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Updated:09-17-09 03:33 PM
Created:04-25-09 02:18 PM
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oUF Aion UI  Popular! (More than 5000 hits)

Version: 1.4
by: Dawn [More]

oUF_Aion UI is made to work for 1680x1050, it works out of the box for 1440x900, 1920x1200, ... should work for all widescreen resolutions. Even though the art on the bottom, might be somewhat small/big by default, depending on your resolution.


I added oUF_MoveableFrames plugin support in version 1.1, which will allow you to position the frames in game. NOTE: To move a frame you have to hold down the ALT and CONTROL KEY and drag the frame. You can move party and raid with ALT + CONTROL, too. Just don't click on the bars directly, but a little aside of them



I don't use any UI scale at all. I don't have this option checked. Or in other words this UI is basically build around an UI scale of 1.0.
If you are using another resolution than 1680x1050, you might have to adjust your UI scale until it fits.

NOTE:
1.) Pretty much any addon included in this UI is heavily customized, I don't take any credits for this.
However, you shouldn't update any of the addons, manually!
2.) If something spits out errors or stops working, tell me please.
3.) Read the changelog, it contains usefull information!
4.) For in depth information/questions concerning unitframes head over to oUF_Aion layout page and check the comments/changelog, before asking, please.

Last but not least:
I will only support this to the point where it comes to bug fixing. If you want to customize it, you are on your own. This is a necessary step, to keep my sanity. Well, what's left of it.


SETUP:

1.) backup you font, interface and wtf folder
2.) Extract everything into your \WorldofWarcraft\ folder
3.) Make sure you rename the folder YOURACCOUNTNAME to ... guess what ...
4.) load the "Default" profile for Dominos (actionbars) ingame


This and That:
* Blizzards Calendar is accessible by right clicking on the minimap
* Tracking is accessible by middle clicking on the minimap
* Chat frames minimize after 40seconds of inactivity - you can change the duration in Chicchai
* you can move all bag frames by holding ALT
* you can move nClock by holding ALT
* to open a GM ticket type /GM or /ticket
* to reload your UI type /rl


Some addons that you can customize easily are:

*actionbars
Dominos

*unitframes
oUF_Aion\Aion_core.lua

*chatframe (minimize/maximize effect, borders, background)
Chicchai\core.lua

*AionMini (minimap)
AionMini\AionMini.lua

*TipTac (tooltip addon)
/tip



layout details for oUF_Aion

Code:
-- ------------------------------------------------------------------------
-- SETUP
-- ------------------------------------------------------------------------
local font = "Interface\\AddOns\\oUF_Aion\\font\\marigoldwild.ttf"
local fontN = "Interface\\AddOns\\oUF_Aion\\font\\marigoldwild.ttf"
local fontSN = 24 -- font size (names)
local fontS = 16 -- font size (numbers)
local fontF = "THINOUTLINE" --local fontF = nil

local bartex = "Interface\\AddOns\\oUF_Aion\\media\\dAion"
local raidbartex = "Interface\\AddOns\\oUF_Aion\\media\\dQ"
local bufftex = "Interface\\AddOns\\oUF_Aion\\Art\\border"
local borderDebuffHigh = "Interface\\AddOns\\oUF_Aion\\media\\frameborder3large" 

local frameborder = "Interface\\AddOns\\oUF_Aion\\Art\\border"

local scalePlayer = 0.9 -- change player scale
local scalePlayerPet = 0.8 -- change player pet scale
local scaleTarget = 0.8 -- change target, target of target and focus scale
local ScaleParty = 0.8 -- change party scale
local ScalePT = 0.5  -- change party target scale
local ScalePP = 0.5  -- change party pet target scale

local Numberzzz = 1 -- 0 will display 18400k as 18k, 1 = 18.4k, ....

-- show/hide raid frames
local useraid = true
-- show/hide party target frames
local usepartytargets = false
-- show/hide party pet  frames
local usepartypets = true

-- show/hide player frames
local useplayer = false	

-- show target's auras on top (true) or bottom (false)
local TargetAurasOnTOP = true

-- NOTE: you should use either one of these, or it might look a "little crazy" ......
-- show/hide AION style Panel 
local useAionPanel = true
-- show/hide viewport
local useviewport = false

-- self-explanatory?!?
local OMGHELPMEMOVETEHPARTYANDRAIDPLZKKTHXBYE = false
-- just in case it's not .. this is not needed to move party and raid, but it will help ....

-- castbar position
local playerCastBar_x = 0
local playerCastBar_y = -110
local targetCastBar_x = 0
local targetCastBar_y = -60

-- set target castbar scale
local TarCastScale = 1.0

Hope you like it, have fun.

1.4
* health and power "orb style" for player - based on "oUF_D3Orbs2" - 4ll cr3dits to t3h z0rk! :)
* added an option to hide the default player frame and only show the orbs (enabled by default)
* party and raid are now moveable (hold down ALT + CONTROL, click a little aside of the bars, not directly on them!)
* raid layout is more compact now
* some minor tweaks

1.3b
* enabled PvP frame position feature in AionMini to make up for the new target default position (it was overlapping the PvP frame)
* unitframe (oUF layout) updated to 1.5b

1.3
* unitframe (oUF layout) updated to 1.5
* player auras are now part of oUF_Aion (blizzard auras are hidden)
* default player and target position changed
* Aion panel added (incl. option to enable/disable)
* added an option to position target auras on top or bottom of the target
* raidframes are hidden by default

1.2
* savedvariables folder fixed ....
* unitframe (oUF layout) updated to 1.4

1.1
* updated for patch 3.2 (addons updated, code fixes, etc.)

1.0
* initial release
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Unread 10-09-09, 09:00 AM  
Dawn
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That's part of "Littlehelpers" delete or disable that addon.
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Unread 10-09-09, 12:53 AM  
stonevipor
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Auto Repair

was wondering how to turn off the automatic repair in the UI looked in the core but i didnt see anything about it .
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Unread 10-08-09, 07:40 PM  
Dawn
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Re: UI Skinning

Originally posted by darkiran
Hello,

Love this compilation, it's very sleak and most importantly does not require a manual to figure out how to use it or to move things around.

What I was wondering is if there was a way to change the theme here. It's very gold and feels Holy. What I want to do is use the functionality of this compilation and put a more grunty / primal / bones & spears (troll) feel to it.

What I see at present is that it would require remaking all of the graphics and then updating the existing code to fit with any proportion changes of those new graphics.

Is there any help you can suggest to accomplish this, or have you though of putting in different themes for this comp?
I don't support customizations, at least not to such an extent, sorry. As I've stated before, that would end in 2billion requests for every single little modification that could be done by the user, if he takes the time to fiddle it out by them self.


@stonevipor
Dude, I can't believe you honestly didn't get the point. Asking this twice, without giving at least a SLIGHT input of what you want to change those things to. I don't know. I mean you haven't even checked the Addon Info page and fully read it, or you would know how to change AT LEAST the font. Read the info page and check the freaking Aion_core.lua.....
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Unread 10-08-09, 06:36 PM  
stonevipor
A Kobold Labourer

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Re: Re: Aion UI

Originally posted by Dawn
Yes, yes and yes.

How do i change them?
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Unread 10-08-09, 05:45 PM  
darkiran
A Defias Bandit
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UI Skinning

Hello,

Love this compilation, it's very sleak and most importantly does not require a manual to figure out how to use it or to move things around.

What I was wondering is if there was a way to change the theme here. It's very gold and feels Holy. What I want to do is use the functionality of this compilation and put a more grunty / primal / bones & spears (troll) feel to it.

What I see at present is that it would require remaking all of the graphics and then updating the existing code to fit with any proportion changes of those new graphics.

Is there any help you can suggest to accomplish this, or have you though of putting in different themes for this comp?
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Unread 10-08-09, 07:10 AM  
Dawn
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Re: Aion UI

Originally posted by stonevipor
is there a way to rescale the buffs and change the 3d portraits and change the font???
Yes, yes and yes.
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Unread 10-08-09, 06:15 AM  
Taraus
A Defias Bandit

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Cool UI. Just one comment. The orbs at the bottom as of 1.4 are a bit to much Roth-y if you get what I mean... :I
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Unread 10-06-09, 08:59 PM  
stonevipor
A Kobold Labourer

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Aion UI

is there a way to rescale the buffs and change the 3d portraits and change the font???
Last edited by stonevipor : 10-06-09 at 09:03 PM.
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Unread 10-06-09, 06:02 AM  
Dawn
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delete or disable nClock
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Unread 10-05-09, 11:37 PM  
melloki
A Kobold Labourer

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Awesome UI! I love the layout and the look. However I'm not fond of the computer stats displayed in the bottom right. Is there away to remove that as well?

Thanks for all your work!
Last edited by melloki : 10-06-09 at 12:18 AM.
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Unread 10-01-09, 10:47 AM  
dover
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It's beautiful
Last edited by dover : 10-01-09 at 10:48 AM.
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Unread 09-29-09, 06:39 AM  
Dawn
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Sorry, but that's to custom.

Every point of those IS possible, though.
Last edited by Dawn : 09-29-09 at 06:40 AM.
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Unread 09-29-09, 12:44 AM  
JayHorus
A Kobold Labourer

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Hey Dawn,

I really like the UI. It works really well for me with a few tweaks here and there. I am not used to oUF at all so I had a couple of questions before I went and started messing with the .lua. I like the font, but I am not fond of the hightlights. Can that be removed? I was thinking of using SBF for the buff frames with button facade, aion skin pack, but not sure how to disable the oUF buff frame. And last thing I was wondering about is if it was possible to use the raid frames from the previous versions instead of the new raid frames?
Last edited by JayHorus : 09-29-09 at 01:22 AM.
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Unread 09-26-09, 08:44 PM  
Neo_Bahamut_19
A Murloc Raider

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Only problem I have noticed so far is that some of the frames (player pets in specific) could be relocated to better areas (let personal pet frame being put right above your own health bubble); and also that when we did EoE tonight, I couldn't look at each dragons health in the raid frame, it only showed the riders health so I ended up having to manually hover over each dragon to try to find the one with the lowest health to heal. Could any changes be made to help improve with these? Also, the pet frames for players in the party are for some reason stuck up in the top right corner of my window.

Using 1980x1020 resolution.

Edit: Another issue I spotted is that you cannot access options to change your chat, found this out when I used my binary brew and wanted to speak in binary and I couldn't find the options to allow me to which are in the normal chat window.
Last edited by Neo_Bahamut_19 : 09-27-09 at 01:19 AM.
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Unread 09-25-09, 11:38 AM  
Dawn
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I can't test it for anything other than 1680x1050. But there can't be much addons that would be placed wrong on different resolutions. Only ones I can think of are Dominos (actionbars) and some parts of the unitframes (they are moveable and after that's done once, it should be fine. No idea. Can't test it and without a screenshot I can't tell you anything more than that, sry.
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