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Compatible with Retail, Classic & TBC
Updated: 03-19-24 05:35 PM
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Compatibility:
Plunderstorm (10.2.6)
Updated:03-19-24 05:35 PM
Created:10-08-10 04:46 AM
Downloads:208,237
Favorites:212
MD5:
Categories:Suites, Graphical Compilations
10.2.6

SpartanUI  Popular! (More than 5000 hits)

Version: 6.4.1
by: Azgaurd [More]


SpartanUI Website spartanui.net






Overview

SpartanUI is designed to free your screen by moving a majority of the interface elements to the bottom.
  • Artwork
  • Player Frames
  • Party Frames
  • Raid Frames
  • HoT Tracking
  • Auto Sell
  • Auto turn in
  • Auto-Hide Objectives
  • Custom Tooltips
  • Minimap
  • Buff Management
  • Open All Mail
  • Vignette Effects
  • And much more!

Notes
  • Please submit bugs and feature requests at*GitHub.*
  • Consider supporting future development by becoming a Patron or sending a one time donation[/url]
  • For Support please join the SpartanUI Discord

Required Addons

Chat Commands
  • /sui (Main options window)
    /suihelp
    /spin (Toggles Spin Cam)
    /sui version (Shows which version of SpartanUI you are using)
    /suimove (Move Unit Frames)

F.A.Q

Q. I changed an option but nothing changed.

A.
Some of the options for require a /reload to be done after changing them. This is something that is being worked on to reduce the need for and will be soon prompting for when it must be done.


Additional Addons

SpartanUI
6.4.1 (2024-03-19)
Full Changelog Previous Releases
  • 10.2.6 TOC & BugFix
Archived Files (101)
File Name
Version
Size
Author
Date
6.4.0
6MB
Azgaurd
02-13-24 06:39 PM
6.3.1
6MB
Azgaurd
01-16-24 03:06 PM
6.3.0
6MB
Azgaurd
12-20-23 11:22 PM
6.2.25
6MB
Azgaurd
12-15-23 10:40 PM
6.2.24
6MB
Azgaurd
12-12-23 12:01 AM
6.2.23
6MB
Azgaurd
11-07-23 08:34 PM
6.2.22
6MB
Azgaurd
09-06-23 10:32 AM
6.2.21
6MB
Azgaurd
07-12-23 11:41 AM
6.2.20
6MB
Azgaurd
07-11-23 11:30 PM
6.2.19
6MB
Azgaurd
07-11-23 02:59 PM
6.2.18
6MB
Azgaurd
05-25-23 11:50 PM
6.2.17
6MB
Azgaurd
05-02-23 05:56 PM
6.2.16
6MB
Azgaurd
03-22-23 01:29 PM
6.2.15
6MB
Azgaurd
03-22-23 12:54 PM
6.2.14
6MB
Azgaurd
01-24-23 11:53 AM
6.2.13
6MB
Azgaurd
12-26-22 02:38 AM
6.2.12
6MB
Azgaurd
12-13-22 03:59 PM
6.2.11
6MB
Azgaurd
12-13-22 03:46 PM
6.2.10
6MB
Azgaurd
12-13-22 01:30 AM
6.2.9
6MB
Azgaurd
12-09-22 03:08 AM
6.2.8
6MB
Azgaurd
12-08-22 03:46 PM
6.2.7
6MB
Azgaurd
12-08-22 11:22 AM
6.2.6
6MB
Azgaurd
12-08-22 01:53 AM
6.2.5
6MB
Azgaurd
12-05-22 03:53 PM
6.2.4
6MB
Azgaurd
12-02-22 09:06 PM
6.2.3
6MB
Azgaurd
12-02-22 08:54 PM
6.2.2
6MB
Azgaurd
11-29-22 09:47 PM
6.2.1
6MB
Azgaurd
11-28-22 12:53 PM
6.2.0
6MB
Azgaurd
11-27-22 07:03 PM
6.1.29
6MB
Azgaurd
11-20-22 08:42 PM
6.1.28
6MB
Azgaurd
11-15-22 10:14 PM
6.1.27
6MB
Azgaurd
11-15-22 10:06 PM
6.1.26
6MB
Azgaurd
11-15-22 05:34 PM
6.1.25
6MB
Azgaurd
11-15-22 05:22 PM
6.1.24
6MB
Azgaurd
11-08-22 10:32 AM
6.1.23
6MB
Azgaurd
11-08-22 09:22 AM
6.1.22
6MB
Azgaurd
11-08-22 12:50 AM
6.1.21
6MB
Azgaurd
11-05-22 02:01 PM
6.1.20
6MB
Azgaurd
11-03-22 12:40 AM
6.1.19
6MB
Azgaurd
10-29-22 01:10 AM
6.1.18
6MB
Azgaurd
10-27-22 10:46 PM
6.1.17
6MB
Azgaurd
10-27-22 02:00 PM
6.1.16
6MB
Azgaurd
10-27-22 07:51 AM
6.1.15
6MB
Azgaurd
10-27-22 01:33 AM
6.1.14
6MB
Azgaurd
10-26-22 11:45 PM
6.1.13
6MB
Azgaurd
10-26-22 10:22 AM
6.1.12
6MB
Azgaurd
10-25-22 09:49 PM
6.1.11
6MB
Azgaurd
10-25-22 09:31 PM
6.1.10
6MB
Azgaurd
10-25-22 08:31 PM
6.1.9
6MB
Azgaurd
10-25-22 12:03 PM
6.1.8
6MB
Azgaurd
10-25-22 08:05 AM
6.1.7
6MB
Azgaurd
10-20-22 11:14 PM
6.1.6
6MB
Azgaurd
10-20-22 12:12 PM
6.1.5
6MB
Azgaurd
10-09-22 08:34 PM
6.1.4
6MB
Azgaurd
09-12-22 11:52 PM
6.1.3
6MB
Azgaurd
09-11-22 10:29 PM
6.1.2
6MB
Azgaurd
09-09-22 09:14 AM
6.1.1
6MB
Azgaurd
09-07-22 10:14 PM
6.1.0
6MB
Azgaurd
09-07-22 09:55 PM
6.1.0-Beta5
6MB
Azgaurd
09-02-22 10:45 PM
6.1.0-Beta4
6MB
Azgaurd
09-01-22 10:21 PM
6.1.0-Beta3
6MB
Azgaurd
08-30-22 09:58 PM
6.1.0-Beta2
6MB
Azgaurd
08-30-22 09:36 PM
6.1.0-Beta1
6MB
Azgaurd
08-30-22 12:44 AM
6.0.39
6MB
Azgaurd
05-01-22 08:44 PM
6.0.38
6MB
Azgaurd
05-01-22 11:57 AM
6.0.37
6MB
Azgaurd
04-30-22 03:02 PM
6.0.36
6MB
Azgaurd
04-28-22 08:06 PM
6.0.35
6MB
Azgaurd
04-13-22 11:01 PM
6.0.34
6MB
Azgaurd
04-08-22 03:26 PM
6.0.33
6MB
Azgaurd
04-05-22 01:40 PM
6.0.32
6MB
Azgaurd
04-03-22 02:22 PM
6.0.32-Beta
6MB
Azgaurd
04-03-22 12:28 AM
6.0.31
6MB
Azgaurd
03-29-22 08:59 PM
6.0.30
6MB
Azgaurd
03-28-22 08:37 PM
6.0.29
6MB
Azgaurd
03-27-22 02:57 PM
6.0.28
6MB
Azgaurd
03-27-22 02:01 PM
6.0.27
6MB
Azgaurd
11-13-21 04:38 PM
6.0.27
6MB
Azgaurd
11-13-21 04:38 PM
6.0.26
6MB
Azgaurd
06-29-21 06:52 PM
6.0.26
6MB
Azgaurd
06-29-21 06:52 PM
6.0.25
6MB
Azgaurd
06-01-21 04:34 PM
6.0.25
6MB
Azgaurd
06-01-21 04:34 PM
6.0.25
6MB
Azgaurd
06-01-21 04:32 PM
6.0.25
6MB
Azgaurd
06-01-21 04:24 PM
6.0.25
6MB
Azgaurd
05-30-21 04:55 PM
6.0.24
6MB
Azgaurd
05-30-21 04:24 PM
6.0.23
6MB
Azgaurd
05-20-21 12:47 PM
6.0.23
6MB
Azgaurd
05-20-21 12:47 PM
6.0.22
6MB
Azgaurd
05-19-21 08:06 PM
6.0.22
6MB
Azgaurd
05-19-21 08:06 PM
6.0.21
6MB
Azgaurd
05-19-21 09:42 AM
6.0.21
6MB
Azgaurd
05-19-21 09:42 AM
6.0.20
6MB
Azgaurd
05-19-21 07:44 AM
6.0.19
6MB
Azgaurd
05-18-21 11:47 PM
6.0.19
6MB
Azgaurd
05-18-21 11:47 PM
6.0.18
6MB
Azgaurd
02-17-21 11:32 AM
6.0.17
6MB
Azgaurd
01-14-21 12:38 PM
6.0.16
6MB
Azgaurd
01-13-21 06:11 PM
6.0.15
6MB
Azgaurd
01-13-21 01:16 PM
6.0.15
6MB
Azgaurd
01-13-21 12:13 PM


