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Updated:12-04-11 08:52 PM
Created:01-11-09 06:15 PM
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Quick Auctions 3  Popular! (More than 5000 hits)

Version: v3.1
by: Shadowed [More]

Quick Auctions is an auction tool to help speed up auctioning large quantities of items, especially canceling. While primarily Quick Auctions is built for large quantities of items, it can work fine for a few auctions as well. A bit of tweaking is required to get optimal settings, but it is very flexible and smart enough that you can use it for more than just mindlessly undercutting auctions by 1 copper every time. Summary window and craft queues are included so you do not have to memorize every item and quantity you need. Shows total materials required to craft as well as allowing you to click from the craft queue to craft so no searching through everything.

Slash command: /qa (/quickauctions)

Donations
A lot of time went into Quick Auctions, donations are appreciated but not necessary. And it's cheaper than buying gold while not being against the ToS!



Groups
Groups are how you manage what items should be managed by Quick Auctions. You can set auction settings either as a default, or per group giving you flexibility over everything without having to duplicate your settings 50 times. There are no limits to how many items can be grouped, see the configuration in /qa config to set them up.

Mail
Includes a timer in the top left of the mailbox indicating how much time before new mail data becomes available, and if you are not using Postal then QA provides its own auto looting for mail. The auto looter will work with the timer on the mailbox cache so it will loot everything, wait until new mail is available and then keep looting.

Auto mailing can now be done per item or per group to any character you want. For example, you can setup your banker to send uncut gems to your jeweler and you can setup your jeweler to send cut gems to your banker. The auto mailer is intelligent in when it sends mail off, and works best when using QA mail looter. If you are trying to loot herbs from your mailbox while auto mailing them to your scribe, it will send mail off whenever it sees your inventory is full. Basically, if you have 4 open slots it will auto mail/loot with only 4 slots, no more clearing out your bags to loot mail anymore!

General options

  • Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
  • Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
  • Cancel with bid - Lets you choose if you want to cancel auctions with bids on them

Item options
  • Auto mail - Automatically mail items directly to your banker that are managed by QA
  • Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
  • Post time - How long to post an auction
  • Undercut - How much to undercut by
  • Bid percent - How much bid should be set to as a percentage of buyout
  • Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
  • Per auction - How many items to post per an auction
  • Fallback - If no other auctions are up, how much should it list an item for
  • Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price
  • Auto fallback - If the market price is below your thresold, QA will automatically post it at the fallback price
  • Maximum price gap - How much of a price difference is allowed between the lowest and second lowest items before QA undercuts the second lowest, this will also cancel your auctions if the price gap gets too high
  • Ignore stacks over - Allows you to ignore any auctions with a stack above X when determining price, useful if you want to post against the market price of 1 Abyss Crystal rather than the market price of posting 20 at once
What changed between 2 and 3?
While the configuration in QA2 was an improvement over the original QA, it still wasn't good enough. QA3 has a rewritten configuration and should be much easier for people to understand and use without having to learn to use QA through trial and error.

Scan speed has been increased quite a bit again and has been tightened up to reduce the chance of conflicts. In previous versions, QA would Query -> Wait 0.50 seconds -> Check Data -> Either parse it or wait 0.50 seconds, this made sure that whenever auctions were scanned all data was available including who posted them. The problem is, most of this data becomes available instantly after your initial 1-3 seconds. In 3 it's been changed: Query -> Check Data -> Wait 0.50 Seconds -> Parse or wait 0.50 seconds. Best case this means you will save 0.50 seconds per query (50 seconds/100 items), and worse case you won't see any speed increase.

Mail has been improved to make life easier for people, both a mail scrapper and a smarter mail sender were added. See the mail section above for more information.

Setting scope was improved, most basic options in QA including group settings have been moved to the global profile while server/faction specific settings can still be changed per profile. Letting you setup different profiles of how QA should handle different groups, without having to duplicate all of your group list over and over.
QA3 isn't done yet, and I have more planned still like summary improvements and easy buying of items.

Shadowed:
- Fix positioning of tradeskill frame
- Fixes for 4.3
- Fix tradeskill button positioning
- Should make canceling work again with hardware events
- Make open all work again, add posting back with necessary hardware event work, some initial work on canceling
- Initial conversions to WoWAce, nothing should actually work yet
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Unread 02-12-09, 09:05 PM  
Zenn
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Originally posted by Shadowed
Restart the game
Redid configuration, reloaded game. No error this time but it split 1 time as usual and stopped. Log sent in email (from Sedryn)
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Unread 02-12-09, 10:08 PM  
Shadowed
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Are you able to duplicate it? If you can grab the QuickAuctions.lua http://shadowed-wow.googlecode.com/s...QuickAuctions/ and put that into Interface\AddOns\QuickAuctions, do a /console reloadui and try again (and remail the log) thats a different type of issue with it posting not splitting specifically.
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Unread 02-12-09, 10:35 PM  
Zenn
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Originally posted by Shadowed
Are you able to duplicate it? If you can grab the QuickAuctions.lua http://shadowed-wow.googlecode.com/s...QuickAuctions/ and put that into Interface\AddOns\QuickAuctions, do a /console reloadui and try again (and remail the log) thats a different type of issue with it posting not splitting specifically.
I found the problem, I disabled ALL AH addons and it started working. No glitches so far. Will keep plugging away at it.
One of them was Auctionator. I put Auctionator back in and it stopped again. Took it back out.. works fine again.. Not sure why this is but hey, not complaining.

