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NinjaPoints  Popular! (More than 5000 hits)

Version: r8
by: ganders [More]

NinjaPoints is an addon created on request by another rogue.

Usage:

/npoints (or /np) will bring up the options menu.

Optionally, you can go through Blizzard's Interface options menu.

If you like NinjaPoints add it to your favorites and tell your friends about it.

Adding your own sounds:
Take your sound file and place it in the NinjaPoints\Sounds folder. Then open up the Sounds.lua file and add your sound with the file path

Example:

Code:
MySound = "Interface\\AddOns\\NinjaPoints\\Sounds\\mysound.wav",
You MUST include the file extension or it WILL NOT WORK.

Adding your own fonts:
  • Place your font in the NinjaPoints\Fonts folder (if it's not there, make a new one)
  • Open the fonts.lua file in any text editor (Notepad works fine)
  • Follow the example of the other fonts in there to add your own font
  • FontName = "Interface\\Addons\\NinjaPoints\\Fonts\\<fontName>.ttf",

r8
- Resetting Change Log
Optional Files (0)


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Unread 04-05-08, 07:52 PM  
Keyd
A Defias Bandit

Forum posts: 3
File comments: 2
Uploads: 0
Thanks so much for this. Before the 2.4 patch I've been using Combat Sounds Unattached which pretty much was everything I could ever want for a combo point tracker. One addition for NinjaPoints I'd like to see is something to tell you that you've parried an attack. Helps a lot when you can riposte.

I liked being able to use your own sounds and so far for me only ver. 1.3 is able to do it but 1.4 and 1.5 broke that. I've even gone into the .lua and put in the filename but it still won't work, only 1.3 works that way.

Other than that, great job
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Unread 04-05-08, 10:41 PM  
ganders
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 59
Uploads: 10
Originally posted by Keyd
Thanks so much for this. Before the 2.4 patch I've been using Combat Sounds Unattached which pretty much was everything I could ever want for a combo point tracker. One addition for NinjaPoints I'd like to see is something to tell you that you've parried an attack. Helps a lot when you can riposte.

I liked being able to use your own sounds and so far for me only ver. 1.3 is able to do it but 1.4 and 1.5 broke that. I've even gone into the .lua and put in the filename but it still won't work, only 1.3 works that way.

Other than that, great job
Thanks for the compliment!

The reason that it only works with 1.3, is because 1.4 and later use SharedMedia for font sounds.

I'll try and put LibSharedMedia-3.0 into the next upload so you can put your own sounds in there. I'll write up how to do it when I get back on my main computer.

I've also been toying with the idea of adding another frame for an energy meter or something like you mentioned to show when an attack was parried.

Again, thank you.
Last edited by ganders : 04-05-08 at 10:42 PM.
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Unread 04-18-08, 08:33 PM  
Skan
A Deviate Faerie Dragon

Forum posts: 19
File comments: 75
Uploads: 0
Ummm - you've uploaded NinjaYell instead of NinjaPoints...

>.>
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Unread 04-18-08, 09:12 PM  
ganders
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 59
Uploads: 10
Originally posted by Skan
Ummm - you've uploaded NinjaYell instead of NinjaPoints...

>.>
Ok, this is strange. I just uploaded the actual NinjaPoints.zip but it's still showing up as NinjaYell.zip.

I need to contact an admin about this.
Last edited by ganders : 04-18-08 at 09:24 PM.
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Unread 04-18-08, 09:35 PM  
ganders
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 59
Uploads: 10
Seems to be working now.
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Unread 05-08-08, 11:02 AM  
OrcanWonder
A Cyclonian
 
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Forum posts: 40
File comments: 28
Uploads: 0
I'm lost

Okay, I'll admit it, I don't totally understand what I'm supposed to do here. In the boxes marked xOff and yOff, what values am I supposed to put in here?
I've tried to enter 1, 5, 50 in the xOff and when I hit the "OK" button it throws the following error:

Date: 2008-05-08 11:57:21
ID: 24
Error occured in: Global
Count: 1
Message: ..\AddOns\NinjaPoints\core.lua line 517:
NinjaPointsString:SetPoint(): Couldn't find region named ''
Debug:
(tail call): ?
[C]: SetPoint()
NinjaPoints\core.lua:517:
NinjaPoints\core.lua:515
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:700:
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:526
(tail call): ?
[C]: ?
[string "safecall Dispatcher[3]"]:9:
[string "safecall Dispatcher[3]"]:5
(tail call): ?
...ddOns\AckisRecipeList\libs\AceGUI-3.0\AceGUI-3.0.lua:217: Fire()
...ist\libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:54:
...ist\libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:51
...ist\libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:63:
...ist\libs\AceGUI-3.0\widgets\AceGUIWidget-EditBox.lua:60
AddOns:
AckisRecipeList, v0.84
AdvancedTradeSkillWindow
Atlas, v1.11.0
AtlasBattlegrounds, v1.11.0
AtlasDungeonLocs, v1.11.0
AtlasEntrances, v1.11.0
AtlasFlightPaths, v1.11.0
AtlasOutdoorRaids, v1.11.0
AtlasLoot, vAtlasLoot Enhanced v4.04.01
AtlasQuest, vAtlasQuest 4.1.0
AucAdvanced, v5.0.PRE.3087
AucFilterBasic, v5.0.PRE.3087 (BillyGoat)
AucStatClassic, v5.0.PRE.3087 (BillyGoat)
AucStatPurchased, v5.0.PRE.3087 (BillyGoat)
AucStatSimple, v5.0.PRE.3087 (BillyGoat)
AucStatStdDev, v5.0.PRE.3087 (BillyGoat)
Auctioneer, v5.0.PRE.3087
AuctionProfit, v1.0
AutoDing, v2.3.4
AutoProfitX, v2.03
BeanCounter, v5.0.PRE.3087 (BillyGoat)
BeneCaster, v3.6
CTCore, v2.401 (CTMod 2.0)
CTExpenseHistory, v2.41 (CTMod 2.0)
CTMailMod, v3.02 (CTMod 2.0)
CTMapMod, v2.41 (CTMod 2.0)
CTPartyBuffs, v2.4 (CTMod 2.0)
CTRaidAssist, v2.401 (CTMod 2.0)
CTTimer, v2.4 (CTMod 2.0)
CTUnitFrames, v2.4 (CTMod 2.0)
CTViewport, v2.4 (CTMod 2.0)
DailyOMatic
FlightMap, v2.2-1
EnhTooltip, v5.0.PRE.3087
FishingBuddy, v0.9.4k
FBOutfitDisplayFrame, v0.9.4g
FBTrackingFrame, v0.9.4g
FBMergeDatabase, v0.9.4g
GFWAdSpace, v2.4
GFWDisenchantPredictor, v2.4
GFWFactionFriend, v2.4
GFWGemologist, v2.4
GFWLevelator, v2.4.1
GFWLinkerator, v2.4
GFWReagentCost, v2.4
Gatherer, v3.1.1
GathererDBWowhead, v1.0.2008-04-09
GroupCalendar, v3.4.4
IgorsMassAuction, v2.7.0 - Anasz
Informant, v5.0.PRE.3087
MinimapButtonFrame, v1.7
NinjaPoints
Outfitter, v3.6.0
Possessions, v2.0.2o v3
ProfessionsBook, v2.1.8
ReagentID, v2.3.21
RecipeRadar, v1.27
RecipeBook, v2.4.0d
Stubby, v52
SukiMiniMapCoords, v1.13.20300
Swatter, v5.0.PRE.3087
DBMAPI
PetMe, v1.1.2

And then it won't let me enter anything in the text frames for the points either.
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Unread 05-08-08, 03:29 PM  
ganders
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 59
Uploads: 10
Re: I'm lost

Fixed
Last edited by ganders : 05-08-08 at 03:45 PM.
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Unread 05-10-08, 07:36 AM  
TGulics
A Murloc Raider

Forum posts: 4
File comments: 79
Uploads: 0
When entering any values for the xOff, yOff fields (and OKing the change), the NinjaPoints display will vanish entirely. I've tried many combinations of coordinates to no avail, to get any display back I have to use the Reset button. I'm also occasionally receiving a NinjaPoints LUA error stating the Font Not Set despite a font being chosen.

Thoughts? It seems the only time NP works is if I Reset the mod, but if I make any changes to the combo point display (colors, text, position, etc) it eventually stops displaying altogether.
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Unread 05-10-08, 10:56 AM  
ganders
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 59
Uploads: 10
Originally posted by TGulics
When entering any values for the xOff, yOff fields (and OKing the change), the NinjaPoints display will vanish entirely. I've tried many combinations of coordinates to no avail, to get any display back I have to use the Reset button. I'm also occasionally receiving a NinjaPoints LUA error stating the Font Not Set despite a font being chosen.

Thoughts? It seems the only time NP works is if I Reset the mod, but if I make any changes to the combo point display (colors, text, position, etc) it eventually stops displaying altogether.
Couldn't replicate the first error. If it pops up error text, it would help a lot if I could see it.

The second problem should be fixed in the newest release.
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Unread 05-10-08, 11:38 AM  
TGulics
A Murloc Raider

Forum posts: 4
File comments: 79
Uploads: 0
Font Not Set is resolved, thanks

The other error, I've been able to replicate. Basically I'll set my NP options (font, font outline, coordinates, and display type (text, colors)), use Test, and all will display fine. If I quit out of WoW, or even /reloadui, the majority of my settings are reset... position went back to x0, y55. Point display went from text back to numbers. Colors reset. The font type remained the same, but the font outline reset back to None.
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Unread 05-10-08, 01:04 PM  
ganders
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 59
Uploads: 10
Originally posted by TGulics
Font Not Set is resolved, thanks

The other error, I've been able to replicate. Basically I'll set my NP options (font, font outline, coordinates, and display type (text, colors)), use Test, and all will display fine. If I quit out of WoW, or even /reloadui, the majority of my settings are reset... position went back to x0, y55. Point display went from text back to numbers. Colors reset. The font type remained the same, but the font outline reset back to None.
Ok, I'll check that out right now.

EDIT: Ok, I messed around with it and I couldn't replicate it. I screwed with all the settings, changed them, reloaded my UI and everything remained the same.

I'm gonna test it a little more extensively just in case.
Last edited by ganders : 05-10-08 at 01:15 PM.
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Unread 05-10-08, 02:37 PM  
TGulics
A Murloc Raider

Forum posts: 4
File comments: 79
Uploads: 0
Cleared out my Saved Variables and it seems to be OK now, chugging along without losing changes. Awesome.
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Unread 05-10-08, 03:14 PM  
ganders
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 59
Uploads: 10
Originally posted by TGulics
Cleared out my Saved Variables and it seems to be OK now, chugging along without losing changes. Awesome.
Good to hear.
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Unread 05-11-08, 10:13 PM  
TGulics
A Murloc Raider

Forum posts: 4
File comments: 79
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I've returned!

And I've tried using the sound function for NP, to no avail. I've tried setting any CP (1 through 5) to play the included Finish Him! wav, no dice. I can call the .wav inside WoW by using the command /script PlaySoundFile("Interface\\AddOns\\NinjaPoints\\Sounds\\FinishHim.wav") so I know that the file is good and the client can see it.
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Unread 05-12-08, 06:08 PM  
ganders
A Flamescale Wyrmkin
AddOn Author - Click to view AddOns

Forum posts: 131
File comments: 59
Uploads: 10
Originally posted by TGulics
I've returned!

And I've tried using the sound function for NP, to no avail. I've tried setting any CP (1 through 5) to play the included Finish Him! wav, no dice. I can call the .wav inside WoW by using the command /script PlaySoundFile("Interface\\AddOns\\NinjaPoints\\Sounds\\FinishHim.wav") so I know that the file is good and the client can see it.
http://files.wowace.com/NinjaPoints/...nts-r73626.zip

Try that version (most up-to-date) and tell me if you still are having the problem.
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