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Warlords of Draenor (6.0.3)
Updated:07-22-16 02:27 PM
Created:01-06-10 11:32 AM
Downloads:185,171
Favorites:361
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Categories:Beta-version AddOns, Buff, Debuff, Spell, DPS, Healers, Tank, Combat Mods

Tidy Plates Beta  Popular! (More than 5000 hits)

Version: 6.18.Beta3
by: danltiger [More]

This is a major update to Tidy Plates, and many things have changed.

Having Trouble?

* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme
2. Use '/hub' to check your settings...
...Some settings have been pruned!

Here are some of the bigger changes:

* Hub Revamp / Phase 1
1. Removed theme copies; ie. "Damage" and "Tank"
2. Theme copies have become 'Profiles'
3. Access profiles via: '/tp'
4. You can still use '/hub' to jump to the
appropriate panel
5. Again, some settings have been pruned!

* NEON is the only theme that has been updated in Beta1
* QUATRE will be available in Beta2
* GREY will be available in Beta3

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions", possibly

I sincerely apologize for any inconvenience these changes may cause.
Think of this: Changes mean that this addon is being actively developed
and maintained, rather than withering.





I'm not going to bug you by popping up an ad whenever you hit "Download". If you enjoy this addon and want to send a monetary "Thank You", please visit our Pledgie page by clicking on the button, above.

---------------------------
6.18.Beta1
---------------------------
Nameplate-pocalypse!!!!!!!

99% of the previous nameplate system has been replaced by Blizzard for Legion.

Rebuilding has been slow, since I'm (apparently) a grown-up, now. ;-)

BUT, progress is indeed being made!

The internal widgets are disabled, which means the Aura timers are not working. I'm rewriting the entire bloody system because we now have a good way to capture that data without all the trickery that was previously required. (Blizzard does love us!)

Again, progress is being made!

Many things are broken, so I expect that many of you might want to check back with Tidy Plates in a week or so.

Happy questing!

---------------------------
6.16.Beta: Quick Notes
---------------------------
This is a MAJOR update to Tidy Plates, and many things have changed.

Here are some of the bigger changes:

* The Hub has been revamped and some rearranging has been done.
* Quick Fix - Quick Setup:
1. Use '/tp' to reselect your Theme (and Profile)
2. Use '/hub' to check your settings...

* Some settings have been pruned; If there was something important that got
removed, let me know...

* Numerous Bug Fixes & Improvements
* Numerous Bug "Additions"? (Quite possible!)

I sincerely apologize for any inconvenience these changes may cause...

Think of this: Changes mean that this addon is being actively developed and
maintained, rather than withering, as many addons do...

--------------------------------------
6.16.Beta8
--------------------------------------
* Hub: Threat: Highlight Mobs Tanked by Other Tanks: It was a mess. Rewrote and tested with hunter pet, and it's working well in that condition.
- To do: Reimplement Combat Log melee swing detection, and test in 5-man and Raids

--------------------------------------
6.16.Beta7
--------------------------------------
* I haven't been keeping track of changes. Warlords- yay!

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking

--------------------------------------
6.16.Beta6
--------------------------------------
* Some fixes, some additions..

Things still needing testing...
* Healer Tracking
* Tank Target-Of-Mob Tracking


--------------------------------------
6.16.Beta5
--------------------------------------
* Lots of things that I didn't write down because I'm busy playing Warlords of Freakin' Draenor woot!
* Fixed some bugs
* Added some new bugs, probably
* Lots of changes to the Hub. Feedback is good. Be polite, please!

* Migrated to new Dropdown Menu and Hub Function system; Your settings will be a bit borked until you go to /hub

--------------------------------------
6.16.Beta4:
--------------------------------------
* Themes: Migrated Quatre, Grey, and Graphite to the new system
* Hub/Themes: New function definition process, makes it easier to add themes
* Numerous bug fixes.. Can't remember. Been leveling my druid. Sleep; Need more of.

--------------------------------------
6.16.Beta3:
--------------------------------------
* Hub/Aura Widget: Fixed an issue which would prevent your auras from showing up (Previous configuration conflict)

--------------------------------------
6.16.Beta3:
--------------------------------------
* Widget/Combo Points: Fixed?

--------------------------------------
6.16.Beta2:
--------------------------------------
* Widgets/UnitCache: Fix for mouseover bug
* Class Coloring: Fixed IsInInstance() issue.. maybe?
* Hub: Removed "Default" choice from the Friendly and Enemy Coloring Modes (Yeah, this will make current settings funk-up... but it cleans out that redundant choice)

--------------------------------------
6.16.Beta1: Full-ish List of Changes:
--------------------------------------

Core:
* Core/Panel: !! The Bundled themes no longer create a "Damage" and "Tank" copy !!
* Core/Panel: Introduced a new menu set, called Profiles, which will load the appropriate "Damage", "Tank", or "Healer" Hub profile.
* Core/Panel: When the selected theme is invalid, it'll fall-back to the first available theme.
* Core/Panel: Added a Slash Command alias, "/tp" in addition to "/tidyplates"

Bundled Themes:
* Themes: Neon & Quatre now have CastProtected art. About time!
* Neon: New Elite Icon, which looks more like I'd originally intended. (Replaces the old Star)
* Removed "Blizzard Theme"... Sorry guys... There are core things that I want to get done, and fixing/maintaining
that component is not a priority. It will probably return, but don't hold your breath.

Widgets:
* Widgets/UnitCache: Replaced " (*)" with FOREIGN_SERVER_LABEL, which will fix unit-caching on certain server types.
* Widgets/UnitCache: Now using a Scanning Tooltip, which should prevent conflicts with TipTac and other Tooltip mods
* Widgets/Aura: Combat Log Event Handler now skips units which are group members, relying on the general
Unit event handler for their updates.

Hub/General:
* Hub: Colorized 'Friendly' and 'Enemy' description titles, to improve readability.
* Separated Hub functions.lua into discrete category files
* Tweaked some names/descriptions
* Removed Threat Wheel widget from Hub
* Hub: Added a button to the Advanced category; "Clear Cache", which purges the stored Class/Description/Guild data
* Hub/Advanced: "Health Bar Width" (%) Allows you to tweak the relative width of the theme's Health Bar (Experimental)

Hub/Colors:
* Hub/Reaction: New Color, "Tapped Unit"
* Hub/Color Function: Tapped Color will be applied, taking priority over Threat/Etc. functions

Hub/Scale:
* Hub: Scale: Added, Bring Target units to Spotlight Scale, Bring Mouseovers to Spotlight Scale

Hub/Health Bar View:
* Removed several of the Status Text choices; These will reappear in a more advanced "Custom Text" category (Working on it...)
* NOTE: The CUSTOM/ADVANCED Status Text function hasn't been written, yet; Thus, it doesn't do anything at the moment...

Hub/Opacity:
* Hub: Opacity: Enemy & Friendly units now have their own independent Spotlight Modes
* Hub: Opacity: Spotlight Modes; Removal of some redundant and underused modes.
* Hub: Opacity: New Checkbox, "Spotlight Raid Marked"
* Hub: Opacity: Modified Checkbox, "Bring Mouseovers to Target Opacity" to "Spotlight Mouseover"
* Hub: Opacity: Modified Checkbox, "Bring Casting Units to Target Opacity" to "Spotlight Casting Units"

Hub/Aura Widget:
* Hub: Buffs & Debuffs: Replaced "Aura Widget Mode" Dropdown with Checkboxes: "Include My Buffs", and "Include My Debuffs".
* Hub: Buffs & Debuffs: The widget will now use a Smart Mode, where it first evaluates the checkboxes, then evaluates the Aura List.
* Hub: Buffs & Debuffs: Added the "Not" prefix to the aura list; This new mode allows you to blacklist auras from "Show My Debuffs" etc.

Framework:
* Hub: Quick Frame Templates now return the created frame twice (ie. assign two references with a single call, which helps with the Quick Frame setup)
* Fixed some Odd Mouseover Behavior
* Rearranged and removed some old Hub stuff. Cleaning out functions, removing ancient code, removed items of questionable utility
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Unread 07-10-10, 06:32 AM  
danltiger
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If you take a peek in "TidyPlates_Neon\Tank\functions.lua", and scroll down to line 166, you'll see I've commented out a line:

Code:
plate.widgets.AuraIcon.Filter = DebuffFilter
Uncomment it to enable the debuff filter, and look up at lines 130-140:

Code:
local DebuffList = {
	["Hunter's Mark"] = true,
	["Scorpid Sting"] = true,
}

local function DebuffFilter(debuff)
	if DebuffList[debuff.name] then return true end
	--if debuff.duration < 50  then return true end
end
I'm hoping it's pretty self-explanatory.

Originally posted by FUsi
still waiting for the debuff filter
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Unread 07-10-10, 06:06 AM  
FUsi
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still waiting for the debuff filter
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Unread 07-10-10, 05:38 AM  
danltiger
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I'm very sad that nobody has commented on the new preview image for the beta. :-(
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Unread 07-10-10, 05:32 AM  
danltiger
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I was thinking, "Blizz Interface Options > Combat > Show Cast Bars on Nameplates"... but, that'd probably not the cause. I really have no clue, and I'm pissed about it.

Originally posted by MysticalOS
i turned cast bar text off, not sure if that turns feature off, i don't use any of the widgets. guess i'll find out if turning off cast ar text matters on tuesday
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Unread 07-10-10, 05:31 AM  
suicidalkatt
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Originally posted by danltiger
lol - I could always email it to you ;-)
send away
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Unread 07-10-10, 05:30 AM  
danltiger
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Figured out the reason for the highlight issues, and fixed it.

Couldn't find a good reason why the cast text might delay, so you might still have the issue.

Originally posted by suicidalkatt
Constant for me.

Idk it could just be my server latency to be honest... maybe about 2/3 of the cast at points.
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Unread 07-10-10, 05:29 AM  
danltiger
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lol - I could always email it to you ;-)

Originally posted by suicidalkatt
COME ON ADMINS I WANNA TEST THIS!

* dies *
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Unread 07-10-10, 05:23 AM  
suicidalkatt
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COME ON ADMINS I WANNA TEST THIS!

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Unread 07-09-10, 04:41 AM  
suicidalkatt
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Originally posted by danltiger
- Mouseover issue; Does it happen constantly, or just periodically? I haven't observed this issue, but it's certainly possible. I will try to reproduce it.
Constant for me.

Originally posted by danltiger
- Cast bar text; How long of a delay? The indicator updates SHOULD be firing as soon as that cast bar gets updated.
Idk it could just be my server latency to be honest... maybe about 2/3 of the cast at points.
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Unread 07-09-10, 04:38 AM  
danltiger
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- Mouseover issue; Does it happen constantly, or just periodically? I haven't observed this issue, but it's certainly possible. I will try to reproduce it.

- Cast bar text; How long of a delay? The indicator updates SHOULD be firing as soon as that cast bar gets updated.



Originally posted by suicidalkatt
Mouseover highlight seems to have gone behind the nameplates again...

...any chance of getting it looked at?

Cast bar text seems to still have some delay as well.
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Unread 07-09-10, 03:53 AM  
suicidalkatt
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Mouseover highlight seems to have gone behind the nameplates again...

...any chance of getting it looked at?

Cast bar text seems to still have some delay as well.
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Unread 07-04-10, 03:05 PM  
MysticalOS
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i turned cast bar text off, not sure if that turns feature off, i don't use any of the widgets. guess i'll find out if turning off cast ar text matters on tuesday
Last edited by MysticalOS : 07-04-10 at 09:47 PM.
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Unread 07-04-10, 07:57 AM  
danltiger
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I'm actually wondering if it has something to do with either the widgets, or the cast bar. I've seen in the reports on the WoW forum thread that users experienced crashes with just Grey, so I don't think the theme is at fault, but it could be one of the theme's features.

Originally posted by Tanque
Test it with Neon. See if you get the same crashes. This is kind of important.
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Unread 07-04-10, 07:29 AM  
Tanque
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Originally posted by MysticalOS
i use it with threatplates, i actually dont even install neon or gray
Test it with Neon. See if you get the same crashes. This is kind of important.
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Unread 07-03-10, 06:15 PM  
MysticalOS
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i use it with threatplates, i actually dont even install neon or gray
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