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Compatible with Retail, Classic & TBC
Updated: 02-08-24 02:00 PM
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File Info
Compatibility:
Classic (1.15.1)
Seeds of Renewal (10.2.5)
WOTLK Patch (3.4.3)
Updated:02-08-24 02:00 PM
Created:04-22-09 01:32 PM
Downloads:65,268
Favorites:420
MD5:

Molinari  Popular! (More than 5000 hits)

Version: 100205.111-Release
by: p3lim [More]

Description

Molinari allows the player to easily "salvage" items directly from the inventory by holding down the Alt key and clicking on the item in their bags, instead of dealing with the tradeskill UI, spellbook, macros or actions.

The following "salvaging" is supported:


In addition, Molinari also works for lockpicking in the trade window.

Translations

If you want to help translate Molinari, please use this form on GitHub:
https://github.com/p3lim-wow/Molinari/issues/new?template=translate.yaml

Feedback & issues

If you would like to report a bug or contribute to the project, please visit GitHub:
https://github.com/p3lim-wow/Molinari/issues/new/choose

Legal

Please see the LICENSE file.

Changes in 100205.111-Release:
  • Changed: Update Interface versions
  • Changed: Update item databases
  • Changed: Updated deDE translations
  • Fixed: Incorrect skill check for disenchanting on classic era
  • Fixed: Anchoring on weird bag addon slots (e.g. BetterBags)
Archived Files (36)
File Name
Version
Size
Author
Date
100200.110-Release
181kB
p3lim
11-20-23 02:53 PM
100105.109-Release
178kB
p3lim
07-14-23 11:30 AM
100100.108-Release
178kB
p3lim
06-23-23 02:38 PM
100100.107-Release
178kB
p3lim
06-22-23 01:22 PM
100100.106-Release
178kB
p3lim
06-13-23 03:58 PM
100100.105-Release
178kB
p3lim
05-19-23 11:35 AM
100100.104-Release
178kB
p3lim
05-16-23 01:21 PM
100100.103-Release
178kB
p3lim
05-14-23 05:19 AM
100100.102-Release
178kB
p3lim
05-07-23 04:34 PM
100100.101-Release
178kB
p3lim
05-06-23 04:46 AM
100100.100-Release
177kB
p3lim
05-03-23 08:23 AM
100100.99-Release
177kB
p3lim
05-03-23 07:22 AM
100100.98-Release
186kB
p3lim
05-02-23 10:46 AM
100005.97-Release
125kB
p3lim
03-03-23 03:24 AM
100005.96-Release
125kB
p3lim
03-02-23 12:58 PM
100002.95-Release
125kB
p3lim
01-01-23 11:31 PM
100002.94-Release
125kB
p3lim
12-03-22 04:04 PM
100002.93-Release
125kB
p3lim
12-02-22 02:32 PM
100002.92-Release
125kB
p3lim
12-02-22 02:29 PM
100002.91-Release
125kB
p3lim
11-27-22 09:15 AM
100002.90-Release
124kB
p3lim
11-16-22 11:06 AM
100000.89-Release
124kB
p3lim
11-03-22 06:10 AM
100000.88-Release
124kB
p3lim
11-03-22 05:15 AM
100000.87-Release
124kB
p3lim
10-28-22 10:42 AM
100000.86-Release
123kB
p3lim
10-28-22 10:36 AM
90207.85-Release
121kB
p3lim
10-03-22 02:15 PM
90207.84-Release
120kB
p3lim
09-21-22 02:39 PM
90200.82-Release
119kB
p3lim
02-22-22 12:06 PM
90105.81-Release
119kB
p3lim
12-22-21 09:56 AM
90105.80-Release
119kB
p3lim
11-03-21 12:17 PM
90100.79-Release
119kB
p3lim
09-27-21 11:28 PM
90100.78-Release
119kB
p3lim
09-27-21 10:53 PM
90100.77-Release
119kB
p3lim
07-23-21 03:12 PM
90100.76-Release
119kB
p3lim
06-30-21 10:23 PM
90000.75-Release
118kB
p3lim
05-26-21 01:34 AM
90000.74-Release
117kB
p3lim
05-21-21 09:52 AM


Post A Reply Comment Options
Unread 01-22-11, 04:50 PM  
Chilius
A Deviate Faerie Dragon

Forum posts: 10
File comments: 66
Uploads: 0
Is it possible to make an option to turn off the disenchanting part ?

