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Updated:12-16-10 04:11 AM
Created:11-04-09 03:03 AM
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AI-Art  Popular! (More than 5000 hits)

AI-Art "Classic" is being worked on. Will submit new screenshots as I get to it. -eqsanctum

Hey folks, as some might have noted this addon is not updated, this is because I don't play WoW anymore.

If I start playing again I'll fix this until than have a ball



PLEASE DELETE ANY OLDER VERSION This needs to be done because off an faulty images in the Last Version.

Hi There,

You will find a Version 3.9x, this is about 99% done. There are still some bits that need to be polished and added. Nothing big but there are some things that need touchup.

Caution This version is designed for WotLK 4.0.1 & Cataclysm, it will work on a older version but there will be some bugs (Glyphs).


The AI-Art Icons can be found here


I did split this up because off the big file it would be, and Icons will not be updated the often


Cheers

------------------------------------------------------------------------------------

We now have a good team. and sould get some work done.

This goes in your Interface Folder NOT in the Addon folder

People please do me / you a favour : If you want new skin support or find a bug, use the Report Bugs / Feature Req. sections. It makes it a lot easier to track, fix and update. Plus this allows you to see what has already been requested as well as what items have been fixed.

Thanks,
Quokka


Known Bugs/Problems
  • None

~ Warcraft 4.2 Patch enabled as nothing seems broken.
~ Warcraft 4.1 Patch enabled as nothing seems broken.

3.99
- Bug fix Archeology - This does now work unlike my last fix...

3.98
- Bug fix Archeology
- Some images updated

3.97
- Bug fix (Thanks Gagarin)

3.96
- Fixed errors
- Added some missing buttons
- Small update to the chatwindow (not all is done)
- Changed backgrounds off dress-up window
- Something I did forget :)

3.95
- Fixed small & Big errors.
- Marked compatable with 4.0.1.

Updated:
- Mainmenubar
- Worldmapframe
- Reforging
- MacroFrame
- PaperDollInfoFrame

Added:
- Helpframe
- Calendar
- Tooltips
- ItemSocketingframe
- Raidframe

3.4.51

Fixed raidtarget icons in Chat. Thank you Xarl for letting me know

3.4.5

Updated:
- Questlog
- Spellbook (WotLK glyphframe / Missing image)
- Class Trainer Frame
- Mail Frame

Added:
- Gossip frame icons
- Clock (untested)
- Wotlk Pet / Companion / Mount frame


3.4
Marked Compatible for Wotlk & Cataclysm Beta
Redid all frames again
- Achievements
- Some Buttons
- Your Bags
- Dialog frames
- Friends frame
- KeyBinding Frame
- LFG Frame
- MainMenuBar
- Minimap
- Quest log
- Unitframes

3.2
- MailFrame - parts of you mailbox
- ItemTextFrame - More mailbix stuff
- Spellbook - Your Spellbook & Proffesionsbook also a part off you mailbox
- FrameGeneral - Reworked it, still not done
- Levelup - the levelup notification, Changes don't show up for some reason

3.1
- Bank
- ClassTrainer
- FrameGeneral (new in Cata a bunch off windows)
- PaperDoll - Charakter gear icons (default button C)
- PaperDoll Info - Gear Manager & Other frames

3.0
- Auction Frame
- Merchant Frame
- Guild bank

1.8 Beta Added 3.3.5 Art-Work & Small tweaks
- Since servers are down, no testing this time ^^
- Let me know if you find any new art (not the toast frame (real-ID)

1.75 Beta Updated & Added Art-Work
- Changed / Added Mail box frames
- Added missing icons in panes.
- As allways something I forgot over the time to mention :)

1.7 Beta Updated & Added Art-Work
- Northrend Worldmap Added
- Achievment Frame updated
- Singlepane Questlog updated
- Dualpane Questlog updated
- Quest Greeting updated & added missing texture
- QuestDetails added
- Some stuff i forgot changed

1.6 Beta Updated Art-work
-WorldMap -updated to match new 3.3 layout & new art
-Raid Browser
-Dungeon Finder
-Battleground Queue
-Some Small Fixes & Updates

Small Note some windows are still missing the upgrade as some buttons are!