Post A Reply Comment Options
Unread 09-16-12, 10:30 AM  
cokedrivers
A Rage Talon Dragon Guard
 
cokedrivers's Avatar
AddOn Author - Click to view AddOns

Forum posts: 325
File comments: 214
Uploads: 4
Error

Got this error when jumping onto a vehicle.
Code:
Message: ...\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:56: attempt to index field '?' (a nil value)
Time: 09/16/12 09:29:48
Count: 1
Stack: ...\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:56: in function `PostUpdate'
...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:381: in function <...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:314>
...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:430: in function `func'
...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:158: in function `UpdateAllElements'
...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:58: in function `?'
...ce\AddOns\SpartanUI_PlayerFrames\libs\oUF\events.lua:76: in function <...ce\AddOns\SpartanUI_PlayerFrames\libs\oUF\events.lua:62>

Locals: self = <unnamed> {
 0 = <userdata>
 2 = <unnamed> {
 }
 growth-y = "UP"
 numDebuffs = 10
 spacing = 1
 size = 20
 __owner = SUI_PlayerFrame {
 }
 3 = <unnamed> {
 }
 anchoredIcons = 3
 PostUpdate = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:55
 gap = true
 1 = <unnamed> {
 }
 visibleAuras = 0
 visibleDebuffs = 0
 numBuffs = 10
 initialAnchor = "BOTTOMLEFT"
 visibleBuffs = 0
 growth-x = "RIGHT"
 createdIcons = 3
 ForceUpdate = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:452
}
unit = "vehicle"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
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Unread 09-16-12, 10:15 AM  
cokedrivers
A Rage Talon Dragon Guard
 
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Forum posts: 325
File comments: 214
Uploads: 4
Option Request.

i use a older monitor which my res is 1280X1024 could you add a option to move the tooltip. When i am targeting someone the tooltip show up over the ToT unitframe.

Other then that thanks for bringing this back.

One other question. Now that your using Ace are you also using Sharedmedia so we can add our own fonts?

Thanks
Coke
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Unread 09-16-12, 02:43 AM  
Mike1607
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Minimap Zoom Buttons

Hi folks,

I use the latest SUI version and got an annoying bug: After each log-in my minimap zoom-buttons are gone - removing the mark in the options only helps until the next log-in.

I use Bazooka, too

Any suggestions?
Thx!
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Unread 09-15-12, 05:01 PM  
SThomas98
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Re: Re: WOW Action Bars

Originally Posted by jbagnall
Originally Posted by jbagnall
I am having a problem with the original games Action Bar showing on top of the Spartan Action Bars.

How do I get rid of the WOW action bars?
Nevermind I fixed it!
How did you fix it? Call me dumb, but I'm having the same problem and can't figure out how to fix it.
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Unread 09-15-12, 01:55 PM  
Tyth
A Kobold Labourer

Forum posts: 0
File comments: 3
Uploads: 0
Thankyou for picking up and working on this. It's much appreciated

Will there be an option to revert unitframe HP to the full amount like it was previously? I've always preferred that over the condensed version (523,400,000 as opposed to 523.4M for example). I can't seem to find an option for it in the current settings is all but would appreciate a toggle for it if you don't mind.
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Unread 09-14-12, 01:28 PM  
Azgaurd
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 20
Uploads: 4
Re: Holy Power?

Originally Posted by jb4479
Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
This is not something done by SpartanUI. It is being displayed via the blizzard interface SpartanUI just moves the blizzard holy power display to where it needs to be.
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Unread 09-12-12, 02:25 PM  
thesin
A Kobold Labourer

Forum posts: 0
File comments: 56
Uploads: 0
Re: Holy Power?

Originally Posted by jb4479
Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
unless the newest spartan touches this the old one doesn't I have 5 HP on my SpartanUI without a change.
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Unread 09-10-12, 04:52 PM  
jb4479
A Kobold Labourer

Forum posts: 0
File comments: 4
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Question Holy Power?