Some wishes.
1. Remove Yellow "Auction Canceled" spam and just self print "Canceling x Auctions" then a "Done Canceling". Also add the count down to the button maybe?

2. Everytime an item is posted self print:
Posted # [item] x # for $
i.e "Posted 2 [Glpyh of Shadow] x 1 for 19g 2s 1c"

Great work!
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Unread 02-12-09, 10:46 PM  
Shadowed
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1) It already does that, you sure another mod isn't conflicting?
2) That won't likely happen unless theres a reason it's really needed.
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Unread 02-13-09, 02:30 AM  
Vidboy
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Still having problems with auctions using the fallback price while there are other auctions still up. I'll try to get a log next time.

Still getting the msg that there were no auctions to cancel then it start to cancel as mentioned before with all the yellow "Auction cancelled."

Thanks for the update to the summary feature!
Last edited by Vidboy : 02-13-09 at 02:40 AM.
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Unread 02-13-09, 04:21 AM  
Naniad
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Originally posted by Zenn
2. Everytime an item is posted self print:
Posted # [item] x # for $
i.e "Posted 2 [Glpyh of Shadow] x 1 for 19g 2s 1c"
Something like this would be nice. Well any type of feedback that gives me an idea of what's selling. Glyph prices change on a daily basis and I always have a decent inventory on me of glyphs that fell below my threshold. Some indication that they got posted and are worth something again would be nice.

Also saving the auction time would be nice as well. However anyway to have different times for different categories? Glyphs practically cost nothing to post to I like them set to 24h but gems would be to costly to be taking down all the time set to 24h for example.
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Unread 02-13-09, 02:55 PM  
Shadowed
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I'll think about it, I don't really want to implement something that says Posted item X quantity for price because it's going to be fairly spamming especially if you're posting 10-20 different types of items.

Maybe another number in the summary page? So for example it would show total on the AH, total you have on the AH, total in your inventory, and say the total in your inventory will be green if it's equal/above threshold, or red if it's below it and it won't be posting?

Vidboy: The fallback stuff isn't logged, the issue is specifically in a part of the code that isn't. Can you try disabling other mods and seeing if it still happens? You're the only one I've seen so far report it, and it works fine for me so I'm inclined to think it's another mod causing it.
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Unread 02-13-09, 06:06 PM  
Zenn
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I went back to 1107. Once I disabled all other AH addons and counters etc, it is by far the most reliable and stable.
It seems that with 1114 posting is slower and caused my screen to freeze for a split second every time something is split and posted. Sometimes the post count was off, sometimes it posted more items than it should.
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Unread 02-13-09, 06:21 PM  
Vidboy
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I'll try disabling Auctioneer when i go to post, I hate seeing the Auc spam anyways.

FYI....I post over 170 gyphs (total over 500 item) a night so I don't need any extra spamming, it takes me long enogh to empty my mailbox every 49 returns then having to wait before I can grab the next batch.

Thanks again Shadowed for adding how many posts I have per item to your summary, worked like a charm last night finding stuff I forgot to make. The only thing I see that may need a fix for is if I'm the only person posting the value shows as 0c although it does make me go look what price I posted something at that I may be able to but in higher. Would be nice to see 3(3) knowing I have all the posts and at what price.
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Unread 02-13-09, 06:58 PM  
Shadowed
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Actually nevermind, I see the cancel bug and it'll be fixed next push.

As for it not showing it at the lowest price if you're the lowest, that'll be fixed as well.
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Unread 02-14-09, 05:51 AM  
Vidboy
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Don't know if this was changed but I noticed now that when I have the only item in the AH and is below my fallback price when I add more it posts at the fallback price.
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Unread 02-14-09, 10:10 AM  
Shadowed
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What you're saying is that if: Your fallback price is 200g, threshold price is 100g, you post Glyph of Lifebloom at 50g and you're the only one with it in the AH, it'll post more at 200g, correct?

That might not necessarily be a bad thing, if anything maybe it should say that you're the only one with it in the AH so you can cancel your lower priced ones to get the price up higher?
Last edited by Shadowed : 02-14-09 at 10:11 AM.
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Unread 02-14-09, 03:01 PM  
Shadowed
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Also the issue with it deciding to randomly use the fallback price should be fixed next push, pretty sure I figured out whats wrong with it. This might account for some of the other odd behavior, but I'm not sure.
Last edited by Shadowed : 02-14-09 at 03:03 PM.
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Unread 02-14-09, 03:42 PM  
Vidboy
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My items were above the threshold but below the fallback, it's like they program didn't register my posts so it went straight to the fallback price. Keep up the great work!
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Unread 02-14-09, 07:40 PM  
Shadowed
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They don't technically, all it does is record the lowest price if you didn't post it, that's why summary didn't include your item as the lowest price. I think I'll change the mechanics of cancel to cancel them if you're the only one posting, and they aren't at the fallback price thought, after all nobodies going to complain about making more money per an item.
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