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Updated: 03-06-16 11:02 AM
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LootCount.
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Minor patch (6.2.3)
Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:03-06-16 11:02 AM
Created:unknown
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Categories:Plug-Ins & Patches, Bags, Bank, Inventory, ToolTip, Miscellaneous

DropCount  Popular! (More than 5000 hits)

Version: 2.52
by: ybe [More]

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Unread 10-21-10, 10:41 PM  
BJRubino
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Update for 4.0.1?

Hi,
Is there an update in the works for version 4.0.1?

Thanks,
BJR
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Unread 09-07-10, 10:02 AM  
ybe
An Aku'mai Servant
 
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Originally posted by Wall
getting this error:
(...)
Only when i'm killing Noxious Reaver in Dustwallow Marsh
Ouch. But I found it, and it will be fixed in the next release that is (hopefully) not too far off.

If you want to manually fix it yourself, you can open the SavedVariables file and delete this creature's entry. Search for "Noxious Reaver" with quotes, and you should find only one entry in wow\WTF\Account\<account-name>\SavedVariables\LootCount_DropCount.lua. You should find a very short line. Delete it and save the file. Make sure you are logged out of WoW before you do this.
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Unread 09-07-10, 01:39 AM  
Tntdruid
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getting this error:

1x LootCount_DropCount\LootCount_DropCount.lua:2021: attempt to perform arithmetic on field 'Kill' (a nil value)
LootCount_DropCount\LootCount_DropCount.lua:612: in function `?'
LootCount_DropCount\LootCount_DropCount.lua:730: in function `OnEvent'
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

Locals:
slots = 1
mTable = <table> {
-2147483648 = 1283845023
}
DuckLib = <table> {
GetID = <function> @ LootCount_DropCount\DuckMod.lua:113:
Code = <table> {}
Color = <table> {}
CopyTable = <function> @ LootCount_DropCount\DuckMod.lua:98:
Chat = <function> @ LootCount_DropCount\DuckMod.lua:127:
WoWnet = <table> {}
ClearTable = <function> @ LootCount_DropCount\DuckMod.lua:108:
Init = <function> @ LootCount_DropCount\DuckMod.lua:1428:
Random = <function> @ LootCount_DropCount\DuckMod.lua:81:
Net = <table> {}
}
CONST = <table> {
C_BASIC = ""
QUESTID = "Quest"
QUESTRATIO = -1
KILLS_HIDE = 10
BURSTSIZE = 0.5
CACHEMAXRETRIES = 10
RESCANQUESTS = 0.5
SEP1 = ""
QUEUETIME = 900
PERMANENTITEM = -1
UNKNOWNCOUNT = -2
SEP2 = ""
CACHESPEED = 0.33333333333333
QUEST_STARTED = 2
C_RED = ""
C_HBLUE = ""
QUEST_NOTSTARTED = 3
QUEST_DONE = 1
SEP3 = ""
C_YELLOW = ""
MYFACTION = "Horde"
ZONES = <table> {}
LOOTEDAGE = 1200
QUEST_UNKNOWN = 0
PROFESSIONS = <table> {}
KILLS_SAFE = 50
LISTLENGTH = 25
C_WHITE = ""
C_GREEN = ""
C_LBLUE = ""
}

Only when i'm killing Noxious Reaver in Dustwallow Marsh
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Unread 08-21-10, 03:12 PM  
ybe
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Originally posted by gjunky
Thanks for checking into it. I also really hadn't noticed that I should be using your LootCount addon as well with this. I have them both installed now since I need to track what i collect. Up till now I was using farmit2 because I was used to it.
Well... It's not mandatory with LootCount at all. They do play together, but that is all. LootCount does have tons of functions, and may be overkill for some people.

But if I can mention just a couple things that you may want to look at:
1. Usable items. Drop a usable item on it, and it can be used just as if you had dropped it on a normal action-bar by clicking it. Motes are supported of course.
2. Several layouts, shareable between your alts. Nice for bankers.
3. Goals. Which I believe farmit also have now.
4. Plugins. Personally I can't do without the kill-countdown anymore. The profession level plugin is also a stayer in my layout alongside repair-cost and durability.

There is more, but that should be fine for a start.
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Unread 08-18-10, 03:06 PM  
gjunky
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Originally posted by ybe
I have found another potential reason for the messages you are seeing, that would also show on english clients. It seems that WoW will report wrong faction for NPC's quite often. That will produce a message when that happens when a quest is being picked up.
This can be seen by the message stating "Neutral" when the NPC is in fact faction specific.
I am currently working on a fix for that.
Thanks for checking into it. I also really hadn't noticed that I should be using your LootCount addon as well with this. I have them both installed now since I need to track what i collect. Up till now I was using farmit2 because I was used to it.
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Unread 08-13-10, 02:10 PM  
ybe
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Originally posted by ricks322
In the last build v.74 the zip includes:
LootCount_PROF
LootCount_REP
LootCount_Repair
LootCount_XP

