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Updated: 04-17-24 01:01 AM
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Compatibility:
Plunderstorm (10.2.6)
Classic (1.15.1)
Seeds of Renewal (10.2.5)
WOTLK Patch (3.4.3)
Updated:04-17-24 01:01 AM
Created:unknown
Downloads:1,941,187
Favorites:3,352
MD5:
10.2.6

Titan Panel  Popular! (More than 5000 hits)

Version: 8.0.11
by: HonorGoG [More]

WARNING : With the release of Titan Panel 8, please delete the current Titan Panel folders manually or via an addon manager before installing as strange behavior may occur.

Note : This version of Titan Panel is compatible with ALL versions of World of Warcraft and should be used by everyone at this point.

About

Titan Panel adds information bars to the World of Warcraft UI:
Details about the Titan Development Team can be found at the About subpage at their portal site.

Please let us know of any errors or suggestions. Using Discord (below) may result in a faster resolution.
Please also create a ticket on our SourceForge (below). Comments here are okay as well but we read this less often.


Features

  • The ability to have 1 or 2 bars at the top of your screen.
  • The ability to have 1 or 2 bars at the bottom of your screen.
  • The ability to have up to 10 Short bars on your screen. These are movable and width adjustable.
  • Many builtin plugins that provide a great core set of features.
  • Easy to use menus and options to change features on the fly.
  • Fully supported plugin system. All plugins on the bar are plug-n-play.
  • Ability to utilize Data Broker plugins.

Bug Reports

Direct all issues and feature requests to the SourceForge Titan Panel Development Team page.

Discord

The team has a Discord server for users to share info, get help, make suggestions, view change logs and report issues. Join is on the Titan Panel Discord server.

Special Instructions
  1. With the release of Titan Panel 8, please delete the current Titan Panel folders manually or via an addon manager before installing as strange behavior may occur.

Problem Escalation
  1. Please check the Titan Panel Portal for a list of recent issues. These will appear on the main page.
  2. If you are still having issues, please follow the instructions under Bug Reports above.

Included

Core:
  • TitanAutoHide & TitanAuxAutoHide
  • TitanPanel & supporting modules
Embedded:
  • Ace3
  • LibSharedMedia-3.0
  • LibQTip-1.0
BuiltIns:
  • TitanAmmo (Classic Era/Classic Only)
  • TitanBag
  • TitanClock
  • TitanGold
  • TitanLocation
  • TitanLootType
  • TitanPerformance
  • TitanRegen (Classic Era/Classic Only)
  • TitanRepair
  • TitanVolume
  • TitanXP

History

A few very dedicated people have maintained Titan Panel over the years. They are in order of chronological responsibility: TitanMod, Dark Imakuni, Adsertor and urnati.

Change History

The Titan Panel change history is available at the Titan Panel Portal site.

You may also find the most recent release notes on our SourceForge Titan Panel Version History wiki page.
Beta Files (1)
File Name
Version
Hits
Size
Author
Date
7.00.03.100100
0
647kB
urnati
05-12-23 07:33 PM


Optional Files (2)
File Name
Version
Size
Author
Date
Type
5.0.9.30402
31kB
07-08-23 07:52 PM
Addon
 TRZ
1.1
12kB
07-29-10 11:35 AM
Addon


