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Updated: 02-22-24 06:08 AM
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Classic (1.15.1)
Seeds of Renewal (10.2.5)
WOTLK Patch (3.4.3)
Updated:02-22-24 06:08 AM
Created:10-11-10 09:56 PM
Downloads:144,876
Favorites:537
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Categories:Buff, Debuff, Spell, Casting Bars, Cooldowns
10.2.5

Raven  Popular! (More than 5000 hits)

Version: r647
by: Tojaso, Dicebar

For feature suggestions and/or bug reports, please use our issue tracker.



Major Features

1) Customizable timer bar and icon configurations to monitor buffs, debuffs and cooldowns
2) Multi-target HoT and DoT tracking bars
3) Timelines to show buff, debuff and cooldown icons sliding along a bar
4) Comprehensive condition checking to support buffing/debuffing, spell rotations, etc.
5) Data broker display with horizontal stripe configuration
6) Value bars to show game and player info plus unit frame data

Installation and Configuration

Install Raven by copying its files into your WoW addons folder (or use your favorite addons update utility).
You can bring up a configuration panel by typing in "/raven" or clicking on Raven's optional minimap button or data broker icon. Raven includes detailed tooltips for most options in the configuration panel.

Raven project page: https://www.curseforge.com/wow/addons/raven
Bufflehead project page: https://www.curseforge.com/wow/addons/bufflehead (for cancelling player buffs in combat)

Compatible with Shadowlands and Classic

The latest releases include support for both retail and classic servers. For classic servers, this release is intended to provide basic compatibility but not to be optimized to exactly match classic's functionality.

Getting Started

The quickest way to get started with Raven is to use the standard bar groups on the Setup tab of the configuration panel. Standard bar groups offer a variety of presentations of buffs and debuffs on the player, target and focus plus cooldowns for the player.
Select the standard bar groups you want (hint: you probably don't want all the player buff bar groups since that will result in duplicates) and click either the Create As Bars or Create As Icons button. This will create an anchor for each selected bar group near the center of your display that you can move by clicking and dragging.
When you mouse over an anchor you'll see a tooltip with shortcuts for changing the bar group's configuration and for showing test bars. You can lock and unlock the bar group anchors using buttons on the configuration panel Setup tab (locked anchors are hidden, unlocked anchors are visible). The Defaults tab lets you change the appearance of your bars with configuration options for bar dimensions, fonts and textures.

Using Bar Groups

Once you set up standard bar groups, timer bars or icons will be displayed for buffs, debuffs and cooldowns. Bars will be in standard colors which can be customized on the Defaults tab (and overridden in each bar group, see More Customization below).
After using Raven a while, you will probably want to make some adjustments. Perhaps you don't like the default colors of the bars or you want to switch between bars and icons. Or maybe you want a dedicated bar group for the procs and cooldowns you monitor closely during combat.
At this point, it is necessary to understand that there are two types of bar groups: auto bar groups and custom bar groups. Auto bar groups are used to automatically display bars for buffs, debuffs and cooldowns. Most of the standard bar groups (all except Notifications) are pre-configured auto bar groups. Custom bar groups allow you to manually configure bars for a mix of buffs, debuffs, cooldowns and notifications. Typically, custom bar groups are used to present spell rotations and buff/cleansing reminders.

Auto Bar Groups

Open the configuration panel and click on the Bar Groups tab. Using the pull-down menu near the top, select any existing standard bar group (except Notifications) or create a new auto bar group by clicking on the New Auto Group button. A second set of tabs appears that lets you configure the selected bar group.
You use the Buffs, Debuffs, and Cooldowns tabs to specify what kinds of bars to display (and which ones to filter out). These tabs lets you control how the bar group is populated as new buffs, debuffs and cooldowns are detected. For buffs and debuffs, you specify who the action must be on and who it must be cast by. For cooldowns, you specify what kinds of cooldowns to detect. When new buffs, debuffs and cooldowns are detected that match the criteria, bars for them are automatically displayed.
Auto bar groups have filter lists to let you suppress showing unwanted bars. Both black lists (i.e., don't show if on the list) and white lists (i.e., only show if on the list) are supported. You can manage filter lists on the Buff, Debuff and Cooldown tabs.

