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Plunderstorm (10.2.6)
Updated:03-20-24 01:35 AM
Created:05-17-09 12:55 PM
Downloads:526,851
Favorites:1,232
MD5:
10.2.6

Shadowed Unit Frames  Popular! (More than 5000 hits)

Version: v4.4.8
by: Shadowed, Nevcairiel

SUF focuses on a simple configuration while maintaining the flexibility that most users will care about, preventing unnecessary bloating of the addon that sacrifices performance. While you aren't going to be able to set the health bar to be exactly 3.14 pixels outside of the unit frames, you can change options you actually care about such as bar height, ordering, frame height and so on. To speed up configuration, you can configure multiple units at the same time through the global configuration. For example, if you want to set the height of the Player, Target, Focus and Party frames to 50 then the height of Target's Target, Target's Target of Target, Focus Target to 30 you can easily do this by changing two options instead of having to do it seven times.

However, should you need a little bit of extra configuration do not despair! An advanced option is included that will unlock additional configuration giving finer control over the configuration.

Slash commands: /shadoweduf (/suf)

Donations
Donations are not required, but are appreciated!



Anchoring
Are you driven crazy by your party frames not aligning up exactly with your player frames, even if it's only half a pixel off? The anchoring system will let you solve all alignment issues, by allowing you to anchor a frame to another and set a simple offset from the frame it is anchored to, or by manually setting the X/Y position of the frame.

Using the screen shot as an example, if you drag the player frame the other frames will move with the player frame preserving the alignment and spacing. Each frame can still be manually positioned wherever you want, but this gives you a way of easily anchoring and moving frames around without having to use a ruler.

Zone configuration (Disabling options/units by zone type)
Units and modules can be enabled or disabled based on the type of zone you are in. For example, if you want to see party targets and party pets while you are in an arena but nowhere else then you can use the visibility options to enable it only while inside an arena. Modules can also be disabled by zone type, if you want to see party auras while in a raid instance but nowhere else you can disable the module in raid instances only.

Profiles do not have to be swapped and it is all automatic.

Units
Supports unit frames are as follows:

Player: Player, Pet, Pet Target
General: Target, Target of Target, Target of Target of Target, Focus, Focus Target
Party: Party, Party Pets, Party Targets, Party ToT
Raid: Raid, Raid Pet, Main Tank, Main Tank Target, Main Assist, Main Assist Target, Boss, Boss Target, Boss ToT, Main Assist ToT, Main Tank ToT
Arena: Arena, Arena Target, Arena Pets, Arena ToT
Battleground: Battleground, Battleground Target, Battleground Target

Features

  • Tags: Includes a simple tagging system that can be customized in virtually any way using Lua, even if something isn't included by default odds are you can make the tags
  • Incoming Heals: Supports the Blizzard Events for incoming heal data, no external libraries needed
  • Auras: Can be set to only show auras you casted, or can cast on others. Can enlarge auras that you casted, and hide the cooldown ring on the timers of auras you didn't cast as well to make it more obvious which ones you casted and which ones you didn't
  • Aura Timers: You will need a mod such as OmniCC to show timers on buffs and debuffs
  • Aura Indicators: Display colored squares or icons for certain auras on any unit
  • Fader: Fades frames when out of combat and inactive (100% mana/no target)
  • Class Power (Eclipse, Holy Power, etc): Supports all of the class power features from Eclipse to Burning Embers.
  • Highlighting: Border highlighting of frames based on mousing over them, curable debuffs, aggro or you are targeting/focusing them
  • Range Checking: Fades frames out that are out of range of you
  • Exportable Layouts: If you have a layout, or your friend has a layout you want to try out you can export/import SUF layouts by going to /suf -> Layout Manager
  • Profiles: You can change from any profile to another one without reloading your UI, should you want to use a completely different layout based on zone you can easily switch profiles without hassle

Pretty much all the general unit frame settings are in, health bars, cast bars, power bars, portraits, indicators and so on.

Modules
Basic module support is included, should you be interested in building a module see the documentation on github for more information.

Currently released:

Shadowed Unit Frames
v4.4.8 (2024-03-20)
Full Changelog Previous Releases
  • Update TOCs for 10.2.6
  • Switch PR CI to checkout v2
Archived Files (11)
File Name
Version
Size
Author
Date
v4.4.7
654kB
Shadowed
02-23-24 04:13 AM
v4.4.6
654kB
Shadowed
07-11-23 08:26 AM
v4.4.5
654kB
Shadowed
05-13-23 06:36 AM
v4.4.4
654kB
Shadowed
05-03-23 01:46 AM
v4.4.3
654kB
Shadowed
03-22-23 01:52 AM
v4.4.2
654kB
Shadowed
11-16-22 08:17 AM
v4.4.1
653kB
Shadowed
11-07-22 10:13 AM
v4.4.0
653kB
Shadowed
10-25-22 04:23 PM
v4.3.7
638kB
Shadowed
09-08-21 09:59 AM
v4.3.6
639kB
Shadowed
06-29-21 03:33 PM
v4.3.5
638kB
Shadowed
03-15-21 04:23 AM


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Unread 10-16-09, 11:41 AM  
chivon8
A Kobold Labourer

Forum posts: 0
File comments: 3
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Possible to get spellsteal auras set up on target frame?

