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Return to Karazhan (7.1.5)
Updated:10-30-16 06:58 PM
Created:06-28-10 04:06 PM
Downloads:76,635
Favorites:106
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whoa UnitFrames  Popular! (More than 5000 hits)

Version: 7.1-u1
by: whoarrior, delabarra

**BFA Update out! Download Here.


Unique and Beautiful mod for Unit, Target and Focus frames with fat HP/Mana bars but still very close to the original Blizzard UI style.

whoa UnitFrames is also available at Curse.com


NOTE: Earlier versions of whoa UnitFrames used folders "CharacterFrame" and "TargetingFrame" located in "World of Warcraft/Interface" folder. From now on whoaUnitFrames does not require them.


Features:

  • Re sizable buffs/debuffs displayed on UniFrames.
  • Threat indicator moved from the targetframe to the playerframe.
  • Player/Target/Focus frames re sizable. WARNING: veeery sensitive.
  • OOC Transparency (disabled by default).
  • Uses Blizzard default statusText or whoa UnitFrames statusText stysle.

whoa StatusText settings (config.lua). No GUI atm but class specific configuration possible.

  • simpleHealth: optional simple health (rounded health and mana points).
  • thousandSeparators: optional health and mana points with 1000 separators.
  • showMaxHealth - Shows max hp (useful for PvP).
  • autoManaPercent: show actual health/mana points in percent. Optional percentage @mana bars.
  • petFrameOnTop - Shows pet frame over player frame. Useful if you moved player frame from it´s default position.
  • hitIndicators - Shows hit indicators player frame.
  • showToTName - Shows Target of Target frame.
  • On next Update: customFontSize Set custom font size for Player/Target/Focus frames.


No GUI atm, configuration in file config.lua (class specific configuration possible).


whoa UnitFrames usage:

You want the whoaUF custom status text
  • enable customStatusText in config.lua: customStatusText = true
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/Percent/Both.
You want percentages@manabars
  • enable autoManaPercent in config.lua: autoManaPercent = true
[*]You want the standard Blizzard status text:
  • disable customStatusText in config.lua: customStatusText = false
  • enable status text in Blizzard config: » Interface » Display » Status text : Numeric/percent.
[*]You want NO status text at all:
  • disable status text in Blizzard config: » Interface » Display » Status text : None.

Version 7.1-u1
  • Fixed "customStatusText" default value.
  • Fixed "classColors" when false.

Version 7.1
  • Updated for patch 7.1
Version 7.0.3.u4
  • Fixed "minor" classified frames.
  • Added option to disable powerBar glow animations.
Version 7.0.3.u3
  • Fixed TargetFrame and FocusFrame background.
  • Fixed vehicle mana bar display.
Version 7.0.3.u2
  • Restructured addon simplifying installation and update. This version is also initial Curse.com release.
  • All files now packed within whoaUnitFrame´s addon folder. Unused files deleted.
  • Updated PlayerFrame status text hp / mana / frame animations now fit perfectly.
  • Minor focus frame fixes.
  • Artwork updated.
Version 7.0.3.u1
  • Updated PlayerFrame animations.
  • FocusFrame will now display tapped units as black.
  • Fixed "customStatusText" when diplayed as "both" on blizzard menu.
Version 7.0.3
  • Updated for patch 7.0.3
  • New project colaborator added, delabarra.
Version 5.4 (3 new options in config.lua)
added...
  • petFrameOnTop
  • hitIndicators
  • showToTName
fixed...
  • ooc transparency off by default
Version 5.2.3
fixed...
  • bugfix for v5.2.2
Version 5.2.2 (1 new options in config.lua)
added...
  • showMaxHealth
fixed...
  • a problem when using the original Blizzard status text
Version 5.2.1 (2 new options in config.lua)
added...
  • scalability
  • ooc transparency
Version 5.2 (no changes in config.lua)
fixed...
  • adapted percentage text for the 5.2 changes
Version 5.1.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
Version 5.1 (no changes in config.lua)
fixed...
  • the transparent background behind the healthbar for target and focus
added...
  • the StatusBar graphic from Rufio UI
Version 5.0.4
fixed...
  • 2 new graphics (MoP changes)
  • minimal changed party und ToT graphic
  • the debuff positioning when selected option "buffs on top" @target
Version 4.3.1
fixed...
  • the offline text was not displayed
  • the option "buffs on top" @target
Version 4.3 (version number harmonized with game version number)
fixed...
  • performance problems
added...
  • optional percentage for manabars
  • optional use the Blizzard status text
  • class specific configuration possible
Version 1.1
removed...
  • free positioning of player- and targetframe, to fix problems with other addons (you can use any addon which repositions the standard blizzard frames)
added...
  • percentage for the focusframe
  • an option in the config.lua to activate/deactivate thousand separators
  • simple health starts now from 200.000 (if you want to change that value go to whoaUnitFrames.lua line 276)
Version 1.0.5
added...
  • optional simple health (rounded health- and manapoints) => activation in config.lua
Version 1.0.4
added...
  • change the size of buffs/debuffs => editable in config.lua
  • actualization of your target when it get tapped by another player
Version 1.0.3
added...
  • activation/deactivation of classcoloring => editable in config.lua
Version 1.0.2
added...
  • 1000 separator of your choice => editable in config.lua
  • Dead - Ghost - Offline texts => editable in config.lua
Version 1.0.1
fixed...
  • small bars in fat bar graphic if you're in a spike @lord marrowgar
  • playerhealthbarcolor stays green (it should switch to the players classcolor) if you come out of a vehicle as long as you're in combat @gunship battle
  • fixed the position of DK Runes
added...
  • percentage and healthpoints on different frames, for a "better" positioning
Optional Files (0)


Post A Reply Comment Options
Unread 07-15-13, 09:07 AM  
burningheat
A Kobold Labourer

Forum posts: 0
File comments: 1
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ooctransparency

How i can remove ooctransparency ... is really stupid :-)
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Unread 07-04-13, 07:32 AM  
Broxy
A Kobold Labourer

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Exclamation Alpha

How can I change the alpha on the frames? Because some of my characters are fine, but some are almost transparent, and thats quite annoying. And i have the MoveAnything addon, but the alpha there will not go any higher than 75% but the characters where the frames are fine, also got 75% on "MoveAnything" alpha. Please help me out with this idiotic problem!
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Unread 06-29-13, 11:04 AM  
klover
A Kobold Labourer

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How can I reconfigure it?

How can I configure the addon (like increase the text size, change color, size of bars etc.) Any command allows me to do that?
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Unread 04-22-13, 09:40 AM  
Trommy
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Anytime has bugged..bugsuck trap it...How to repair?
37x [ADDON_ACTION_BLOCKED] Аддон "whoaUnitFrames" пытался вызвать защищенную функцию "TargetFrameToT:Show()".
!BugGrabber-r191-release\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\TargetFrame.lua:913: in function "TargetofTarget_Update"
FrameXML\TargetFrame.lua:106: in function "TargetFrame_Update"
FrameXML\TargetFrame.lua:151: in function "OnEvent"
FrameXML\UnitFrame.lua:563: in function <FrameXML\UnitFrame.lua:561>
<in C code>
<string>:"TARGETNEARESTENEMYPLAYER":1: in function <string>:"TARGETNEARESTENEMYPLAYER":1

Locals:
nil
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Unread 04-13-13, 06:22 AM  
kuranchi
A Kobold Labourer

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File comments: 8
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Re: Re: target of target not showing

Originally Posted by whoarrior
Originally Posted by kuranchi
hi!

1st of all . great job on the addon. love it.
2ndly not sure if this has been posted, if yes. sorry.

im having issues with my TOT not showing up. my options under combat has been enabled.

heres wat i observed.

this is in a pve environment
ive no issues when i select a player , i can see their target.
but i cant see the target of an npc thats not attacking me.

when i initiate the attack on an npc, TOT does not show up, until i deselect, and once the npc attacks me . then TOT show.

please help! or point me in the right direction.
ive deleted wtf, interface a couple of time.
jus wanna get it sorted.

many thanks in advance.

regards,
kuranchi
Hi kuranchi,

atm i'm testing some changes because of the ToT issuses. Maybe but it's not for sure it would help you when you delete all lines with the parameter oocTransparency in the config.lua file. Give it a try and please tell me if that solves your problem.

(:
yes your absolutely right! it does work when oocTransparency parameters r deleted.
nice! thanks!

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Unread 04-12-13, 03:34 PM  
Trommy
A Fallenroot Satyr
 
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File comments: 106
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Some cosmetic trouble =( At screen into the red ellipse. That is focus-frame. How to correct it?
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Unread 04-12-13, 01:16 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Re: target of target not showing

Originally Posted by kuranchi
hi!

1st of all . great job on the addon. love it.
2ndly not sure if this has been posted, if yes. sorry.

im having issues with my TOT not showing up. my options under combat has been enabled.

heres wat i observed.

this is in a pve environment
ive no issues when i select a player , i can see their target.
but i cant see the target of an npc thats not attacking me.

when i initiate the attack on an npc, TOT does not show up, until i deselect, and once the npc attacks me . then TOT show.

please help! or point me in the right direction.
ive deleted wtf, interface a couple of time.
jus wanna get it sorted.

many thanks in advance.

regards,
kuranchi
Hi kuranchi,

atm i'm testing some changes because of the ToT issuses. Maybe but it's not for sure it would help you when you delete all lines with the parameter oocTransparency in the config.lua file. Give it a try and please tell me if that solves your problem.

(:
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Unread 04-12-13, 01:12 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally Posted by Justice668
Doesn't happen with the default blizz frames. I've even tried with fresh WTF and Inteface folders and the position of whoa frames is still not saved. What is sadder is that after a few reloads, the player frame dissapeared completely (i think it went somewhere off-screen).

Originally Posted by whoarrior
Originally Posted by Justice668
Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
Please try if you have the same problem when you use the standard unit frames. Cause there is absolutely no code in this addon which repositions the unit frames. But to be honest i have at this moment no idea what could be the reason for this, if it's not another addon.
And you use no other addons? I have absolutely no clue what could be the problem in that case. Never heard of something similar to this and i can't reproduce the issue. So i'm sry but in this case i can't help you.
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Unread 04-12-13, 05:13 AM  
Justice668
A Kobold Labourer

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Doesn't happen with the default blizz frames. I've even tried with fresh WTF and Inteface folders and the position of whoa frames is still not saved. What is sadder is that after a few reloads, the player frame dissapeared completely (i think it went somewhere off-screen).

Originally Posted by whoarrior
Originally Posted by Justice668
Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
Please try if you have the same problem when you use the standard unit frames. Cause there is absolutely no code in this addon which repositions the unit frames. But to be honest i have at this moment no idea what could be the reason for this, if it's not another addon.
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Unread 04-11-13, 07:47 PM  
kuranchi
A Kobold Labourer

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File comments: 8
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target of target not showing

hi!

1st of all . great job on the addon. love it.
2ndly not sure if this has been posted, if yes. sorry.

im having issues with my TOT not showing up. my options under combat has been enabled.

heres wat i observed.

this is in a pve environment
ive no issues when i select a player , i can see their target.
but i cant see the target of an npc thats not attacking me.

when i initiate the attack on an npc, TOT does not show up, until i deselect, and once the npc attacks me . then TOT show.

please help! or point me in the right direction.
ive deleted wtf, interface a couple of time.
jus wanna get it sorted.

many thanks in advance.

regards,
kuranchi
Last edited by kuranchi : 04-11-13 at 07:48 PM.
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Unread 04-10-13, 02:58 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
File comments: 84
Uploads: 2
Originally Posted by Justice668
Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
Please try if you have the same problem when you use the standard unit frames. Cause there is absolutely no code in this addon which repositions the unit frames. But to be honest i have at this moment no idea what could be the reason for this, if it's not another addon.
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Unread 04-10-13, 12:23 PM  
Justice668
A Kobold Labourer

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Awesome addon, but for some strange reasons the frames keep reseting their location after each loading screen (be it relog, reload, zone in or zone out). Has this happened to anyone else?

P.S. I've tried with a clean WTF folder and no other addons enabled and it still does this.
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Unread 04-10-13, 11:22 AM  
whoarrior
A Deviate Faerie Dragon
 
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Originally Posted by kreved_nemo
Originally Posted by whoarrior
Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Can't you provide a built-in solution without dances with a tambourine?
No, i can't.
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Unread 04-10-13, 08:23 AM  
kreved_nemo
A Kobold Labourer

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Originally Posted by whoarrior
Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Can't you provide a built-in solution without dances with a tambourine?
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Unread 04-09-13, 03:55 PM  
whoarrior
A Deviate Faerie Dragon
 
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Forum posts: 14
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Originally Posted by kreved_nemo
Any ideas about my request? Please, this is extremely urgent for me. At an RBG those buffs just cover a half of my laptop's screen and I can't see a target's casting bar
You can make the buffs smaller, you could also make them invisible and simply use an addon for the buffs, you could show the buffs on top of the target so they would use the whole width even if there's an ToT...
Last edited by whoarrior : 04-09-13 at 03:55 PM.
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