Download
(13Kb)
Download
Updated: 02-19-09 04:30 AM
Pictures
File Info
Updated:02-19-09 04:30 AM
Created:unknown
Downloads:20,822
Favorites:187
MD5:

ChatIcons  Popular! (More than 5000 hits)

Version: 1.0.3
by: tardmrr [More]

ChatIcons adds item, spell, player class, and achievement icons to the chat frames next to player, item and spell links.

FAQ

Q: Why is the vertical alignment in the chatframes not exactly like it is in the example text?
A: I dunno. Just play with it until you find something you like.

Q: Sometimes it makes the fonts in my chat frame go all funny looking. What's up with that?
A: This is actually a Blizzard bug with embedded textures so all I can do is wait. The issue seems to be different depending on the font you use in your chat frame. I use a font other than the default in my own UI, and I don't have this issue. So you may want to try using a font addon to change the chat font if you have this issue (and it bothers you a lot).

Q: Why don't class icons appear in global channels and whispers?
A: ChatIcons only adds player icons to Party, Raid and Guild messages because the player's class is only reliably available in those contexts. I do not want to have inconsistent behavior in global channels and whispers when ChatIcons can place icons for the players it has seen and not for others. I also do not want to resort to hijacking Who queries to find out the class of people it doesn't know. Nor do I want to be keeping a record of what class everyone on the server plays.

2009-2-19 Version 1.0.3
  • Fixed disconnects from re-linking achievement links with the icon

2008-11-16 Version 1.0.2
  • Fixed Death Knight class icons

2008-11-5 Version 1.0
  • Updated for 3.0
  • Added support for Death Knight class icons
  • Added support for Achievement icons

2008-3-28 Version 0.91 beta
  • Fixed a bug that caused the vertical offset to only be applied after opening the options.

2008-3-26 Version 0.9 beta
  • Added an option to use the Autosize feature of texture links
Optional Files (0)


Post A Reply Comment Options
Unread 02-27-08, 03:53 PM  
robthedude
Don't Panic
 
robthedude's Avatar

Forum posts: 364
File comments: 38
Uploads: 0
ooooh! pretty!

edit: wait... you can link spells now?! awesome!
__________________

Last edited by robthedude : 02-27-08 at 03:55 PM.
Report comment to moderator  
Reply With Quote
Unread 02-28-08, 12:05 AM  
Jerricka
An Aku'mai Servant
 
Jerricka's Avatar

Forum posts: 30
File comments: 178
Uploads: 0
Is 2.4 out yet? No!? Then what's the point? ROFL why mess with addons that will disappear when the PTR goes live =3
Report comment to moderator  
Reply With Quote
Unread 02-28-08, 12:51 AM  
tardmrr
Lua Ninja
AddOn Author - Click to view AddOns

Forum posts: 133
File comments: 134
Uploads: 12
Originally posted by Jerricka
Is 2.4 out yet? No!? Then what's the point? ROFL why mess with addons that will disappear when the PTR goes live =3
Are you as dumb as your post made you seem?
Report comment to moderator  
Reply With Quote
Unread 02-28-08, 04:33 AM  
Jerricka
An Aku'mai Servant
 
Jerricka's Avatar

Forum posts: 30
File comments: 178
Uploads: 0
Originally posted by tardmrr
Are you as dumb as your post made you seem?
No more than your name does to you. No worries, your insults are meaningless to me, perhaps I should have simply gratzed you on your placeholder mod until the PTR becomes a reality.
Apologies to a true visionary!
Last edited by Jerricka : 02-28-08 at 04:34 AM.
Report comment to moderator  
Reply With Quote
Unread 02-28-08, 04:42 AM  
tardmrr
Lua Ninja
AddOn Author - Click to view AddOns

Forum posts: 133
File comments: 134
Uploads: 12
Originally posted by Jerricka
No more than your name does to you. No worries, your insults are meaningless to me, perhaps I should have simply gratzed you on your placeholder mod until the PTR becomes a reality.
Apologies to a true visionary!
The PTR has been up for a month. ta
Report comment to moderator  
Reply With Quote
Unread 02-28-08, 04:43 AM  
robthedude
Don't Panic
 
robthedude's Avatar

Forum posts: 364
File comments: 38
Uploads: 0
Jerricka, shush. You're embarrasing yourself.
__________________

Report comment to moderator  
Reply With Quote
Unread 02-28-08, 04:46 AM  
Jerricka
An Aku'mai Servant
 
Jerricka's Avatar

Forum posts: 30
File comments: 178
Uploads: 0
Originally posted by robthedude
Jerricka, shush. You're embarrasing yourself.
Aw, but I'm bored in this damn hospital bed
Worst thing about being in a car accident is they keep you from your WoW-capable computer *sniff* This laptop can barely run solitaire...
Report comment to moderator  
Reply With Quote
Unread 02-28-08, 08:22 PM  
Sepioth
A Molten Giant
AddOn Author - Click to view AddOns

Forum posts: 894
File comments: 97
Uploads: 2
Originally posted by Jerricka
Is 2.4 out yet? No!? Then what's the point? ROFL why mess with addons that will disappear when the PTR goes live =3
See authors usually test their addons in the PTR to make sure they will work on the next patch. Very common thing to do. Makes sure your addon on is ready when the next patch goes live.

