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Warlords of Draenor (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-12-12 05:14 PM
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Simple Buff Bars  Popular! (More than 5000 hits)

Version: r20121212
by: Shadowed [More]

This is meant as a simple buff bar mod, includes strictly what is needed for configuration, while you cannot configure every single aspect of this you are given enough that you shouldn't have any issues getting it to look how you want. Includes support for target, focus and pet bars (If enabled) as well.

Supports SharedMedia for different textures and fonts.

Type /sbb (or /simplebuffbars) for configuration.

Fixed for 5.1.0
Fixed tracking not working
Now hides in pet battles

---

Author: Shadowed <[email protected]>
Date: Wed Mar 24 13:04:46 2010 -0700
- Fixed error due to Elemental Oath spellID being removed, also implemented a fix to stop this from happening again

Date: Thu Feb 4 12:44:44 2010 -0800
- Fixed error when enabling extra units

Date: Tue Dec 22 00:49:45 2009 -0800
- All temporary enchant update issues should be fixed, I hope!
- TOC bump 30300
- Updated localization, and moved it all to the namespace locals
- Moved to using namespace table Blizzard provides
- Added new files
- Library update

Date: Fri Aug 7 13:40:12 2009 -0700
- Library update
- Fixed a typo for offhand temporary enchant detection
- TOC Bump

Date: Sat Aug 1 23:22:38 2009 -0700
- * Changed temporary enchant detection, hopefully will fix bugs with it not working correctly
- * Changed temporary enchants to be enabled by default
- * Changed DB to use a default profile
- * Fixed issues related to temporary enchants and changing/reloading profiles
- * Library update

Date: Sat May 23 21:19:08 2009 -0700
- * You can no longer loop anchors through the configuration

Date: Sun May 10 15:47:18 2009 -0700
- * Fixed an issue with filters not being changed when using duel specs
Author: unknown <Shadowed@.(none)>

Date: Thu May 7 14:33:37 2009 -0700
- * Stupid CRLF
Author: Shadowed <[email protected]>

Date: Sun May 3 02:19:51 2009 +0000
- * Fixed color by type not working, you might have to reset the option for it to take affect
- * Blizzard timer format is now simply seconds, no longer pads it with a 0
- * Cleaned up code a bit
- * Cleaned up the temporary enchant code, will only update it if theres an actual change now, this should also fix a bug with a concat error on 'name'

Date: Sat May 2 08:06:21 2009 +0000
- * Fixed an error in temp enchants when using a Fishing Lure

Date: Fri May 1 03:50:39 2009 +0000
- * Fixed a bug if you tried to set a custom font that wasn't loaded at the exact time the bars are created
- * Oh right now I remember why I was checking type, fixed debuff color not turning red
- * Added an option to hide the icons
- * Cleaned up the buff code slightly
- * Updated korKR (Thanks Can)

Date: Tue Apr 28 04:22:09 2009 +0000
- * Fixed OnClick being called if the buff wasn't one from the player
- * Updated/Added zhCN/zhTW localization (Thanks wowui.cn)

Date: Mon Apr 27 21:17:25 2009 +0000
- * Added korKR localization (Thanks again to Can)
- * Removed PASSIVE aura filter, as it was removed at some point
- * Updating an extra units configuration will update that anchor without to reset the unit
- * Added an option to filter buffs the player did not cast (for extra units only)

Date: Sat Apr 25 04:12:11 2009 +0000
- * Should add a tooltip clarifying that if they disable extra units, the configuration for those are reset too I guess
- * Fixed temporary enchants having multiple instances appear of the same one
- * Added all of the code in to support target/focus/pet bars (When enabled)
- * Started to add base code in to allow buff bars for focus/pet/target, since it turns I can do it with very little additional code (If the user doesn't want them enabled)
- * Fixed PEW not being unregistered after the first call
- * Fixed text width of bars, will correctly resize based on the timer duration width
- * Fixed an error at line #101 in filters.lua
- * Cleaned up the configuration, no longer uses some of the old whacky methods
- * Redid and cleaned up a lot of the display code, no longer need to hack in temporary enchants/tracking to get them to display in anchors
- * Added the ability to enable or disable groups

Date: Fri Apr 17 18:06:30 2009 +0000
- * Scale can't go below 0.01 now to prevent an error
- * Changed pattern match on temporary enchant names to work with both US and Korean localizations (Thanks Can)

Date: Thu Apr 16 22:45:30 2009 +0000
- * Added a check so we don't stack overflow in OnShow
- * Anchor spacing can go from -100 to 100 now (not 0 to 100)
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Unread 07-06-10, 07:51 AM  
JStrese
A Murloc Raider

Forum posts: 8
File comments: 55
Uploads: 0
Originally posted by boombeef
They are called "Ooze variable" and "Gas variable" and they aren't showing up? What about Unbound Plague or any other ICC heroic debuffs ?
I know I wasn't seeing the new Combustion/Consumption debuffs off Halion in my oUF debuffs and figured it was time to get a buff/debuff mod. SBF isn't working well either. This is a bummer.
I think unbound plague shows up, but I'm not entirely sure; We use an addon to manage the plague, so I haven't really looked into that section of my screen for that purpose.. wow, I can't believe that I've never looked for unbound plague

The debuffs for Halion are showing up for me though.