Custom Bar Groups

While the standard bar groups provide an easy way to get started, you might also want to set up bar groups that contain just the bars you care about during combat. For example, to support your feral druid's DPS rotation you might want bars for the Savage Roar buff on the player, Mangle, Rake and Rip debuffs on the target, and Tiger's Fury and Berserk cooldowns.
To create a new custom bar group, open the Raven configuration panel, select the Bar Groups tab, then click on New Custom Group and enter a name (e.g., "Combat Bars"). This will bring up a new, empty bar group. To add bars, select the Custom Bars tab and click the New button.
When you click the New button, the configuration panel is put into bar creation mode (you won't be able to access other options until you click either Okay or Cancel at the bottom of the scrollable options). Select a bar type (e.g., buff, debuff, cooldown) and then appropriate options. For example, when you select Buff, you can then enter a spell name. Pay particular attention to correctly setting who the action is on and who it is cast by. Click Okay to finishing adding the bar (it is now included in the list of bars and can be customized by clicking on it and adjusting its associated options). You can repeat the bar creation process by clicking New again to add any mix of bar types.
The Custom Bars tab also lets you make changes to bars after they have been added. Select any individual bar to bring up configuration options that let you adjust its color, label text, special effects, and other properties. You can toggle enable to disable the bar.

More Customization

You can further customize bar groups using configuration settings in the General, Layout, Appearance, and Timer Options tabs. The following is a brief description of what each tab supports (mouse over options for explanatory tooltips).
The General tab provides options to enable/disable the entire bar group, rename the bar group, specify how bars are sorted, conditionally show/hide the bar group, and adjust settings for mouse clicks, tooltips, and special effects (e.g., pulsing icons, flashing on expiration).
The Layout and Appearance tabs let you modify the look of the selected bar group. You can adjust the bar group's configuration and the direction that bars grow from the anchor. You can select alternate coloring schemes which, among other things, let you show each spell with a custom color that you can define on the Spells tab. You can adjust dimensions, fonts and textures (after overriding defaults set on the Defaults tab). You can turn on and off particular characteristics (icon, colored bar, spark, label, etc.) and change their relative positions. If you prefer icon-based interfaces, Raven includes configurations featuring large icons with optional mini-bars. You can also attach bar groups to each other to facilitate alignment (including the ability to attach to a bar group's last bar so a stack of bar groups can expand and shrink as needed). Play around some and check out the range of possible designs (hint: you can shift-left-click on a bar group anchor to show test bars).
The Timer Options tab lets you adjust settings related to bar duration and time left. You can set all bars in a group to have a uniform duration (this makes it easy to compare how much time is left on bars with similar, but slightly different, durations). You can specify whether to show bars with unlimited duration (e.g., paladin auras). You can filter bars based on their durations and amount of time left (this is how the standard bar groups separate short buffs from long buffs).
Bar groups can have background panels and borders. Set them up in the Defaults tab to show them for all bar groups or in the Appearance tab for individual bar groups. You can enable a background panel with texture, color, and size (size is specified as padding in pixels from the bar group's bars and icons). You can enable a background border separately with a border design, color, edge size, and inset (inset helps merge panel and border correctly).

Multi-Target Buff and Debuff Tracking

Raven includes multi-target buff and debuff tracking similar to other DoT and HoT timer addons. The Setup tab now includes Buff Tracker and Debuff Tracker standard bar groups. These bar groups will group timer bars for buffs or debuffs that you cast on each target and, by default, will show a header with the target name above its associated timer bars. Optionally, you can include the target name in the timer bar labels instead of showing headers (set Hide Headers on the General tab for the bar group). Use black list and white list filtering capabilities in these bar groups to customize them (e.g., you can make a Beacon of Light tracker by creating a HoT timer bar group with only that spell in its white list). You might want to stick with bar-oriented configurations for these since the headers (which include raid target icons and indicate current target, focus or mouseover unit) are currently designed to work best as bars.

