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Fractures in Time (10.1.5)
Embers of Neltharion (10.1.0)
Updated:07-18-23 01:31 PM
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ItemRack  Popular! (More than 5000 hits)

Version: 3.28
by: Kharthus, Gello

This is a mod to make swapping equipment easier through popout slot menus, equip slot buttons, gear sets and automated swaps.

__ Quick Start Guide __

Minimap button:
* Right-click the minimap button to open options or create sets
* Left-click the minimap button to choose a set
* Shift-click the minimap button to unequip the last set equipped
* Alt-click the minimap button to toggle events on/off

Dockable buttons:
* Alt+click slots on the character sheet to create/remove buttons
* Alt+click yourself in the character sheet to create/remove a set button
* Alt+click the created buttons to toggle their auto-queue status
* Shift+drag buttons to break them apart if they're docked to each other
* Drag the menu's border around to dock it to a different side of buttons
* Right-click the menu's border to rotate the menu
* Size, alpha, spacing, etc are in options

Creating/equipping sets:
* You create sets in the Sets tab after right-clicking the minimap button
* Select slots for the set, choose a name and icon and click Save
* Once a set is saved, there are several ways to equip it:
1. Left-click the minimap button and choose the set
2. Mouseover a set button you've created (Alt+click yourself in character sheet)
3. Use a key binding you define in the set ("Bind Key" button)
4. In macros with /itemrack equip setname
5. In events or scripts that use EquipSet("setname")

Popout menus:
* Click an item or set in a menu to equip it
* Shift+click a set in a menu to unequip it
* Alt+click an item in a menu to hide/unhide it
* Hold Alt as you mouseover a slot to show all hidden items

While at a bank:
* Items/sets in the bank have a blue border.
* Selecting an item or set that's in the bank will pull it from the bank to your bags.
* Selecting an item or set that's not in the bank will attempt to put it all into the bank.

__ Slash Commands __

/itemrack : list the most common slash commands
/itemrack opt : summon the options GUI
/itemrack equip setname : equips a set
/itemrack reset : resets buttons
/itemrack reset everything : wipes all settings, sets and events
/itemrack lock/unlock : locks and unlocks the buttons
/itemrack toggle set name[, second set name] : equips/unequips "set name" (or swaps between two sets if a second set given)

__ Macro Functions __

EquipSet("setname") -- equips "setname"
UnequipSet("setname") -- unequips "setname"
ToggleSet("setname") -- toggles (equips then unequips) "setname"
IsSetEquipped("setname") -- returns true if "setname" is equipped

In the unlikely event that another mod (or default UI in the future) uses these function names, you can use their long version ItemRack.EquipSet(), ItemRack.UnequipSet(), etc. This mod only commandeers the shortened names if they appear to be unused.

__ Events __

2.2 (re)introduces events. These are scripts to automatically equip and unequip gear as things happen in game.

To use an event:
1. In the 'Sets' tab, create or make sure you have a set you'd like to equip when the event happens.
2. In the 'Events' tab, click the red ? icon beside the event you want to use.
3. Choose the set for this event.
4. Ensure the event has a check beside it.

As events are enabled, a separate process watches for those events and equips (and unequips if chosen) as they happen.

If you want to create or edit an event, there are four types of events:

Buff: These events equip gear as you gain buffs. ie, Evocation, Drinking and being on a mount.
Stance: These events equip gear when you change stances or forms. ie, Battle Stance, Moonkin Form, Shadowform
Zone: These events equip gear when you're in one of a list of zones. ie, the PVP event includes all arena and BG maps.
Script: For those with lua knowledge, you can create your own event based on a game event. A couple examples are in the default events.

When dealing with events, it's good to keep some things in mind:
* You'll get the most predictable behavior by having sets that don't overlap. If you're a warrior with a Tanking, DPS and PVP set, consider not including weapons in those sets. If you decide to make an event to swap in a 2H when you go into Berserker Stance and a 1h+shield when you go into Defensive Stance, you won't step on the toes of events that swap in PVP gear in a BG/arena or a tuxedo in a city.
* A gold gear icon on the minimap button (and on the sets button if you've created one) means that events are enabled. If you decide you want to temporarily shut down all events, Alt+click the minimap button or the sets button. (You can disable events in options also)
* For non-English users, you might want to edit the events that have English text within them. I try to keep it locale-independant when possible (ie, warrior and most druid stances use the numbers instead of names), but you'll never enter "Stormwind City" on a deDE client for the city event.
* Script Events do not have a "set" defined to them like other events do. They need to EquipSet("setname") explicitly. Its set button will always be the macro keys icon.
* Advanced users of 1.9x may notice the lack of a delay option in scripted events. I've decided to pull this down into the scripting system to streamline the event process. For now, you can use ItemRack.CreateTimer and ItemRack.StartTimer defined in ItemRack.lua.

__ New in 3.28 - By Kharthus __

* TOC update for 10.1.5 patch

__ New in 3.27 - By Kharthus __

* TOC update for 10.1.0 patch
* Addon compartment support
* Clickthrough buttons once again work on mouseUp
* Fix for addons collecting buttons (thanks sfmict)

__ New in 3.26 - By Kharthus __

* Fixed set icon list (thanks SlavKnightGeto)
* Fixed inventory icon sizing in Options window

__ New in 3.25 - By Kharthus __

* Fixed clickthrough on floating buttons that use inventory items.

__ New in 3.24 - By Kharthus __

* TOC update for 10.0.7 patch

__ New in 3.23 - By Kharthus __

* TOC update for 10.0.5 patch

__ New in 3.22 - By Kharthus __

* Fix for errors when mousing over item slots

__ New in 3.21 - By Kharthus __

* Updates for 10.0.2 patch

__ New in 3.20 - By Kharthus __

* Updates for 10.0 patch

__ New in 3.17 - By Kharthus __

* TOC update for 9.2.5 patch

_ New in 3.16 - By Kharthus __

* TOC update for 9.2 patch

__ New in 3.15 - By Kharthus __

* TOC update for 9.1.5 patch

__ New in 3.14 - By Kharthus __

* TOC update for 9.1 patch

__ New in 3.13 - By Kharthus __

* TOC update for 9.0.5 patch

__ New in 3.12 - By Kharthus __

* TOC update for 9.0.2 patch

__ New in 3.11 - By Kharthus __

- Updates to support Shadowlands Pre-Patch

- Change log up to this version removed from hosting site and archived in Change Log.txt
Optional Files (0)


Archived Files (13)
File Name
Version
Size
Author
Date
3.27
91kB
Kharthus
05-07-23 11:56 AM
3.26
91kB
Kharthus
04-02-23 08:20 PM
3.25
91kB
Kharthus
03-27-23 07:37 AM
3.24
91kB
Kharthus
03-26-23 02:22 PM
3.23
91kB
Kharthus
02-24-23 12:56 PM
3.22
91kB
Kharthus
12-02-22 02:32 AM
3.21
91kB
Kharthus
11-15-22 08:29 PM
3.20
91kB
Kharthus
11-04-22 11:17 AM
3.17
91kB
Kharthus
06-01-22 10:36 PM
3.16
91kB
Kharthus
02-22-22 10:36 PM
3.15
91kB
Kharthus
01-28-22 09:56 AM
3.14
91kB
Kharthus
07-03-21 08:50 AM
3.13
91kB
Kharthus
03-12-21 05:40 PM


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Unread 01-04-07, 06:16 AM  
ffcloud2000
A Fallenroot Satyr

Forum posts: 24
File comments: 98
Uploads: 0
swap problem

on my warrior atm it seems that IR doesn't want to swap the gloves and ranged weapon slot.. the icons and part of the name for them are almost the same so im guessing that's why

Sniper Rifle of the ........
Vile Grips of .......
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Unread 01-08-07, 03:52 AM  
Carighan
A Defias Bandit
 
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File comments: 96
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This was fixed once before, but apparently is back:
Whenever my inventory or my equipment changes, I get a tiny 0.5s-1s "stutter" in WoW. The game really stops for a moment. Checked, and yep - it's ItemRack :X
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Unread 01-10-07, 05:35 AM  
Escaalun
A Kobold Labourer

Forum posts: 0
File comments: 1
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Skinning automatically doesn't work

I thik in concern to that of switching equipment for skinning for that orange targets rather then red, if you can find out what the color for orange is in wow then it would be great alternatively try a screen shot of the mouse over and sample the colour in paint or something similar, also i think wow works on the fact that r,g,b = (your r/255, your g/255, your b/255).

Although this might be a long fix to it, it may work.

I have a seperate problem my self in that fact that the gloves and to skinners knifes dont actualy change at all when i go to skin, i have to manually select the rack from item rack then skin then switch back, this is a pain seeing as it is meant to be an automatic switch :S.
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Unread 01-11-07, 08:50 PM  
vikingking
A Defias Bandit
 
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ItemRack 1.991 is causing tainting issues in 2.0.3, any chance at an update?

To repro, do the following:

1. Load up only ItemRack
2. Make sure you are not in a group.
3. Get in combat
4. Have someone invite you to a group and accept invite while in combat.
5. Group unit frames will not appear until you /console reloadui.
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Unread 01-13-07, 08:21 AM  
azmodanrom
A Kobold Labourer
 
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File comments: 38
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lua error when instecting yourself - select yourself as target and inspect

(wow 2.0.4)
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Unread 01-14-07, 05:33 PM  
Terak
A Defias Bandit

Forum posts: 3
File comments: 34
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[2007/01/14 18:58:47-101-x2]: <event>ADDON_ACTION_BLOCKED:AddOn 'Nurfed' tried to call the protected function 'MultiBarBottomLeftButton1:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\ActionButton.lua:228: in function `ActionButton_ShowGrid':
Interface\FrameXML\ActionButton.lua:304: in function `ActionButton_OnEvent':
<string>:"MultiBarBottomLeftButton1:OnEvent":2: in function <[string "MultiBarBottomLeftButton1:OnEvent"]:1>
<in C code>: in function `PickupContainerItem'
ItemRack\ItemRack.lua:4635: in function `IterateSwapQueue'
ItemRack\ItemRack.lua:4538: in function `EquipSet'
ItemRack\ItemRack.lua:2703: in function `ItemRack_EquipSet'
ItemRack\ItemRack.lua:1886: in function `ItemRack_Menu_OnClick'
<string>:"ItemRackMenu3:OnClick":2: in function <[string "ItemRackMenu3:OnClick"]:1>

---

[2007/01/14 18:58:47-101-x2]: <event>ADDON_ACTION_BLOCKED:AddOn 'Nurfed' tried to call the protected function 'MultiBarBottomRightButton1:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\ActionButton.lua:228: in function `ActionButton_ShowGrid':
Interface\FrameXML\ActionButton.lua:304: in function `ActionButton_OnEvent':
<string>:"MultiBarBottomRightButton1:OnEvent":2: in function <[string "MultiBarBottomRightButton1:OnEvent"]:1>
<in C code>: in function `PickupContainerItem'
ItemRack\ItemRack.lua:4635: in function `IterateSwapQueue'
ItemRack\ItemRack.lua:4538: in function `EquipSet'
ItemRack\ItemRack.lua:2703: in function `ItemRack_EquipSet'
ItemRack\ItemRack.lua:1886: in function `ItemRack_Menu_OnClick'
<string>:"ItemRackMenu3:OnClick":2: in function <[string "ItemRackMenu3:OnClick"]:1>

---
[2007/01/14 18:58:47-101-x2]: <event>ADDON_ACTION_BLOCKED:AddOn 'Nurfed' tried to call the protected function 'MultiBarRightButton1:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\ActionButton.lua:228: in function `ActionButton_ShowGrid':
Interface\FrameXML\ActionButton.lua:304: in function `ActionButton_OnEvent':
<string>:"MultiBarRightButton1:OnEvent":2: in function <[string "MultiBarRightButton1:OnEvent"]:1>
<in C code>: in function `PickupContainerItem'
ItemRack\ItemRack.lua:4635: in function `IterateSwapQueue'
ItemRack\ItemRack.lua:4538: in function `EquipSet'
ItemRack\ItemRack.lua:2703: in function `ItemRack_EquipSet'
ItemRack\ItemRack.lua:1886: in function `ItemRack_Menu_OnClick'
<string>:"ItemRackMenu3:OnClick":2: in function <[string "ItemRackMenu3:OnClick"]:1>

---
[2007/01/14 18:58:47-101-x2]: <event>ADDON_ACTION_BLOCKED:AddOn 'Nurfed' tried to call the protected function 'MultiBarLeftButton7:Show()'.
<in C code>: in function `Show'
Interface\FrameXML\ActionButton.lua:228: in function `ActionButton_ShowGrid':
Interface\FrameXML\ActionButton.lua:304: in function `ActionButton_OnEvent':
<string>:"MultiBarLeftButton7:OnEvent":2: in function <[string "MultiBarLeftButton7:OnEvent"]:1>
<in C code>: in function `PickupContainerItem'
ItemRack\ItemRack.lua:4635: in function `IterateSwapQueue'
ItemRack\ItemRack.lua:4538: in function `EquipSet'
ItemRack\ItemRack.lua:2703: in function `ItemRack_EquipSet'
ItemRack\ItemRack.lua:1886: in function `ItemRack_Menu_OnClick'
<string>:"ItemRackMenu3:OnClick":2: in function <[string "ItemRackMenu3:OnClick"]:1>
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Unread 01-16-07, 11:46 AM  
CyberZombie
A Deviate Faerie Dragon
 
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I'm getting some massive delays when using Itemrack - 10-20 seconds. This only occurs when swapping in/out the offhand slot (moving to/from a staff). This limits my playstyle quite a bit ('hold on - need to swap my +dmg set for the +heal set on these mobs'). Reading below, is it related to the error spam going on behind the scenes?
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Unread 01-16-07, 08:19 PM  
Terak
A Defias Bandit

Forum posts: 3
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also noticed it changing to my skinning gear when my cursor is over a dead mob what cannot be skinned :|

BTW can you add a mining and herbing profile
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Unread 01-17-07, 02:59 PM  
Gello
A Molten Giant
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Yeah it appears in 1.99 ItemRack there is a massive taint issue with events, that will cause the huge delay you describe especially if you use a mod to track them. (ie BugSwatter)

I had hoped to have IR2 ready by BC but events aren't done. I can see with 99% of my time playing instead of modding now that it may be worthwhile to release a version without events. I've been using it myself for a while with debug tools running and it's much more stable than IR1.99 on the BC client.

In the meantime, try disabling events then reload the UI and see if the problem goes away. A fix either way will be inc this weekend.
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Unread 01-17-07, 10:18 PM  
Terak
A Defias Bandit

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skinning profile seems to realy been playing up now in the outlands as some mobs can be skinned by some proffessions once dead
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Unread 01-18-07, 10:37 PM  
abz
A Kobold Labourer

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Any way you can update the titan plug in for Itemrack, please
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Unread 01-19-07, 06:19 PM  
CyberZombie
A Deviate Faerie Dragon
 
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I would be happy with an event-free itemrack. It's a simple matter to use the fubar plugin combined w/ macros to accomplish the same thing with minimal overhead (mainly when mounting)...
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Unread 01-23-07, 03:06 PM  
FlareCDE
A Deviate Faerie Dragon
 
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I don't use events in IR, I mainly use it for the ability to swap gear quickly via FuBar or via buttons on my UI surface. I would be all for using a stable eventless IR2.
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Unread 01-28-07, 01:30 AM  
Firetalon
A Kobold Labourer

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Fantastic mod, makes life for hybrids (and all classes for that matter) infinitely easier.

I've just stumbled across a bug that never made itself apparent before, but here it is.

Itemrack doesn't appear to store suffixes of items in sets anymore. This means that if I have two (eg) "Khan'aish Helm" with two different suffixes, Itemrack cannot tell the difference between them.

Needless to say, this has happened to me (one is 'of the Beast', the other is 'of the Champion').

Any chance of getting Itemrack to store suffixes again?
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Unread 02-04-07, 05:38 PM  
adino
A Kobold Labourer

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librams/totems/idols

I love itemrack, and am so glad to see a new version of it. with the 2.0 beta however, it seems that itemrack doesn't list my librams for the ranged weapon slot on my pally. only the one I currently have equipped shows up although I have 3 in my bags. guessing totems and idols might be having the same trouble?
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