I'm willing to debug for Shadowed if he cannot get some input on what is causing this.. any word would be nice. I'd like to continue using SBB, but..
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Unread 07-05-10, 10:53 AM  
boombeef
A Kobold Labourer

Forum posts: 1
File comments: 40
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Originally posted by JStrese
Our guild is starting to progress on heroic 25-man Professor Putricide and I can't seem to see the debuff that Putricide gives half of the raid during tear gas.

Each half of the raid gets a debuff indicating what color slime they can attack. This debuff does not appear to show up using Simple Buff Bars, at all -- I've tried it with the filter on and off, same result: no debuff.

Could this be looked into? Thanks.
They are called "Ooze variable" and "Gas variable" and they aren't showing up? What about Unbound Plague or any other ICC heroic debuffs ?
I know I wasn't seeing the new Combustion/Consumption debuffs off Halion in my oUF debuffs and figured it was time to get a buff/debuff mod. SBF isn't working well either. This is a bummer.
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Unread 06-29-10, 09:38 PM  
JStrese
A Murloc Raider

Forum posts: 8
File comments: 55
Uploads: 0
Our guild is starting to progress on heroic 25-man Professor Putricide and I can't seem to see the debuff that Putricide gives half of the raid during tear gas.

Each half of the raid gets a debuff indicating what color slime they can attack. This debuff does not appear to show up using Simple Buff Bars, at all -- I've tried it with the filter on and off, same result: no debuff.

Could this be looked into? Thanks.
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Unread 06-26-10, 06:14 PM  
kasca
A Frostmaul Preserver

Forum posts: 288
File comments: 204
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Just trying your bar. Real nice! I have one thought ..maybe a way to change the font color.
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Unread 06-20-10, 02:22 PM  
zedbg
A Kobold Labourer

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File comments: 41
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Is there a way to use SBB for debuffs and normal blizzard frame for buffs i didnt find option to leave blizzard buffs enabled ?
Last edited by zedbg : 06-20-10 at 02:29 PM.
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Unread 06-08-10, 12:51 PM  
Sebiale
A Kobold Labourer

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File comments: 4
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Is there a way to have the buff bars automatically organize themselves by time remaining?
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Unread 04-24-10, 07:13 PM  
fastlane
A Defias Bandit

Forum posts: 3
File comments: 17
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Almost a year

It's been almost a year of using this addon with the author expressing the known bug of poisons and such not showing up. I guess i'm done with sbb. Though I like the mod, it is getting too aggravating to use imo. Wish I knew of a replacement that was close to this one. Good luck with the mod in the future.
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Unread 04-13-10, 10:56 AM  
Worcester
A Deviate Faerie Dragon
 
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File comments: 91
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Originally posted by slackgen
The best way to duplicate the weapon buff is with a sharpening stone or rogue poison. If you apply it either of them they will show up, but if you zone to anywhere they will disappear and will not show back up again till you reload the ui. Also it appears that the shamans windfury totem buff is not showing up either.
I'm hoping this gets fixed soon. Keeping track of my poisons is big part of why I've started using this addon. I like how simple and clean it is too. Thanks.
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Unread 04-08-10, 03:55 PM  
Zidomo
A Cliff Giant
 
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Forum posts: 76
File comments: 1046
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The current release r20100324 has fixed this problem.
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Unread 03-23-10, 05:42 PM  
ARJTPA
A Kobold Labourer

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File comments: 9
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Originally posted by Zidomo
WoW patch 3.3.3 live, big problems. Error at logon...that keeps on rolling:

Code:
["message"] = {
                "SimpleBuffBars\\filters.lua:168: table index is nil\nSimpleBuffBars\\filters.lua:110: in function `Load'\nSimpleBuffBars\\filters.lua:75: in function `CheckAutoLoad'\nSimpleBuffBars\\filters.lua:61: in function <Interface\\AddOns\\SimpleBuffBars\\filters.lua:58>\n\nLocals:|r\nself = <table> {\n SetDefaultModuleLibraries = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:381\n OnInitialize = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:11\n UnregisterAllEvents = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:202\n EnableModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:346\n modules = <table> {\n }\n GetModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:230\n IterateEmbeds = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:456\n defaultModuleLibraries = <table> {\n }\n SetDefaultModulePrototype = <function> defined @Inter", -- [1]
                "face\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:423\n name = \"SimpleBB_Filters\"\n Unload = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:120\n IsEnabled = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:465\n DisableModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:364\n SPELLS_CHANGED = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:33\n RegisterMessage = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:118\n UnregisterMessage = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:181\n baseName = \"SimpleBuffBars\"\n LoadPhysical = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:188\n IsModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:237\n GetName = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:298\n SendMessage = <function> defined @", -- [2]
                "Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:87\n GetList = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:146\n IsFiltered = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:141\n SetEnabledState = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:438\n Load = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:105\n enabledState = true\n CheckAutoLoad = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:37\n RegisterEvent = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:118\n UnregisterAllMessages = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:202\n LoadCaster = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:151\n Reload = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:15\n Enable = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddo", -- [3]
                "n-3.0.lua:313\n IterateModules = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:451\n NewModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:255\n SetDefaultModuleState = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:401\n defaultModuleState = true\n moduleName = \"Filters\"\n UnregisterEvent = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:181\n Disable = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:328\n}\ntype = \"Caster\"\nloadedFilters = <table> {\n}\nloadedData = <table> {\n}\nfilteredBuffs = <table> {\n}\n\n  ---", -- [4]
            },
            ["type"] = "error",
            ["session"] = 1433,
            ["counter"] = 212,
        }, -- [497]
    },
Same here
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Unread 03-23-10, 04:51 PM  
Zidomo
A Cliff Giant
 