Conditions

Raven monitors a variety of events during play and can display notifications when certain conditions are met. While somewhat complex to set up, conditions are quite powerful and can help with spell rotations, decursing, etc. Raven includes default conditions for each class for basics like making sure you have class-specific buffs during combat.
Conditions can be used in Raven to trigger notifications and to control whether or not bar groups are visible. Generally speaking, once you set up a condition you will want to set up a notification bar to show you when the condition is true. When you configure the Notifications standard bar group on the Setup tab, you automatically get notifications for your configured conditions.
Conditions are configured in Raven under the Conditions tab. To get a feel for setting up conditions, take a minute to look at the default conditions for your class. Select one of the conditions using the pull-down menu near the top. A second set of two tabs (General, Tests) appears with options for configuring the selected condition.
The Tests tab has a summary of settings at the top and a list of available tests below. There are tests for checking status of the player, target and focus, tests for checking for combinations of buffs and defuffs, and tests for checking if spells or items are ready to be used. Selecting a test brings up options specific to that test. For example, the Player Status test lets you check if you are in combat, resting, have more than a certain percentage of your health, how many combo points you have, etc.
All the tests you enable must be true for the overall condition to evaluate to true (the summary at the top is intended to help visualize how the tests combine). You can also add dependencies between conditions that can be helpful for factoring out common tests (e.g., a condition to see if you are in cat form and in combat might be a dependency for other conditions defining a druid's feral spell rotation).
The General tab for each condition allows you to enable/disable the condition and specify if the condition is suitable for triggering a notification. You can also associate a spell with a condition (the spell's icon and color are used to customize notifications based on the condition).

Multiple Characters

Raven is designed to simplify configuration across multiple characters. This is required because each class may make quite different use of timer bars (e.g., some depend on tracking cooldowns while others watch for debuffs to expire on the target). In the Profiles tab, Raven includes the profile options common to Ace3-based addons and, by default, creates a new profile for each character.
In addition to using profiles, Raven shares a variety of settings across characters. This can result in some confusion since it works differently than in other addons (but can simplify configuring Raven if you play several different classes). First, the appearance options on the Defaults tab (dimensions, fonts, textures) apply to all profiles (they can be overridden as needed in any bar group, of course). Second, almost all bar group settings (the primary exception being the actual bars associated with custom groups) are linked between bar groups of the same name in all profiles that have Link Settings enabled (note that Link Settings is no longer enabled by default for standard bar groups on the Setup tab). Third, filter lists are linked by default between auto bar groups of the same name in all profiles, simplifying dealing with unwanted buff, debuff and cooldown bars.

Cancelling Buffs

Raven includes support for right-click cancel of player buffs when out of combat but only limited support for cancelling in combat.*The addon Bufflehead was created to address this. Please check it out and consider using it as a companion addon with Raven.*Raven does include an "in-combat" bar that is useful if you can anticipate which buffs you will need to cancel. You set up the "in-combat" bar with a list of player buffs that you want to be able to cancel in combat. When one of these buffs becomes active, its icon pulses into place on the "in-combat" bar and you can right-click it to cancel.

Final Words

I hope you enjoy using Raven for all your buff, debuff and cooldown needs! Questions and comments are always welcome.

9 February 2024
  • Disabled the tracking type for auto buffs bars in Classic.

31 January 2024
  • Fixed classic-only bug with target-of-target frames.

19 December 2023
  • Added new time format that replicates the Blizzard's time format.
  • Fixed bugs introduced with previous release.

18 December 2023
  • Fixes for 10.2.5 API changes

18 November 2023
  • Removed support for range checks in conditions. An unfortunate casualty of Blizzard preventing mods from telling players where to (not) stand during encounters.

16 November 2023
  • Fixed bug caused by namespace changes in Classic WoW.

10 November 2023
  • Fixed bug caused by Retail changing the addon management API.

24 August 2023
  • Fixed bug caused by Classic Era now using part of the Dragonflight API for addons.

25 June 2023
  • Fixed bug causing Apotheosis and Power Word: Salvation cooldowns to not be tracked properly.

18 May 2023
  • Fixed bug causing Fire Elemental and Storm Elemental to not have their cooldowns tracked properly.

12 May 2023
  • Fixed bug caused by tooltip API change.

3 May 2023
  • Fixed bug caused by weapon buffs API having changed.

21 April 2023
  • Fixed bug to active talent conditions not differentiating between choice talents.

16 March 2023
  • Fixed a bug leading to cooldowns to not be cached properly in WotLK.

11 March 2023
  • Fixed a bug causing cooldowns to be incorrectly cached.
  • Fixed a bug causing Ignore Pain to not be testable as ready for non-Protection Warriors.

19 February 2023
  • Fixed a cooldown bug for Arms Warriors, where Whirlwind would not properly trigger a cooldown.
  • Fixed bug with item cooldowns no longer working in Dragonflight.

26 January 2023
  • Optimized Weapon tooltip Scan for Temporary Weapon Enchants

14 January 2023
  • Fixed bug causing Slam's cooldown, when combined with the Storm of Swords talent, to not be testable for conditions.

28 December 2022
  • Fixed spelling for global cooldown in options menu, causing errors for some users
  • Fixed bug with game version variation detection
  • Improved check for TukUI/ElvUI fonts

27 December 2022
  • Rewrite of basecode to better handle variations in game versions
  • Extracted "Global Cooldown" from "Other" to it's own checkbox in the "Cooldowns" tab for bars
  • Fixed issues with Wrath PTR

7 December 2022
  • Added toc-file for Wrath of the Lich King.
Archived Files (25)
File Name
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r646
1MB
Tojaso
02-09-24 06:21 AM
r643
1MB
Tojaso
01-31-24 03:53 AM
r642
1MB
Tojaso
01-19-24 12:52 AM
r640
1MB
Tojaso
01-18-24 03:04 AM
r639
1MB
Tojaso
11-18-23 03:43 AM
r638
1MB
Tojaso
11-16-23 12:39 AM
r637
1MB
Tojaso
11-13-23 07:15 AM
r636
1MB
Tojaso
11-13-23 06:42 AM
r635
1MB
Tojaso
11-13-23 02:06 AM
r634
1MB
Tojaso
08-24-23 12:12 AM
r632
1MB
Tojaso
06-25-23 01:48 AM
r631
1MB
Tojaso
05-18-23 10:23 AM
r630
1MB
Tojaso
05-18-23 03:51 AM
r629
1MB
Tojaso
05-13-23 12:42 AM
r628
1MB
Tojaso
05-11-23 11:30 PM
r627
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Tojaso
05-03-23 07:32 AM
r626
1MB
Tojaso
05-03-23 12:12 AM
r625
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Tojaso
04-21-23 02:28 AM
r624
1MB
Tojaso
03-16-23 11:21 AM
r623
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Tojaso
03-11-23 02:53 AM
r622
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Tojaso
02-19-23 05:57 AM
r616
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12-30-22 04:19 AM
r541
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05-19-21 02:39 PM
r539
1MB
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05-04-21 03:00 PM
r534
1MB
Tojaso
01-25-21 01:38 PM


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Unread 10-11-10, 10:31 PM  
Tojaso
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This release of Raven is for 4.0.1. If you want to try Raven on 3.3.5 then please download r74 from the CurseForge project page.

---------------------------------------------------------------
Raven tracks auras and cooldowns on player, target, focus and pet and uses that information to provide:

Timer bars displayed in customizable bar groups

Raven provides two types of bar groups. Auto bar groups are used to automatically display bars for buffs, debuffs and cooldowns based on factors like who they're on, who cast them, how long they last, and how much time they have left. Custom bar groups allow you to manually configure a mix of specific buffs, debuffs, cooldowns, and condition notifications. The appearance of the timers can be customized from simple icons to highly-configurable bars. A variety of sorting and coloring schemes are provided.

