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Compatible with Retail, Classic & TBC
Updated: 02-05-24 04:04 AM
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File Info
Compatibility:
Classic (1.15.0)
Guardians of the Dream (10.2.0)
WotLK Patch (3.4.2)
Updated:02-05-24 04:04 AM
Created:unknown
Downloads:145,667
Favorites:298
MD5:
Categories:Buff, Debuff, Spell, Priest, Warlock, Combat Mods

NugRunning  Popular! (More than 5000 hits)

Version: 10.2.6
by: d87 [More]

Rotational timer addon for all classes.



- Multi-target
- Timers are customizable for each spell
- Optional nameplate timers
- Totem Timers in Classic
- Supports groups, priorities and is able to normalize selected timers duration and hence bring them to a common speed
- Support for dot/gcd ticks, Pandemic and similar WoD dot mechanic

/nrun - list of slash commands

NugRunning on github

>> Beta releases



User config module still works.
NugRunningUserConfig wiki page

NugRunning
10.2.6 (2024-02-05)
Full Changelog Previous Releases
  • ColorPicker bug fixed
Archived Files (26)
File Name
Version
Size
Author
Date
10.2.5
352kB
d87
01-10-24 11:31 AM
10.2.4
352kB
d87
01-08-24 08:14 PM
10.2.3
352kB
d87
11-26-23 08:38 PM
10.2.1
351kB
d87
11-21-23 08:01 AM
10.2.0
351kB
d87
11-15-23 11:30 PM
10.1.5
350kB
d87
09-12-23 02:34 AM
10.1.5
350kB
d87
09-12-23 02:34 AM
10.1.4
350kB
d87
08-27-23 04:30 AM
10.1.4
350kB
d87
08-27-23 04:30 AM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.3
353kB
d87
08-25-23 10:51 PM
10.1.2
351kB
d87
08-25-23 02:54 AM
9.2.4
350kB
d87
08-25-23 02:51 AM
10.1.1
351kB
d87
08-25-23 02:50 AM
10.1.0
350kB
d87
07-11-23 10:39 PM
10.0.2
350kB
d87
01-10-23 02:04 AM
10.0.1
350kB
d87
10-25-22 01:26 PM
10.0.0
350kB
d87
10-25-22 12:35 PM
9.2.3
350kB
d87
09-05-22 10:17 PM
9.2.2
350kB
d87
08-30-22 11:11 AM
9.2.1
336kB
d87
03-05-22 01:15 AM
9.2.0
336kB
d87
02-22-22 06:12 PM
9.1.0
336kB
d87
06-29-21 03:45 PM
9.1.0
336kB
d87
06-29-21 03:45 PM
9.1.0
336kB
d87
06-29-21 03:43 PM


Post A Reply Comment Options
Unread 02-22-11, 06:21 PM  
Naem
A Kobold Labourer

Forum posts: 0
File comments: 40
Uploads: 0
Originally posted by Seerah
It's not "retarded". It's a design choice - and one that many authors make (including myself) for certain addons. Also, any changes in an XML file also require a reload to take effect.

Finally, please read through our site rules so that we do not need to have any unpleasant conversations in the future.
Well then it's not very efficient, for better wording. Then explain how most addons can take shape and changes instantly instead of having to /reload for every change to take place?

Thanks for linking the site rules but I think I'll pass on viewing them because I lack the interest to read it. Rules are meant to be broken and for the most part I pretty much do whatever I want to do. If it comes with consequences, so be it. I like my idea of a free world and will not conform to rules unless it has DIRE consequences like incarceration or physical harm. As far as internet goes lol, that's like the FCC trying to get rid of piracy...noble attempt but not going to happen.

You have your opinion and I have mine, that's perfectly fine and normal. Only difference is, mine is correct in every way.
__________________
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Last edited by Naem : 02-22-11 at 06:22 PM.
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Unread 02-25-11, 08:38 AM  
Dhaern
A Kobold Labourer

Forum posts: 0
File comments: 63
Uploads: 0
Originally posted by d87
What is your class? This happens constanly?
You mean timers are getting clumped together but still separated by targets?
Sorry for my english, i have this problem:



My class is rogue and yes i have this problem always when i change a target with debuffs (2 targets with 2 ruptures for example)
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Unread 03-03-11, 04:11 PM  
Nallepuh
A Deviate Faerie Dragon