Is the holy power display going to be fixed in the next update? Since it now stacks to 5 instead of 3.
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Unread 09-07-12, 09:11 AM  
plumwd
A Kobold Labourer
 
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Forum posts: 0
File comments: 10
Uploads: 0
Thank you for keeping this addon alive! I was thinking about doing it myself and am so glad you decided to do so. Love the new features and am eagerly anticipating what you're going to do next.

One thing is bothering me though. I think it's cool that you added the feature to show the color change in health for enemy targets, what I don't care for is that they start off green, so it makes it hard to distinguish if you're targeting a friendly or an enemy. I suggest having them start off another color? Maybe blue or something.

Thanks!
__________________
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Unread 09-06-12, 06:08 PM  
Myska
A Kobold Labourer

Forum posts: 1
File comments: 4
Uploads: 0
I didn't check any box. It just happened! But now I will look to uncheck that box!

I admit, blizzard frames are smaller than spartan frames however I prefer to have big health/mana bars so it's ok! But having one less party frame on the side within spartan is more space

Thanks for telling me about that box
Last edited by Myska : 09-06-12 at 06:08 PM.
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Unread 09-06-12, 01:12 PM  
Azgaurd
A Murloc Raider
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 20
Uploads: 4
Re: Extra player frame in party

Originally Posted by Myska
I was confused at first, wondering why there was 6 people in my party. Then I realized it was me at the top. I'm wondering if this was added or if it's a bug of some sort. I really don't see the need for an extra player frame when we have the one at the bottom. Remember the point of this awesome addon is to take as least space as possible.
Your the one who checked the box saying to display player in party :-P

And no the stock party frames did NOT save space, they took up way more space than blizzard does. and they are almost completely unusable for healing. 3.1.0 will be the first real update to spartan's party frames
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Unread 09-06-12, 10:24 AM  
Myska
A Kobold Labourer

Forum posts: 1
File comments: 4
Uploads: 0
Extra player frame in party

I was confused at first, wondering why there was 6 people in my party. Then I realized it was me at the top. I'm wondering if this was added or if it's a bug of some sort. I really don't see the need for an extra player frame when we have the one at the bottom. Remember the point of this awesome addon is to take as least space as possible.
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Unread 09-06-12, 08:18 AM  
thesin
A Kobold Labourer

Forum posts: 0
File comments: 56
Uploads: 0
Originally Posted by hobbeboy
Well I have the latest bartender and no ouf.
Since all the artwork dissapears from sui I really think its more releated to the update,
"Change Log:
New: SpartanUI will hide when in pet battles."
Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background.
Now its completly empty.
okay sorry i can't help then as I haven't tested the new SUI at all, that being said I have no issues on mine at all thus far.
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Unread 09-06-12, 12:49 AM  
hobbeboy
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
Well I have the latest bartender and no ouf.
Since all the artwork dissapears from sui I really think its more releated to the update,
"Change Log:
New: SpartanUI will hide when in pet battles."
Before I installed the new sui if blizzard vehicle ui was active sui was always visible in the background.
Now its completly empty.
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Unread 09-05-12, 08:32 AM  
thesin
A Kobold Labourer

Forum posts: 0
File comments: 56
Uploads: 0
Re: Vehicle bar

Originally Posted by hobbeboy
Well something is seriusly messing with my bars when I enter a vehicle.
Usualy I had the "use blizzard ui" option unchecked in bartender and everything worked fine.
Well if I leave that unchecked now every bar is gone.
So I checked the box again and got blizzard default vehicle ui.
Problem is that with blizzard default I dont have any unit frames.
Cant see my oponents health, castbar etc.

Any way to fix this? Cant seem to find the option anywhere.
are you using the latest Bartender? SUI does not deal with that sort of stuff all bar type issues are from bartender which SUI uses to place bars in the UI but the actual function is from bartender, which I know has had 3 releases since 5.0.4 just for vehicle issues.

I believe the latest is 4.5.3 make sure you have that version installed.

There is also a bug in oUF which Haste has fixed in his git, but we are waiting on a release, once it's released I'd recommend you update it as well, SUI ships with both bartender and oUF but you should be updating those from time to time.

ignore my oUF stuff I see v3 has it removed, my version continues to use it and I'll use it more and more why re write code that exists and is maintained by a very qualified developer IMHO.
.
Last edited by thesin : 09-05-12 at 01:36 PM.
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