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Legion (7.0.3)
Updated:03-11-18 02:04 PM
Created:unknown
Downloads:575,978
Favorites:1,058
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Minimap Button Frame  Popular! (More than 5000 hits)

Version: 3.1.10f
by: Bachlott [More]

This little addon will gather up all of your addon minimap buttons and put them into a movable frame.

Features

- Minimap Button Skinning (Square Minimap Buttons)
- Add or Remove almost any minimap button
- Multiple Sorting Options - Including Custom!
- Collection of Blizzard Buttons
- Collect only the buttons you want
- Background Color can be changed from the config screen
- Hide most of the Blizzard Minimap Icons
- LDB Support
- Key Bindings
- Profile Support
- Basic Localization in English, Spanish, French, German, Korean, Russian, and Chinese (Simplified and Traditional)

Future Features

- Full LDB version of MBF

Known Issues

Metamap minimap button is incompatable due to the way it is handled in the addon.

The addon does not grab button that do not have a name currently.

Currently discovered addons that are this way are:

Enchantrix (Part of Auctioneer Advanced)
onRaid

The Blizzard buttons that only show up under certain conditions, (battleground, LFG) will only display on the Frame when they are shown normally and active scanning is enabled. Otherwise they will apprear on the minimap when they are shown.

The Add feature is a little more powerful than I originally expected. So you can accidentally grab things that you didn't expect to be able to. (Other Addons) I've tried to protect the blizzard interface features and a couple other things, but let me know if you can grab something that you don't think you should be able to. If you do accidentally add something to the bag you can always remove it.

I've added a lot to the Localization, so it's another quick and dirty, horrible translation. Thanks again for the crazyness Google. So if you can do a better translation please help me out and submit it to me so I can add it to MBF. Hopefully Google didn't make them too funny or offensive.

Note:

The ability to add minimap icons to the table can be a general or partial name of the icons. The button override table add should be the exact name of the button that you want to override and collect.

As always your feedback is more than welcome!

3.1.10f
- Update - Toc updated to 70300
- Update - Ace3 Libraries updated
- Fixed - Small Bug

3.1.10e
- Update - Toc updated to 60200
- Fixed - Fixed conflict with ElvUI
- Fixed - Fixed conflict with SpartanUI

3.1.10d
- Update - Toc updated to 60000
- Update - Libraries Updated

3.1.10c
- Update - Toc updated to 50400

3.1.10b
- Fixed - Fixed unable to move bug

3.1.10
- Update - Toc updated to 50100
- Update - Code changes to fix a conflict with another addon using MBF in it's code
- Change - Changed MBF from global to a local. Got changed by accident at some point

3.1.9
- Update - Fixed Issue with the Queue Status button not behaving like other Blizz buttons
- Update - Fixed issue with buttons not having border restored upon removal
- New - Added option to exclude the Queue Status button from being gathered

3.1.8
- Update - Added a size check to gathering
- Update - Toc updated to 50001
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Unread 01-06-08, 09:04 AM  
Bachlott
A Defias Bandit
 
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dlr554

I just had the commented line in there for myself. It really shouldn't be throwing errors. Odd. I'll just pull the line out. - Removed

I've seen the Fubar error before. I thought I had gotten it. It's weird, sometimes the plugin acts like it has a parent and sometimes it acts like it doesn't. Which is impossible of course. - Made a change to how it was referenced. Doesn't throw an error for me, we shall see if it still does when its in a bunch of different configs. Of course that didn't fix it. But I made some more changes and it's fixed now.

I did know about the settings not staying, and I have no clue as to why. I've looked at a bunch of other Fubar addons and they didn't do anything different. I thought fubar took care of all the saved vars for its plugins, but I guess I might have to save the vars for it as well. - My bad. Forgot to add the vars DB to the .toc file. Fixed

I'll try to get them fixed and a new version posted soon.

EDIT: I'm going to make a one quick addition to the addon before I post a new version.
A clean routine to clean up the holes that sometimes appear.