Forum posts: 19
File comments: 65
Uploads: 0
Bug

Got this bugg when i did Nrun set width=

Date: 2011-03-03 23:09:58
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\NugRunning\frame.lua line 126:
attempt to index global 'f' (a nil value)
Debug:
[C]: ?
NugRunning\frame.lua:126: OnSettingsChanged()
NugRunning\NugRunning.lua:513: SettingsChanged()
NugRunning\NugRunning.lua:632: ?()
..\FrameXML\ChatFrame.lua:4214: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:3825: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:3863: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
AddOns:
Swatter, v5.10.5079 (CrouchingKangaroo)
Ace2, v
ACP, v3.3.13
AdvancedTradeSkillWindow, v
ArdentDefender, v2.06
AtlasLoot, vv6.02.00
AtlasLootBurningCrusade, vv6.02.00
AtlasLootCataclysm, vv6.02.00
AtlasLootClassicWoW, vv6.02.00
AtlasLootCrafting, vv6.02.00
AtlasLootWorldEvents, vv6.02.00
AtlasLootWrathoftheLichKing, vv6.02.00
AucAdvanced, v5.10.5079 (CrouchingKangaroo)
AucFilterBasic, v5.10.5079 (CrouchingKangaroo)
AucFilterOutlier, v5.10.5079.2531
AucMatchUndercut, v5.10.5079.2531
AucStatHistogram, v5.10.5079 (CrouchingKangaroo)
AucStatiLevel, v5.10.5079 (CrouchingKangaroo)
AucStatPurchased, v5.10.5079 (CrouchingKangaroo)
AucStatSales, v5.10.5079.2842
AucStatSimple, v5.10.5079 (CrouchingKangaroo)
AucStatStdDev, v5.10.5079 (CrouchingKangaroo)
AucStatWOWEcon, v5.10.5079.2530
AucUtilAHWindowControl, v5.10.5079.3311
AucUtilAppraiser, v5.10.5079.2530
AucUtilAskPrice, v5.10.5079.3175
AucUtilAutoMagic, v5.10.5079.3142
AucUtilCompactUI, v5.10.5079.2530
AucUtilEasyBuyout, v5.10.5079.3583
AucUtilFixAH, v5.10.5079 (CrouchingKangaroo)
AucUtilGlypher, v5.10.5079.5065
AucUtilGlypherPost, v5.10.5079.5075
AucUtilItemSuggest, v5.10.5079.3108
AucUtilPriceLevel, v5.10.5079.2545
AucUtilScanButton, v5.10.5079.2530
AucUtilScanFinish, v5.10.5079.2530
AucUtilScanProgress, v5.10.5079.2530
AucUtilScanStart, v5.10.5079.4784
AucUtilSearchUI, v5.10.5079.3655
AucUtilSimpleAuction, v5.10.5079.4546
AucUtilVendMarkup, v5.10.5079.2530
Babylonian, v5.1.DEV.130
BadBoy, v6.441
BeanCounter, v5.10.5079 (CrouchingKangaroo)
BloodShieldTracker, v0.7
CLCDK, v4.0.6e
clcInfo, v
Configator, v5.1.DEV.282
Cromulent, vv1.5.8
DBMCore, v
DebugLib, v5.1.DEV.275
DoomCooldownPulse, v
Enchantrix, v5.10.5079 (CrouchingKangaroo)
EnchantrixBarker, v5.10.5079 (CrouchingKangaroo)
Gnosis, vv2.53
Informant, v5.10.5079 (CrouchingKangaroo)
JPack, v0.7.8
JPackBroker, v
JPackEx, v
LibSink20, v
LibStub, v
Mapster, v1.4.0
MikScrollingBattleText, v5.5.91
NugRunning, v
Omen, v3.1.0
Outfitter, v5.2
PallyPower, vv4.0.17
Postal, v3.4.4
RSA, v2.701
RSAWarrior, v
SharedMediaBlizzard, v1.5
Skada, v1.2-31
SkadaAbsorbs, v1.0
SkadaCC, v1.0
SkadaDamage, v1.0
SkadaDamageTaken, v1.0
SkadaDeaths, v1.0
SkadaDebuffs, v1.0
SkadaDispels, v1.0
SkadaEnemies, v1.0
SkadaFailbot, v1.0
SkadaHealing, v1.0
SkadaPower, v1.0
SkadaThreat, v1.0
SlideBar, v5.10.5079 (CrouchingKangaroo)
Stubby, v5.10.5079 (CrouchingKangaroo)
TidyPlates, v6.0.8 (r103.1)
TidyPlatesGraphite, v
TidyPlatesGrey, v
TidyPlatesNeon, v
TipTop, v2.8
TotemTimers, v2.3.15
TrinketBar, v0.52
Tukui, v13.06
TukuiConfigUI, v13.05
TukuiRaid, v
BlizRuntimeLib_enUS v4.0.6.40000 <eu>
(ck=ae6)
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Unread 03-13-11, 01:46 PM  
Llysara
A Kobold Labourer

Forum posts: 0
File comments: 12
Uploads: 0
Didn't see the Crusader buff cooldown for paladins, so I added this myself:

Code:
AddSpell( 94686 ,{ name = "Crusader", color = colors.ORANGE, duration = 15 }
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Unread 03-14-11, 09:56 AM  
zin99
A Deviate Faerie Dragon

Forum posts: 12
File comments: 41
Uploads: 0
is it possible to have cds show up in a second frame that can be positioned independantely?
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Unread 03-14-11, 10:59 AM  
d87
A Chromatic Dragonspawn
 
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AddOn Author - Click to view AddOns

Forum posts: 163
File comments: 643
Uploads: 42
Originally posted by zin99
is it possible to have cds show up in a second frame that can be positioned independantely?
not yet
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Unread 03-14-11, 11:02 AM  
Maxen
A Fallenroot Satyr

Forum posts: 23
File comments: 235
Uploads: 0
Font size

Really do like this addon! But for each updates, I need to hack the code to be able to have a fixed font size. Would it be possible to implement ? Thanks.
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Unread 03-14-11, 04:43 PM  
Nallepuh
A Deviate Faerie Dragon

Forum posts: 19
File comments: 65
Uploads: 0
Buffs

Hi,can you add Last stand and Shield wall to warriors buff? I seem not to be able to get it to work! thanks
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Unread 03-14-11, 11:22 PM  
nydgirl
A Kobold Labourer
Premium Member

Forum posts: 0
File comments: 10
Uploads: 0
Hi, since I downloaded the most recent update it doesn't seem to be working...
Can position it and change it but when I enter combat, nada. Any thoughts. Btw, also no error messages that I can find.


I lie, I found this error in BugSack

1x NugRunning\config.lua:367: ')' expected (to close '(' at line 366) near 'AddSpell'

Thanks
Last edited by nydgirl : 03-14-11 at 11:37 PM.
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Unread 03-15-11, 03:17 AM  
d87
A Chromatic Dragonspawn
 
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AddOn Author - Click to view AddOns

Forum posts: 163
File comments: 643
Uploads: 42
found this error in BugSack

1x NugRunning\config.lua:367: ')' expected (to close '(' at line 366) near 'AddSpell'
fixed that

But for each updates, I need to hack the code to be able to have a fixed font size. Would it be possible to implement ?
Probably it's not what you're asking but try /nrun set fontscale=1.2

Also added shield wall and last stand
Last edited by d87 : 03-15-11 at 03:22 AM.
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Unread 03-15-11, 07:47 AM  
Maxen
A Fallenroot Satyr

Forum posts: 23
File comments: 235
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Originally posted by d87
Probably it's not what you're asking but try /nrun set fontscale=1.2
It might do the work. Thanks, will try this tonight.
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Unread 03-26-11, 09:30 AM  
mrruben5
Guest

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Forum posts: 0
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I've written a skin for NugRunning that can be used by Tukui or ElvUI users:

http://www.tukui.org/forums/topic.php?id=10950

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Unread 04-19-11, 03:28 PM  
Bebe4659
A Defias Bandit

Forum posts: 2
File comments: 34
Uploads: 0
Getting a couple funky error messages whenever I use Drain Soul on my lock:


Message: Interface\AddOns\NugRunning\NugRunning.lua:377: attempt to index field 'opts' (a nil value)
Time: Tue Apr 19 17:23:37 2011
Count: 9
Stack: Interface\AddOns\NugRunning\NugRunning.lua:377: in function `?'
Interface\AddOns\NugRunning\NugRunning.lua:4: in function <Interface\AddOns\NugRunning\NugRunning.lua:3>

Locals: self = NugRunning {
ArrangeTimers = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:449
SPELL_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:159
ReInitSpells = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:534
CreateAnchor = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:718
SetupArrange = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:433
anchor = <unnamed> {
}
DeactivateTimer = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:312
SPELL_ACTIVATION_OVERLAY_GLOW_SHOW = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:143
SPELL_ACTIVATION_OVERLAY_GLOW_HIDE = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:150
UNIT_COMBO_POINTS = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:529
TimerFunc = <function> defined @Interface\AddOns\NugRunning\frame.lua:51
SettingsChanged = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:541
timers = <table> {
}
active = <table> {
}
PLAYER_LOGIN = <function> defined =[C]:-1
GLYPH_UPDATED = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:534
ActivateTimer = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:179
SetDefaultDuration = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:347
BarFrame = <function> defined =[C]:-1
ClearTimers = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:546
UNIT_AURA = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:372
SlashCmd = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:568
COMBAT_LOG_EVENT_UNFILTERED = <function> defined =[C]:-1
RemoveDose = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:300
RefreshTimer = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:250
PLAYER_TALENT_UPDATE = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:534
CreateTimer = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:403
QueueAura = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:358
DeactivateTimersOnDeath = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:336
ACTIVE_TALENT_GROUP_CHANGED = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:534
0 = <userdata>
PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:391
free = <table> {
}
}
event = "UNIT_AURA"
unit = "target"
(for generator) = <function> defined =[C]:-1
(for state) = <table> {
1120 = <table> {
}
}
(for control) = 1120
spellID = 1120
timer = <table> {
SetTime = <function> defined @Interface\AddOns\NugRunning\drainsoul.lua:26
filter = "HARMFUL|PLAYER"
}
name = "Drain Soul"
_ = ""
_ = "Interface\Icons\Spell_Shadow_Haunting"
count = 0
_ = nil
duration = 15.108
expirationTime = 11319.302
caster = "player"
_ = nil
_ = nil
aura_spellID = 1120
(*temporary) = nil
(*temporary) = "player"
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'opts' (a nil value)"
queue = <table> {
target = <table> {
}
}
UnitAura = <function> defined =[C]:-1
and