1.51
Mark Compatible with 3.3

1.5 Beta Updated Art-work
-AuctionFrame
-ClassTrainerFrame
-Common
-DialogFrame
-LootFrame
-MacroFrame
-MailFrame
-MerchantFrame
-MoneyFrame
-PaperDollInfoFrame
-Spellbook
-TalentFrame
-TaxiFrame
-TradeFrame

1.0 Release
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Unread 01-19-10, 12:37 PM  
eqsanctum
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Originally posted by Spaga
I really like the look of this Art package, but have noticed a few minor issues. I use Combuctor as my bag/bank addon, and usually there will be a picture of the characters face in the upper left corner of the bag/bank frame (you can view your alt's bags as well, so the face icon relates to which characters bag you are currently viewing), however they have not appeared since installing AI-art. It's not a huge deal as I'm still able to switch between alts bags/bank contents w/o an issue, but it would be nice if that could be made to work.

The other issue I have is with questgivers. When either turning in or accepting quests, I get the following error in Bugsack:
1x Interface\FrameXML\QuestInfo.lua:14: attempt to index field 'acceptButton' (a nil value):

Locals:

---
Also, the quest info text (when accepting) and quest rewards (when turning in) will disappear after about 5-10 seconds which is a bit frustrating as I have to keep clicking the questgiver to be able to read the info.

Aside from these minor issues, I love the look the look that this addon provides and look forward to future updates. Thanks very much for your time & effort.

What level were the quest givers? Which quests specifically? Which quests were not allowing you to look that timed out so to speak? Which zones? What other addons do you use besides the ones mentioned?

Interface\FrameXML\QuestInfo.lua:14: is not part of the AI-Art download, I think that is a blizzard default item. It's attempting to use the accept button which it seems to not be able to find. AI-ART is an art replacement. If the name of the art is wrong, it will simply not use the art and use the default art. If the art is right and does not work properly it will simply not be shown.

More information would be appreciated.
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Last edited by eqsanctum : 01-19-10 at 12:42 PM.
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Unread 01-20-10, 12:22 AM  
Quokka
A Chromatic Dragonspawn
 
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Originally posted by Spaga
I really like the look of this Art package, but have noticed a few minor issues. I use Combuctor as my bag/bank addon, and usually there will be a picture of the characters face in the upper left corner of the bag/bank frame (you can view your alt's bags as well, so the face icon relates to which characters bag you are currently viewing), however they have not appeared since installing AI-art. It's not a huge deal as I'm still able to switch between alts bags/bank contents w/o an issue, but it would be nice if that could be made to work.

The other issue I have is with questgivers. When either turning in or accepting quests, I get the following error in Bugsack:
1x Interface\FrameXML\QuestInfo.lua:14: attempt to index field 'acceptButton' (a nil value):

Locals:

---
Also, the quest info text (when accepting) and quest rewards (when turning in) will disappear after about 5-10 seconds which is a bit frustrating as I have to keep clicking the questgiver to be able to read the info.

Aside from these minor issues, I love the look the look that this addon provides and look forward to future updates. Thanks very much for your time & effort.
The quests i did'nt notice. But the missing picture of the characters can be explained easy. Depending on what textures Combuctor uses. The updated (version ) once don't have this hole in the top left corner. And because blizzard, never heard off framelevels the tend to put this small picture of the characters behind the frame, so if there is no hole and you see some other art, then that is they way I & some others liked it

If the hole is empty ... wel than I don't know.
Ai-art doe'snt change anything beside the art. The bug you descibe from fainting text, sounds more like an addon. But as eqsanctum sad it would be nice to hear what quests they where, since I never saw it myself
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Unread 01-25-10, 12:11 PM  
MadCow
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is this a AI-Art issue?


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Unread 01-26-10, 08:58 AM  
Quokka
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Originally posted by MadCow
is this a AI-Art issue?


--image--
Not sure m8, still looking into this.
It's only some lowlevel quests that have that.

Not sure if blizz uses a diff. Texture for them
Last edited by Quokka : 01-26-10 at 08:58 AM.
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Unread 01-26-10, 09:08 AM  
AsheruWolf
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The deal is there is no decline button for the lowbie starter zone quests anymore in order to speed things up on blizzards end they made it so you no longer have to accept them they auto accept. This only effects the starting quest in each starter area. After you leave the 1-5 zone you have to start accepting quests as normal.
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Unread 01-26-10, 06:06 PM  
eqsanctum
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Originally posted by AsheruWolf
The deal is there is no decline button for the lowbie starter zone quests anymore in order to speed things up on blizzards end they made it so you no longer have to accept them they auto accept. This only effects the starting quest in each starter area. After you leave the 1-5 zone you have to start accepting quests as normal.
Do you happen to know the name of the new texture they're using now? That would be awesome. Thank you by the way I've been looking everywhere for a reason why the art would change.
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Unread 01-27-10, 01:06 AM  
Quokka
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Originally posted by AsheruWolf
The deal is there is no decline button for the lowbie starter zone quests anymore in order to speed things up on blizzards end they made it so you no longer have to accept them they auto accept. This only effects the starting quest in each starter area. After you leave the 1-5 zone you have to start accepting quests as normal.
Thanks, but than again that's blizz making hohles in every texture to fit there damm button.

He blizz there is no need to make the damm hohles, you button are over the background textures. Make life easier and don't produce 10x the same textures with the only diffrence from having hohles ^^

/Bow AsheruWolf Thanks M8, no to find the new texture
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Unread 01-28-10, 09:57 AM  
AsheruWolf
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Originally posted by eqsanctum
Do you happen to know the name of the new texture they're using now? That would be awesome. Thank you by the way I've been looking everywhere for a reason why the art would change.
I dont know it off hand but Ill take a look and see if I can find it should be something not to hard seeing as all it is is a cover for the decline option.
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Unread 01-28-10, 10:04 AM  
OttoDeFe
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I use texbrowser to find textures... it's a bit tedious, but it does give the pertinent info.
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Unread 01-31-10, 03:49 AM  
Aurorablade
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Nice set up guys! Question though, most likely stupid, currently i use an old old T.King art Elfwood interface overhual, while i think your over hual is equally pretty would you consider in future expanding out to diffrent art themes, possibly racial. I got a leafy viney ui theme bias, go figure.

But it looks great so far!
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Unread 01-31-10, 10:45 AM  
Quokka
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Originally posted by Aurorablade
Nice set up guys! Question though, most likely stupid, currently i use an old old T.King art Elfwood interface overhual, while i think your over hual is equally pretty would you consider in future expanding out to diffrent art themes, possibly racial. I got a leafy viney ui theme bias, go figure.

But it looks great so far!
Once I/We got one working and can keep-up with blizz. adding new stuff.
I was allready thinking about something new.

But As said there is still a lot off work to do with this one
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Unread 02-08-10, 08:03 AM  
myrkr
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Hai! Good looking theme and stuff. Just one thing. I want to change the border around icons and stuff like that, the UI-quickslot. How can I do that? I have xnview and photoshop but it just ends up like I don't have a texture. Would want those borders to match the rest of the theme, right now they look like default :x
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Unread 02-10-10, 05:13 AM  
Imithat
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Brilliant! Thanks
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Unread 02-10-10, 08:53 AM  
Carighan
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Does anyone know which file contains the border which is being applied around items in both charsheet and inventory? And the one for the highlights for those buttons?

Because those I don't like.
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Unread 02-10-10, 09:34 AM  
Quokka
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Originally posted by KnThrak
Does anyone know which file contains the border which is being applied around items in both charsheet and inventory? And the one for the highlights for those buttons?

Because those I don't like.
in Buttons UI-Quickslot.blp & UI-Quickslot2.blp
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