Archived Files (43)
File Name
Version
Size
Author
Date
8.0.10
745kB
HonorGoG
04-06-24 12:56 AM
8.0.9
745kB
HonorGoG
03-20-24 04:48 AM
8.0.8
745kB
HonorGoG
03-08-24 01:20 AM
8.0.7
744kB
HonorGoG
03-04-24 11:05 PM
8.0.6
784kB
HonorGoG
03-03-24 08:47 PM
8.0.5
771kB
HonorGoG
02-08-24 02:17 AM
8.0.4
743kB
HonorGoG
01-27-24 10:41 PM
8.0.3
742kB
HonorGoG
01-24-24 10:37 PM
8.0.2
753kB
HonorGoG
01-15-24 05:49 PM
8.0.1
752kB
HonorGoG
01-11-24 11:12 PM
8.0.0
741kB
HonorGoG
12-23-23 08:28 PM
8.0.0
741kB
HonorGoG
12-23-23 08:20 PM
7.01.04.100200
650kB
HonorGoG
11-11-23 02:08 PM
7.01.03.100107
651kB
HonorGoG
09-25-23 06:16 PM
7.01.02.100100
651kB
HonorGoG
08-07-23 05:52 PM
7.01.00.100100
650kB
HonorGoG
06-02-23 06:29 AM
6.00.16.100100
630kB
HonorGoG
05-05-23 12:56 AM
6.00.14.100007a
630kB
HonorGoG
03-29-23 01:09 AM
6.00.13.100007a
638kB
HonorGoG
03-24-23 05:21 PM
6.00.13.100007
638kB
HonorGoG
03-20-23 07:18 AM
6.00.12.100005
638kB
HonorGoG
01-31-23 05:06 PM
6.00.11.100002
638kB
HonorGoG
01-15-23 03:08 PM
6.00.11.100002
638kB
HonorGoG
01-15-23 02:50 PM
6.00.10.100002
635kB
HonorGoG
12-13-22 02:55 PM
6.00.09.100002
635kB
HonorGoG
12-01-22 12:56 PM
6.00.08.100002
635kB
HonorGoG
12-01-22 07:30 AM
6.00.07.100000
637kB
HonorGoG
11-11-22 08:10 AM
6.00.06.100000
637kB
HonorGoG
11-10-22 07:11 AM
6.00.04.100000
652kB
HonorGoG
10-26-22 02:39 PM
6.00.03.100002
652kB
HonorGoG
10-25-22 07:03 AM
5.23.7.90207
650kB
HonorGoG
08-28-22 06:30 PM
5.23.6.90207
650kB
HonorGoG
08-23-22 08:30 AM
5.23.5.90205
649kB
HonorGoG
08-10-22 11:38 PM
5.23.4.90205
648kB
HonorGoG
05-31-22 09:46 AM
5.23.2.90204
646kB
HonorGoG
05-19-22 09:16 AM
5.23.1.90200
647kB
HonorGoG
03-16-22 01:25 AM
5.23.0.90204
647kB
HonorGoG
03-16-22 01:15 AM
5.21.2.90105
678kB
HonorGoG
10-30-21 10:03 PM
5.21.1.90100
678kB
HonorGoG
07-27-21 10:10 AM
5.21.0.90100
678kB
HonorGoG
07-26-21 10:16 PM
5.20.4.90005
676kB
HonorGoG
06-18-21 09:00 PM
5.20.3.90005
676kB
HonorGoG
03-25-21 07:44 PM
5.20.2.90002
676kB
HonorGoG
01-15-21 02:33 AM


Post A Reply Comment Options
Unread 12-05-10, 12:00 PM  
Rhedd
A Murloc Raider

Forum posts: 4
File comments: 16
Uploads: 0
Re: Re: Re: Re: main bar

Originally posted by Nyte
The only releases that required a reconfiguration due to changes WE made were versions 4.0.0 and 5.0.0; that's twice in more than 2 years. You have had to redo the talents on your toons more often than that.
Yeah hence the reason I'm getting tired of WoW too . It really doesn't make since though to me why you would move something like that from the bars page *shrug* and instead of just telling me where it is suppose to be , you want to argue and tell me to RTFM lol ok what ever . It's basically a free addon and if I don't like the way you redid it I can just uninstall it .
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Unread 12-02-10, 12:04 PM  
Nyte
A Fallenroot Satyr
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Forum posts: 20
File comments: 107
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Re: Re: Re: main bar

Originally posted by Rhedd
It doesn't matter anyways , it to much to reset every single time you update anyways .
The only releases that required a reconfiguration due to changes WE made were versions 4.0.0 and 5.0.0; that's twice in more than 2 years. You have had to redo the talents on your toons more often than that.
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Unread 12-01-10, 05:31 PM  
Rhedd
A Murloc Raider

