Download
(358Kb)
Download
Updated: 09-13-18 03:05 AM
Pictures
File Info
Compatibility:
Battle for Azeroth (8.0.1)
Updated:09-13-18 03:05 AM
Created:04-06-09 01:56 PM
Downloads:1,004,686
Favorites:1,953
MD5:

NPCScan  Popular! (More than 5000 hits)

Version: 8.0.1.13
by: Torhal [More]

NPCScan helps you find NPCs by scanning nameplates, minimap vignettes, and mouseover targets, with an optional dynamic targeting keybinding. Once an NPC is found by one of these methods, an on screen alert is displayed and an audio alert is played.

Nameplates
Alerts will be triggered whenever a nameplate is created, if that nameplate belongs to one of the tracked NPCs. To use this feature with any reliability, the Interface->Names->Always Show Nameplates option must be turned on from the WoW Game Menu.

Dynamic Target Keybinding
NPCScan includes a key binding that will trigger a dynamically-generated targeting macro. Each time it is pressed, the key binding will trigger a /targetexact <mob name=""> for every tracked NPC in the current zone you are in, in addition to any custom NPC additions. This only attempts a search each time it is triggered; it is not a continuous search.

To access this feature, just set a keybind under the Key Bindings->AddOns->NPCScan->Targeting Macro section.

“Found” Alert
When an NPC is found, NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying a Targeting Button for every NPC that is found.

Targeting Buttons
When clicked, the targeting button tries to target the NPC it depicts. You can also bind a key to trigger the newest button, in cases where multiple buttons are spawned.

Note: These buttons cannot be shown during combat. In the unlikely case that you do find a rare while fighting, the button or buttons will appear after you leave combat.

Options
NPCScan's main options window can be accessed from the Interface Options menu. To access the NPC list and other settings, type “/npcscan”.

New sounds can be added to the alert sound dropdown menu by installing SharedMedia.

