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Bongos2  Popular! (More than 5000 hits)

Version: 1.10.1
by: Tuller [More]

I have written a new action bar addon, called Dominos, and am no longer supporting this one. Please feel free to try it out, along with Trinity Bars, and Bartender 3


Bongos is an action bar replacement designed to be both low memory, and easy to setup. It is not as feature rich as other bar mods, but should include the features most commonly used.

Version History
A Brief Guide

Included Addons

  • Bongos2: The core addon.
  • Bongos2 ActionBar: Breaks up the main action bar into movable parts
  • Bongos2 Stats: A display for latency, framerate, and memory usage
  • Bongos2 RollBar: Makes the frame for rolling on items movable
  • Bongos2 CastBar: A movable casting bar, with the ability to show cast time
  • Bongos2 XP: A movable experience bar
  • Bongos2 MapBar: A movable mapbar
  • Bongos2 Options: A dynamically loaded options menu for Bongos

Features
  • Every Bongos bar can be moved, hidden, and have its scale and opacity altered
  • Sticky bars - Each bar can be anchored to any other bar
  • 120 action buttons, which can be setup in any number of bars
  • Both macro and key binding text on action buttons can be hidden
  • Customizable stance transitions for each bar

General Settings
  • To bring up the options menu: type /bongos menu
  • To unlock bars: uncheck the lock bars option in the main options menu
  • To hide or show a bar: unlock bars, then middle click or shift right click it
  • To move a bar: unlock bars, and then click and drag it with the left mouse button
  • To bring up a bar's configuration menu, right click it

Key Bindings
  • Bindings for the Bongos action bar should only be done via the bindings menu in Bongos
  • To bind keys, open the main options panel, and select the bindings option. Hover over a button, then press a key to bind it to that button

Action Bar Settings
  • Accessing general action bar options: open up the main options window (/bongos menu) and select the action bars panel
  • Adjusting the layout of a given bar: unlock bars and right click the bar you want to adjust to bring up its configuration menu
  • Moving buttons: Hold down the key for moving buttons (shift by default), and drag a button. Alternatively, unlock button positions by shift right clicking the mini map button, or unchecking the option in the main options menu
  • Making a bar bigger: You can increase the maximum size of a given bar by reducing the number of action bars. To do so, adjust the action bars slider on the action bar panel of the main options menu. This option will reset the settings of your action bars

Stances and Paging
  • Stances and paging are configured via a bar's right click menu. With bars unlocked, right click the bar you want to change,

Slash Commands
  • All commands start with either /bongos, /bob, or /bgs
  • <barList> can have a possible value of an actionbar number, menu, bags, pet. class, or all
  • You can also specify a group or range of bars, the command /bo scale 1-3 class 1.2 will scale action bars 1 2 3, and the class bar to 120% of their normal size.
  • /bongos - Shows the options menu, if present
  • /bongos lock - Toggles locking bars positions
  • /bongos show <barList> - Shows <barList>
  • /bongos hide <barList> - Hides <barList>
  • /bongos toggle <barList> - Toggles <barList>
  • /bongos scale <barList> <scale> - Sets the scale of <barList> to <scale>
  • /bongos setalpha <barList> <opacity> - Sets the opacity of <barList> to <opacity>
  • /bongos set <profile> - Sets the current character to use <profile>
  • /bongos copy <profile> - Copies all settings from <profile>
  • /bongos delete <profile> - Deletes <profile>
  • /bongos reset - Loads default settings
  • /bongos version - Displays what version of bongos you're running
  • /keybound - Toggles keybinding mode

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Unread 11-08-07, 05:57 PM  
molochai
A Kobold Labourer
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Hello,

I noticed in the ss you have here it shows an enemy cast bar, I am unable to find it in any of the bars, am I missing something or was this taken out?

Thanks
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Unread 11-10-07, 11:06 AM  
Tuller
A Warpwood Thunder Caller
 
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Originally posted by gsorace
This may be a dumb question but:

Say I have sinister strike as the first button on my action bar, and when i stealth my first button is cheap shot, how come when i'm stealth and hit "1" for cheap shot it does sinister strike?
Basically, because you didn't set any hotkeys for Bongos. When you press 1, you're pressing the original Action Button 1, which I've hidden away and disabled stance changes on. Bind your keys using Bongos and you'll be set.