Comprehensive condition checking

Condition checking is a key feature of Raven and, while somewhat complex to set up, has enough flexibility to prioritize, to use a feral druid example, refreshing Savage Roar before it runs out over using accumulated combo points for another Rip or Ferocious Bite. Raven includes tests for checking detailed status of player, target and focus, tests for checking combinations of buffs and defuffs, and tests for checking when spells or items are ready to be used. Each named condition can include any combination of individual tests and all of the tests must be true for the condition itself to evaluate to true. You can add dependencies between conditions that allow you to both factor them in useful ways and to prioritize between them.

Button highlights for active spells and cooldown counters

Raven can add colored overlays to action bar buttons to indicate when buffs and debuffs are active on the player, target or focus. Customizable counters can also be displayed on buttons for spells with cooldowns. Highlights and cooldown counters are currently supported for Bartender4, Dominos and Macaroon action bars.

Presets for class-specific spells and conditions

Raven includes a database containing default bar colors, cooldown info, and buffs/debuffs for class-specific spells. It also includes built-in conditions for each class for basic buffing and decursing.
Last edited by Tojaso : 10-11-10 at 11:00 PM.
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Unread 10-12-10, 07:12 PM  
Tojaso
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It is hard to get in much testing time at the moment with the long load times but there is an issue in one of the library references that shows up when Raven is the only addon loaded. Also, I am seeing problems when running with Bartender4 but haven't been able to fully characterize it yet. I am going to check in a version in a few minutes with the library fix that also temporarily disables BT4 highlighting support.
Last edited by Tojaso : 10-12-10 at 07:12 PM.
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Unread 10-13-10, 08:45 AM  
Pater
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Hi, this looks very promising.

I can't figure out the cooldown bar. I'm a feral druid. Casting Faerie Fire (Feral) automatically shows a cooldown bar for that ability. So does Swipe (Bear Form). But casting Mangle (Bear Form) does not. I can't see how to add that ability specifically.

This is particularly important now that we get a proc that resets the cooldown--I need to wait either 6 seconds or until the proc occurs. Having a working cooldown bar for that would really help. Thank you.
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Unread 10-13-10, 09:33 AM  
Tojaso
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Originally posted by Pater
...But casting Mangle (Bear Form) does not.
I suspect that the Druid preset file entry for Mangle (Bear Form) needs to be edited to a different spell name. I'll test it this morning. Thank you for letting me know!

By the way, I'm also working on the Raven spell rotation module for feral DPS. I raided quite a bit with the pre-4.0.1 version and it doesn't look like it will be too complicated to update.

[Update: Okay I see what is happening. First of all the preset file needs just one Mangle entry instead of separate ones for cat and bear. Second, because Mangle has same spell name for cat and bear, the cooldown code needs to be edited slightly to make sure it is checking the correct one. I should have the changes tested and checked in later today.]
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Unread 10-13-10, 10:15 AM  
sindalee
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can you only use this as bars, or are buttons an option?

thanks
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Unread 10-13-10, 11:04 AM  
Tojaso
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Originally posted by sindalee
can you only use this as bars, or are buttons an option?
Raven supports both bar and icon configurations. Icon configurations look like buttons, can be skinned with ButtonFacade, and support optional mini-timer bars (if you like a hybrid appearance). Each bar group has its own settings and you can mix bar and icon configurations. On my own characters, I show long lasting buffs as icons and short buffs as timer bars.
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Unread 10-13-10, 12:07 PM  
Eronian23
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I was in the middle of setting up my bars and I was testing Horn of Winter and tried to click on it to remove it, well teh normal click didnt work so I shift clicked it. Um now Horn of Winter will not show up on my long timer bars anymore.
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Unread 10-13-10, 01:31 PM  
turd
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Shaman weapon buffs disappeared from 'Long Buff' after opening world map. Then I get notification of missing weapon buff. Reappeared and notification gone after /reloadui. Didn't notice anything else doing that- just an FYI.