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Forum posts: 76
File comments: 1046
Uploads: 0
WoW patch 3.3.3 live, big problems. Error at logon...that keeps on rolling:

Code:
["message"] = {
                "SimpleBuffBars\\filters.lua:168: table index is nil\nSimpleBuffBars\\filters.lua:110: in function `Load'\nSimpleBuffBars\\filters.lua:75: in function `CheckAutoLoad'\nSimpleBuffBars\\filters.lua:61: in function <Interface\\AddOns\\SimpleBuffBars\\filters.lua:58>\n\nLocals:|r\nself = <table> {\n SetDefaultModuleLibraries = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:381\n OnInitialize = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:11\n UnregisterAllEvents = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:202\n EnableModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:346\n modules = <table> {\n }\n GetModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:230\n IterateEmbeds = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:456\n defaultModuleLibraries = <table> {\n }\n SetDefaultModulePrototype = <function> defined @Inter", -- [1]
                "face\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:423\n name = \"SimpleBB_Filters\"\n Unload = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:120\n IsEnabled = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:465\n DisableModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:364\n SPELLS_CHANGED = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:33\n RegisterMessage = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:118\n UnregisterMessage = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:181\n baseName = \"SimpleBuffBars\"\n LoadPhysical = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:188\n IsModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:237\n GetName = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:298\n SendMessage = <function> defined @", -- [2]
                "Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:87\n GetList = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:146\n IsFiltered = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:141\n SetEnabledState = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:438\n Load = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:105\n enabledState = true\n CheckAutoLoad = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:37\n RegisterEvent = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:118\n UnregisterAllMessages = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:202\n LoadCaster = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:151\n Reload = <function> defined @Interface\\AddOns\\SimpleBuffBars\\filters.lua:15\n Enable = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddo", -- [3]
                "n-3.0.lua:313\n IterateModules = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:451\n NewModule = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:255\n SetDefaultModuleState = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:401\n defaultModuleState = true\n moduleName = \"Filters\"\n UnregisterEvent = <function> defined @Interface\\AddOns\\AddonLoader\\CallbackHandler-1.0\\CallbackHandler-1.0.lua:181\n Disable = <function> defined @Interface\\AddOns\\Ace3\\AceAddon-3.0\\AceAddon-3.0.lua:328\n}\ntype = \"Caster\"\nloadedFilters = <table> {\n}\nloadedData = <table> {\n}\nfilteredBuffs = <table> {\n}\n\n  ---", -- [4]
            },
            ["type"] = "error",
            ["session"] = 1433,
            ["counter"] = 212,
        }, -- [497]
    },
BugSack throttling came into effect with this, so the mod's not currently usable (here at least) in 3.3.3.
Last edited by Zidomo : 03-23-10 at 07:22 PM.
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Unread 03-07-10, 04:21 PM  
rodalpho
A Kobold Labourer

Forum posts: 0
File comments: 20
Uploads: 0
Originally posted by ragerage
is it possible to add some little white- and blacklist for the debuffs ?
I also would switch from satrina's to SBB if it included custom white/blacklist support. I don't want to see the ebon plague debuff on my target, the argent champion buff on myself, and so on.
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Unread 02-05-10, 02:31 AM  
slackgen
A Kobold Labourer

Forum posts: 0
File comments: 4
Uploads: 0
The best way to duplicate the weapon buff is with a sharpening stone or rogue poison. If you apply it either of them they will show up, but if you zone to anywhere they will disappear and will not show back up again till you reload the ui. Also it appears that the shamans windfury totem buff is not showing up either.
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Unread 02-04-10, 08:36 PM  
ragerage
A Kobold Labourer

Forum posts: 0
File comments: 1
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is it possible to add some little white- and blacklist for the debuffs ?
Last edited by ragerage : 02-04-10 at 08:41 PM.
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Unread 01-29-10, 10:16 PM  
Dmi
A Kobold Labourer
 
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Forum posts: 0
File comments: 11
Uploads: 0
Originally posted by Shadowed
I need some sort of way to duplicate it. I don't play a class with weapon enchants and I can hardly go play the class 4 hours at a time to figure out a bug without any details.
This has happened quite a few times to me as well. Is there something we can do to help you debug this?
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