First all, I moved from Pitbull to this and I am loving it. I have no problems whatsoever but I would like to know if there is a way to set up the target frame to also only show spell-stealable buffs from raid bosses or any mob I guess. I skimmed through the posts here to see if it can be done, but didn't see anything. Is there a way to set up a filter for that or possibly a plugin? Or am I just not seeing how to do it in the options. Thanks in advance.
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Unread 10-16-09, 02:49 AM  
Gregory
A Kobold Labourer

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about inverted bar option not working

is there chance to get ANY answer ?
Last edited by Gregory : 10-16-09 at 03:29 AM.
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Unread 10-14-09, 11:35 PM  
affix
A Kobold Labourer

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Oops, I just realized I must have updated the one on my live realms but not the PTR installation :/
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Unread 10-14-09, 11:17 PM  
affix
A Kobold Labourer

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I did!
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Unread 10-14-09, 09:26 PM  
Shadowed
...
Featured Addon Author

Forum posts: 387
File comments: 2513
Uploads: 83
Update.
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Unread 10-14-09, 09:23 PM  
affix
A Kobold Labourer

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Nothing but the portraits are showing up on the PTR for me.
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Unread 10-13-09, 02:48 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1
Originally posted by blitzseed
pHishr's Media Pack , SharedMedia-Blizzard , SharedMedia
How would you get pHishr's media pack to work? I don't understand it at all. Please help.

Thanks!
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Unread 10-13-09, 01:36 PM  
Gregory
A Kobold Labourer

Forum posts: 0
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invert bar option

I've made post in ShadowedUF Bars comments but seems you not reading it.

This options doesn't work for me. When I enable it I just see full hp bars always. Is it broken or am I doing something wrong ?
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Unread 10-12-09, 08:42 PM  
Politig
A Chromatic Dragonspawn
AddOn Compiler - Click to view compilations

Forum posts: 176
File comments: 396
Uploads: 1

^^My target frames are set to color by class on friendly units. That human warlock was shown as hostile. This seems to happen after time I enter combat with a monster. /Reloading solves the problems, but it occurs again and again, and I can't reload that often.

Thanks!
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Unread 10-12-09, 01:17 AM  
Zidomo
A Cliff Giant
 
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Originally posted by Shadowed
Zidomo: Not able to duplicate that at all, nor can I see what would be causing it to do that in the first place.
With the latest alpha build (2b67262), the error has not repeated.

I didn't think about mentioning that I was also using alpha builds of Ace3 components (currently r860). No problems with the scores of other Ace3 mods using here, so never occurred to mention.
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Unread 10-11-09, 12:53 PM  
Shadowed
...
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It uses the standard Blizzard system, you set them through the Social -> Raid tab although you need assist or leader to change them. You can't manually set them as it would be too much of a pain to do.

If someone is setting them through oRA2 then you won't see them, if they set them through oRA3 you will.
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Unread 10-11-09, 12:10 PM  
kodeezia
A Kobold Labourer

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Hey, I was just wondering how ShadowedUF detects main tanks and if there is a manual way to set them? I've noticed several times now that the tanks don't always show up
Last edited by kodeezia : 10-11-09 at 12:12 PM.
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Unread 10-11-09, 12:06 PM  
Shadowed
...
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Maxtreme: No there ToT cast bars, annoying/inefficient to support.

FarseerLolotea: It's been fixed next push, you can grab a version that fixes htis on git at http://github.com/Shadowed/ShadowedUnitFrames
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Unread 10-11-09, 11:11 AM  
blitzseed
A Kobold Labourer

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Originally posted by Politig
Hello,

I was just wondering if there was a place where I could find some other textures. I want to see if I can keep things fresh :]

Thanks!

pHishr's Media Pack , SharedMedia-Blizzard , SharedMedia
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Unread 10-11-09, 09:27 AM  
Maxtreme
A Kobold Labourer

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Question Target's Target Castbar

Hello everybody...

...i'm using SUF r20091004 and looking for an
option to see the Target's Target Castbar!?
Any suggestions?^^


Greets,
Max
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