Is there a way to fix this?
Its on my list for Bongos 1.10


Originally posted by molochai
Hello,

I noticed in the ss you have here it shows an enemy cast bar, I am unable to find it in any of the bars, am I missing something or was this taken out?

Thanks
There's no enemy cast bar in the screen shots I have up. I'm showing the different colorings for the cast bar based on what kind of spell you're casting.


Originally posted by Zyphre
Something I haven't seen in any action bar mods is a focus modifier button. As in a key you hold, or assign it to a mouse button that will change the target of the button to focus.

local TARGET_STRING = 'alt-unit*'

for _,bar in pairs{MainMenuBarArtFrame, MultiBarRight, MultiBarLeft, MultiBarBottomRight, MultiBarBottomLeft} do
bar:SetAttribute(TARGET_STRING, 'focus')
end

Something like that.
Unfortunately, its significantly more complex than that in Bongos. You'll have to look at Bongos2_ActionBar/actionBar/bar.lua
Last edited by Tuller : 11-10-07 at 11:20 AM.
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Unread 11-12-07, 11:33 PM  
Tuller
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Bongos has been updated for 2.3. This version will not work with 2.2. Delete all folders before installing.

The major change with this version is the addition of FlexBar2 style buff and debuff highlighting. When you're targeting an enemy, any debuffs you have on your bar that you currently have on your enemy target will show up with a purple border. Any buffs you have on a friendly target, or on yourself if you're targeting an enemy or nothing will have a green border.
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Unread 11-13-07, 07:43 PM  
Aileen
A Fallenroot Satyr
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Originally posted by Tuller
The major change with this version is the addition of FlexBar2 style buff and debuff highlighting. When you're targeting an enemy, any debuffs you have on your bar that you currently have on your enemy target will show up with a purple border. Any buffs you have on a friendly target, or on yourself if you're targeting an enemy or nothing will have a green border.
There seems to be a very bad framerate problem with this option in combat. FPS drops to single digits for me in SSC while fighting (from ~60 normally). Turned off the buff/debuff highlight option, and framerates went back to normal.
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Unread 11-13-07, 08:09 PM  
Tuller
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Originally posted by Aileen
There seems to be a very bad framerate problem with this option in combat. FPS drops to single digits for me in SSC while fighting (from ~60 normally). Turned off the buff/debuff highlight option, and framerates went back to normal.
True, the process could use some optimization.
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Unread 11-13-07, 08:44 PM  
undead44
A Kobold Labourer

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I just got the new version of bongos and I can't seem to page in combat. Outside of combat it works fine, but paging action bars is not working while I'm in combat. Anyone else seeing this problem or know a fix for it?
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Unread 11-13-07, 09:32 PM  
Tuller
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Originally posted by undead44
I just got the new version of bongos and I can't seem to page in combat. Outside of combat it works fine, but paging action bars is not working while I'm in combat. Anyone else seeing this problem or know a fix for it?
More specifically, its only paging via mousewheel or + or minus that seems to be affected. Normal paging (shift + number), is working fine.

Looks to be a tainting issue on my part.
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Unread 11-13-07, 10:22 PM  
Tinny
A Defias Bandit

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Bongos

When using bongos2 I seem to lag very badly, anyone know the reason for this? if so how can I fix it.
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Unread 11-14-07, 01:00 AM  
Tuller
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Re: Bongos

Originally posted by Tinny
When using bongos2 I seem to lag very badly, anyone know the reason for this? if so how can I fix it.
Install the new version.
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Unread 11-14-07, 09:21 AM  
syntaxed
A Kobold Labourer

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The FlexBar2 style buff and debuff highlighting feature is, excuse my wording, worthless... youre just adding bloat to your addon.
Flexbar was always a big bag of evil lag and bloat, if you go down that road you will lose alot of users.

