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Updated: 01-15-24 08:02 PM
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Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WOTLK Patch (3.4.3)
Hot Fix (10.1.7)
Classic (1.14.4)
Fractures in Time (10.1.5)
WotLK Patch (3.4.2)
Dragonflight patch (10.0.7)
Embers of Neltharion (10.1.0)
WOTLK Patch (3.4.1)
Dragonflight patch (10.0.5)
Dragonflight (10.0.2)
Updated:01-15-24 08:02 PM
Created:unknown
Downloads:26,921
Favorites:146
MD5:
Categories:RolePlay, Music Mods, Casting Bars, Cooldowns, Druid, Combat Mods

Hear Kitty  Popular! (More than 5000 hits)

Version: 1.10.6
by: VgerAN [More]

Hear Kitty plays soothing and distinct orchestral sounds as you gain and spend your combat resources. It's like having your own theme music! You'll hear tones as you gain combo points or stacks of your buffs, and when you hear the final note played, you'll know it's time for a finishing move. Never watch for little red dots or buff stacks again!

These classes and specs work with Hear Kitty:

  • Druids (in cat form): combo points (including in Classic)
  • Balance druids: astral power
  • Rogues: combo points (including in Classic)
  • Elemental and Enhancement shamans: maelstrom (including enhancement in Wrath Classic)
  • Paladins: holy power
  • Shadow priests: insanity
  • Warlocks: soul shards
  • Monks: chi and Teachings of the Monastery
  • Arcane mages: arcane charges
  • Frost mages with Glacial Spike: icicles
  • Vehicles with combo points (such as the drakes in Eye of Eternity)

Version 1.10.6

Dragonflight: Fixed a problem that could occur when showing Hear Kitty's version number on 10.1.0.

Version 1.10.5

Dragonflight: Sounds for paladins now work again in Dragonflight 10.1.

Version 1.10.4

Added support for fire mages' Blessing of the Sun King talent.

Version 1.10.3

Added support for mistweaver monks' Teachings of the Monastery talent, contributed by Erica. Thanks!

Version 1.10.2

Fixed a bug that I introduced in version 1.10.1 that caused Hear Kitty to no longer work for rogues and druids. Oops.

Version 1.10.1

Added support for evokers! (If you only want to use Hear Kitty on some of your characters and not others, you can turn the sounds on and off for each character in Options > AddOns > Hear Kitty.)

Version 1.10.0

For the first time ever, Hear Kitty comes with a new sound pack called Marcato! Marcato has more unique sounds than Symphony (the old default sound pack) in much higher audio quality.
If you decide that you'd like to go back to the old sounds, they're still available—install the Hear Kitty official sound packs. Then, you can select Symphony from the Hear Kitty options in Interface Options.
Quiet and Loud versions of Marcato will be included in the official sound packs download at a future date.
Optional Files (1)
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Author
Date
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Volume 3
704kB
01-15-24 08:03 PM
Addon


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Unread 07-26-10, 01:21 PM  
Thelasus
A Murloc Raider

Forum posts: 5
File comments: 2
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every addon is interchangable but not this!

for combopoints thats the one and only!

thanks a lot VgerAN
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Unread 07-26-10, 01:52 PM  
VgerAN
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<3 No problem.
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Unread 09-16-10, 01:41 AM  
VgerAN
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The new Hear Kitty 1.1.5 will work on the live realms, the 4.0 PTR, and the Cataclysm beta. There are no new features, just the applicable tweaks.
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Unread 10-21-10, 10:41 PM  
theomegapoint
A Defias Bandit
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Any chance you could add an indicator for Lightning Shield stacks as an elemental shaman? Fulminate is a pretty big mechanic and follows the same rules as say Maelstrom Weapon or Holy Power.

Thanks in advance!
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Unread 10-22-10, 12:56 PM  
VgerAN
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I could probably do something. How would you see it working? Play tones at 4, 5, 6, 7, and 8 lightning shield charges? I have not played as elemental in like a year.
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Unread 10-26-10, 09:50 AM  
theomegapoint
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Yep that would work perfectly methinks - only from 5-9 instead of 4-8. The philosophy is basically the same as combo points, build them up until you are full (9 charges), then unload them.
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Unread 10-26-10, 01:49 PM  
VgerAN
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Okay; if you don't earth shock until you're capped and you cap at 9, then 5-9 seems like a good range.
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Unread 04-30-11, 06:03 AM  
blay
An Aku'mai Servant

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One addon I can't live without. Thanks for your contribution.
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Unread 04-30-11, 02:40 PM  
VgerAN
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/curtsey
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Unread 06-04-11, 02:15 AM  
Cavanoskus
A Kobold Labourer

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Very helpful, especially when you're suddenly capable of accumulating combo points when normally your class doesn't use them. Nice reminder of what's going on.
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Unread 07-07-11, 06:34 AM  
essmene
A Murloc Raider

Forum posts: 5
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can you add support for marksman hunters - aimed shot procs?

proc up to 5 stacks is http://www.wowhead.com/spell=82925

and maybe shadow priests shadow orbs.