Forum posts: 4
File comments: 16
Uploads: 0
Re: Re: main bar

Originally posted by Nyte
We didn't take it out; we moved it. Did you read the TitanPanelSetup_READ_ME_FIRST document? We suggested you do that in the Special Instructions section in the Addon Info tab. The file is in the Titan folder and tells you everything you wanted to know about setting up Titan Panel 5.0.
It doesn't matter anyways , it to much to reset every single time you update anyways .
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Unread 11-28-10, 11:54 AM  
lua
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Cursor coords not shown at minimazed map fix

diff -Naur
Code:
--- TitanLocation-original.lua	2010-11-03 21:41:26.000000000 +0200
+++ TitanLocation.lua	2010-11-28 09:04:37.296875000 +0200
@@ -432,11 +432,11 @@
 
 	-- Determine the text to show for cursor coords
 	--
-	if ( WorldMapFrameSizeUpButton:IsVisible() ) then
+--	if ( WorldMapFrameSizeUpButton:IsVisible() ) then
 		-- There is just not enough room if the map is minimized
-		cursorLocationText = " "
-		TitanMapCursorLocation:SetText(TitanUtils_GetHighlightText(cursorLocationText))
-	else
+--		cursorLocationText = " "
+--		TitanMapCursorLocation:SetText(TitanUtils_GetHighlightText(cursorLocationText))
+--	else
 		-- calc cursor position on the map
 		local cursorLocationText, playerLocationText;
 		local x, y = GetCursorPosition();
@@ -465,7 +465,7 @@
 		end
 		TitanMapCursorLocation:SetText(format(L["TITAN_COORDS_MAP_CURSOR_COORDS_TEXT"], 
 			TitanUtils_GetHighlightText(cursorLocationText)));
-	end
+--	end
 	
 	-- Determine where to show the text
 	
@@ -473,7 +473,7 @@
 	TitanMapPlayerLocation:ClearAllPoints()
 	if ( WorldMapFrameSizeUpButton:IsVisible() ) then
 		-- **
-		TitanMapPlayerLocation:SetPoint("RIGHT", WorldMapQuestShowObjectives, "LEFT", -10, 0)
+		TitanMapPlayerLocation:SetPoint("RIGHT", WorldMapQuestShowObjectives, "LEFT", -160, 0)
 	else
 		x_offset = (WorldMapPositioningGuide:GetWidth() / 2) -- center of map
 			- (TitanMapPlayerLocation:GetWidth() / 2) -- center of coords
There enough room if the map is minimized:


zipped fix
Last edited by lua : 11-28-10 at 12:43 PM.
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Unread 11-28-10, 04:14 AM  
markhr
A Fallenroot Satyr

Forum posts: 23
File comments: 43
Uploads: 0
Is anyone else using Leatrix Frames addon [http://www.wowinterface.com/download...id=18795#info] with TP?

If so, how did you prevent TP from moving the character, target and world frames every log in (from my set position near middle screen to the very top)?

Ticket, cast, vehicle, pet and durability frames (and any others I've left out) all remain unaffected.

This is what I've tried so far:

I've tried loading only TP and LF, i.e., no plug ins or other addons, and the frames still move.

Titan panel settings:

I've tried both options for "Aux bar" (bottom of the screen, always shown - and my preferred choice) "disable screen adjust" with no change, i.e., frames move on log in.

I've also tried both options for "main bar" (top of the screen, always shown) "disable screen adjust" and "disable minimap adjust" with no change, i.e., frames move on log in.
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Unread 11-27-10, 08:21 PM  
Nyte
A Fallenroot Satyr
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Forum posts: 20
File comments: 107
Uploads: 1
Originally posted by Immary
I have a possible bug. None of my plugins appear to be appearing on the main bar when I enable them. The default plugins worked but when I disable and renable they also disappear.