On a sidenote, why would anyone want to use their mainbar mod to keep track of buffs/debuffs, when there are much better alternatives for that purpose? :/

I cannot understand this decision, nor will I accept it so
im sticking with the 2.2version until this feature is removed or a more streamlined addon comes around.
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Unread 11-14-07, 10:06 AM  
Bam
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Originally posted by syntaxed
The FlexBar2 style buff and debuff highlighting feature is, excuse my wording, worthless... youre just adding bloat to your addon.
Flexbar was always a big bag of evil lag and bloat, if you go down that road you will lose alot of users.

On a sidenote, why would anyone want to use their mainbar mod to keep track of buffs/debuffs, when there are much better alternatives for that purpose? :/

I cannot understand this decision, nor will I accept it so
im sticking with the 2.2version until this feature is removed or a more streamlined addon comes around.
It's a simple feature and it can be turned off. It's very much in line with highlighting equipped items - and probably uses the same code too. Can't see any bloat in this. Just turn it off.
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Unread 11-14-07, 10:08 AM  
Lohv
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Originally posted by syntaxed
if you go down that road you will lose alot of users.
I've always loved how people can't just state an opinion or feedback; they have to prophesy the downfall of all humanity at the same time. Not to mention, the option that's making you so angry can easily be disabled.
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Unread 11-14-07, 11:01 AM  
Tuller
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The FlexBar2 style buff and debuff highlighting feature is, excuse my wording, worthless... youre just adding bloat to your addon.
Flexbar was always a big bag of evil lag and bloat, if you go down that road you will lose alot of users.

On a sidenote, why would anyone want to use their mainbar mod to keep track of buffs/debuffs, when there are much better alternatives for that purpose? :/

I cannot understand this decision, nor will I accept it so
im sticking with the 2.2version until this feature is removed or a more streamlined addon comes around.
The feature has been implemented because its something I find useful for myself. Its really for me to be able to look at my bar, and at a glance, determine what debuffs I need to cast on my target. Yes, you can use a timer addon to achieve the same result, and at the same time be more accurate, but for my needs, highlighting on my bars is sufficient.

The initial implementation was in fact not optimized at all, and not tested in a raiding environment. That's why people had FPS issues, and I apologize for it. The new implementation, however, is very optimized. There should be zero FPS issues with the feature enabled. And as before, there will be zero FPS issues with the feature disabled.

So essentially, if you don't like the feature, just uncheck it in the options menu
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Unread 11-14-07, 04:25 PM  
Resa1983
A Deviate Faerie Dragon
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Taint issue with Bongos2

Found a big problem with Bongos. Essentially what happens, is if you're in combat you can't shift-up or down to an alternate actionbar. Which is VERY annoying when you're knocked off your mount while doing bombings, and you can't heal yourself and keep yourself alive....


11/14 17:03:43.090 An action was blocked in combat because of taint from Bongos2_ActionBar - ChangeActionBarPage()
11/14 17:03:43.090 Interface\FrameXML\ActionButton.lua:73 ActionBar_PageDown()
11/14 17:03:43.090 PREVIOUSACTIONPAGE:1
11/14 17:03:43.527 An action was blocked in combat because of taint from Bongos2_ActionBar - ChangeActionBarPage()
11/14 17:03:43.527 Interface\FrameXML\ActionButton.lua:73 ActionBar_PageDown()
11/14 17:03:43.527 PREVIOUSACTIONPAGE:1
11/14 17:03:43.699 An action was blocked in combat because of taint from Bongos2_ActionBar - ChangeActionBarPage()
11/14 17:03:43.699 Interface\FrameXML\ActionButton.lua:73 ActionBar_PageDown()
11/14 17:03:43.699 PREVIOUSACTIONPAGE:1

EDIT: I'm sticking the 2.2 version of Bongos until this problem is fixed.
Last edited by Resa1983 : 11-14-07 at 05:32 PM.
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Unread 11-14-07, 05:02 PM  
Slipshadow
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is this version of bongos2 stable with the 2.3 patch? I am afraid to replace my older version (which seems to be working fine, so far...)
Last edited by Slipshadow : 11-14-07 at 05:03 PM.
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