Now not to many people post their addons before the next patch goes live but either way ... you can wait for it to go live get his addon or just use the available links to go back a version and use that.

There is not much sense in testing an addon in the current version when the next big patch is just around the corner.

And i'm not to sure what you meant by "dissapear" when the PTR goes live ... you do know what the PTR is right??
Last edited by Sepioth : 02-28-08 at 08:23 PM.
Report comment to moderator  
Reply With Quote
Unread 03-26-08, 11:19 AM  
Macniel
A Fallenroot Satyr
 
Macniel's Avatar
AddOn Author - Click to view AddOns

Forum posts: 26
File comments: 113
Uploads: 8
It would be very cool if you put in parsing for SAY, CHANNEL etc. but with the informations given through the friendslist, UnitName, GuildRoster or RaidRoster
Report comment to moderator  
Reply With Quote
Unread 03-26-08, 12:44 PM  
tardmrr
Lua Ninja
AddOn Author - Click to view AddOns

Forum posts: 133
File comments: 134
Uploads: 12
Originally posted by Macniel
It would be very cool if you put in parsing for SAY, CHANNEL etc. but with the informations given through the friendslist, UnitName, GuildRoster or RaidRoster
The reason I don't support this at the moment is that I didn't like the idea of it being inconsistent within a channel (some people with class icons and some without in the same channel). I suppose if people really want this feature, I can add an option to work in all channels which would be off by default.
Last edited by tardmrr : 03-26-08 at 12:45 PM.
Report comment to moderator  
Reply With Quote
Unread 03-28-08, 11:23 AM  
echobravo
A Kobold Labourer

Forum posts: 1
File comments: 98
Uploads: 0
The vertical offset of the icons is not being persisted between sessions. The offset value is preserved in the settings, but the actual visual offset is not maintained. If I go back into the settings and hit 'Okay', the offset is corrected.
Report comment to moderator  
Reply With Quote
Unread 03-28-08, 11:39 AM  
tardmrr
Lua Ninja
AddOn Author - Click to view AddOns

Forum posts: 133
File comments: 134
Uploads: 12
Originally posted by echobravo
The vertical offset of the icons is not being persisted between sessions. The offset value is preserved in the settings, but the actual visual offset is not maintained. If I go back into the settings and hit 'Okay', the offset is corrected.
Thanks. This is fixed in version 0.91beta
Report comment to moderator  
Reply With Quote
Unread 03-28-08, 12:05 PM  
echobravo
A Kobold Labourer

Forum posts: 1
File comments: 98
Uploads: 0
Works perfectly now. Thanks for the quick fix.
Report comment to moderator  
Reply With Quote
Unread 03-29-08, 05:14 PM  
GrissomXIX
A Chromatic Dragonspawn
 
GrissomXIX's Avatar

Forum posts: 180
File comments: 23
Uploads: 0
Yeah, works nice now...one request. Can you make it work for Officer chat please? I get all the guild and party stuff scrolling up my window, but when someone talks in Officer chat it looks odd now. Thanks. =D


Edit:
Nevermind, changed line 98 to the following and it works fine.
Code:
if example or event == "CHAT_MSG_PARTY" or event == "CHAT_MSG_RAID" or event == "CHAT_MSG_GUILD" or event == "CHAT_MSG_OFFICER" then
__________________
"Only one is a wanderer, two together are always going somewhere." - Alfred Hitchock [Vertigo]
Last edited by GrissomXIX : 03-29-08 at 05:18 PM.
Report comment to moderator  
Reply With Quote
Unread 03-29-08, 05:22 PM  
tardmrr
Lua Ninja
AddOn Author - Click to view AddOns

Forum posts: 133
File comments: 134
Uploads: 12
Originally posted by GrissomXIX
Yeah, works nice now...one request. Can you make it work for Officer chat please? I get all the guild and party stuff scrolling up my window, but when someone talks in Officer chat it looks odd now. Thanks. =D


Edit:
Nevermind, changed line 98 to the following and it works fine.
Code:
if example or event == "CHAT_MSG_PARTY" or event == "CHAT_MSG_RAID" or event == "CHAT_MSG_GUILD" or event == "CHAT_MSG_OFFICER" then
Ah, yeah. It's been a long time since I've used officer chat so I forgot it was a seperate event. Thanks, I'll make this change in the next release.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: