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Compatibility: | Warlords of Draenor Pre-Patch (6.0.2) |
Updated: | 10-17-14 08:24 PM |
Created: | unknown |
Downloads: | 1,332,960 |
Favorites: | 3,750 |
MD5: |
Announcements:
/msbt Shows the options interface. /msbt reset Resets the current profile to the default settings. /msbt disable Disables the mod. /msbt enable Enables the mod. /msbt version Shows the current version. /msbt help Shows the command usage.
File Name |
Version |
Size |
Author |
Date |
Type |
8.2.0.1 |
18kB |
07-31-19 11:36 AM |
|||
1.0.1 |
590kB |
08-20-16 02:58 PM |
Patch |
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5.5.91d |
560kB |
05-06-11 05:53 PM |
Patch |
||
423kB |
04-28-11 03:12 PM |
Patch |
Comment Options |
Harladar |
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dylanm |
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Coldfury |
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Mikord |
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10-19-07, 11:39 AM | |
A Kobold Labourer
Forum posts: 0
File comments: 1
Uploads: 0
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Trigger Event Types of Totem
Friendly player's totem has been treated as a "SPELL_HOSTILEPLAYER_BUFF".
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beeez |
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Arie |
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10-18-07, 09:07 PM | |
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Great news.^^
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Farook |
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10-17-07, 10:59 PM | |
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Hey Farook,
I already have a separate plugin module written for version 5.0 to add support for it. I'll release it at the same time.
Last edited by Mikord : 10-17-07 at 11:00 PM.
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Mikord |
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10-17-07, 09:50 PM | |
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Mikord, would it be possible in some way to support "SharedMedia"?
That would be awesome.
Last edited by Farook : 10-17-07 at 09:50 PM.
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Farook |
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Mikord |
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N00bZXI |
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10-14-07, 09:23 AM | |
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Calucifer:
MSBT turns it off by default. I'm guessing you have another mod that you disabled after you installed MSBT and the other mod turned it back on. Just log out and back in and it should disable it. The Blizzard option for it is under your interface settings -> advanced options, but as I said MSBT will do it for you when you log in or enable / disable it.
Last edited by Mikord : 10-14-07 at 09:24 AM.
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Mikord |
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10-14-07, 08:21 AM | |
A Defias Bandit
Forum posts: 3
File comments: 4
Uploads: 0
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is there a way to disable the blizzard mod damage I take? kinda annoying seeing 2 -dmg (i wanna keep the msbt one tho)
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Calucifer |
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10-13-07, 08:13 PM | |
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NoobZXI:
Spell Ready actually checks if the cooldown is done and that the spell is known. That way triggers don't fire for skills you don't have (for example Counterattack). What condition specifically are you trying to avoid? |
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Mikord |
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10-13-07, 07:24 PM | |
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Spell Useable?
Is there any way to check if spell can be used in triggers? Spell ready only checks for cooldown.
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N00bZXI |
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