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Updated: 07-20-16 02:00 PM
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Classic Patch (1.13.3)
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Updated:07-20-16 02:00 PM
Created:06-06-10 11:43 AM
Downloads:17,208
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Categories:Graphic UI Mods, Miscellaneous

UIScale  Popular! (More than 5000 hits)

Version: 1.0
by: Phewx2 [More]

UIScale offers the possibility to set the size of the whole Interface independent of the Video Options.

How to:

- Open the UIScale.lua
- go to line 4
- change the value

- default is 0.6
- no limits! (a value between 0.000000000000001~ and 99999.0~)

- You can configure the addon while ingame. Change the scale and type /reload ingame and
the addon will be loaded with the new settings.
- You can use the command /script UIParent:SetScale(x.x) if you're looking for the right value for your settings.

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Unread 06-06-10, 12:57 PM  
Orko
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Does this effect custom made user interfaces or just the default Blizzard user interface?
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Unread 06-06-10, 12:58 PM  
Wella
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Misleading name but great concept. I second Orko's question.
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Unread 06-06-10, 01:28 PM  
Phewx2
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Does this effect custom made user interfaces or just the default Blizzard user interface?
It does affect all "within" the UIParent
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Unread 06-06-10, 01:41 PM  
Orko
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sweet Im trying it out... This may be cool if it works on my custom UI cause a lot of people do not use the resolution I do.
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Unread 06-09-10, 05:13 AM  
Zidomo
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This is yet another viewport mod, but with less convenient to use options than others (LUA modification, reloading), correct?
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Unread 06-09-10, 07:09 AM  
Phewx2
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viewport mod?
I don't really get what you mean.

With this addon you can set the UIScale independent of the video options.
no limits are set

Look at the screenshot...
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Unread 06-09-10, 09:42 PM  
Zidomo
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--CT_Viewport(screenshot) (probably the most popular)
--Sunn - Viewport Art
--Viewporter
--DragViewPort
--PolkaPort
--Viewport

Looking through the minimal code of UIScale, though, this isn't really a viewport mod. All it is is a "mod" that sets the UIScale...in exactly the same way that the built-in Blizzard Video options panel does. And exactly the same way the following chat command does: /run UIParent:SetScale(value)

There is no difference. Except that the built-in one is a lot more convenient to use (don't have to reload your UI and it retains its settings through relogs). And for those who don't know, the code of this comes from this thread. The "author"/submitter here credited the proper author in the TOC. But would be nice to see the credit in the description too.
Last edited by Zidomo : 06-09-10 at 09:55 PM.
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Unread 06-10-10, 02:39 AM  
Phewx2
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Originally posted by Zidomo
There is no difference. Except that the built-in one is a lot more convenient to use (don't have to reload your UI and it retains its settings through relogs). And for those who don't know, the code of this comes from this thread. The "author"/submitter here credited the proper author in the TOC. But would be nice to see the credit in the description too.
uhm...
There is a difference. In the video options are limits set (0.64-1).
This mod retains its setting through relogs too.
Just try the mod and don't talk shit like there is no difference between this and the video options.

And Ailae said to me that the code is free to use.
Last edited by Phewx2 : 10-24-10 at 02:21 AM.
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Unread 06-10-10, 12:44 PM  
Zidomo
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Originally posted by Phewx2
Just try the mod and don't talk **** like there is no difference between this and the video options.
Heh. I don't waste my time talking **** .

CVar_uiscale: "Values lower than 0.64 have no effect".
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Unread 06-10-10, 01:50 PM  
Phewx2
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CVar_uiscale: "Values lower than 0.64 have no effect".
Again... look at the screenshot. My UIScale is at 0.5 and it remains through relogs etc. because of the settings of this addon.

With this addon you could set the scale to 0.

Just try the damn addon
Last edited by Phewx2 : 06-19-10 at 07:56 AM.
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Unread 06-12-10, 03:46 AM  
Wella
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To be honest, Blizzard stops us from setting the UI scale below 0.64 because it looks horrible below that point. I don't understand any more why anyone would want to use this. Still, it's a good concept and devilishly simple. My kind of coding. >.<
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* ncHoverBind - I'm a Lock, what can you expect?
* oGlow - Agan, a missing feature
* Recount - Derp
* ShooShards - Another missing feature


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Unread 06-12-10, 07:00 AM  
Phewx2
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Originally posted by Wella
I don't understand any more why anyone would want to use this.
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Unread 06-24-10, 09:53 AM  
rassa
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hey bro, what unitframes mod are you using there ?


tyty
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Unread 06-24-10, 03:01 PM  
Phewx2
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Originally posted by rassa
hey bro, what unitframes mod are you using there ?
Gypsy Mod http://gypsymod.the-mad.net/

Have fun.
Last edited by Phewx2 : 10-24-10 at 02:20 AM.
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Unread 02-09-11, 08:09 AM  
Arxae
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Its not because you can go lower then 0.64 that it actually applies it
if the api documentation says that values lower then that have no effect, then your little piece of code won't change that.
chances are that the 0.64 limit is hardcoded in the client and that any value lower then it will be ignored and set itself to 0.64 anyway
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