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Updated: 06-15-10 09:21 AM
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cargBags.
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Updated:06-15-10 09:21 AM
Created:04-18-09 08:30 AM
Downloads:14,852
Favorites:64
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cargBags Gnomed  Popular! (More than 5000 hits)

Version: r21
by: Soeters [More]

I've stopped playing WoW, so this addon won't be updated again, at least not by me.
If someone feels like updating it, just PM me.


What is this ?

This is a custom layout for cargBags based on cargBags_Pernobilis.
It uses filters so you can easily see your weapons, armor, quest items, trade goods and consumables. The Equipment bag won't show objects if you're using cargBags_Anywhere and watching another character's bag. I'm working on that.

All the frames are movables but their place will not be saved.

This version (r21) will not work with cargBags 2.0 until I adapt it. So wait a week or two and your addon will be updated

Features

  • Filtered bags and bank
  • Dropdown to toggle bags
  • kRestack support
  • Equipment bag, to easily see if an item is in one of your item sets or not, if not it will show up in the Stuff bag.
  • Tabard-O-Matic support
  • cargBags_Anywhere support, now you can see Character choose with a little arrow in the filters bag)


Click here to submit a bug
Click here for a feature request



Localization

It should work on every client as I use the API which returns localized strings


Known issues

Sometimes the weapon bag has empty slots, they can be removed by either reload the UI or move an item in the main bag.



To do
  • Only one icon for empty buttons
  • cargBags 2.0 support

Thanks
  • Cargor for this wonderful addon, and placement help
  • Luzzifus for all his help (for equipments and frame placement)

r21
Fixed placement and bank bugs

r20
A lot of automation
Bank filtering
Some new filtering bags

r19
Fixed a space error

r18
Fixed purchase button

r17
kRestack support added

r16.1
Fixed the space error I forgot to fix

r16
Added a config file
Removed the space status bar

r15
Toc bump

r14
Frame placement depending on the other bags
Removed the filters bag
Added a dropdown menu for toggling bags

r13
Added the B for Bank in filters bag, there's also E for Equipment
New Equipment bag
Korean localisation

r12
New versionning system (yeah that's better now and that changed all my life :))
Anywhere support added
Few minor changes (especially in the filters bag and the T-o-M support)

v1.7
New background
Added a filter bag
Fade In/Out animation
Space status bar

v1.7
New frame placement
Trade goods filtering

v1.6.1
Typo for german

v1.6
German localization

v1.5
zhCN and zhTW localization (chinese in other words ^^)

v1.4
v1.3 is for the localisation but only the 1.4 got uploaded
Localization for french and russian (thanks lainbh) client (may not work)
Keyring fixed

v1.2
Supports Tabard-O-Matic

v1.1
Fixed a bank bug

v1.0
First update
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Unread 04-18-09, 10:03 AM  
Wimpface
A Molten Giant
 
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Oooh cargBags layout!

Time to release mine soon then!
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Unread 04-18-09, 07:35 PM  
Shaetano
A Murloc Raider

Forum posts: 7
File comments: 15
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Bank doesn't work

Just downloaded this to try and the bags work fine but when I go to the bank to open it, it is not showing my last 2 bags. When I click on bags on the bottom they are not highlighted. I click on them to highlight them and they light up but do not open. It is showing the correct total slots 105/166 but just not showing those certain bags. I tried this with only carg bags and this layout active and still the same result.
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Unread 04-19-09, 12:29 AM  
thatguyzp
A Defias Bandit
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File comments: 15
Uploads: 3
Very nice layout.
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Unread 04-19-09, 12:37 AM  
Cala
A Fallenroot Satyr
 
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Forum posts: 22
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Love the layout, it's just what I was looking for!

Only minor bug: Often items in my bank will still appear in my bags, even when the bank is closed. Don't know if this is a bug or an intended function.

ETA: A reload of the UI corrects this.
Last edited by Cala : 04-19-09 at 12:40 AM.
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Unread 04-19-09, 03:05 AM  
Soeters
A Warpwood Thunder Caller
 
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Re: Bank doesn't work

Originally posted by Shaetano
Just downloaded this to try and the bags work fine but when I go to the bank to open it, it is not showing my last 2 bags. When I click on bags on the bottom they are not highlighted. I click on them to highlight them and they light up but do not open. It is showing the correct total slots 105/166 but just not showing those certain bags. I tried this with only carg bags and this layout active and still the same result.
Originally posted by Cala
Love the layout, it's just what I was looking for!

Only minor bug: Often items in my bank will still appear in my bags, even when the bank is closed. Don't know if this is a bug or an intended function.

ETA: A reload of the UI corrects this.

I thinks those two bugs are linked because filters are applying on the filtered bags before the bank bag.
I'll check this afternoon and maybe upload a new version which will correct those bugs and place the frames better than here.
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Last edited by Soeters : 04-19-09 at 03:09 AM.
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Unread 04-19-09, 06:42 PM  
Shaetano
A Murloc Raider

Forum posts: 7
File comments: 15
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Bank works now, Thanks
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Unread 04-20-09, 10:48 PM  
thatguyzp
A Defias Bandit
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With the latest version, my keyring wont show up, I think it worked in the first version of cargBags_Gnomed.
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Unread 04-21-09, 02:27 AM  
Soeters
A Warpwood Thunder Caller
 
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Ok I think this is just another spawn order problem. I'll check this afternoon and I'll try to add the ruRu and the french localisation.
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Unread 04-21-09, 10:03 AM  
Lucar
A Defias Bandit
 
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Is possible auto organizer for type and subtype in any fixed position ?


sorry my English
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Unread 04-21-09, 10:21 AM  
Soeters
A Warpwood Thunder Caller
 
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It's almost already done for types and I may add a subtype filter but only when the whole localization will be done, the bank filtering, and a better placement done. So this is not a thing that will appear very soon.
I use BankStack to organise my bags in type if no filter then in subtype (except for quest) for every bag so you can try it.
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Unread 05-08-09, 06:25 AM  
sylvanas54
A Kobold Labourer
 
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can u help hunter add a bag of ammunition and ammunition Category
3Q
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Unread 05-08-09, 06:43 AM  
Soeters
A Warpwood Thunder Caller
 
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I'll see what I can do when I have time but that don't seem to be hard to do.
I'll only need localization if I don't find localization in the global strings.
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Unread 05-13-09, 09:52 AM  
jadakren
A Flamescale Wyrmkin
 
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needs a keybinding to allow viewing of bank frame.

important for the cargbags_anywhere aspect.
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Unread 05-13-09, 02:13 PM  
metalchoir
A Kobold Labourer
 
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koKR Locale

It's the korean locale

------------------------------------
elseif gl == "koKR" then
L.Armor = "방어구"
L.Weapon = "무기"
L.Gem = "보석"
L.Trades = "직업용품"
L.Consumables = "소비용품"
L.Quest = "퀘스트"
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Unread 05-16-09, 07:21 AM  
Soeters
A Warpwood Thunder Caller
 
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Originally posted by jadakren
needs a keybinding to allow viewing of bank frame.

important for the cargbags_anywhere aspect.
Originally posted by metalchoir
It's the korean locale

------------------------------------
elseif gl == "koKR" then
L.Armor = "방어구"
L.Weapon = "무기"
L.Gem = "보석"
L.Trades = "직업용품"
L.Consumables = "소비용품"
L.Quest = "퀘스트"[/b]
Will be added in the next version which may be uploaded this week end if I can find the time
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