I tried it by removing the Disenchanting.lua file from the latest version to prevent me from disenchanting stuff by accident, but i get lua errors because of this, so i switched back to version 40000.7-Beta.

One of my characters is enchanter and inscriber and i would only like to use the milling part of Molinari.
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Unread 02-05-11, 12:24 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1710
File comments: 1222
Uploads: 43
Originally posted by Chilius
Is it possible to make an option to turn off the disenchanting part ?

I tried it by removing the Disenchanting.lua file from the latest version to prevent me from disenchanting stuff by accident, but i get lua errors because of this, so i switched back to version 40000.7-Beta.

One of my characters is enchanter and inscriber and i would only like to use the milling part of Molinari.
Just use an older version
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Unread 02-05-11, 12:26 PM  
p3lim
A Pyroguard Emberseer
 
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File comments: 1222
Uploads: 43
Originally posted by Freak0o
I'm missing that Sparkly giddish thing aswell q_q
Oh, and i'm using Tukui aswell.. so yea. Two birds with one stone.
I'll consider changing it back to the sparkles, but it will most likely not happen.

TukUI bags layer too high, so that's an issue with that addon.
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Unread 02-19-11, 12:44 PM  
ParaLord
A Murloc Raider

Forum posts: 7
File comments: 3
Uploads: 0
It has stopped working for me all together since last patch.
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Unread 02-20-11, 05:34 AM  
eldavido
A Kobold Labourer

Forum posts: 1
File comments: 106
Uploads: 0
P3LIM, Thank you for finally merging these two addons, been using them since I first discovered them!

As a few other people have mentioned, the sparkly thing, as well as being pretty, was a more noticable indicator that the item could be milled etc, and I'd also add my name to the list of people that would love to see it back!!
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Unread 02-20-11, 01:21 PM  
p3lim
A Pyroguard Emberseer
 
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File comments: 1222
Uploads: 43
Originally posted by ParaLord
It has stopped working for me all together since last patch.
Define last patch, I don't have access to a computer atm.
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Unread 04-27-11, 07:57 AM  
rassa
A Deviate Faerie Dragon
 
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Forum posts: 15
File comments: 146
Uploads: 0
will this one be updated for 4.1?

thanks!
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Unread 05-03-11, 08:55 AM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1710
File comments: 1222
Uploads: 43
Changes:
- Updated for 4.1
- Updated localization
- Added back the "old" glow
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Unread 07-11-11, 08:43 AM  
lordjecks
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Any chance you'll be updating this for 4.2?
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Unread 07-11-11, 10:26 AM  
p3lim
A Pyroguard Emberseer
 
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Originally posted by lordjecks
Any chance you'll be updating this for 4.2?
It doesn't work?
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Unread 07-12-11, 06:23 PM  
nin
A Cobalt Mageweaver
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Forum posts: 213
File comments: 83
Uploads: 1
Im using latest version and getting this when trying too disenchant.

Code:
Message: Interface\AddOns\Molinari\Molinari.lua:36: attempt to call field 'Disenchantable' (a nil value)
Time: 07/13/11 02:22:06
Count: 25
Stack: Interface\AddOns\Molinari\Molinari.lua:36: in function <Interface\AddOns\Molinari\Molinari.lua:31>
[C]: ?
[C]: ?
[C]: in function `SetBagItem'
Interface\FrameXML\ContainerFrame.lua:780: in function `UpdateTooltip'
Interface\FrameXML\GameTooltip.lua:195: in function <Interface\FrameXML\GameTooltip.lua:185>

Locals: self = GameTooltip {
 0 = <userdata>
 SetInboxItem = <function> defined =[C]:-1
 shoppingTooltips = <table> {
 }
 SetQuestLogItem = <function> defined =[C]:-1
 SetGuildBankItem = <function> defined =[C]:-1
 SetTradeTargetItem = <function> defined =[C]:-1
 SetTradePlayerItem = <function> defined =[C]:-1
 SetSendMailItem = <function> defined =[C]:-1
 SetHyperlink = <function> defined =[C]:-1
 updateTooltip = 0.2
 SetInventoryItem = <function> defined =[C]:-1
 comparing = false
 SetLootRollItem = <function> defined =[C]:-1
 SetUnitAura = <function> defined =[C]:-1
 SetUnitBuff = <function> defined =[C]:-1
 SetAuctionSellItem = <function> defined =[C]:-1
 SetBagItem = <function> defined =[C]:-1
 SetUnitDebuff = <function> defined =[C]:-1
 SetTradeSkillItem = <function> defined =[C]:-1
 SetLootItem = <function> defined =[C]:-1
 SetQuestItem = <function> defined =[C]:-1
 SetAuctionItem = <function> defined =[C]:-1
}
item = "Silver Spur Boots"
link = "[Silver Spur Boots]"
spell = nil
r = nil
g = nil
b = nil
(*temporary) = nil
(*temporary) = "[Silver Spur Boots]"
(*temporary) = "attempt to call field 'Disenchantable' (a nil value)"
ScanTooltip = <function> defined @Interface\AddOns\Molinari\Molinari.lua:7
spells = <table> {
}
disenchanter = true
ns = <table> {
}
button = Molinari {
 0 = <userdata>
 MODIFIER_STATE_CHANGED = <function> defined @Interface\AddOns\Molinari\Molinari.lua:63
 PLAYER_REGEN_ENABLED = <function> defined @Interface\AddOns\Molinari\Molinari.lua:77
 PLAYER_LOGIN = <function> defined @Interface\AddOns\Molinari\Molinari.lua:16
 sparkles = <table> {
 }
}
Thanks for the wonderful addon! <3
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Unread 07-12-11, 11:23 PM  
p3lim
A Pyroguard Emberseer
 
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File comments: 1222
Uploads: 43
Should be fixed in the latest version, thanks for reporting.
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Unread 07-16-11, 11:22 AM  
lordjecks
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Just confirming its working perfectly once again Thanks for the great addon p3lim
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Unread 10-24-11, 06:15 PM  
Morwo
A Murloc Raider
 
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Forum posts: 6
File comments: 136
Uploads: 1
Hi there,
i got some bugs for you.

Code:
2x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetInventoryItem'
Interface\FrameXML\PaperDollFrame.lua:2465: in function `PaperDollItemSlotButton_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Code:
3x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetBagItem'
Interface\FrameXML\EquipmentManager.lua:296: in function <Interface\FrameXML\EquipmentManager.lua:296>:
Interface\FrameXML\PaperDollFrame.lua:3365: in function `UpdateTooltip':
Interface\FrameXML\PaperDollFrame.lua:3435: in function `PaperDollFrameItemFlyoutButton_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Code:
1x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetInventoryItem'
Interface\FrameXML\PaperDollFrame.lua:2465: in function `PaperDollItemSlotButton_OnEnter':
Interface\FrameXML\PaperDollFrame.lua:2354: in function `PaperDollItemSlotButton_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
__________________
dont nerv me bro
"World of Warcraft only Twitter" @wow_morwo
Last edited by Morwo : 10-24-11 at 10:08 PM.
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Unread 10-24-11, 10:53 PM  
p3lim
A Pyroguard Emberseer
 
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Forum posts: 1710
File comments: 1222
Uploads: 43
What class/profession?

Originally posted by Morwo
Hi there,
i got some bugs for you.

Code:
2x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetInventoryItem'
Interface\FrameXML\PaperDollFrame.lua:2465: in function `PaperDollItemSlotButton_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Code:
3x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetBagItem'
Interface\FrameXML\EquipmentManager.lua:296: in function <Interface\FrameXML\EquipmentManager.lua:296>:
Interface\FrameXML\PaperDollFrame.lua:3365: in function `UpdateTooltip':
Interface\FrameXML\PaperDollFrame.lua:3435: in function `PaperDollFrameItemFlyoutButton_OnEnter':
<string>:"*:OnEnter":1: in function <[string "*:OnEnter"]:1>
Code:
1x Molinari-40200.13-Beta\Molinari.lua:45: invalid capture index
Molinari-40200.13-Beta\Molinari.lua:45: in function <Molinari\Molinari.lua:36>
<in C code>: ?
<in C code>: ?
<in C code>: in function `SetInventoryItem'
Interface\FrameXML\PaperDollFrame.lua:2465: in function `PaperDollItemSlotButton_OnEnter':
Interface\FrameXML\PaperDollFrame.lua:2354: in function `PaperDollItemSlotButton_OnEvent':
<string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
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