  • 5.0.0.5:
    • Added custom search/achievement names to the alert pop-up button.
    • Added “Galleon” to the default search list.
  • 5.0.0.4: Updated deDE, frFR, itIT, koKR, ruRU, and zhCN localizations.
  • 5.0.0.3: Fixed an error when logging onto new characters immediately after updating to 5.0.0.2.
  • 5.0.0.2:
    • Enabled achievement settings now apply to all characters, since they're now account-wide.
    • Fixed an error when pressing the alert target button while in a raid.
    • Doesn't interfere with hunters' Call Pet spell anymore.
  • 5.0.0.1:
    • Added the “Glorious!” MoP rare achievement.
    • Added itIT localization and updated frFR and zhCN localizations.
  • 4.3.0.2: Fixed a broken zhCN translations file, and updated ptBR localization.
  • 4.3.0.1: Updated frFR, koKR, ruRU, zhCN, and zhTW localizations, and added ptBR translation by Omukeka.
  • 4.2.0.2: Added new tamable rares from 4.2 as defaults for hunters.
  • 4.2.0.1: Updated koKR, ruRU, zhCN, and zhTW localizations.
  • 4.1.0.2:
    • Faction-specific rares Captain Foulwind and Florence are now only defaults for the faction that can kill them.
    • Tamable mobs with unknown spawning zones shouldn't always show alerts anymore.
  • 4.1.0.1:
    • Alert sound volume is now controlled by the “Master Volume” slider in WoW's Sound Options window instead of the game sound effects volume slider.
    • Updated frFR, ruRU, zhCN, and zhTW localizations.
    • Updated the database of tamable rares.
  • 4.0.3.6: Updated and fixed non-English localizations so they will print chat messages properly.
  • 4.0.3.5:
    • Added an option to print timestamps with all messages. See the main _NPCScan options pane.
    • Updated 3D portraits to fit the alert popup better.
    • Updated frFR, koKR, and zhTW localizations.
  • 4.0.3.4:
    • Fixed an error for characters that hadn't used an updated version of _NPCScan since before 4.0.0.1. If you still experience an error on login, please reset that character's settings.
    • Updated mob name translations.
  • 4.0.3.3:
    • Jadefang is now also a default custom NPC.
    • Tamable rares in Uldum and Twilight Highlands should now be detected properly.
  • 4.0.3.2: Added Madexx' colors to each of his default entries. Won't apply if you logged in using 4.0.3.1.
  • 4.0.3.1:
    • Added Cataclysm rares to defaults. If you hadn't added them already, they will automatically appear in your custom NPCs list.
    • Updated the database of tamable rares.
    • Updated esES localization.
    • Added a way for stable mods like HunterStableInfo to coexist with _NPCScan. Authors, see source docs.
  • 4.0.0.6:
    • Updated frFR and deDE localizations, and added esES/esMX localization by galen2.
    • Updated the list of tamable rares.
    • Fixed uncommon error when attempting to scroll one of the rare mob tables.
  • 4.0.0.5: The “Unmute for alert sound” option now also re-enables WoW's sound effects toggle.
  • 4.0.0.4: Tweaked the default UI so that only the hunter's summoned pet will get cached on login.
  • 4.0.0.3: Hunters won't see bogus found alerts on login if they have tamed or stabled rare pets.
  • 4.0.0.2:
    • Updated dropdown menus for compatibility with patch 4.0.1.
    • Added deDE localization by Freydis88.
  • 4.0.0.1: Updated for Cataclysm Beta.
  • 3.3.5.5: Non-tamable mobs now show found alerts again.
  • 3.3.5.4:
    • Now summarizes pets cached while resting when leaving cities/inns instead of printing a line for each one.
    • Cached NPCs listed when changing worlds will only be printed once per session, instead of every time you zone in and out.
    • Fixed screen edge flash when mobs are found.
    • Added ruRU localization from CurseForge.
  • 3.3.5.3:
    • LibRareSpawns' mob screenshots should once again appear when mousing over rows in the achievement tables.
    • Added frFR and koKR localizations.
  • 3.3.5.2: Fixed an error that occurred when “Search for completed achievement NPCs” was disabled and any achievement criteria updated.
  • 3.3.5.1:
    • Scans can now be limited to worlds (continents or instances). You can customize this for custom NPCs with an edit box next to the NPC's ID; Simply type the name of the world exactly, or select a continent name from the dropdown. If left blank, the scan will stay active no matter where you are.
    • Tables of rares in the Search configuration pane are now sortable by clicking their column headers.
    • Default options now only add tamable custom mobs like Arcturis and Skoll for hunters. Hold shift while reverting to defaults to override this.
    • Added Bro'Gaz the Clanless as a default for Outlands.
    • Added zhTW localization by s8095324.
    • The found alert button now scales with your global UI Scale setting.
    • Removed control over RareSpawnOverlay.
    • Custom NPCs are now identified by NPC ID instead of their names. Typed names are now case-sensitive.
    • Alerts for humanoid rares that used to look solid white now appear properly clothed once the mob is targeted.
  • 3.3.0.4:
    • The targeting button now marks the rare with a green triangle when clicked.
    • Fixed an issue with horizontal scrolling in the rare mob list.
  • 3.3.0.3: Compatible with _NPCScan.Overlay 3.3.0.6.
  • 3.3.0.2: Fixed a bug in version detection. Arcturis should be added to player scan lists now.
  • 3.3.0.1:
    • Added 3.3's new spirit beast Arcturis to default scan and tamable lists.
    • Added an “/npcscan cache” command to print a message like the log-in cache warning.
    • Removed the rare raptors from default settings, since they no longer drop pets.
    • Removed the mostly obsolete “Search for Tamable NPCs” option.
    • Now uses ZoneIDs instead of map file names to locate tamable mobs. Consequently, The Razza now gets detected accurately in Dire Maul.
  • 3.2.0.8:
    • Rewrote the screen border flash so that it should never conflict with other mods that use it.
    • Achievement tabs now have more prominent checkboxes so disabled tabs will be harder to miss.
  • 3.2.0.7:
    • Tamable mobs now correctly show found alerts when spotted immediately upon login.
    • False found alert messages for tamable mobs now indicate why they are false alarms.
  • 3.2.0.6:
    • Rare tamable mobs now only show alerts when found in their original zone.
    • Added a new “NpcOverlay_Found message” to be used by _NPCScan.Overlay.
  • 3.2.0.5: Classified Terror Spinner as a tamable mob.
  • 3.2.0.4: Classified Skoll as a tamable mob.
  • 3.2.0.3:
    • Added new 3.2 rare spirit beast Skoll.
    • Now uses AceEvent-3.0 to communicate with map overlay-type addons.
  • 3.2.0.2: Now loads properly when _NPCScan.Overlay isn't present.
  • 3.2.0.1:
    • Now manages which overlays are shown by the RareSpawnOverlay and _NPCScan.Overlay addons.
    • Added four rare raptor mobs that drop non-combat pets in 3.2: Dart, Takk the Leaper, Ravasaur Matriarch, and Razormaw Matriarch.
    • No longer shows an alert button for tamable NPCs while resting (in an inn or city), although you will still need to clear the cache.
    • Added all localized mob names for zhTW, and as many as I could find for zhCN and koKR.
    • Added an “Unmute for alert sound” setting to play the alert sound even if WoW is muted.
    • Added an “Alert sound file” dropdown to choose which sound to play for alerts. Additional sounds can be added using SharedMedia-type addons.
    • The alert border flash now only shows when you enable “Screen Edge Flash” in the Default UI's Display Interface Options panel.
    • Now continues searching for rares in 5-man dungeons. Raid dungeons, battlegrounds, and arenas will still disable scanning, however.
  • 3.1.0.1:
    • Achievements to kill rares now have their own lists in the options window.
    • Added slash commands to add and remove NPCs from the custom tracking list: “/npcscan add <NpcID> <Name>” and “/npcscan remove <Name>
    • You can now add tamable mobs to your search list and toggle them all using a “Search for tamable NPCs” setting.
    • Found alerts for tamable mobs will note that they are tamable and may be false alarms.
    • Added an option to suppress the “already cached” log-in alert.
    • Added Gondria to the default rare list, and updated some rares that are now tamable in 3.1.
Post A Reply Comment Options
Unread 01-22-11, 05:35 PM  
Saiket
A Chromatic Dragonspawn
 
Saiket's Avatar
AddOn Author - Click to view AddOns

Forum posts: 154
File comments: 330
Uploads: 9
Re: Maybe you can solve this mystery

Originally posted by Szyarah
My husband and I have the same computers, same addons, same everything.

His NPC scan shows 5 rares in Twilight Highlands, Mine shows only 3!!!!!

WTF?

Emptied my creature and npc cache and lua files but still showing only 3. Needless to say, we are using the identical version.
If your husband is playing a hunter and you aren't, that would explain things. By default, only hunters get to track Sambas and Karoma in Twilight Highlands since they're only there to be tamed as pets.
____
Edit: If you want to track them for him, hold shift while you reset your settings and you'll get all of the hunter defaults too.


Originally posted by ngokhong
how close do you have to be for it to trigger? same zone, same continent, or anywhere?
You have to be within about 100 yards of the rare to find it. It's the same as targeting range, and for some mobs it's much larger than 100 yards. If you're using _NPCScan.Overlay too, your minimap should show a range ring around the center arrow showing the typical detection radius.
Last edited by Saiket : 01-22-11 at 05:43 PM.
Report comment to moderator  
Reply With Quote
Unread 01-22-11, 01:21 AM  
Szyarah
A Defias Bandit

Forum posts: 2
File comments: 139
Uploads: 0
Maybe you can solve this mystery

My husband and I have the same computers, same addons, same everything.

His NPC scan shows 5 rares in Twilight Highlands, Mine shows only 3!!!!!

WTF?

Emptied my creature and npc cache and lua files but still showing only 3. Needless to say, we are using the identical version.
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 09:44 PM  
AnrDaemon
A Chromatic Dragonspawn
AddOn Author - Click to view AddOns

Forum posts: 156
File comments: 2231
Uploads: 5
Originally posted by ngokhong
how close do you have to be for it to trigger? same zone, same continent, or anywhere?
Object View distance (Environment Detail as Blizzard calling it)
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 03:33 PM  
ngokhong
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
how close do you have to be for it to trigger? same zone, same continent, or anywhere?
Report comment to moderator  
Reply With Quote
Unread 01-21-11, 05:05 AM  
penpen002
A Defias Bandit
 
penpen002's Avatar

Forum posts: 2
File comments: 29
Uploads: 0
Fantastic, thank you very much
Report comment to moderator  
Reply With Quote
Unread 01-20-11, 01:47 PM  
Saiket
A Chromatic Dragonspawn
 
Saiket's Avatar
AddOn Author - Click to view AddOns

Forum posts: 154
File comments: 330
Uploads: 9
Originally posted by penpen002
I use windows 7. The part where you say "see this info" link is gone since the new community site. Would clearing cache be the same?
Yep, that link just explained where the cache was for some Windows 7 machines. Generally though, the instructions in the description should still work.


Originally posted by Relentless904
Originally posted by Luciferstwin
I have just recently started to use Npcscan, and was wondering how do I get the mobs numbers to save when I log out? Past 3 times that i have entered the NPC's number, it has not saved and I have to re-enter it again?
Did you ever fix this problem? I have the same problem. It's very annoying having to re-enter Aeonaxx and other rares every time I log in.
I was never able to reproduce that problem, and just assumed it was caused by closing the game with either ALT+F4 or the close button in the top corner of the game window. If you don't close the game with either "Log Out" or "Exit Game" (like if the game crashes completely), no settings will save since you logged in.

If that doesn't explain it and you always log out or quit through the in-game menu, it might be a rare addon conflict. In this case, could you please paste a list of the mods you're using (or a screenshot of what's in your addon folder)?
Last edited by Saiket : 01-20-11 at 01:48 PM.
Report comment to moderator  
Reply With Quote
Unread 01-20-11, 10:01 AM  
penpen002
A Defias Bandit
 
penpen002's Avatar

Forum posts: 2
File comments: 29
Uploads: 0
I use windows 7. The part where you say "see this info" link is gone since the new community site. Would clearing cache be the same?
Report comment to moderator  
Reply With Quote
Unread 01-19-11, 04:35 AM  
Relentless904
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Re: Getting Npcscan to save

Originally posted by Luciferstwin
I have just recently started to use Npcscan, and was wondering how do I get the mobs numbers to save when I log out? Past 3 times that i have entered the NPC's number, it has not saved and I have to re-enter it again?
Did you ever fix this problem? I have the same problem. It's very annoying having to re-enter Aeonaxx and other rares every time I log in.
Report comment to moderator  
Reply With Quote
Unread 01-17-11, 12:45 PM  
Saiket
A Chromatic Dragonspawn
 
Saiket's Avatar
AddOn Author - Click to view AddOns

Forum posts: 154
File comments: 330
Uploads: 9
Originally posted by steppin
Mine still is not picking up any mobs at all . even the northrend mobs are not showing. i've deleted wtf , cache, and even completely reloaded from scratch, with the same results.
Are they enabled in your "/npcscan" settings? Please make sure the checkbox on the Frostbitten tab is enabled. Like I replied earlier, there was a bug in an older version that may have removed all your settings, turning all scans off. If your settings aren't cleared though, does the command "/npcscan cache" print any mob names you were trying to find? If so, clearing your cache may not have worked; Just make sure to completely close WoW before deleting it next time.
Report comment to moderator  
Reply With Quote
Unread 01-17-11, 10:50 AM  
steppin
A Kobold Labourer

Forum posts: 0
File comments: 29
Uploads: 0
Mine still is not picking up any mobs at all . even the northrend mobs are not showing. i've deleted wtf , cache, and even completely reloaded from scratch, with the same results.
Report comment to moderator  
Reply With Quote
Unread 01-13-11, 02:01 PM  
Zephinos
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Originally posted by AnrDaemon
Have you added that NPC to the list?
Yes he was added... i got it to work on him though

I logged into the game with the cache deleted and it didnt find him again.
So i found his name in the list deleted it and logged out and deleted the cache again. logged in and added his name and it worked that time.
Report comment to moderator  
Reply With Quote
Unread 01-13-11, 03:35 AM  
AnrDaemon
A Chromatic Dragonspawn
AddOn Author - Click to view AddOns

Forum posts: 156
File comments: 2231
Uploads: 5
Originally posted by Zephinos
[b]hmm i will try it again but I did clear my cache and I have been in Westfall with my rogue.... i have killed the rare npc (murlock, Brack) oh 6 or 7 times now and it never pops up.
Have you added that NPC to the list?
Report comment to moderator  
Reply With Quote
Unread 01-12-11, 10:13 PM  
Zephinos
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Originally posted by AnrDaemon
If you (rather, your client) saw a mob at least once, addon won't be able to fire a warning at all.
Try to clear your cache, add a mob that you sure can find in certain place (say, a boss or other mob in a dungeon), and enter that dungeon.
Trial of the Champion and Jaeren Sunsworn/Arelas Brightstar would be a good choice.
hmm i will try it again but I did clear my cache and I have been in Westfall with my rogue.... i have killed the rare npc (murlock, Brack) oh 6 or 7 times now and it never pops up.

I will however give it another try
Report comment to moderator  
Reply With Quote
Unread 01-12-11, 05:38 PM  
AnrDaemon
A Chromatic Dragonspawn
AddOn Author - Click to view AddOns

Forum posts: 156
File comments: 2231
Uploads: 5
Originally posted by Zephinos
my problem is it doesnt ever find a RATE MOB (NPC).

I have stood there with my mouse over one, target one and even fought one numerous times but it never says its in the area.
If you (rather, your client) saw a mob at least once, addon won't be able to fire a warning at all.
Try to clear your cache, add a mob that you sure can find in certain place (say, a boss or other mob in a dungeon), and enter that dungeon.
Trial of the Champion and Jaeren Sunsworn/Arelas Brightstar would be a good choice.
Report comment to moderator  
Reply With Quote
Unread 01-12-11, 04:41 PM  
Zephinos
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Mine loads with no LUA errors I can configure it and do a test fine also, but my problem is it doesnt ever find a RATE MOB (NPC).

I have stood there with my mouse over one, target one and even fought one numerous times but it never says its in the area.

Also the NPCScan overlay isnt working on a lot of the maps

I have gone in and deleted the creature cache and it hasnt helped.

Any ideas?
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.