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AlphaMap  Popular! (More than 5000 hits)

Version: v3.76.30100
by: Telic [More]

AlphaMap3 Now Available at the following link :

http://wow.curse.com/downloads/wow-addons/details/alpha-map-fans-update.aspx

New maintainer DaleWake

Files on this site may be updated later but please only report issues at the above Curse page.

Changes in v3.64.30100 from v3.63.30100
-------------------------------------------------

- compatibility fix to prevent map changes caused by Carbonite
NOTE : AlphaMap Mouse Interaction mode and manual world map changing is restricted when Carbonite is installed



Changes in v3.63.30100 from v3.62.30100
-------------------------------------------------

- fix to maps with vehicles in 3.1
(NOTE: This version is backward compatible with 3.0.9 - but must Load Out of Date AddOns)



Changes in v3.62.30100 from v3.61.30100
-------------------------------------------------

- fix to manual map selection away from an instance style AlphaMap map to a World Map continent map

- fix to make sure right click POI menus close fully after a selection has been made

- added a Cancel option to POI right click menus

- some small data corrections to POI Plugins


Changes in v3.61.30100 from v3.60.30100
-------------------------------------------------

- update to CTMap_Mod support



Changes in v3.60.30100 from v3.55.30000
-------------------------------------------------

- toc & compatibility update for WoW 3.1 patch
(NOTE: This version is backward compatible with 3.0.9 - but must Load Out of Date AddOns)

- MAJOR FIXES TO SOLVE MAP UPDATING ISSUES FOR WOTLK

- GatherMate support (controlled by standard Gatherer check box in Options)
NOTE: AlphaMap expects EITHER Gatherer or GatherMate - if you have both installed, only Gatherer will be displayed.

- major fix to the latest MobMap Support including map icon positions, tooltip display, and opening of AlphaMap rather than the World Map
(SHIFT-Click on MobMap Quest question marks to open the original Blizzard map)

- fix to TravelAgents plugin - clicking on Flight Master points on Continent maps will now display available routes to other Flight Masters

- fix to _POI_ Plugins to prevent display of empty right click menus, and improved support for MapNotes Mininote tracking of POIs

- small data fixes to POI data and flight paths
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Unread 12-17-05, 12:01 AM  
freshmeatz
A Murloc Raider

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awsome , have to test run it in a bit, since that metamap or what ever it is , is lik edriving me crazy with the auto turn back to previous map, and well i do herbs so, turning off my herbal finder is not the deck of cards i want to cut, let you know how she drives.... and THANKS!!!!
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Unread 07-11-06, 02:30 AM  
Telic
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Localisation

I'm willing to put in extra work to localise this AddOn if people are willing to send me translations, and help me by giving detailed descriptions of problems they have on different clients/servers

There is always a trade off between how simple you make an AddOn in order to make it compatible with lots of Clients and easy to localise, and between how complex it is in order to offer lots of features and make it highly configurable.... Obviously I have chosen to try and make my AddOns feature rich with lots of options, but if anyone is willing to put the effort in and work with me on localised versions then I'm ready and able
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Unread 07-22-06, 10:47 AM  
Mazzlefizz
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Could you compare and contrast this addon with MetaMap? I'm a little concerned that Metamap is becoming too large. It already encompasses five or six separate add-ons with all sorts of knowledge base and information sharing functionality. I'm not asking which is better, since I'm sure they're both excellent; I'm just trying to find out what the key differences are.
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Unread 07-23-06, 10:19 AM  
Telic
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Comparison

Well first of all, there should be no reason you can't install both; I haven't heard of any compatibility issues.

I don't use MetaMap, so I'm not an expert on all its options, etc. but it is basically a modified version of the existing in-game World Map that you can change the scale and alpha settings for. Anyway, it has become quite large because it offers a lot of functionality, as it has absorbed other AddOns like WoWKb and MapNotes. So if you need one of these AddOns that MetaMap has incorporated into itself such as WoWKb, then you will need to get MetaMap. The same goes for MapNotes; I still use MapNotes(Beta) v1800.7 without any problems, and CTMapMod and Cosmos have MapNoting capabilities, but MetaMap is another way to go.

