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Updated:10-17-10 04:13 PM
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TotemManager  Popular! (More than 5000 hits)

Version: 5.0.0
by: Lhooq [More]

This mod helps you to manage your totems, earth shield, elementals shields, weapons buffs and your reincarnation timer.

To see option type "/totemmanager" or "/tm".

See version.txt
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Unread 06-14-09, 10:00 PM  
JaceDaAce
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Hi little problem I get no erors but when I spec resto the earth totems turn to earth shield symbol and dont work runs fine when I am in Elemental spec
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Unread 05-16-09, 05:13 AM  
Lhooq
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Originally posted by Scharr
Odd issue with TM right now.

Enhancement shaman, so I have Maelstrom Weapon. I do get a warning when I have 5 stacks that it is ready to use, however I ALSO get this warning whenever a mob places a bleed type debuff on me.

Any suggestions?
TotemManager does not know Maelstrom Weapon spell. This is WoW client which warn you on Maelstrom Weapon changes.
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Unread 05-15-09, 06:06 PM  
Scharr
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Odd issue with TM right now.

Enhancement shaman, so I have Maelstrom Weapon. I do get a warning when I have 5 stacks that it is ready to use, however I ALSO get this warning whenever a mob places a bleed type debuff on me.

Any suggestions?
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Unread 05-10-09, 02:52 AM  
donchupa
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ahh cheers matey
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Unread 05-09-09, 01:23 PM  
Lhooq
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@donchupa:
Menu are not static. You can add (resp. remove) a totem with alt-click (resp. shift-alt-click) on selected spell. There is explanation on how it works here http://www.wowace.com/projects/totemmanager/ and also if you read tooltip.
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Unread 05-09-09, 01:06 PM  
donchupa
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have just dl this for the first time, thought id try a new totem add on looks good so far except for some reason its only showing 2 water totems any ideas ?
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Unread 05-09-09, 02:02 AM  
Lhooq
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Hello Fritos,
I need more informations to fix this bug.
- Version of TotemManager (look in TotemManager.toc or versions.txt)
- Main spec (ele or resto), off spec (ele or resto)

Then if you spec with main spec
- type "/tm reset"
- type "/console reloadui"
- bug here ?
- change to offspec (bug here ?)
- rechange to main spec (bug here ?)

And if you spec with off spec
- type "/tm reset"
- type "/console reloadui"
- bug here ?
- change to main spec (bug here ?)
- rechange to off spec (bug here ?)

Thanks for reporting
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Unread 05-08-09, 03:51 PM  
Fritos
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Errors switching specs:

I keep getting this error everytime I switch from Ele <> Resto and vise-versa:

Code:
[2009/05/08 14:48:02-918-x1]: TotemManager-4.11.0\libs\manager\core\ActionBarLib.lua:168: ActionBarState:Close already closed
TotemManager-4.11.0\libs\manager\core\ActionBarLib.lua:168: in function `Close'
TotemManager-4.11.0\libs\manager\core\ActionBarLib.lua:298: in function `EnableAction'
TotemManager-4.11.0\libs\manager\core\ActionBarLib.lua:642: in function `EnableAction'
TotemManager-4.11.0\libs\manager\core\ActionBarLib.lua:659: in function `func'
...s\TotemManager\libs\manager\core\EventHandlerLib.lua:128: in function `Fire':
TotemManager-4.11.0\libs\manager\core\ActionLib.lua:376: in function `func'
...s\TotemManager\libs\manager\core\EventHandlerLib.lua:128: in function `Fire':
...ns\TotemManager\libs\manager\core\EnvironmentLib.lua:379: in function `SPELLS_CHANGED':
...ns\TotemManager\libs\manager\core\EnvironmentLib.lua:74: in function <...ns\TotemManager\libs\manager\core\EnvironmentLib.lua:72>:
I have to agree with Insonic on memory usage, although it's not a big issue. I've seen Totem Manager climb upto 10megs before a GC.
Last edited by Fritos : 05-08-09 at 03:53 PM.
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Unread 04-24-09, 08:01 AM  
Lhooq
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why my weapon buffs do not show a timer like the shields and totems
It seems that COMBAT_LOG_EVENT may not fire, I don't why ... I had this issue one time. This was so weird even after reloading my UI the event still not fire. However after reloading the game, event performs and timers of weapons appear.
I may rely on other event in future to check if weapon is enchant.

is there any way to only have button for main hand weapon
My dual spec is restauration/enhancement so I need offhand menu/tracker.
You can edit TotemManager.lua file and replace this ligne
{"mainHandWeapon", "offHandWeapon", "shield", "earthShield"},
by
{"mainHandWeapon", "shield", "earthShield"},
and offhand will disappear.
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Unread 04-23-09, 03:55 PM  
JaceDaAce
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I have updated to the latest version on this site but I cannot for the life of me figure out why my weapon buffs do not show a timer like the shields and totems. Also since I am Elemental spec and going to duel spec Resto is there any way to only have button for main hand weapon buffing unless I need it to? Great mod though I love these guys
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Unread 04-19-09, 12:29 AM  
noobie
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woot, that's fast. thanks again
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Unread 04-18-09, 05:44 AM  
Lhooq
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I will update the mod on wowace site now :
http://www.wowace.com/projects/totemmanager/

You help me localizing the mod on following webpage :
http://www.wowace.com/projects/totem.../localization/
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Unread 04-15-09, 11:48 PM  
Lhooq
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Hello noobie,
I know the issue.
My second spec is now enhancement that why I worked on main hand off hand weapon.
However wow API is so bad : I test with offhand weapon yesterday, the CancelItemTempEnchantment do not perform immediately (about 1 second) so my idea to remove old buff to be sure of targeted weapon do not work.

I will revert this code (and get old behaviour) before the end of this weekend.
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Unread 04-15-09, 10:01 PM  
noobie
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great addon and fast update. thanks

but i have problem buffing my dw weapon (enhancement),

i have no weapon buff on both weapon in the beginning, i press weapon buff icon once, main hand got weapon buff, then i press again offhand got buff but main hand buff got removed... then i press weapon buff again, it removes offhand buff and add new buff to mainhand.

tested both windfury and flametongue..
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Unread 04-15-09, 10:49 AM  
Lhooq
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@roofess325:
In menu -> shortcut you have a totemManager section with all keybinds
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