EDIT: Fixed it. Looks like it was MicroMenu causing it.
Glad you found the problem. Thanks for using Titan Panel.
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Unread 11-27-10, 08:20 PM  
Nyte
A Fallenroot Satyr
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Forum posts: 20
File comments: 107
Uploads: 1
Originally posted by jeremy1048
I've tried the googlecode site and it wont let me post anything, so came here instead as its better for posting bugs etc than curse
You just need to create a Google account. Our programmers have a limited amount of time to work on Titan Panel (real jobs, families, etc.), so they spend their time on the Google site and coding. Another advantage of the Google site is that you'll get an email when a response is posted.
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Unread 11-27-10, 05:35 PM  
Immary
A Kobold Labourer

Forum posts: 0
File comments: 17
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I have a possible bug. None of my plugins appear to be appearing on the main bar when I enable them. The default plugins worked but when I disable and renable they also disappear.

EDIT: Fixed it. Looks like it was MicroMenu causing it.
Last edited by Immary : 11-27-10 at 07:57 PM.
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Unread 11-26-10, 08:00 PM  
jeremy1048
A Kobold Labourer

Forum posts: 1
File comments: 65
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Originally posted by Nyte
Jeremy, please post this on our Google Code site; there's a link under Bug Reports in the Addon Info tab. Also include any addons you are using that move or alter the standard Blizzard UI.
I've tried the googlecode site and it wont let me post anything, so came here instead as its better for posting bugs etc than curse
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Unread 11-26-10, 05:11 PM  
WoWInterDude
A Kobold Labourer

Forum posts: 1
File comments: 16
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The aux bar seems not working, although i can make them visible im not able to load anything on it.
Does anybody else have this problem?

PS: Nevermind found it needed to hide the main bar
Last edited by WoWInterDude : 11-26-10 at 05:44 PM.
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Unread 11-26-10, 08:11 AM  
Nyte
A Fallenroot Satyr
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Forum posts: 20
File comments: 107
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Originally posted by jeremy1048
In the latest version (5) a problem seems to have surfaced in regards to the positioning of the top bars (yes both as this applies whether one or both active); they are sitting over the top of the buffs. In prior versions the buffs moved below the bars.

Due to the graphics issue of NR areas, I play on two displays (1024x768 and 1440 x 880) and the issue happens with both. It wasnt an issue with the prior version which i'm going to switch back to until there's an update and try it again then.
Jeremy, please post this on our Google Code site; there's a link under Bug Reports in the Addon Info tab. Also include any addons you are using that move or alter the standard Blizzard UI.
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Unread 11-25-10, 07:38 PM  
jeremy1048
A Kobold Labourer

Forum posts: 1
File comments: 65
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In the latest version (5) a problem seems to have surfaced in regards to the positioning of the top bars (yes both as this applies whether one or both active); they are sitting over the top of the buffs. In prior versions the buffs moved below the bars.

Due to the graphics issue of NR areas, I play on two displays (1024x768 and 1440 x 880) and the issue happens with both. It wasnt an issue with the prior version which i'm going to switch back to until there's an update and try it again then.
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Unread 11-23-10, 10:07 AM  
Nyte
A Fallenroot Satyr
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Forum posts: 20
File comments: 107
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Originally posted by Mikari
I have a bug report, it's hard to hover over the world map icon with titan panel showing a bar, you have to almost be off the button for it to register, with the titan panel bar hidden you can mouse over anywhere on the entire button and it will register.

This bug doesn't happen after a fresh log in, it only seems to appear after opening the world map with the button.
This bug has been reported and will be fixed in version 5.0.1 which has been released.
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Last edited by Nyte : 11-23-10 at 09:52 PM.
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Unread 11-22-10, 01:59 PM  
Mikari
A Deviate Faerie Dragon
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I have a bug report, it's hard to hover over the world map icon with titan panel showing a bar, you have to almost be off the button for it to register, with the titan panel bar hidden you can mouse over anywhere on the entire button and it will register.

This bug doesn't happen after a fresh log in, it only seems to appear after opening the world map with the button.
Last edited by Mikari : 11-22-10 at 02:39 PM.
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Unread 11-20-10, 05:24 PM  
Nyte
A Fallenroot Satyr
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Originally posted by Mars85
Is it possible to use the escape sequences to display textures i.e. coin icons also in text objects? http://www.wowpedia.org/UI_escape_sequences#Textures
Our programmers are investigating whether they can add the coins back yet still keep the new options.
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