Download
(26Kb)
Download
Updated: 07-26-16 10:07 AM
Pictures
File Info
Compatibility:
Legion (7.0.3)
Updated:07-26-16 10:07 AM
Created:01-04-09 11:55 AM
Downloads:61,769
Favorites:683
MD5:
Categories:Data Broker, TradeSkill Mods

Ara Broker Tradeskills  Popular! (More than 5000 hits)

Version: 703.03
by: Aranarth, Alyred, griffin224

Currently has limited functionality. Rewrites coming.

This data broker plugin provides easy access to tradeskills & tracked CDs (now stable, thanks to beta testers ).

Supported languages: English, French, German, Chinese, Korean. Looking for Russian, Italian, Spanish, Latin American Spanish localizations!

The first time you use this addon, you will have to scan for existing CDs, or craft them. Then, CD tracking will be automatic.

New in 603.12
- Draenor cooldowns added
- a couple of bug fixes added
- updated TOC for 6.0.3

New in 540.1:
- Added new crafting skill cooldowns (Tailoring, Blacksmithing, Leatherworking, Engineering).
- Updated TOC for 5.4.

New in R505.21:
- German localization complete.
- Added back in Lockpicking as a displayable skill on Rogues.

New in R44Beta:
Mostly fixes for MoP. Added in most of the new cooldowns.

Block interactions:
- Click to open the last selected tradeskill.
- Right-click to access the config menu.


The list has 3 categories: tradeskills, cooldowns and shortcuts. The ingame hints show how you can interact on each entry. Here is a list:


Tradeskill interactions:
- Click to open the tradeskill panel.
- Shift+Click to link in chat.
- Right-click to scan for CDs.
- Middle-click to hide it from the list.

Cooldown interactions:
- Click to craft; if it's cooling down, it opens the tradeskill panel and scroll to the CD instead.
- Right-click to open the tradeskill window and scroll to the CD.
- Control+click to set or remove an alias.
- Middle-click to remove (only remove ready CD, unless you set the option to bypass this protection).

Shortcuts interactions:
- Click to craft.
- Shift+Click to craft all. (also works with buttons 4-5 and no modifiers)
- Right-Click to open the associated panel and scroll to it.
- Control+Click to set or remove an alias.
- Middle-Click to remove.

Config menu:
- Filter tradeskills (2 filtering levels).
- Track a particular profession.
- Include ready CDs when scanning: by default, when you scan a profession, it only adds cooling down CDs.
- Show/Hide hints.
- Show/Hide alts skills.
- Show only primary skills in the alt. tooltip (can be combined).
- Show only professions that have a craft window (can be combined).
- Remove alts data.
- Display the number of ready CD (instead of the last selected tradeskill).
- Edit signaletic colors (see below).

I went overboard with colors ._. and you can edit 7 different ones:
- Headers
- Name of interactive skills (with panel)
- Name of informative skills (without panel)
- CDs belonging to the current player
- CDs belonging to an alt.
- Last selected skill
- Highlight

Default tradeskill signaletic:
- Orange entry is the tracked or last selected profession.
- Yellow/gold entries have a panel and can be clicked.
- Darker yellow/gold entries only provide information (they have no panel).

Default cooldown signaletic:
- Yellow/gold entries are CDs owned by the current character.
- Darker yellow/gold entries are CDs owned by your other characters.

If you have AddonLoader, the loading of this addon will be delayed.
If you have Skinner, this plugin will be automatically skinned.
If you have ProfessionsBook, an entry to open it will be added to the list.

Known bug: Broker display will show REAGENTS if the reagents are in your reagent bank, the item however is still craftable, looking for a fix now.

r613.15
Added a bug fix because I can't proofread!

r613.14
Transmute: savage Blood added
TOC updated to 6.1.3
Couple of bug fixes added, thanks to user comments!

r603.12
Draenor cooldowns added. A couple of bug fixes added. Updated TOC for 6.0.3

r540.1
Added new crafting skill cooldowns (Tailoring, Blacksmithing, Leatherworking, Engineering). Updated TOC for 5.4.

r505.21
German localization complete. Added back in Lockpicking as a displayable skill on Rogues.

r44 Beta
Mostly fixes for MoP. Added in most of the new cooldowns.

r530.2
More updates to the cooldown tracking and timers. Added the Serpent's Heart.

r530.11b BETA
Minor update to the Magnificence cooldown group. Think this should work better.

r530.1b BETA
Well... I got a cooldown workaround working! Guess it took a few months, sorry about that. Still may be a bit of a problem with both of the leatherworking magnificence cooldowns going on CD once the other is (they should), so that needs some testing there, and I don't have a leatherworker at 90 yet. Also test the cooldown time reporting in general. It should work. Let me know what you guys think.

r530.01b BETA
Updated TOC, added in Lightning Steel and Magnificence cooldowns (The lightning steel I had already built, the Magnificence cooldowns, I hadn't -- thanks Griffin224), finished the shared group so that the cooldown for the scales and leather should show up. Has some minor debugging messages still in it, as I still haven't had time to finish and fix the cooldown code. It was still returning errors last I tried it in 5.1, but I haven't checked since and the issues may be fixed. I will try to revisit it soon.

Please treat this as a beta. Some things won't work, but most of the cooldowns and shortcuts do.

Things to work on still:
- Cooldown timing fixed up, either using Blizzard's native code if it's finally working or hacking a better method using some other addons' methods.
- Storage of cooking skills (This is a blizzard interface error as well).

r505.23
Minor update, added Living Steel to the transmute cooldown group. Haven't had time to look into displaying lockpicking on alt rogues or the minor checkmark issue in the config menu.
- Path fixed to include the addon folder from earlier version of this release (31/OCT/12)

r505.22
-Fix for rogue detection in gender-specific languages, though at this time only German is implemented. Please test and let me know!

r505.21
Couple more bugfixes.
- German localization and rogue detection localization complete (I think -- this needs to be tested and let me know if anything in the translation looks wrong).
ToDo: Fix checkbox toggle when choosing skills to track, display Lockpicking on rogues in alt panel.

r505.2
I've quashed most of the bugs, and pretty sure I have a good system in-place to get herbalism back in the list for non-english locales -- please test this for me!
- Added back in support to show Lockpicking for rogues, since I always forget and don't want to think about math in my game time (hah)! It can be toggled on or off as any skill.
- Quashed a bug when selecting Runeforging or Lockpicking as the main tracked skill.

Next to work on:
- Clicking a skill to track it also clicks the checkbox next to tracking, which shouldn't happen.
- More robust German localization.
- Other localizations. Volunteers needed!

r505.1Beta
Think I have almost everything originally listed fixed. I thought that called for a bump of the version number to match the version of the WoW client.
- Fixed Herbalism and Fishing for localization, I think (though this is a VERY hacky fix; I'll need to verify it works for most of the other localizations -- don't have other clients to test it on. Feedback is necessary!)
- Fixed green boxes appearing in the config menu.

r44Beta
- Fixed Herbalism and Fishing not appearing in list, and icon for fishing.
- Added cooldowns (thanks for the assist in the groupname and icon, Uggers).
- Fixed scanning in skills with subheaders.
- Think I fixed the error thrown while caging pets (Not completely sure as I couldn't get it to error myself)
- If the error still occurs, please post relevant details. Not sure what I can do at this time if it is a localization issue).

r43
- Removed debug messages left in r41. :o

r42
- Fixed disappearing professions for real (implemented GetProfessions).
- Fixed tailoring CDs (dream of Ragnaros & Azshara).
- Changed Fire Prism CD to 20 hours.
- Removed cataclysm rare gem transmutes from CD list.


r41
- Fixed disappearing professions (@Goncyn: not using GetProfessions yet, for several reasons).
- Added cataclym tradeskill CDs (not tested).
- Changed Mysterious Egg / Disgusting Jar duration to 72 hours.
- Fixed goblal functions to be local.


r40
- Fixed a graphical issue introduced with r38 (the highlight was covered by the alt list).


r39
- Fixed alchemy research to reset the 3rd midnight after the research.
- Fixed a stupid mistake that was considering all cooldowns as not ready, thus preventing the craft action.


r38
- Long alt list now break into a second row instead of going out of screen. (Adjust automatically by default, but could be forced to break after the 5th character).
- Fixed the craft all action (was closing panel immediatly).
- Fixed tradeskill panel not showing when first opened externally.
- Fixed German skill tracking.
- Fixed: tooltip stuck on screen if after a ctrl+mousewheel the mouse was outside.
- Fixed: alt mining skill shown as smelting.
- Fixed: clicking on a non-ready cooldown wouldn't point to it if no panel was open at that time.
- Fixed: clicking on a zero quantity shortcut wouldn't point to it if no panel was open at that time.


r37
- Added back alchemy transmutes for epic gems.
- Added ctrl+mousewheel to change the tooltip scale.
- Changed 20 hours CDs to "reset at midnight" CDs (not error proof if you're crafting in an instance).
- Fixed alias dialog not showing if the config menu was not opened previously.
- Fixed linking alt. professions in chat.
- Fixed actions to properly highlight and scroll to recipes, keep panel visibility to the state it was before the action, unless the action requires the panel to stay open.
- Fixed possible wrong placements of hints with a tooltip scale above or below 100%.


r36
- Fixed craft links not saving after the first one.
- Added archaeology.
- Removed combat skills.
- Removed alchemy CDs: gem transmute.
- Removed lockpicking.
- Changed background: more opaque.
- Improved config menu.
- Code tweaking.


r35
- Added the number of items you can craft on shortcuts.
- Fixed the craft all functionality (shift+click or button 4/5).
- If a cooldown has some missing reagents, "Reagents!" will be displayed instead of "Ready!".
- Changed the default background a bit.


r34
- Tracking options are now handled like "Professions" and "Combat Skills" options: to toggle tracking, click the menu item; to select what to track, click a submenu item.
- Added experimental "Auto" tracking. For now, the tracked profession will be automatically set on selection (secondary professions are also selectable in this mode). In the future, you may be able to control if it auto switch on skill up and/or selection.
- Fixed a global variable that was causing some addon conflicts.
- Fixed previous tracking errors (but I probably added fresh ones!).
- Changed the scaling options to only affect clickable tooltips.
- Removed unnecessary Skinner and SharedMedia optional dependencies, it was also creating Skinner problems. (Credits goes to Jncl).


r33
- Fixed the "Tooltip Size" > "Custom..." option.
- Removed the DockingStation fix, it was affecting some non-DockingStation users.


r32
- Added CD: Glacial Bag.
- Removed CDs: Ebonweave, Moonshroud, Spellweave, Smelt Titansteel.
- Now usable even if flagged in combat.
- Fixed the following issue: if an entry was removed, thus shortening the main tooltip enough for the mouse to be outside, thus hiding the main tooltip, the alt. tooltip was still visible.
- To get around a DockingStation limitation(*) I had to make tooltips undetectable from it. The downside is this plugin won't benefits from the DockingStation's scaling option until that display is fixed.
- Added scaling options.
- Added a "Restore default colors" option.
- Updated zhTW translations.
- Fixed a deDE translation.
- Added support for MMOUI Minion in the TOC file.

(*) Because the DockingStation's handling of "tooltip"/"OnTooltipShow" and "OnEnter/OnLeave" is not uncoupled, plugins that need exclusive access to Show/Hide for complexe UI logic are floutted. :mad:


r31
- Fixed an issue introduced with r30. It now saves correctly the icon and spell ID of your last transmute.
- Added "Shift+Click to craft all" on shortcuts (also works with buttons 4-5).
- Added an alt option to only show professions with a craft window (can be combined with "Primary only").
- Changed the config menu: alt options are now gathered in a submenu.
- Updated zhTW translations (thanks to Launcelot).


r30
- Added an option to track a skill, displaying its value in real time.
- Added "iconCoords" for LDB displays that handle it.
- Removed Titanium transmute from CD list.
- Fixed dead CD errors (like Titanium transmute).
- Fixed the 2+ alchemists problem where only one transmute CD was visible.
- Fixed a rare issue where the list may not hide properly if alts were hidden (is that correct grammar ?).
- Fixed a minor issue where clicking the profession of an alt, and then clicking the same profession but from another alt, was closing the panel.
- Fixed support for Disgusting Jar and Mysterious Egg (still untested!).


r29
- Added 6 alchemy transmute: Ametrine, Cardinal Ruby, Dreadstone, Eye of Zul, King's Amber and Majestic Zircon.
- Added support for Disgusting Jar and Mysterious Egg (untested). Activate when one of these items is bought.


r28
- Fixed an error that war occuring for players with a primal mooncloth, shadowcloth and/or spellcloth in their list of CDs.


r27
- Fixed files not being in the addon folder.


r26
- Added support for ProfessionsBook.
- Removed the useless "Force CD removal" option. Middle-clicking a CD will now always remove it.
- Removed Primal Mooncloth, Shadowcloth and Spellcloth from the list of tracked CDs.


r25
- Changed the alt. skills tooltip to a clickable one. Open a character tradeskill panel to be able to access and link it from your other characters.
- Changed the way tradeskills are sorted: primary skills are now on top of secondary skills.
- Fixed a weird bug that was occuring for players with Skinner.
- Removed the useless "Hide alt. skill names" option.


r24
- Fixed an issue with the number of ready CDs that could be off by one in some random cases.


r23
- Changed the integration of the "Click to create a shortcut." hint. It's now added to the main tooltip.


r22
- Added Korean (koKR) translations (courtesy of shwy73 and mrgyver).


r21
- Cafting a CD while in "x/y CDs" mode will now instantly refresh the display.
- Changed the backdrop of the alt. tooltip to match the main tooltip.
- Skinner now includes the alt. tooltip and refresh the skin at mouseover time instead of just applying it once at load time.


r20
- Fixed an error that occured on log out by removing the "ExpandSkillHeader(0)" line.
- Fixed a logical error that occured when saving player skills for alts tooltip.


r19
- Removed a debug message left in r18. Im awake now !


r18
- Fixed a display issue where the number of CDs up was including all transmutes. My bad :p


r17
- Fixed a display issue where the total number of CDs was including all transmutes.


r16
- Fixed an error where the Blizzard TradeSkillUI wasn't loaded when I was trying to modify it.
- Fixed an issue where transmutes weren't properly showing that they were cooling down.


r15
- Shortcuts are now sorted (by skill then by name).
- Updated zhTW translations (thanks to Launcelot).
- Added an option for alts to only display primary skills.


r14
- Added a "Shortcuts" section. You can add a shortcut to a craft by clicking its icon in the associated panel.
- Updated the translations file along with frFR.


r13
- Added an option to remove alts from database.
- Fixed display issues in CD mode (it was sometimes reverting to tradeskill names, or not updating icon).


r12
- Fixed the cooldown hint issue that occured right after a scan. It was showing "Click to show CD in panel" instead of "Click to craft" for ready CDs.


r11
- Fixed a table recycling error
- Fixed an issue where linking to chat wasn't properly linking when a tradeskill panel was open.


r10
- Added the ability to Shift+Click a tradeskill to link in chat.
- Added an option to display the number of ready CD.


r9
- Added a separate tooltip so you can see both alts & hints at the same time.
- Removed a "collectgarbage" that could potentialy freeze your computer.


r8
- Code tweak / code cleanup.
- Re-added libs.


r7
- Added a simple display for alt skills.
- Updated zhTW translations.
- Removed libs (displays provide these already, right ?)


r6
- Changed the color formula curve from linear to inverse exponential to account for the difficulty of the last points (and easiness of the first ones).
- This formula also fixed a color bug that occured when the difference between current and max value was over 75 (ie. 55/150), it was representing a greenish value instead of a reddish one.
- Removed version checking that was necessary pre 3.0.8 to get the correct cooldown durations for titan-steel transmute and alchemy research.
- Removed value colors from config since color coding does the job.


r5
- Fixed color coding (underestimated the problem :p).


r4
- Added color coding for tradeskill values (experimental).
- Changed behavior for groups of CDs (like transmutes): click to cast the previous transmute used, right-click to show it in panel.
- Translations: added zhTW, added partial deDE, updated frFR.


r3
- Fixed issues with cooldown icons (was retrieving spell icon instead of item icon, wasn't saving it properly in some cases).
- Fixed an error with Cooking (was using the bad ID).
- Added check marks to show/hide tradeskills and combat skills categories.
- Added global handling of special cases where spell name doesnt match skill name (Smelting/Mining, german Kochen/Kochkunst, french Runeforge/Runeforger).


r2
- Fixed an error that occured when a CD was crafted before a scan can retrieve icons and names.
- Fixed an error where no transmute icons were available at display time.
- Added some strings to translate (see comments in "Translations.lua").
- Added support for SupplyAndDemand and ForkliftGnome (untested).


r1
- Initial release.
Optional Files (1)
File Name
Version
Size
Author
Date
Type
r603.12
26kB
11-23-14 11:44 AM
Patch


Post A Reply Comment Options
Unread 01-07-09, 10:32 PM  
saltorio
A Murloc Raider
 
saltorio's Avatar

Forum posts: 8
File comments: 121
Uploads: 0
Another awesome Broker module, Aranarth. Great job and thanks!
Report comment to moderator  
Reply With Quote
Unread 01-08-09, 04:54 AM  
launcelot
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Originally posted by Aranarth
Your file is in ANSI format. I don't think it will work at all. Half character informations are lost. Try to use UTF-8 or unicode. I will still add them in case Im wrong.
I have changed to UTF-8 format,
Ara_Broker_Tradeskills_zhTW.zip

Thank you, I like using it. ^.^
Report comment to moderator  
Reply With Quote
Unread 01-08-09, 08:27 AM  
Aranarth
A Deviate Faerie Dragon
 
Aranarth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 394
Uploads: 9
Originally posted by nedime
yes i´m using r3.
it work´s not for me i have remove the line in "Translations.lua"
but i uses adoons as skillet, i think that ist the problem.
I installed Skillet and there's only one issue: right-click can't scroll to CDs (I will look if I can add support for Skillet easily). It must be something else.


@launcelot:

Thank you, but I made some mistakes . I omitted 2 translations and corrected a wrong one:
- "Ready!"
- "Colors"
- "Combat Skills" (previously "Weapon Skills")

Can you provide these ?
Report comment to moderator  
Reply With Quote
Unread 01-09-09, 07:44 AM  
nedime
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
ok i have testet it only with ButtonBin and is is the same.
Cooking is in the list the skill window ist not open on click.
So it cant be an other addon.

edit: one thing the icon for coocking ist not the right ist an other her ist a screenshot of it.
Last edited by nedime : 01-09-09 at 08:12 AM.
Report comment to moderator  
Reply With Quote
Unread 01-09-09, 08:43 AM  
launcelot
A Kobold Labourer

Forum posts: 0
File comments: 16
Uploads: 0
Originally posted by Aranarth
@launcelot:
Thank you, but I made some mistakes . I omitted 2 translations and corrected a wrong one:
- "Ready!"
- "Colors"
- "Combat Skills" (previously "Weapon Skills")

Can you provide these ?
zhTW ,just download
Report comment to moderator  
Reply With Quote
Unread 01-09-09, 09:41 PM  
Jzar
A Chromatic Dragonspawn
 
Jzar's Avatar
AddOn Author - Click to view AddOns

Forum posts: 158
File comments: 281
Uploads: 5
What would you think about color coding the skill level numbers according to how close current level is to max? So that if Max - Current <= 5, then Green if 5 < Max - Current <= 50 then yellow, else red?
Report comment to moderator  
Reply With Quote
Unread 01-10-09, 05:03 AM  
Aranarth
A Deviate Faerie Dragon
 
Aranarth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 394
Uploads: 9
Originally posted by Jzar
What would you think about color coding the skill level numbers according to how close current level is to max? So that if Max - Current <= 5, then Green if 5 < Max - Current <= 50 then yellow, else red?
Having 150/150 and 390/450 is not intuitive, and you still have to look at numbers to determine what "kind" of green/yellow/red it is, which defeat the purpose of color coding.

When using large scale (red for 0 and green for 450) we can't really tell the difference between 400/450 and 450/450.

And mixing 2 colors, small scale for current value and large scale for max value, ie. 150/150 and 390/450, may be even more disturbing but has the benefit to better distinguish 400/450 from 450/450.

Any idea we could borrow from cognitive science ?


Off topic: do you know why 16 bit colors use the 5-6-5 RGB format ? Because our eyes can distinguish more green tones than any other colors. But with multinationals killing the planet, we may accomodate better to gray tones in the futur, unless we stop these fools.
Report comment to moderator  
Reply With Quote
Unread 01-13-09, 10:14 AM  
Jzar
A Chromatic Dragonspawn
 
Jzar's Avatar
AddOn Author - Click to view AddOns

Forum posts: 158
File comments: 281
Uploads: 5
lol You surprised me, I didn't think you were going to try color coding the numbers. I still think it looks good, and is informative, myself. However, there appear to be several bugs with it. My fishing is 450 / 450, and appears red. Some things appear redder than others, despite being a higher level of training. Anyways, thanks for your efforts!
Report comment to moderator  
Reply With Quote
Unread 01-13-09, 11:46 AM  
Aranarth
A Deviate Faerie Dragon
 
Aranarth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 394
Uploads: 9
Originally posted by Jzar
However, there appear to be several bugs with it. My fishing is 450 / 450, and appears red. Some things appear redder than others, despite being a higher level of training.
Woops! I underestimated the problem. Lazy brain always try not to think Fixed.
Report comment to moderator  
Reply With Quote
Unread 01-14-09, 07:10 AM  
zoktar
A Cliff Giant
AddOn Compiler - Click to view compilations

Forum posts: 72
File comments: 262
Uploads: 1
bugs iv noticed, if u create say ebonweave by clicking on the (ebonweave ready!) button, and u dont log out normally, ei: crash or alt-f4, when u log back in, it will say ready again. So it saves the settigns i guess when u log out.

if i log out normally i do not have this prob, and cooldowns are shown proporly, i have found no way to make it get the proper CD. maybe a "rescan" option so it verifiys the accuall cooldown?.
Report comment to moderator  
Reply With Quote
Unread 01-14-09, 10:51 AM  
Aranarth
A Deviate Faerie Dragon
 
Aranarth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 394
Uploads: 9
Originally posted by zoktar
bugs iv noticed, if u create say ebonweave by clicking on the (ebonweave ready!) button, and u dont log out normally, ei: crash or alt-f4, when u log back in, it will say ready again. So it saves the settigns i guess when u log out.

if i log out normally i do not have this prob, and cooldowns are shown proporly, i have found no way to make it get the proper CD. maybe a "rescan" option so it verifiys the accuall cooldown?.
Yes, settings are saved when we log out, and addon authors don't have any control over that behavior. Anyway, you can already rescan by right-clicking on the tradeskill in the list.

I will see if I can add an option to automatically scan everything at startup.
Report comment to moderator  
Reply With Quote
Unread 01-14-09, 02:51 PM  
zoktar
A Cliff Giant
AddOn Compiler - Click to view compilations

Forum posts: 72
File comments: 262
Uploads: 1
Originally posted by Aranarth
Yes, settings are saved when we log out, and addon authors don't have any control over that behavior. Anyway, you can already rescan by right-clicking on the tradeskill in the list.

I will see if I can add an option to automatically scan everything at startup.
got 2 to work cheers.
Report comment to moderator  
Reply With Quote
Unread 02-04-09, 08:30 AM  
Khaira
A Kobold Labourer

Forum posts: 0
File comments: 39
Uploads: 0
I'm moving from Fubar to Broker since Fubar support seems to be going out of style, though I find it hard to find good replacements for some Fubar plugins. This is the best alternative to SkillsPlusFu I've found. I'm wondering: do you plan to implement showing skills of alts, and an easier way to recognize which cooldown belongs to which character?
Report comment to moderator  
Reply With Quote
Unread 02-04-09, 07:54 PM  
Aranarth
A Deviate Faerie Dragon
 
Aranarth's Avatar
AddOn Author - Click to view AddOns

Forum posts: 14
File comments: 394
Uploads: 9
Originally posted by Khaira
do you plan to implement showing skills of alts, and an easier way to recognize which cooldown belongs to which character?
Sorry, I don't plan to show skills of alts (I don't like huge panels and I find this kind of information pretty useless ). That said, I'm always open to elegant/inovative solutions. Same for cooldown owners, but at least you can tell which are yours at a glance; and if you see a ready CD that doesn't belong to you, it shouldn't take much time to look at it compared to the time required to log that character .

Example of compromise that helps at CD owner recognition without taking much space nor code: to add the class icon of the owner (or to replace the CD icon by the class icon).
Last edited by Aranarth : 02-04-09 at 08:02 PM.
Report comment to moderator  
Reply With Quote
Unread 02-04-09, 08:47 PM  
Great White Cow
A Kobold Labourer
 
Great White Cow's Avatar

Forum posts: 0
File comments: 41
Uploads: 0
*clap*

mhmm Ara makes broker plugins much more FUN

and now an army of dancing bananananas!...

Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: