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Updated: 07-09-10 04:38 AM
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Updated:07-09-10 04:38 AM
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oUF Deith  Popular! (More than 5000 hits)

Version: r22
by: Soeters [More]

I've stopped playing WoW, so this addon won't be updated again, at least not by me.
If someone feels like updating it, just PM me.



Overview

This is a layout for the unit frames framework oUF which is needed to work.
This layout works with oUF which is needed to work.


I suggest you oUF_Whiskey for the raid layout.

This is the version for oUF 1.4, I think I fixed the tags, but I didn't got any time to check if everything was okay, so please tell me if something goes wrong with an error dump if there's one

Works with

  • oUF_SmoothUpdate (embedded in the archive)
  • oUF_BarFader (embedded in the archive)
  • oUF_PowerSpark
  • oUF_Experience
  • oUF_Reputation
  • oUF_RuneBar (discontinued but replaced by the built-in module)
  • oUF_TotemBar
  • oUF_MoveableFrames


Unit Frames availables
  • Player
  • Target
  • Focus
  • Pet
  • Target of Target

If you want to add the party just download oUF_Whiskey.

To do

Add other plugins support

r22
Tags fixed for oUF 1.4

r21
TOC bump
Updated for oUF_TotemBar r4

r20
oUF_MoveableFrames support

r19
Now uses the new runes system
New buffs/debuffs placement and handling

r18
Toc bump

r17
Fixed the buff border texture

r16
oUF_RuneBar support
oUF_TotemBar support
New placement for ToT and pet
SmoothUpdate and BarFader now embedded

r15
New layout, once again I know...
Removed oUF_Swing support.
Few little tweaks

4.3
3.1 update
New look
Some plugin support


4.0
Few updates
Some plugins support added

3.1
New look

3.0
Major update

2.5
Changed the castbar

2.3
Party layout removed
Fixed a bug with ToT, Focus and Pet

2.2
Target debuffs moved
Clean up the code
Added a party layout

2.1
Added buffs/debuffs on target


2.0

New layout

1.4
Added oUF_Smooth Updates support

1.3
Works with the patch 3.0

1.2

Added oUF_AutoShot support

1.1
Few changes

1.0.5.1

Now it's a zip ^^

1.0.5

Replaced the Debuffs and Buffs for the target frame

1.0.4

Fixed an error with the elite mobs' name

1.0.3

Added oUF_CombatFeedback BarFader and the castbar
Code a little more cleaned


1.0.1

Added oUF_Banzai and DruidMana support
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Unread 12-13-08, 03:43 AM  
Soeters
A Warpwood Thunder Caller
 
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Originally posted by Alkar
Getting an error with the new layout :

[2008/12/12 16:36:29-200-x1]: oUF-1.2.1\elements\tags.lua:131: bad argument #1 to 'gmatch' (string expected, got nil)
oUF-1.2.1\elements\tags.lua:131: in function `func'
oUF-1.2.1\ouf.lua:232: in function <Interface\AddOns\oUF\ouf.lua:187>
oUF-1.2.1\ouf.lua:250: in function <Interface\AddOns\oUF\ouf.lua:247>
oUF-1.2.1\ouf.lua:304: in function `Spawn'
oUF_Deith\test.lua:301: in main chunk
Do you use the latest version of oUF with oUF_Deith ?
Because if you use the latest one I may be some issues with the tags and I still use my version of oUF (modified for my DK) with that version of oUF
I didn't any of those errors so I don't really see what's the problem
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Unread 12-13-08, 10:26 AM  
Alkar
A Chromatic Dragonspawn
 
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Originally posted by Soeters
Do you use the latest version of oUF with oUF_Deith ?
Because if you use the latest one I may be some issues with the tags and I still use my version of oUF (modified for my DK) with that version of oUF
I didn't any of those errors so I don't really see what's the problem
yeah i do ... Haste over at oUF forums said theres a tag missing for something so im tryin to figure out what it my be ...very low lua xp here so hehehe i will do my best Funny thing is it doesnt happen on 1.4 just 2.1 lol
Last edited by Alkar : 12-13-08 at 10:26 AM.
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Unread 12-13-08, 11:41 AM  
Soeters
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That's because I added tags in the 2.0 version.
Before I was using Caellian's code for values
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Unread 12-16-08, 06:11 PM  
Alkar
A Chromatic Dragonspawn
 
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heheh i know ur gonna hate me

[2008/12/16 17:10:17-290-x1]: oUF-1.2.1\elements\tags.lua:131: bad argument #1 to 'gmatch' (string expected, got nil)
oUF-1.2.1\elements\tags.lua:131: in function `func'
oUF-1.2.1\ouf.lua:232: in function <Interface\AddOns\oUF\ouf.lua:187>
oUF-1.2.1\ouf.lua:250: in function <Interface\AddOns\oUF\ouf.lua:247>
oUF-1.2.1\ouf.lua:304: in function `Spawn'
oUF_Deith\test.lua:301: in main chunk

Tag problem still there after todays up date ")
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Unread 12-17-08, 05:46 AM  
Soeters
A Warpwood Thunder Caller
 
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Have you modified something in the layout?

The problem looks like the previous time and Haste told you that you told oUF one fontstring should contain tags but didn"t contain one.
So if you've have modified the tags, look if you've haven't forgotten update the self.TaggedStrings part
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Unread 04-19-09, 01:52 PM  
disiz
A Deviate Faerie Dragon
 
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OT: Where did you get the ActionBar skin from? Any chance linking or uploading it?
Thanks.
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Unread 04-20-09, 03:31 AM  
Soeters
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It's ButtonFacade Darion adapted for rActionButtonStyler. You can find it here
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Unread 05-24-09, 01:02 PM  
p3lim
A Pyroguard Emberseer
 
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Instead of changing the whole layout, upload a new one.
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Unread 05-24-09, 01:35 PM  
Soeters
A Warpwood Thunder Caller
 
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The layout has almost the same structure, and I don't want to have tons of oUF layouts.
I wasn't really happy with the last version but I'm feeling well with this one and I think that I'm gonna stick with that layout.
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Unread 06-06-09, 08:12 PM  
Maelfilk
A Kobold Labourer

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Excellent layout, but for some reason experience and reputation plugins do not work for me, no errors shown for this...
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Unread 06-07-09, 08:00 AM  
Soeters
A Warpwood Thunder Caller
 
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You should look in Deith_normal.lua, at the top there are some options you can choose to enable or disable. So just change false to true for the layouts you want but they will be shown on mouseover only, and their style fit with the previous layout and I'm currently working on these plugins layouts (which would look like the castbar)
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Unread 06-07-09, 08:57 AM  
Maelfilk
A Kobold Labourer

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Originally posted by Soeters
You should look in Deith_normal.lua, at the top there are some options you can choose to enable or disable. So just change false to true for the layouts you want but they will be shown on mouseover only, and their style fit with the previous layout and I'm currently working on these plugins layouts (which would look like the castbar)
Thanks for answering, didn't notice it.
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Unread 06-29-09, 04:35 AM  
ckaotik
A Fallenroot Satyr
 
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Hm, I know how things like this happen, but please, please don't expect your addon users to use ractionbuttonstyler as well

I downloaded the gloss.tga from rABS and changed line 33 ...
local buff = "Interface\\AddOns\\oUF_Deith\\media\\Gloss"
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Unread 06-29-09, 09:00 AM  
Soeters
A Warpwood Thunder Caller
 
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Originally posted by ckaotik
Hm, I know how things like this happen, but please, please don't expect your addon users to use ractionbuttonstyler as well

I downloaded the gloss.tga from rABS and changed line 33 ...
local buff = "Interface\\AddOns\\oUF_Deith\\media\\Gloss"
Oops I always check for statusbar but I forgot for the buff border so thanks

Fixed in r17
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Unread 07-15-09, 12:00 AM  
NightRaven
A Kobold Labourer

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What part of the LUA do I need to edit to unlock the player/target bars so I can move them around?

Thanks for any help.
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