AlphaMap has not incorporated other AddOns in to itself. It is compatible with the display of MapNotes, CTMapMod, MetaMapNotes, Gatherer Icons, and FlightMap Icons, but you will need those other AddOns installed to see them, so you can pick and choose which AddOns you want to install rather than all or nothing.

AlphaMap is just about improving how you view the WorldMap and offering maps of Instances/Battlegrounds/etc. I think it was designed by the original author to be kept on screen while you play, but I mainly now use the hot spot to flick the map up briefly for reference. AlphaMap doesn't suffer the short lag pauses when opening and closing that the WorldMap does, even before MetaMap has added all its bells and whistles, so using the Hot Spot to show the map is instant, and I've been quite careful to ensure there won't be any lag if you play with the AlphaMap showing constantly. Also, AlphaMap has a compact viewing mode which removes all the extra blank map areas surrounding the zone you are currently in. e.g. when you are in the Barrens, the World Map will show Duratore/Mulgore/etc. to either side, but the Compact viewing mode in AlphaMap means only the Barrens will be displayed.

MetaMap includes Instance maps, but AlphaMap has Instance maps, Battleground maps, and extra maps for non-instance dungeons, and World Bosses.
AlphaMap has many more options for configuring how you display these Raid maps. e.g. show/hide notes, show/hide map backgrounds, set the colour/alpha of the map backgrounds, set the colour/alpha of the note backgrounds, show hide the map header/footer/key.
(AlphaMap has lots of notes on the instances that can be shown or hidden, but these are static in the same way that Atlas notes are.)
MetaMap can store a couple of different viewing modes that you can switch between (although this never worked for me in testing and the World Map would simply disappear and not come back). However, in AlphaMap every map can be configured differently and remember how you set it up. So when you play in AB or Warsong, you want the map set to one scale, and don't need the map Key, but in Alterac Valley, you need to show it at a different scale, but in Instances you want them shown at another scale altogether and make sure the Map Key is showing, etc., etc. In other words maps remember how you left them so you won't have to change these settings every time you go in/out of different instances/battlegrounds/raid maps.

AlphaMap has extra Battlegound options to show who the Flag carriers are in Warsong allowing you to target them and report where they are, and other options to report incoming enemies in AB and AV. Also reports the number of bases required to win in AB.

All non-instance maps in AlphaMap can show player positions, including the Gnomeregan/Maraudon caves.

Oh, and AlphaMap can now be used as a serious alternative to the World Map by checking the "Enable Mouse Interaction" check box on the Miscallaneous Tab of the Options. This will allow the user to Ctrl-Click on the AlphaMap to zoom in and out of different zones/continents just as they do on the World Map; But while the <Ctrl> key is NOT pressed, then the AlphaMap is invisible to the mouse as per standard functionality, allowing you to click on mobs/objects/etc. through the map.

Sorry, if that's not detailed enough, but I really don't have time to do a point-by-point spreadsheet comparison You'll just have to read ALL the notes on both AddOns yourself, or download them and "suck it and see"

Telic,

Originally posted by Mazzlefizz
Could you compare and contrast this addon with MetaMap? I'm a little concerned that Metamap is becoming too large. It already encompasses five or six separate add-ons with all sorts of knowledge base and information sharing functionality. I'm not asking which is better, since I'm sure they're both excellent; I'm just trying to find out what the key differences are.
Last edited by Telic : 07-23-06 at 12:36 PM.
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Unread 07-23-06, 11:06 AM  
Shark
A Defias Bandit

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a

any way to display your group members in bgs? battlefield commander supports this
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Unread 07-23-06, 12:20 PM  
Telic
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Re: a

AlphaMap does show Party/Raid/Battleground Team members on the map. (Make sure you have the Raid Pins check box checked on the General Tab of the Options - otherwise only your Party is shown, even when in a Raid/Battleground)

If you want different Raid group players to have differently numbered/coloured icons on the map, then you need the PartySpotter AddOn.

http://www.curse-gaming.com/en/wow/a...tyspotter.html

PartySpotter puts the group numbers on player icons on the WorldMap, Battlefield Minimap, AlphaMap, or MetaMap.
(Or you can highlight groups in different colours. Or just highlight your party in one colour, and other raid members in one other colour.)
People not in your Party/Raid are left with the default yellow dot icons.

