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TradeTabs  Popular! (More than 5000 hits)

Version: 1.8.1
by: tardmrr [More]

TradeTabs is a small addon to add spellbook-like tabs to the TradeSkillFrame. It will add one for each of your professions and one for each of the profession "suppliment" abilities (cookfire, disenchant, milling, etc)

It should work in any locale but has only been tested in enUS.


Known Issues:
When the player learns a new profession, TradeTabs does not add a tab for it right away. This is because TradeTabs only populates the list of professions when it loads. The next time you load your interface (/console reloadui) or log into the game, the tab will appear.

v 1.8.1 (2012-8-31)
* Updated for WoW 5.0


v 1.7 (2009-2-19)
* Added support for Prospecting, Milling, Disenchanting and Basic Campfire
* Added redundancy to the loading process to keep from missing being initialized.

v 1.6 (2008-11-24)
* Added support for Runeforging

v 1.5.1 (2008-10-22)
* Fixed Folder structure

v 1.5 (2008-10-21)
* Removed Rogue Poisons since they're gone as well

v 1.5-beta (2008-10-21)
* Drycode update for 3.0

v 1.4 (2008-5-03)
* Added support for Skillet

v 1.3 (2008-4-26)
* Changed the spell detection system to use spell IDs so that localization is now automatic
* Added support for Enchanting and Beast Training

v 1.2 (2007-11-26)

* Fixed a bug that caused no tabs to appear if TradeTabs was loaded before PLAYER_LOGIN or while in combat (or both).
* Added zhTW localization

v 1.1 (2007-11-12)

* Updated for patch 2.3
* Includes a probably broken Korean Localization because I'm 90% sure my text editor hates me.
Beta Files (1)
File Name
Version
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Author
Date
1.5
1,526
2kB
tardmrr
10-21-08 06:44 PM


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Unread 09-24-12, 09:56 AM  
NeedleThief
A Kobold Labourer

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Re: Re: Sol.

Originally Posted by tardmrr
Originally Posted by NeedleThief
Originally Posted by siweia
It seems like engineering is not on the list.
If you can't wait for official updates for this, add Engineering into TradeTabs.lua as follows and reload UI.

local whitelist = {
[171] = true, -- Alchemy
[164] = true, -- Blacksmithing
[185] = true, -- Cooking
[333] = true, -- Enchanting
[129] = true, -- First Aid
[773] = true, -- Inscription
[755] = true, -- Jewelcrafting
[165] = true, -- Leatherworking
[186] = true, -- Mining
[197] = true, -- Tailoring
[202] = true, -- Engineering
}


local onlyPrimary = {
[171] = true, -- Alchemy
[202] = true, -- Engineering
}
Damn. Sorry, I didn't repsond to the previous comment. I saw it when I was at work, and I completely forgot by the time I got home. I don't actually have an engineer to test this with, so I really appreciate what you did here, NeedleThief.


Does Engineering have specializations that show up like Alchemy and clutter the tabs if you don't include it in the onlyPrimary list?


I'll get an official version uploaded when I get home tonight.

Yes, There are two specializations. Gnome's and Goblin's
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Unread 09-14-12, 09:57 AM  
tardmrr
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Re: Must Be Tailoring

Originally Posted by AZMAK
I am still having a problem with the tabs showing up at all.

Most of my characters don't have this issue but my Enchanter/Tailor does every single time. Must be related to your tailoring bug somehow, maybe I don't know. /shrug
I very much doubt that it's related to the problem you were having with tailoring. Could you try disabling your other addons to see if the problem persists when it's only TradeTabs running?
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Unread 09-14-12, 09:55 AM  
tardmrr
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Re: Sol.

Originally Posted by NeedleThief
Originally Posted by siweia
It seems like engineering is not on the list.
If you can't wait for official updates for this, add Engineering into TradeTabs.lua as follows and reload UI.

local whitelist = {
[171] = true, -- Alchemy
[164] = true, -- Blacksmithing
[185] = true, -- Cooking
[333] = true, -- Enchanting
[129] = true, -- First Aid
[773] = true, -- Inscription
[755] = true, -- Jewelcrafting
[165] = true, -- Leatherworking
[186] = true, -- Mining
[197] = true, -- Tailoring
[202] = true, -- Engineering
}


local onlyPrimary = {
[171] = true, -- Alchemy
[202] = true, -- Engineering
}
Damn. Sorry, I didn't repsond to the previous comment. I saw it when I was at work, and I completely forgot by the time I got home. I don't actually have an engineer to test this with, so I really appreciate what you did here, NeedleThief.


Does Engineering have specializations that show up like Alchemy and clutter the tabs if you don't include it in the onlyPrimary list?


I'll get an official version uploaded when I get home tonight.
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Unread 09-14-12, 08:41 AM  
NeedleThief
A Kobold Labourer

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Sol.

