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Updated: 10-13-10 08:15 PM
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Updated:10-13-10 08:15 PM
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MutilatePoints  Popular! (More than 5000 hits)

Version: 1.2.6
by: Brimm [More]

MutilatePoints is a combo point tracking mod that also allows you to track deadly poison stacks on your current target. It was designed initially as a combo point tracker (since the one in agUF is absolutely terrible) but eventually got Deadly Poison charges tagged on seeing as how I was mutilate spec at the time and it was important to be able to track the number of deadly poison charges for Envenom finishers.

Via slash commands (/mutilatepoints or /mp) or via the Interface options AddOns section, you can toggle the frame lock for the Deadly and Combo panes (they are separate) and you can also disable the Deadly Poison pane altogether (if you do not wish to track Deadly Poison charges).

This addon can also track combo points for vehicles (such as the drakes in the Malygos encounter).

1.2.6:
-Fixed this/self changes with path 4.0.1.
-Updated TOC
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1.2.5:
-Updated TOC for WoW 3.3 patch (finally).
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1.2.4:
-Fixed issue where other rogue's stacks would also be displayed.
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1.2.3:
-Updated TOC for WoW 3.1 patch.
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1.2.2:
-Made the frame non-susceptible to mouse clicks when it is locked. This will allow it to be clicked through for mouse view.
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1.2.1:
-Fixed the display to show vehicle combo points if available and player combo points if they are not available (version 1.2 would only show vehicle combo points if you were on a vehicle which caused issues with phase 2 Malygos).
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1.2:
-Added support for vehicle combo points (such as the drakes in the Malygos encounter).
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1.1.2:
-Changed deadly poison detection from using name to using texture (should function correctly between localizations).
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1.1.1:
-Fixed a bug where the addon would sometimes show another rogue's deadly poison stack.
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1.1:
-Patched for 3.0.2 compatibility.
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1.0:
-Initial version.
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Unread 10-14-10, 05:27 AM  
Brimm
A Kobold Labourer
 
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Glad to be of help

Yeah, they got silly and removed the "this" keyword from everywhere (and replaced it with self). That's why 90% of addons are exploding.
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Unread 10-13-10, 08:45 PM  
smork
A Defias Bandit

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Ah god I was sitting here trying to figure out how to make it work myself. Thank you for updating!
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Unread 04-16-09, 12:07 PM  
Brimm
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Ah yes, I forgot about that particular buff change. Fixed version is now up (1.2.4)!
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Unread 04-16-09, 01:36 AM  
G00DFe77a
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It seems to be tracking not just your own deadly poison charges but other players as well. This is with the latest version
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Unread 12-21-08, 11:20 PM  
Rounce
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Oh ok, didn't realize it worked that way. Thanks for the quick response.
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Unread 12-21-08, 06:39 PM  
Brimm
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Do you have the person you are healing targetted?

When you DPS on Malygos, you are building combos on him (Malygos).
When you heal on Malygos, you are building combos on whoever you are healing. You will only see the combo points if you have the target of your heals targetted (it will also wipe any combos you have on other targets, including Malygos).

As far as I know, the addon displays this properly but the concept of building combos on friendly targets is quite counter intuitive.
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Unread 12-21-08, 04:41 PM  
Rounce
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I love the mod for Malygos but doesn't seem to track the healing combo points.
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Unread 12-16-08, 10:26 AM  
Brimm
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Good catch- I've already made the modifications but I want to test them before posting an updated version. Expect it sometime tonight
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Unread 12-16-08, 09:09 AM  
captainkebab
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click through frame

It would be very helpful if the frame was not susceptible to mouse clicks. I hate having transparent areas on the screen, which are block clicking the background for mouse turning.
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Unread 12-06-08, 09:38 AM  
Brimm
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Actually it was changed in version 1.2 (few days ago) so it should be available if you download it now.
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Unread 12-06-08, 05:14 AM  
ltdeta
A Murloc Raider

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Originally posted by Brimm
I simply changed to using the Texture file, that should make it function in all clients and won't require a localization for all languages
but it isn't released
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Unread 12-02-08, 10:08 PM  
Brimm
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I simply changed to using the Texture file, that should make it function in all clients and won't require a localization for all languages
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Unread 12-02-08, 03:01 PM  
ltdeta
A Murloc Raider

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change
Code:
if (isMine and (strfind(name, "Deadly Poison"))) then
Code:
if (isMine and (strfind(name, "Deadly Poison") or strfind(name, "T\195\182dliches Gift"))) then
than german client works
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Unread 11-27-08, 10:37 PM  
Brimm
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Yeah, the addon is not localized... sorry I'll see about getting it done in the near future.

[e] I quickly changed from using the name to determine the stacks to using the texture so the addon should now work in all locales!
Last edited by Brimm : 11-27-08 at 11:02 PM.
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Unread 11-27-08, 02:36 PM  
ltdeta
A Murloc Raider

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nice

combo-points are ok but poison not work on german client
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