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Updated:10-17-10 04:13 PM
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TotemManager  Popular! (More than 5000 hits)

Version: 5.0.0
by: Lhooq [More]

This mod helps you to manage your totems, earth shield, elementals shields, weapons buffs and your reincarnation timer.

To see option type "/totemmanager" or "/tm".

See version.txt
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Unread 10-24-08, 06:25 AM  
Exdcarca
A Kobold Labourer

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Hello Lhooq,

Gratz to develop the best Shaman addon!

I have some sugestions to improove a litle more this addon. Ok, lets go:

- When you press Alt+Z to hide user interface and get a pic, like a Boss First Kill, the TM keep on top!

- Exists any chance to this addon follow WOW UI Scale, or have a Size Configuration?

- If you Press: Alt+Left Mouse button in you favorite totem, it opens permanently one more totem Space. Have I one command to revert this operation?

- After install TM v4.2 I see a large reduction os my FPS especially in boss encounters. TM is now using more resources?

Thanks for this addon!

Exdcarca
Last edited by Exdcarca : 10-24-08 at 06:26 AM.
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Unread 10-24-08, 08:26 AM  
Lhooq
A Defias Bandit
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@Exdcarca:
Alt+Z -> Frame strata are never or bad used by my mod, so I should check that.
WOW UI Scale -> what do you mean ? having same size than default wow button size ? having size which follow size of action button (which could change with the help of addons)
have a Size Configuration -> this could happend when I will have no feature to implements and no bug to correct.
Alt+Left Mouse button -> Alt+Shift+Left Mouse button
large reduction os my FPS -> Versions after 3.0.0 look at event to update timers. Version before update timers on each update frame call. So if you have many event sent (because many ppl around you) the new process may be slower.
Memory resource should be lower than before (I use 21 frames per visible button in TM2 and only 4 in 3.x.x and 1 in 4.x.x). But I also use candybar, libsink and ace libraries in version after 3.0.0 so this use memory).
Processor resources are difficult to evaluate, but I try to do the less action possible.
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Unread 10-24-08, 09:41 AM  
Scurrvy
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I also got a chance to raid with this the last couple nights and noticed a huge frame rate drop as soon as we engaged a mob. Is it still checking to see how many people are in range of a totem?

The first night the raid had about 15 people in it and I got through a few fights before I had to disable it. The second night we had 40 people and I was getting maybe 1 fps and couldn't even get to the mob before it was dead. The fps drop seemed to be tied to how many people were in the group.

I also noticed with smaller groups that I get tiny hiccups in frame rates when the totems pulse.

Let me know if I can provide any more information for you. I love this addon and hope to be able to use it again.
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Unread 10-24-08, 11:18 AM  
Lhooq
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@Scurrvy :
So you think the buff check is the reason of yhe low fps ?
Have you seen a difference between totem which produce a buff and totem which not produce a buff ?
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Unread 10-24-08, 03:07 PM  
Scurrvy
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I usually drop strength of earth, windfury, mana spring, and flametongue(in that order.) It started as soon as I dropped a totem and got worse as I dropped more. I didn't get far enough to try any other combinations.
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Unread 10-25-08, 05:55 AM  
Lhooq
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I need to be sure that the raid buff check is responsible.
You should make bench (with addon / whitout addon difference of fps) (with only non buff totem / with only buff totem difference of fps).
If the problem is not tracked I will not work on it (I could think that problem come from your old computer).
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Unread 10-25-08, 06:29 AM  
Mithoron
A Murloc Raider

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Resizing definitely should have priority. My UI is pretty minimalistic and these are without a doubt the largest (obscenely so) graphics on my UI...to the point where it's unusable until this feature is added. 101 of addon making is offering a more customizable UI so will keep this one on hold until it's available.

Great idea, and will be a fantastic replacement for Totemus...when it offers more customization...
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Unread 10-25-08, 10:08 AM  
Scurrvy
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Well I'll do what I can about testing it. I can't really hold up the raid while I log on and off. It may be a couple weeks before I can get many numbers together.

My computer: 2.33ghz dual core, 2 gigs of ram, nvidia geforce 8800 GTS 512.

How difficult would it be to add a check box to enable/disable the raid buff check? That would make testing it a lot easier.
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Unread 10-25-08, 10:26 AM  
Lhooq
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Nothing is difficult (maybe secure header ^^), but it takes time.
So the best is that you edit file at libs/manager/core/TimerUpdaterLib.lua
and check these lines

if self.raidEffect then
for i=1,40 do
if environmentLib.environment:UnitBuff("raid"..i, totemBuffName) ~= nil then
count = count + 1;
end
end
end

and delete it.
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Unread 10-26-08, 06:50 AM  
guitarplaya2290
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Hello, I was just curious if you can add the option to hide certain things such as Earth Shield and if it is possible to add Totemic Call to the binds list again.
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Unread 10-26-08, 08:02 AM  
noobie
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the new version 4.2.3 made me un-playable in 25 man raid it was like 1~2 fps. i guess it's because of the counter that showing how many ppl getting totem buffs?

and using 4.2.0 now, no problem at all...
Last edited by noobie : 10-26-08 at 08:21 AM.
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Unread 10-26-08, 10:18 AM  
Lhooq
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@Scurrvy & @noobie :
I disabled raid buff check in 4.3.0.

@Mithoron :
Versions before 4.2.3 have size bug so the new size may be ok for you.
Resizing have a priority but it is a very low priority.

@guitarplaya2290 :
Hiding frame will be reimplemented (but I don't know when).
About Totemic Call, you can easyly bind an hotkey with blizzard action bar ; however it may be reimplemented too.
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Unread 10-26-08, 07:03 PM  
Scurrvy
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15man raid with no slow down using the newest version. Only problem I'm having now is errors using the candy bar skin. I can use the standard skin though. Working well.
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Unread 10-26-08, 07:34 PM  
Mithoron
A Murloc Raider

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@Mithoron :
Versions before 4.2.3 have size bug so the new size may be ok for you.
Resizing have a priority but it is a very low priority.
Will definitely check it out then...was rather large when I first tested it out...
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Unread 10-27-08, 12:25 AM  
Celadina
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The size on 4.3.0 is much better! closer to the pre 3.0 size. As far as memory usage, I'll be able to tell Tuesday when I raid again. I too noticed a few lock up last tuesday in sunwell, and noticed Tm at the top, above recount most of the time, and that's hard to achieve! =P
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