Liking this addon a lot so far, great job.
Last edited by turd : 10-13-10 at 01:39 PM.
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Unread 10-13-10, 02:07 PM  
adp10390
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Sorting by time

Currently, it seems that the "sort by time remaining" options are not working, as aura bars remain sorted in the order that they appear and not by time.
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Unread 10-13-10, 02:26 PM  
Tojaso
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Originally posted by Eronian23
I was in the middle of setting up my bars and I was testing Horn of Winter and tried to click on it to remove it, well teh normal click didnt work so I shift clicked it. Um now Horn of Winter will not show up on my long timer bars anymore.
You have found the shift-right-click shortcut for adding spells to filter lists. You can get Horn of Winter back by removing it from the filter list for the bar group (Long Buffs if you were using the standard bar groups). Select the Buffs tab for the bar group and look at the filter list at the bottom of the page. Select Horn of Winter and click Delete. [Note that this is how filtering works for auto bar groups and it is different for custom bar groups where shift-right-clicking disables a specific bar.]

You have also found that you cannot remove buffs by right-clicking them. This is because Blizzard decided for 4.0.1 that addons have to use secure methods to cancel auras. You will find that many addons that used to support right-clicking off buffs no longer do so (e.g., Pitbull4). Hopefully we'll figure out how to use the secure methods in the next few weeks but I can't promise anything at this time. Meanwhile, I have made it easy to switch between Blizzard buffs and Raven buffs using the minimap icon and the ability to enable/disable bar groups based on visibility of Blizzard buffs. And, of course, you can create macros with "/cancelaura BuffName" if you need to remove buffs regularly.
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Unread 10-13-10, 02:36 PM  
Tojaso
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Originally posted by turd
Shaman weapon buffs disappeared from 'Long Buff' after opening world map. Then I get notification of missing weapon buff. Reappeared and notification gone after /reloadui. Didn't notice anything else doing that- just an FYI.
What an interesting bug! After I turned off Mapster (which works fine), I was able to reproduce this on my shaman by opening/closing the standard map. I will try to find the root cause and get a fix out quickly.
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Unread 10-13-10, 02:52 PM  
Tojaso
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Re: Sorting by time

Originally posted by adp10390
Currently, it seems that the "sort by time remaining" options are not working, as aura bars remain sorted in the order that they appear and not by time.
I have not been able to reproduce a problem with "sort by time remaining" using the standard Short Buffs, Long Buffs and Cooldowns bar groups or with a custom bar group containing all my druid buffs. Please double check that you have set the sorting option for the specific bar groups you are testing (each bar group has its own sorting setting). Let me know which bar group you have the issue with, what class you are playing, and any other details you think might be helpful. Thanks!
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Unread 10-13-10, 03:18 PM  
Trinea
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Great Job!

I logged in specifically to comment on this addon. I've used a couple different buff bar addons (Satrina and Simple Buff Bars, to be precise), and I have to say that this one's an absolute joy to set up and to use! Great work on the coding and easiness of use, and thanks for keeping it nice and light!

The only thing I couldn't find (I don't know if you have this on here) is a setting for changing the growth direction of the bars. I usually put mine at the top and like them to grow downward, but I had to change it to use this.
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Unread 10-13-10, 03:25 PM  
Tojaso
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Re: Great Job!

Originally posted by Trinea
The only thing I couldn't find (I don't know if you have this on here) is a setting for changing the growth direction of the bars. I usually put mine at the top and like them to grow downward, but I had to change it to use this.
In the configuration panel, select the Bar Groups tab, use the pull-down menu to select a particular bar group, then select the Layout tab. Near the top you will see a check box for Direction--toggle it to change the growth direction. There is also a shortcut for doing this with unlocked bar groups: clicking shift-right-click on a bar group anchor toggles growth direction. Thank you for trying Raven!
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Unread 10-13-10, 03:55 PM  
tur1n
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I merged two groups, short buffs into debuffs. When I now change the Bar Color Scheme under Appearance for debuffs, the debuffs' bar color will change, that of short buffs will not. I have to go back to short buffs, unmerge, select the desired color scheme for short buffs, and remerge. Looks like a bug.

Also, this addon is awesome. Thank you for making it.
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