Or an in-game configuration, that lets you add a stackable spell yourself.
Last edited by essmene : 07-07-11 at 06:35 AM.
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Unread 07-08-11, 01:13 PM  
VgerAN
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Shadow Orbs are definitely on my radar. I'll add marksman hunters to the list too.
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Unread 09-07-11, 08:45 AM  
Aisenfaire
A Murloc Raider

Forum posts: 6
File comments: 394
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Hi,

With this latest version (1.2.1), if I click on the dropdown for 'sound pack', I get the following error and the dropdown doesn't move:

Code:
52x HearKitty\HearKitty-1.2.1.lua:373: bad argument #1 to "strlower" (string expected, got nil)
<in C code>
HearKitty\HearKitty-1.2.1.lua:373: in function <HearKitty\HearKitty.lua:372>
<in C code>
HearKitty\HearKitty-1.2.1.lua:366: in function "KittyGetSoundPacks"
HearKitty-1.2.1\HearKittyOptions.lua:100: in function "initFunction"
FrameXML\UIDropDownMenu.lua:69: in function "UIDropDownMenu_Initialize"
HearKitty-1.2.1\HearKittyOptions.lua:33: in function <HearKitty\HearKittyOptions.lua:29>
<in C code>
FrameXML\InterfaceOptionsFrame.lua:204: in function "InterfaceOptionsFrame_Show"
FrameXML\InterfaceOptionsFrame.lua:484: in function "InterfaceOptionsFrame_OpenToCategory"
HearKitty-1.2.1\HearKittyOptions.lua:26: in function "KittyUI_Show"
HearKitty\HearKitty-1.2.1.lua:166: in function "value"
FrameXML\ChatFrame.lua:4248: in function "ChatEdit_ParseText"
FrameXML\ChatFrame.lua:3838: in function "ChatEdit_SendText"
FrameXML\ChatFrame.lua:3876: in function "ChatEdit_OnEnterPressed"
<string>:"*:OnEnterPressed":1: in function <string>:"*:OnEnterPressed":1

Locals:
a = <table> {
 Combo3StackSound2 = "HearKitty_AltVolume\Quiet\4.ogg"
 Combo5StackSound3 = "HearKitty_AltVolume\Quiet\3.ogg"
 Combo5StackSound0 = "HearKitty_AltVolume\Quiet\0.ogg"
 Combo5StackSound4 = "HearKitty_AltVolume\Quiet\4.ogg"
 Name = "SymphonyQuiet"
 Combo5StackSound2 = "HearKitty_AltVolume\Quiet\2.ogg"
 Combo3StackSound1 = "HearKitty_AltVolume\Quiet\3.ogg"
 Combo5StackSound1 = "HearKitty_AltVolume\Quiet\1.ogg"
 Combo3StackSound3 = "HearKitty_AltVolume\Quiet\5.ogg"
 Combo3StackSound0 = "HearKitty_AltVolume\Quiet\0.ogg"
 Combo5StackSound5 = "HearKitty_AltVolume\Quiet\5.ogg"
}
b = <table> {
 Combo3StackSound2 = "HearKitty_SoundPacks\Crystal\4.ogg"
 Combo5StackSound3 = "HearKitty_SoundPacks\Crystal\1.ogg"
 Combo5StackSound0 = "HearKitty_SoundPacks\Crystal\0.ogg"
 Combo5StackSound4 = "HearKitty_SoundPacks\Crystal\4.ogg"
 LocalizedName = "Crystal"
 Name = "Crystal"
 Combo3StackSound3 = "HearKitty_SoundPacks\Crystal\5.ogg"
 Combo5StackSound2 = "HearKitty_SoundPacks\Crystal\2.ogg"
 Combo3StackSound1 = "HearKitty_SoundPacks\Crystal\1.ogg"
 Combo5StackSound1 = "HearKitty_SoundPacks\Crystal\1.ogg"
 Combo3StackSound0 = "HearKitty_SoundPacks\Crystal\0.ogg"
 Combo5StackSound5 = "HearKitty_SoundPacks\Crystal\5.ogg"
 Credits = "by Vger-Azjol-Nerub"
}
I'm using the 'hear kitty official sound packs' and the 'hear kitty loud and quiet' addons with it.

P. S. I read below you're planning to add shadow orbs and marksman hunters, which is awesome. Would you also consider adding Evangelism for disc priests?
Last edited by Aisenfaire : 09-07-11 at 08:49 AM.
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Unread 09-07-11, 03:06 PM  
VgerAN
A Cyclonian
 
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You can delete HearKitty_AltVolume. It was renamed to HearKitty_SoundPacks for "Volume 2" (volume 2 is a superset), and HearKitty_AltVolume will no longer work. Sorry, I probably should have thought of that beforehand.

Evangelism for disc priests is something that I plan on getting working for Hear Kitty 1.3.
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Unread 09-07-11, 06:30 PM  
Aisenfaire
A Murloc Raider

Forum posts: 6
File comments: 394
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Originally posted by VgerAN
You can delete HearKitty_AltVolume. It was renamed to HearKitty_SoundPacks for "Volume 2" (volume 2 is a superset), and HearKitty_AltVolume will no longer work. Sorry, I probably should have thought of that beforehand.

Evangelism for disc priests is something that I plan on getting working for Hear Kitty 1.3.
Oh, I see. Thank you!
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