It also lets you highlight people in your Guild, Friends, Ignores, Raid leaders and individual players you specify ;D
Last edited by Telic : 07-26-06 at 12:05 PM.
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Unread 07-24-06, 12:40 AM  
Outlet
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Request

First of all, love this addon. It beats metamap hands down.

Any way to get the zone name to show when hovering over?
Last edited by Outlet : 07-24-06 at 12:52 AM.
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Unread 07-24-06, 01:41 AM  
Mazzlefizz
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Re: Comparison

Originally posted by Telic
[b]Well first of all, there should be no reason you can't install both; I haven't heard of any compatibility issues.
Originally posted by Telic
I don't use MetaMap, so I'm not an expert on all its options, etc
Sorry, if that's not detailed enough, but I really don't have time to do a point-by-point spreadsheet comparison You'll just have to read ALL the notes on both AddOns yourself, or download them and "suck it and see"
Haha! I hope Alphamap isn't as inaccurate as those two statements were. You seem to know A LOT about metamap, and I couldn't have asked for a better comparison.

I'm really looking forward to playing with your add-on. Great work!
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Unread 07-24-06, 06:11 PM  
Outlet
A Kobold Labourer

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Mouse over coordinates

Any idea of a way to restore mouse-over coordinates? its really usefull for finding things quickly on the map.

Thanks!
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Unread 07-26-06, 12:07 PM  
Telic
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@Shark

I'm not sure I understood your question properly the first time I replied, so I'm replying again


AlphaMap does show Party/Raid/Battleground Team members on the map. (Make sure you have the Raid Pins check box checked on the General Tab of the Options - otherwise only your Party is shown, even when in a Raid/Battleground)

If you want different Raid group players to have differently numbered/coloured icons on the map, then you need the PartySpotter AddOn.

http://www.curse-gaming.com/en/wow/a...tyspotter.html

PartySpotter puts the group numbers on player icons on the WorldMap, Battlefield Minimap, AlphaMap, or MetaMap.
(Or you can highlight groups in different colours. Or just highlight your party in one colour, and other raid members in one other colour.)
People not in your Party/Raid are left with the default yellow dot icons.

It also lets you highlight people in your Guild, Friends, Ignores, Raid leaders and individual players you specify ;D

Originally posted by Shark
any way to display your group members in bgs?
Last edited by Telic : 07-26-06 at 12:13 PM.
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Unread 07-26-06, 12:11 PM  
Telic
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Re: Mouse over coordinates

@Outlet

I'm looking in to both of your requests for the next release. No promises as I haven't investigated yet, but I think both requests should be achievable. (Also, I want to make sure the player coordinates don't shrink too small to read, and I may relocate the alpha slider to a different default position....and some other people have made other requests on different web sites.)

You people won't let me rest ;'(
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Unread 07-30-06, 06:54 PM  
Mazzlefizz
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Quick question. Is the alphamap supposed to be initially visible every login?
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Unread 07-31-06, 12:40 PM  
Telic
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@Mazzlefizz

See above...clicked reply instead of edit.... Doh!
Last edited by Telic : 07-31-06 at 12:46 PM.
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Unread 07-31-06, 12:44 PM  
Telic
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Re: @Mazzlefizz

Nope, but one other person has reported this as an issue. I have been completely unable to repeat the scenario, but I think I will be able to put a harmless hack in the next version which will ensure you don't see it when you log in.

I'm busy releasing an update of NotesUNeed for the next couple of days, and then it will take me 4 or 5 more to release the next update of AlphaMap.

I may also include a secret debug mode in the next release, and if I haven't solved your problem, then I hope you'll be willing to contact me by e-mail and we can see if the debug messages help...

My e-mail for AddOn stuff is [email protected]

It might help me if you could send your AlphaMap.lua settings file from your Saved Variables directory, as it may be a particular combination of settings...

Anyway, lets wait until next week-ish, and see if I can resolve the issue
Last edited by Telic : 07-31-06 at 12:45 PM.
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Unread 07-31-06, 02:42 PM  
Mazzlefizz
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I'd be happy to help you debug this issue. I'll try to at least see if it happens on its own or is an interaction with another add-on before then.
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