Message: Interface\AddOns\NugRunning\drainsoul.lua:46: attempt to perform arithmetic on field 'ticktime' (a nil value)
Time: Tue Apr 19 17:21:18 2011
Count: 2
Stack: Interface\AddOns\NugRunning\drainsoul.lua:46: in function <Interface\AddOns\NugRunning\drainsoul.lua:35>
[C]: in function `?'
Interface\AddOns\NugRunning\NugRunning.lua:4: in function <Interface\AddOns\NugRunning\NugRunning.lua:3>

Locals: self = NugRunning {
ArrangeTimers = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:449
SPELL_UPDATE_COOLDOWN = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:159
ReInitSpells = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:534
CreateAnchor = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:718
SetupArrange = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:433
anchor = <unnamed> {
}
DeactivateTimer = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:312
SPELL_ACTIVATION_OVERLAY_GLOW_SHOW = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:143
SPELL_ACTIVATION_OVERLAY_GLOW_HIDE = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:150
UNIT_COMBO_POINTS = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:529
TimerFunc = <function> defined @Interface\AddOns\NugRunning\frame.lua:51
SettingsChanged = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:541
timers = <table> {
}
active = <table> {
}
PLAYER_LOGIN = <function> defined =[C]:-1
GLYPH_UPDATED = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:534
ActivateTimer = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:179
SetDefaultDuration = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:347
BarFrame = <function> defined =[C]:-1
ClearTimers = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:546
UNIT_AURA = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:372
SlashCmd = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:568
COMBAT_LOG_EVENT_UNFILTERED = <function> defined =[C]:-1
RemoveDose = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:300
RefreshTimer = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:250
PLAYER_TALENT_UPDATE = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:534
CreateTimer = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:403
QueueAura = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:358
DeactivateTimersOnDeath = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:336
ACTIVE_TALENT_GROUP_CHANGED = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:534
0 = <userdata>
PLAYER_TARGET_CHANGED = <function> defined @Interface\AddOns\NugRunning\NugRunning.lua:391
free = <table> {
}
}
event = "COMBAT_LOG_EVENT_UNFILTERED"
timestamp = 1303248081.675
eventType = "SPELL_PERIODIC_DAMAGE"
srcGUID = "0x0580000006F5A332"
srcName = "Mangroas"
srcFlags = 1297
dstGUID = "0xF130ACE10000CB18"
dstName = "Gyreworm"
dstFlags = 68168
spellID = 1120
spellName = "Drain Soul"
spellSchool = 32
auraType = 10652
amount = -1
isSrcPlayer = true
now = 11165.192
(*temporary) = <function> defined @Interface\AddOns\NugRunning\frame.lua:82
(*temporary) = <unnamed> {
0 = <userdata>
glow = <unnamed> {
}
srcGUID = "0x0580000006F5A332"
SetAlpha = <function> defined @Interface\AddOns\Tukui_NugRunning\Tukui_NugRunning.lua:58
dstGUID = "0xF130ACE10000CB18"
MakeTimeless = <function> defined @Interface\AddOns\NugRunning\frame.lua:88
animIn = <unnamed> {
}
icon = <unnamed> {
}
endTime = 10190.929
timeText = <unnamed> {
}
SetName = <function> defined @Interface\AddOns\NugRunning\frame.lua:107
shine = <unnamed> {
}
bar = <unnamed> {
}
shadow = <unnamed> {
}
timerType = "DEBUFF"
targets = <table> {
}
dstName = "Gyreworm"
MarkUpdate = <function> defined @Interface\AddOns\NugRunning\frame.lua:41
SetCount = <function> defined @Interface
Last edited by Bebe4659 : 04-19-11 at 03:28 PM.
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Unread 04-20-11, 11:05 AM  
Bebe4659
A Defias Bandit

Forum posts: 2
File comments: 34
Uploads: 0
Thank you for the quick fix. Very much appreciated
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Unread 04-22-11, 04:09 AM  
dannaro
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
hey,

i need help! i'm a warlock and if i cast CoE on a target it lasts even if i am out of combat, can i change that?

thanks
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