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Status Window 2  Popular! (More than 5000 hits)

Version: 2..2.0
by: Satrina [More]

Well, it's that time
I haven't actually played WoW in over a year at this point, except for some time put in for Cataclysm since it launched. I had figured that Cataclysm would rekindle the fire, but it just has not. I am done with MMO games.

As I noted on the SBF page, given the other demands on my time these days, and without actually playing the game, it's really hard to justify allocating time to maintaining addons.

What's to become of StatusWindow? I release it to the public domain. It's not the simplest code in the world, and I would honestly rewrite it from scratch if I still played. That said, if you want to take it and run with it, fill your boots

Version 2.2.0
- You should not get errors opening the backpack anymore
- Some small tweaks and additions (alpha for backdrops and borders works correctly now!)
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Unread 01-07-08, 12:10 PM  
MoonWitch
A Firelord
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Yay.. I'll test it in a moment.

I was going to suggest 1 thing though, but it could be out of the scope. A module to show selected professions perhaps? Or Skills. (The only reason I can think of it, is simple I am getting all my weapons skills maxed :P)
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Unread 01-07-08, 06:58 PM  
Flarin
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I had the problem with WoW not loading - deleting the saved vars worked fine.

Request- would it be possible, within a single window, to change the font of an individual text element - not all at once? What I am going for is a small server time above a large current time in the same window.

Also- most of the elements don't show the icons until you hit the OK button. This is not a big deal, and if I "change" the text string I expect this - but this behavior occurs with the default strings. For example- showing Durability the string is $i $1 by default, yet until I hit "OK" the icon doesn't show. Not a biggie, just thought I would let you know.

Thanks for a great mod.
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"I will crush and destroy and...ooo...shiny..."

[SIGPIC][/SIGPIC]
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Unread 01-08-08, 04:00 PM  
Tobiah
A Deviate Faerie Dragon

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Wish : Speed timer so i can replace Monket Speed.
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Unread 01-08-08, 08:14 PM  
VincentSDSH
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Removed saved vars (so I could get in-game), even removed/reinstalled the code

[2008/01/08 20:03:20-2768-x1]: StatusWindow-2\StatusWindowOptions.lua:284: Usage: SWOptionsCurrentWindowRowCountSlider:SetMinMaxValues(min, max)
StatusWindow-2\StatusWindowOptions.lua:284: in function `SetupRowCountSlider'
StatusWindow-2\StatusWindowOptions.lua:264: in function `SelectWindow'
StatusWindow-2\StatusWindowOptions.lua:209: in function `NewWindow'
<string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>

Happens when I create a new window or try to change to it.

And I miss the icon options, and multicolored money display
Last edited by VincentSDSH : 01-08-08 at 08:20 PM.
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Unread 01-08-08, 08:20 PM  
Satrina
A Cyclonian
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Oh hey, how'd that get in there. Will fix! Edit2: Fixed for beta 4!

The icon options have not gone anywhere. Read the bit above about $i in the configurable labels.

Edit: I am pondering how I might let people use multiple colours in a label again
Last edited by Satrina : 01-08-08 at 09:00 PM.
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Unread 01-08-08, 09:25 PM  
Satrina
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Request- would it be possible, within a single window, to change the font of an individual text element - not all at once? What I am going for is a small server time above a large current time in the same window.
That would be a significant amount of rework. Why not put the second clock in a separate window with a different font?
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Unread 01-08-08, 11:53 PM  
VincentSDSH
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Originally posted by Satrina
Read the bit above about $i in the configurable labels.
Read the documentation? HAVE YOU GONE MAD? I could get arrested or something!
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Unread 01-10-08, 07:44 PM  
Satrina
A Cyclonian
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Beta 4 is up. Only change is to fix the error when creating new windows

HAVE YOU GONE MAD?
I know! Expecting people to read documentation. What was I thinking?!
Last edited by Satrina : 01-10-08 at 07:45 PM.
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Unread 01-11-08, 09:57 PM  
VincentSDSH
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During copy profile:
Code:
2008/01/11 21:53:59-2774-x1]: StatusWindow-2\StatusWindow.lua:777: bad argument #5 to 'SetFormattedText' (string expected, got no value)
StatusWindow-2\StatusWindow.lua:777: in function `UpdateCurrentPane'
StatusWindow-2\StatusWindowModule.lua:609: in function `?'
StatusWindow-2\StatusWindow.lua:547: in function `InvokeFrameFunc'
StatusWindow-2\StatusWindow.lua:535: in function `WindowFrames'
StatusWindow-2\StatusWindow.lua:417: in function `MakeWindow'
StatusWindow-2\StatusWindow.lua:397: in function `InitWindows'
StatusWindow-2\StatusWindowOptions.lua:156: in function `callback'
...ibScrollingDropDown-1.0\LibScrollingDropDown-1.0.lua:308: in function <...ibScrollingDropDown-1.0\LibScrollingDropDown-1.0.lua:299>
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Unread 01-12-08, 09:31 AM  
Satrina
A Cyclonian
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Having trouble reproducing this. Can you tell me about the modules in use in the profile you were copying from and the profile you copied over?
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Unread 01-12-08, 10:48 AM  
Syxx
An Onyxian Warder
 
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During Copying Profile I get this error... (Might be the same as Vincent's)
Modules, being used...
FPS
Latency
Memory
Durability
Time (server)
Time (Local)

Unfortunately, I wasn't paying attention to what loaded default for the character.

Code:
[2008/01/12 10:32:56-181-x1]: StatusWindow-2\StatusWindow.lua:777: bad argument #4 to 'SetFormattedText' (string expected, got no value)
StatusWindow-2\StatusWindow.lua:777: in function `UpdateCurrentPane'
StatusWindow-2\StatusWindowModule.lua:652: in function `?'
StatusWindow-2\StatusWindow.lua:547: in function `InvokeFrameFunc'
StatusWindow-2\StatusWindow.lua:535: in function `WindowFrames'
StatusWindow-2\StatusWindow.lua:417: in function `MakeWindow'
StatusWindow-2\StatusWindow.lua:397: in function `InitWindows'
StatusWindow-2\StatusWindowOptions.lua:156: in function `callback'
...ibScrollingDropDown-1.0\LibScrollingDropDown-1.0.lua:308: in function <...ibScrollingDropDown-1.0\LibScrollingDropDown-1.0.lua:299>

  ---
And then a few minutes later I got this literally in the middle of combat...

Code:
[2008/01/12 10:42:05-181-x1]: StatusWindow-2\StatusWindowModule.lua:378: attempt to index field 'elements' (a nil value)
StatusWindow-2\StatusWindowModule.lua:356: in function `?'
StatusWindow-2\StatusWindow.lua:547: in function `InvokeFrameFunc'
StatusWindow-2\StatusWindow.lua:590: in function `FrameOnEnter'
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>

  ---
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Unread 01-12-08, 11:10 AM  
Satrina
A Cyclonian
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Aha, think I found it. Fixed for next release.

Syxx, I suspect the second error you got was a result of the first.
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Unread 01-12-08, 11:35 PM  
VincentSDSH
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Originally posted by Satrina
Having trouble reproducing this. Can you tell me about the modules in use in the profile you were copying from and the profile you copied over?
I only use the following: Item count, Money, Inventory space (bar 1), Durability (bar 2), and location (bar 3)

And while I'm at it, I'd kill for a durability option of what's current and "show worst piece" -- after all, it's the 'worst piece' that I'm going to repair from and the avg always gets me in trouble ("oh, I'm at 30", death, 3 things red, avg 17) so I have to alter the code all the time to show the worst piece not average.
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Unread 01-13-08, 01:02 AM  
Satrina
A Cyclonian
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And while I'm at it, I'd kill for a durability option of what's current and "show worst piece" -- after all, it's the 'worst piece' that I'm going to repair from and the avg always gets me in trouble ("oh, I'm at 30", death, 3 things red, avg 17) so I have to alter the code all the time to show the worst piece not average. [/b]
Sure, that sounds like a good one.
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Unread 01-14-08, 03:59 AM  
Syxx
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Originally posted by Satrina
Aha, think I found it. Fixed for next release.

Syxx, I suspect the second error you got was a result of the first.
Ok, thanks for the reply. Them silly cascade errors anyway!
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