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Updated: 08-04-08 06:31 PM
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Updated:08-04-08 06:31 PM
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oUF Flarin

Version: B0.05a
by: Flarin [More]

VERY EARLY WORK - USE AT OWN RISK



DESCRIPTION

This is a custom layout for the oUF Unit Frame framework by Haste. You will need to download oUF HERE for it to work - this is not included in my download package.

I relied heavily on the fine work of oUF_P3lim - HERE and oUF_Ammo HERE. I used both addons as guides as I put this together. They both deserve all the credit. I have added a few things but without their work I would not have been able to put this together.

This framework is very light on resources and as such contains no in-game configuration options.

Frame's Supported

o Player
o Target
o Pet
o Target of Target
o Focus
o Party / PartyPet / PartyTarget
o No-Raid-Frames

Notes


There are no configuration options in-game for this addon. All changes must
be done via Lua in the oUF_Flarin.lua file. I will be adding more comments
in the code going forward, this is just my first release.

Plugins

As many other layouts, this one supports different libraries and plugins.
Currently supported by default are the following:

* LibMobHealth-4.0 (included) - HERE
* oUF PowerSpark - HERE
* oUF DruidMana - HERE
* oUF Banzai - HERE
* oUF_Castbar - HERE
* oUF_CombatFeedback - HERE
* oUF_IncomingHeals - HERE



Useful Links:

* Programming in Lua
* Lua API
* World of Warcraft API
* Unofficial oUF - methods used for layouts

B0.05a --Typo

B0.05 --Turn Party/PartyPets/PartyTargets off using the Blizzard toggle. For some reason you need to Reloadui for it to stick - looking into this. Currently any raid turns off the party frames, even a raid of 5 people - let me know if people would rather me change it to turn off for raids only >5 people.
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Unread 08-16-08, 04:00 AM  
xeross
An Aku'mai Servant
 
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I found an error:

on line 642 you have
Code:
castbar:SetStatusBarColor(0, 0.6, 0.94)
there's nothing wrong with it but in order for it to work you have to add
Code:
castbar.SetStatusBarColor = function() end
below it.
Last edited by xeross : 08-16-08 at 08:11 AM.
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Unread 08-16-08, 05:41 PM  
Flarin
A Frostmaul Preserver
 
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Originally posted by xeross
I found an error:

on line 642 you have
Code:
castbar:SetStatusBarColor(0, 0.6, 0.94)
there's nothing wrong with it but in order for it to work you have to add
Code:
castbar.SetStatusBarColor = function() end
below it.
Thanks.

I am in the process of doing a complete rewrite - a cross between what the current frames and some of the features from oUF_Classic. I really like the border Haste uses that changes colors under certain conditions. I am also cleaning up the code.

I hope to have something later this week - I need to test Druids, castbar, rogues and the oUF_debuffhighlight integration.

Here is a preview



The code is much more compact - I am following the examples of oUF_Classic and oUF_Lily and adding my custom bits and pieces I have scavenged from other layouts.

EDIT: I almost have it done - I am struggling with the oUF_Debuffhighlight functionality - it seems to work on my border, but when the debuff goes away the color is still the debuff color - I need to force a refresh somehow. Once I get it right I will upload it.
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Last edited by Flarin : 08-16-08 at 11:47 PM.
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Unread 08-24-08, 02:02 AM  
guschi
A Kobold Labourer

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hey your frames are awesome but i don't know how to move them around? help! :/
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Unread 08-29-08, 12:49 PM  
Flarin
A Frostmaul Preserver
 
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Been a long time since update - I admit to playing too much WotLK Beta and Warhammer beta

I am reworking the layout from scratch, AGAIN. I didn't like how my last rewrite came out so I am doing it again.

Hopefully I will have a new release this weekend with a new look for the frames.

Testing for party / raid is such a pain, wish I had an easy method of spawning parties and raids for testing - if anyone knows a method to do this please post or PM me.
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