Next version will enable active scanning, we will see if there is any issues with it.
Last edited by Bachlott : 01-06-08 at 02:45 PM.
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Unread 01-06-08, 12:27 AM  
dlr554
A Kobold Labourer

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The latest version .toc file has some errors that's showing up in the FrameXML.log. I think you should be using ## instead of -- on the commented lines.

Also, is there a way to hide the SW_Stats minimap button? I tried messing with the .xml file in SW_Stats but couldn't find a way to hide it.

EDIT: Nevermind about SW_Stats. Left-clicking the MBF fubar icon hides it.

And I found a bug with the Fubar mouseover tooltip. If I mouseover the icon, sometimes it'll appear blank with no text and it throws the following error:

[2008/01/05 22:31:13-2988-x31]: MinimapButtonFrame\MBFFu.lua:40: attempt to index a nil value

---

And another bug with the FuBar plugin. It's not saving the settings for the Text option. I want the text hidden, but reloading the UI will reset it back to shown.
Last edited by dlr554 : 01-06-08 at 12:36 AM.
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Unread 12-26-07, 05:28 PM  
knigitz
A Murloc Raider
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Originally posted by Bachlott
If you wait a min it will do it on it's own. I have a delay built into it so that it waits to scan until everything is loaded, so it doesn't miss any of the buttons. I can always reduce the delay if it's too excessive.
Didn't know that, guess I'm too inpatient! Thanks for the info, this helps a lot
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Unread 12-25-07, 02:50 PM  
Bachlott
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Originally posted by knigitz
Love it! But, I have to '/mbf scan' almost everytime I log-in.
If you wait a min it will do it on it's own. I have a delay built into it so that it waits to scan until everything is loaded, so it doesn't miss any of the buttons. I can always reduce the delay if it's too excessive.
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Unread 12-25-07, 12:25 AM  
knigitz
A Murloc Raider
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Love it! But, I have to '/mbf scan' almost everytime I log-in.
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Unread 12-22-07, 10:05 PM  
Bachlott
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Suggestions:
1- So have the border hidden but with whatever funky color you've chosen. - Easy.

2- This has been bugging me too. Just haven't gotten around to messing with it.

3- I'll toss in an auto sort by Name with the next version.

4- The title frame will disappear whenever the frame is locked.
Unless you were wanting to be able to hide it and leave the frame unlocked.

Bugs :
1- It really shouldn't do this anymore. I'll look at it again to see if I missed something.

2- I'll download it and see what it's doing. Probably another stupid button that sets it size to something but the button is really a different size. (SW Stats, Blizz Minimap Tracking, AlphaMap)

3/4- Shouldn't be to hard to change, yeah it's just cosmetic but it would be nice.

5- I probably missed a check on one or both of the functions. Should be an easy fix.


I'll try to put S 2 & 3 and B 2 & 5 together and have 1.3a uploaded sometime late tomorrow.

Edit - Okay 1.3a is up with S 2 & 3 and B 2 & 5 in it. Enjoy and keep the bugs and suggestions coming.
Last edited by Bachlott : 12-23-07 at 08:26 PM.
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Unread 12-22-07, 09:07 PM  
Sepioth
A Molten Giant
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Hello again ...


Great updates ... love the ability to change the background colors.

A few more suggestions and bugs for ya ...

Suggestions:

1- Ability to remove frame border
2- More spacing around the edge buttons and the frame. Buttons on the edges are to close to the border as compared to the buttons surrounding it. (Not a big deal though .. purely cosmetic).
3- Remember button order. After every session can you please make it so every button is in the same spot every time. Somewhat of a pain to find a button every time you need it :P Something as simple as having your mod put the button in a alpha-numeric order.
4- Turn off the title frame.


Bugs :

1- Trinity still appears to act funny sometimes. Seems to really like to hide behind your frame.
2- Monkey Buddy resizes incorrectly. Really old button but I use the Monkey Mods and use this to access the Monkey mods options once in a while.
3- When you highlight your button you get a tooltip with three options. Left click to show/hide is there when button is collected. I know this was disabled when your button is collected. Maybe the tooltip should note this or remove the tip when collected.
4- Again with the tooltip. Right Click + Drag does not work when button is collected. Same as with the hide/show maybe this should either note it is disabled when collected or removed from tooltip when button is collected.
5- In the options screen if you play with the two options Show Minimap Button and Collect MBF Button you get different results depending what the state of the button is when you check/uncheck an option. An example of this is :
Check Show Minimap Button
Check Collect MBF
Uncheck Show
Uncheck Collect
Minimap button is still visible even though Show Button is unchecked.


