 Teaser <--- Clicky
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Unread 05-31-09, 04:18 PM  
shyce
A Fallenroot Satyr
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Ok I just went a completely different route with this compilation, you'll see why soon enough =D
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Unread 05-31-09, 09:21 PM  
Axlash54
A Murloc Raider

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I'd so download this if it was 1360x768
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Unread 05-31-09, 09:28 PM  
shyce
A Fallenroot Satyr
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Originally posted by Axlash54
I'd so download this if it was 1360x768
I'll have a release for this resolution by the end of the night. Thank you for your comment.
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Unread 06-01-09, 10:55 AM  
garoboldy
A Kobold Labourer

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not a big fan of the current version but I'm trying to work with it.

watched 1.3 teaser OMG get that thing released or out to a few testers. I will use it for sure.
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Unread 06-01-09, 03:33 PM  
shyce
A Fallenroot Satyr
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Originally posted by garoboldy
not a big fan of the current version but I'm trying to work with it.

watched 1.3 teaser OMG get that thing released or out to a few testers. I will use it for sure.
If enough people like it, I'll transpose it as a seperate compilation. What don't you like about the current version? It's essentially the same compilation with a skin thrown over it. I'm really open to suggestion on this topic.
Last edited by shyce : 06-01-09 at 03:33 PM.
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Unread 06-02-09, 05:08 AM  
Kaffeknarkus
A Kobold Labourer

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Having slight issues with pitbull4 skins=(

Was just wondering if you changed the player pitbull frame in some random fasion cause i tried switching the barmodel out to something a bit more graphicy and i get the target bar changed ok.. but the playerframe still remains pure orange without textures =(

Hopefully someone has an answer to this little prob, other then that.. thank god for this UI!
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Unread 06-02-09, 06:51 AM  
aaxc
A Kobold Labourer
 
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hmm... wich addon is accually responsible for the bars? I need to get out a few buttons seperately

PS: This interface rocks, need to test it in raid tonight though :P
__________________
whatever
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Unread 06-02-09, 09:29 AM  
shyce
A Fallenroot Satyr
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Re: Having slight issues with pitbull4 skins=(

Originally posted by Kaffeknarkus
Was just wondering if you changed the player pitbull frame in some random fasion cause i tried switching the barmodel out to something a bit more graphicy and i get the target bar changed ok.. but the playerframe still remains pure orange without textures =(

Hopefully someone has an answer to this little prob, other then that.. thank god for this UI!
There are two layouts, one for player and one for target.. in my original design I found this necessary. Change the texture by changing both layout bar designs. Pitbull4 uses a layout scheme, then those layouts can be applied to each unit.
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Unread 06-02-09, 09:31 AM  
shyce
A Fallenroot Satyr
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Originally posted by aaxc
hmm... wich addon is accually responsible for the bars? I need to get out a few buttons seperately

PS: This interface rocks, need to test it in raid tonight though :P
Which bars? The unitframes? Pitbull.

If you are referring to the target buffs/debuffs or player debuffs, it's all handled by SatrinaBuffFrames (/sbf options). This may change in the future if I find it is too convoluted in a raiding scenario.
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