Originally Posted by siweia
It seems like engineering is not on the list.
If you can't wait for official updates for this, add Engineering into TradeTabs.lua as follows and reload UI.

local whitelist = {
[171] = true, -- Alchemy
[164] = true, -- Blacksmithing
[185] = true, -- Cooking
[333] = true, -- Enchanting
[129] = true, -- First Aid
[773] = true, -- Inscription
[755] = true, -- Jewelcrafting
[165] = true, -- Leatherworking
[186] = true, -- Mining
[197] = true, -- Tailoring
[202] = true, -- Engineering
}


local onlyPrimary = {
[171] = true, -- Alchemy
[202] = true, -- Engineering
}
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Unread 09-13-12, 02:11 AM  
siweia
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It seems like engineering is not on the list.
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Unread 09-11-12, 06:12 PM  
AZMAK
A Kobold Labourer

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Must Be Tailoring

I am still having a problem with the tabs showing up at all.

Most of my characters don't have this issue but my Enchanter/Tailor does every single time. Must be related to your tailoring bug somehow, maybe I don't know. /shrug
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Unread 09-10-12, 05:34 PM  
AZMAK
A Kobold Labourer

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Re: Re: Hit and miss

If you're missing a tailoring tab, make sure you're running the latest version (1.8.1). There was a bug in 1.8 that prevented the tailoring tab from being created.

As for not always getting tabs and needing to reload to fix the issue, that is most likely an interoperability poblem with another addon you're using.
I use the default tradeskill window, and no other addons that affect tradeskills except yours. I had v1.8 before when I reported the problem about the missing Tailoring, v1.8.1 did fix that but my problem still persists in terms of the tabs not showing up reliably.

After installing 1.8.1 the tailoring tab showed up along with all the other tabs. I logged off, maybe even logged out of game I forget but next time I logged on him again the tabs were not there. This does not happen all the time or with all my characters, seems like every other log in or something like that. /shrug
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Unread 09-10-12, 07:47 AM  
tardmrr
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Re: Hit and miss

Originally Posted by AZMAK
This doesn't seem to work right all the time. Sometimes it shows up and sometimes it doesn't.

I have opened the tradeskill window, seen all the tabs just fine. Sometimes, as you noted I would have to relog first but was okay after that. But now it's missing a tab. No matter what I do my Tailoring will not appear. Is there a max limit to the number of tabs?

The character I refer to is my Enchanter who also does Cooking and Tailoring. So 1 tab for Enchanting, 1 tab for Disenchanting, 1 tab for Cooking, 1 tab for the Fire, 1 tab for First Aid and there should be 1 tab for Tailoring but it isn't there.
If you're missing a tailoring tab, make sure you're running the latest version (1.8.1). There was a bug in 1.8 that prevented the tailoring tab from being created.


As for not always getting tabs and needing to reload to fix the issue, that is most likely an interoperability poblem with another addon you're using.
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Unread 09-09-12, 05:24 PM  
AZMAK
A Kobold Labourer

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Hit and miss

This doesn't seem to work right all the time. Sometimes it shows up and sometimes it doesn't.

I have opened the tradeskill window, seen all the tabs just fine. Sometimes, as you noted I would have to relog first but was okay after that. But now it's missing a tab. No matter what I do my Tailoring will not appear. Is there a max limit to the number of tabs?

The character I refer to is my Enchanter who also does Cooking and Tailoring. So 1 tab for Enchanting, 1 tab for Disenchanting, 1 tab for Cooking, 1 tab for the Fire, 1 tab for First Aid and there should be 1 tab for Tailoring but it isn't there.
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Unread 01-18-11, 12:56 PM  
Jazzism
A Defias Bandit

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Item Linking

Whata great addon. I haven't found a feature through an addon yet that would be real nice and that's clicking on crafting mats to go to that item in the crafting window.

Lets say I want to make a egineering pet but I notice I need to make a ferw more handful of bolts, I like to click the bolts icon to quickly go to the bolts item in the craft window.

I'm not sure if this is feasable but I find it so nice to have.
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Unread 10-15-10, 05:10 AM  
Kramarz
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They seem to not sticking to players frame, They do stick first open, but get separated every next time.
Last edited by Kramarz : 10-15-10 at 05:10 AM.
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Unread 10-13-10, 06:15 PM  
Maziel
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Re: Re: Updated for 4.0.1

Originally posted by tardmrr
Thanks Maziel. I've been busy, and haven't gotten to TradeTabs just yet. You'll see an "official" release from me sometime this week.
Not a problem at all tardmrr. I absolutely love this addon.

Please tell me when to kill the other one. =)
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Unread 10-13-10, 01:12 PM  
tardmrr
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Re: Updated for 4.0.1

Originally posted by Maziel
Awaiting authorisation from WoW Interface:

http://www.wowinterface.com/download...WoWv4.0.1.html

Version updated for Author to snatch when he/she comes back.

Had to get this working because I use it myself.
Thanks Maziel. I've been busy, and haven't gotten to TradeTabs just yet. You'll see an "official" release from me sometime this week.
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Unread 10-13-10, 09:12 AM  
Maziel
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Updated for 4.0.1

Awaiting authorisation from WoW Interface:

http://www.wowinterface.com/download...WoWv4.0.1.html

Version updated for Author to snatch when he/she comes back.

Had to get this working because I use it myself.
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Unread 10-13-10, 12:02 AM  
mythrilgolem
A Kobold Labourer

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broken in 4.0

please update if you are still around
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