I know a few of the bugs are nothing that actually affects the main workings of the addon and it still functions as intended with them. I just wanted to let you know of a few of the quirks I have seen. I don't mean to be such a pain in the butt ....


Again great addon ... love it
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Unread 12-15-07, 08:52 PM  
Bachlott
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First thing to do is to go into your saved vars and delete the one for MinimapButtonFrame. The other thing is because of some of the changes I made in the last version you may need to also do into your layout-cache.txt in the saved vars for your char and delete the bit that says something like

Frame: MinimapButtonFrame FrameLevel: 2 Anchor: RIGHT X: 0 Y: 220 W: 110 H: 282

Or if you don't mind moving stuff around on your interface again just delete the whole file.

Hopefully that should fix the frame being across the screen. If that or very similar text doesn't appear in the file you should be okay on that.

If you have a big space in the middle then it seems like you've picked up a frame that you weren't supposed to. And it's filling up all that room.

With the big mass on the screen type in /mbf debug and let me know what all the children are. I'm pretty sure that one of them is causing the issue.

I'll check on the background issue. I've noticed it before and it will be fixed next version.
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Unread 12-15-07, 08:20 PM  
Syngian
A Kobold Labourer

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Originally posted by OrcanWonder
I installed the latest copy yesterday, and I have in the config screen checked the Lock option and the Hide background when locked, but everytime I log a toon in the background comes in black. I have to go in and uncheck the Hide option and then recheck it every time. It's not saving the setting.

Anyone else having this problem?
I too am seeing this issue, I don't believe I have it when rezoning, just after a UI reload or when logging a new toon.
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Unread 12-15-07, 02:01 PM  
Heartwork
A Deviate Faerie Dragon

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It still does the whole wide(Horizontal across screen) frame(no Pics sorry) , without changing of frames ,also changing the frame does nothing. Even When I make it smaller framed it has open space between buttons.
Explanation - 5 buttons on left side of frame , big space then all the rest of the buttons.
They don't group like before I used the new Version, kind of spread out across screen.
Last edited by Heartwork : 12-15-07 at 05:40 PM.
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Unread 12-15-07, 12:22 PM  
OrcanWonder
A Cyclonian
 
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I installed the latest copy yesterday, and I have in the config screen checked the Lock option and the Hide background when locked, but everytime I log a toon in the background comes in black. I have to go in and uncheck the Hide option and then recheck it every time. It's not saving the setting.

Anyone else having this problem?
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Unread 12-14-07, 05:58 AM  
Bachlott
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It's all good. I'd rather have a false alarm than miss a potentially nasty bug.
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Unread 12-14-07, 03:06 AM  
srcwiz
A Wyrmkin Dreamwalker

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hmmm,

it is embarassing to post again, but ...

it looks ok now

was going to try getting the picture, then before entering the game,
it said that new version of launcher software is ready to download,
and then

it is ok now, could have sworn it was not ....

thanks for the great addon, and, sorry for the false alarm
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Unread 12-13-07, 06:42 PM  
Bachlott
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srcwiz - Is there anyway you could post a image of what it's doing and what your current options settings are?
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Unread 12-13-07, 06:05 PM  
srcwiz
A Wyrmkin Dreamwalker

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I would like to report that the frame is just too big.

there is a lot of space where my buttons does not use shown up
it takes about half of my screen.

in the past, the frame only take up the space of how many minimap buttons being grabbed.
now it is a huge unused space.

changing padding or changing the column only make it either narrower but still takes the length of the entire screen.

also, it does not grab all the button automatically like before.

has to manually /mbf add many buttons back into the frame. (a very large frame though)

contrary to the past, i only need to /mbf remove buttons that I want to show outside
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