These are dated August 2009
I am very sorry about those. They can safely be deleted if you do not use the addon LootCount.
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Unread 08-13-10, 12:20 PM  
ricks322
A Chromatic Dragonspawn
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In the last build v.74 the zip includes:
LootCount_PROF
LootCount_REP
LootCount_Repair
LootCount_XP

These are dated August 2009
Last edited by ricks322 : 08-13-10 at 12:23 PM.
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Unread 08-08-10, 11:52 PM  
ybe
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Originally posted by gjunky
Thanks for the reply. I guess it would be ok to be spammy if i could move all the messages to say the Combat Log.. Any help with that? Thanks
I have found another potential reason for the messages you are seeing, that would also show on english clients. It seems that WoW will report wrong faction for NPC's quite often. That will produce a message when that happens when a quest is being picked up.
This can be seen by the message stating "Neutral" when the NPC is in fact faction specific.
I am currently working on a fix for that.
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Unread 08-07-10, 11:37 PM  
gjunky
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Originally posted by ybe
Sorry about that. That message should show up quite frequently on non-english clients. I could make a setting for that.

If you want to manually remove the message, you can find this line:
Code:
DuckLib:Chat(CONST.C_BASIC.."New "..DropCount.Target.LastFaction.." Quest "..CONST.C_GREEN.."\""..qName.."\""..CONST.C_BASIC.." saved for "..CONST.C_GREEN..qGiver);
at about line 984, and insert "--" in front of it to comment the line out.

Thanks for the reply. I guess it would be ok to be spammy if i could move all the messages to say the Combat Log.. Any help with that? Thanks
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Unread 08-04-10, 03:19 AM  
ybe
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Originally posted by gjunky
I like the addon but it is too spammy.

Every time I click on a quest it says "New Neutral Quest ">quest name<" saved for - item - (>area< >coordinates<)

Is there a way to disable the chat verbose?
Sorry about that. That message should show up quite frequently on non-english clients. I could make a setting for that.

If you want to manually remove the message, you can find this line:
Code:
DuckLib:Chat(CONST.C_BASIC.."New "..DropCount.Target.LastFaction.." Quest "..CONST.C_GREEN.."\""..qName.."\""..CONST.C_BASIC.." saved for "..CONST.C_GREEN..qGiver);
at about line 984, and insert "--" in front of it to comment the line out.
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Unread 08-01-10, 01:14 AM  
gjunky
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I like the addon but it is too spammy.

Every time I click on a quest it says "New Neutral Quest ">quest name<" saved for - item - (>area< >coordinates<)

Is there a way to disable the chat verbose?
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Unread 06-22-10, 11:35 AM  
ybe
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Originally posted by ricks322
Ok, so I looked at the code as to where you slowed the merge down.
Made a change so it would not slow down (set it to <5).
I get to 50% and that is it, no more notices. (played for over an hour).
And when I loged in later it started back at 0% and ran till 50% again...
I'm not quite sure what you meant by what you had changed, but what will be the change in the next version is after this line:
Code:
DropCount.Tracker.Merge.Burst=DropCount.Tracker.Merge.Burst/2;
This line has been added:
Code:
if (DropCount.Tracker.Merge.Burst<1/20) then DropCount.Tracker.Merge.Burst=1/20; end
1/20 is mostly derived from the fact that it will yield 1 iteration per second at 20 fps. This is very very slow, but hopefully playable at even very slow computers.
If you want to try this code, just add it in and see what happens. If you then want the merge faster at the cost of smoothness of the game, set the number to something bigger. The number is how many iterations are performed each frame, and it's only a lower limit.
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Last edited by ybe : 06-22-10 at 11:36 AM.
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Unread 06-22-10, 04:21 AM  
ricks322
A Chromatic Dragonspawn
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Ok, so I looked at the code as to where you slowed the merge down.
Made a change so it would not slow down (set it to <5).
I get to 50% and that is it, no more notices. (played for over an hour).
And when I loged in later it started back at 0% and ran till 50% again...
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Unread 06-20-10, 05:09 PM  
ybe
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Re: Merge ??

Originally posted by ricks322
Everytime I log on I get the message
"There are 15702 entries to merge......"
Then
Merged: 0% (5)

This happened the first time I logged on after installing, and continues evertime.
I will look into this a bit more tomorrow, as it is too late at night right now.
I did however see an ugly pitfall in the merge-code that could happen if WoW runs at an average of close to or below 20 frames per seconds most of the time. That would cause the merge-code to throttle down indefinitely.

This limitation was made to make the game playable while the merge is taking place in the background.

In which case I will need to put a limit to how far down it can run the throttle.
I will run tests for this tomorrow.
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Unread 06-20-10, 02:11 PM  
ricks322
A Chromatic Dragonspawn
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Merge ??

Everytime I log on I get the message
"There are 15702 entries to merge......"
Then
Merged: 0% (5)

This happened the first time I logged on after installing, and continues evertime.
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