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Updated:09-16-13 07:43 PM
Created:01-19-09 05:04 AM
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oUF Freebgrid  Popular! (More than 5000 hits)

Version: 6.9.13
by: Freebaser [More]

Supported oUF Version: 1.6.x

Party/Raid unit frames using the oUF framework.

Units Supported:
-- party
-- raid
-- maintanks
-- pets and vehicles

Features:
-- Class corner indicators
-- Raid (de)buffs icons with priority
-- Class dispel icons
-- Aggro highlighting
-- Mouseover highlight
-- Out of range arrow
-- Range alpha
-- Heal Predication bar and/or text
-- Alt Power text
-- Health text - percent, deficit or actual
-- Vertical and horizontal layouts
-- Mana bars
-- Target and Focus border
-- AFK / DC timer
-- SharedMedia support
-- oRA3 tank support

FAQs
/freeb will unlock the frames
/freeb <something> will open the interface panel.

oUF is included in this addon but it is only accessible to Freebgrid.

Q: How do I create new indicators?
A: Edit tags.lua (some lua skills required). I've added at least one indicator to every healing class, so you can use those as an example(always open to suggestions). Then add the tag name to your class table at the bottom of the tags.lua.

Q: How do I add raid (de)buffs?
A: Use the aura_list.lua file to add spell names or GetSpellInfo(spellid) to the aura table and set a priority number >= 1(Higher numbers show over lower).

Most of the general setting can be done in the interface panel and usually requires a ReloadUI when your done.

version 6.9.12
-- fix toc

version 6.9.11
-- aura_list update
-- oUF update

version 6.9.10
-- fix heal texture and aura border

version 6.9.9
-- fix for 5.1
-- toc bump
-- aura list update

version 6.9.8
-- fix vertical hp reversed

version 6.9.7
-- add monk to indicator table

version 6.9.6
-- update some tags
-- add monk to dispel list

version 6.9.5
-- fix pom tag

version 6.9.4
-- fix healbar error

version 6.9.3
-- more 5.0 fixes

version 6.9.1
-- update for 5.0.4 / oUF 1.6

version 6.9

-- remove talent detect for class dispels(hard code types instead)
-- option to scale raid based on number of members
-- option to invert fill direction
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Unread 03-12-09, 01:59 AM  
yaroot
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Originally posted by Freebaser
I can't promise that it will always be up, because it runs from my house >.<
>.<Why not using github
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Unread 03-12-09, 01:08 AM  
leks0d
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Originally posted by Freebaser
Ok Ok, I get it! t is nil LOL.

up incoming...

Edit: I've created a git to help keep up with changes to the layout.

http://git.freebaser.net/?p=oUF_Freebgrid;a=summary

I can't promise that it will always be up, because it runs from my house >.<
Add link to addon info please
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Unread 03-11-09, 06:59 PM  
Freebaser
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Originally posted by leks0d
Code:
[01:30:48] Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:386: attempt to index local 't' (a nil value)
[C]: ?
Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:386: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:95: in function `?'
Interface\AddOns\oUF\ouf.lua:116: in function <Interface\AddOns\oUF\ouf.lua:114>
Code:
[01:30:48] Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:386: attempt to index local 't' (a nil value)
[C]: ?
Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:386: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:95: in function `func'
Interface\AddOns\oUF\ouf.lua:74: in function `?'
Interface\AddOns\oUF\ouf.lua:116: in function <Interface\AddOns\oUF\ouf.lua:114>
Ok Ok, I get it! t is nil LOL.

up incoming...
Last edited by Freebaser : 03-12-09 at 04:21 PM.
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Unread 03-11-09, 05:41 PM  
leks0d
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Code:
[01:30:48] Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:386: attempt to index local 't' (a nil value)
[C]: ?
Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:386: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:95: in function `?'
Interface\AddOns\oUF\ouf.lua:116: in function <Interface\AddOns\oUF\ouf.lua:114>
Code:
[01:30:48] Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:386: attempt to index local 't' (a nil value)
[C]: ?
Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:386: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:95: in function `func'
Interface\AddOns\oUF\ouf.lua:74: in function `?'
Interface\AddOns\oUF\ouf.lua:116: in function <Interface\AddOns\oUF\ouf.lua:114>
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Unread 03-11-09, 12:31 PM  
Dajova
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Forum posts: 58
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Date: 2009-03-11 19:30:55
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua line 386:
attempt to index local 't' (a nil value)
Debug:
(tail call): ?
[C]: ?
oUF_Freebgrid\oUF_Freebgrid.lua:386: OverrideUpdateHealth()
oUF\elements\health.lua:95: ?()
oUF\ouf.lua:116:
oUF\ouf.lua:114
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Unread 03-09-09, 07:37 AM  
leks0d
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File comments: 71
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Code:
[18:33:48] Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:383: attempt to index local 't' (a nil value)
[C]: ?
Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:383: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:92: in function `func'
Interface\AddOns\oUF\ouf.lua:452: in function <Interface\AddOns\oUF\ouf.lua:447>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>
Interface\FrameXML\SecureStateDriver.lua:109: in function <Interface\FrameXML\SecureStateDriver.lua:79>
Code:
[18:33:48] Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:383: attempt to index local 't' (a nil value)
[C]: ?
Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:383: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:92: in function `UNIT_MAXHEALTH'
Interface\AddOns\oUF\elements\health.lua:42: in function <Interface\AddOns\oUF\elements\health.lua:35>
Code:
[18:33:58] Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:383: attempt to index local 't' (a nil value)
[C]: ?
Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:383: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:92: in function `?'
Interface\AddOns\oUF\ouf.lua:112: in function <Interface\AddOns\oUF\ouf.lua:110>
Code:
[18:33:58] Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:383: attempt to index local 't' (a nil value)
[C]: ?
Interface\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua:383: in function `OverrideUpdateHealth'
Interface\AddOns\oUF\elements\health.lua:92: in function `UNIT_MAXHEALTH'
Interface\AddOns\oUF\elements\health.lua:42: in function <Interface\AddOns\oUF\elements\health.lua:35>
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Unread 03-09-09, 07:29 AM  
Dajova
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Date: 2009-03-09 13:37:13
ID: -1
Error occured in: Global
Count: 8
Message: ..\AddOns\oUF_Freebgrid\oUF_Freebgrid.lua line 383:
attempt to index local 't' (a nil value)
Debug:
(tail call): ?
[C]: ?
oUF_Freebgrid\oUF_Freebgrid.lua:383: OverrideUpdateHealth()
oUF\elements\health.lua:92: ?()
oUF\ouf.lua:112:
oUF\ouf.lua:110
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Unread 03-08-09, 12:02 PM  
Guardix
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In case you didn't know Freebaser, there is a oUF module for Banzai - you can find it here:
http://www.wowace.com/projects/o-uf_banzai/
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Unread 03-08-09, 10:32 AM  
Oakayam
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Heya

Thanks for the great layout. I have a question though. How can I change size of party pets?
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Unread 03-08-09, 06:20 AM  
xcore
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i have one more question
is it possible to set the range check up to 40y? i only have 38y whit my priest..
greez
xcore
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Unread 03-08-09, 04:23 AM  
Freebaser
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Originally posted by Inf_BR
Thanks for the great alternative to Grid!

Just a quick question, how to I move the default position of the Grid's to the top left of my screen instead of the default position?

Thanks
You have to change the SetPoint for each spawned frame at the bottom of the .lua file. Here is how to use the SetPoint API

I'm trying to figure out guardix's post about inverting the colors and that pasteybin site makes no sense to me. I understand diffs but that site I can't figure out.

That's the only thing I need to get working because the dark colors in this just annoy me too much.
In 0.8 I rewrote the coloring code(was much overdue) and included an option to switch the colors.
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Unread 03-07-09, 09:58 PM  
Inf_BR
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Thanks for the great alternative to Grid!

Just a quick question, how to I move the default position of the Grid's to the top left of my screen instead of the default position?

Thanks
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Unread 03-04-09, 12:49 PM  
Guardix
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Actually all you have to do is to change
'hpbg.colorClass = true'
to
'hp.colorClass = true'

and in the updateHealth function change the
'bar.bg:SetVertexColor'
to
'bar:SetStatusBarColor'
Last edited by Guardix : 03-07-09 at 10:31 AM.
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Unread 03-03-09, 04:50 PM  
smork
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I'm trying to figure out guardix's post about inverting the colors and that pasteybin site makes no sense to me. I understand diffs but that site I can't figure out.

That's the only thing I need to get working because the dark colors in this just annoy me too much.
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Unread 03-03-09, 12:31 PM  
Freebaser
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Thats not a bad idea. Added MainTanks and MainTanks Target
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