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Compatible with Retail, Classic & TBC
Updated: 09-02-22 10:34 PM
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Compatibility:
Shadowlands patch (9.2.7)
WOTLK (3.4.0)
Classic (1.14.3)
Updated:09-02-22 10:34 PM
Created:10-20-17 09:37 PM
Downloads:453,050
Favorites:1,028
MD5:

Neuron  Popular! (More than 5000 hits)

Version: 1.4.18
by: Soyier, Maul

Neuron development is on an indefinite hiatus upon the launch of WoW 10.0. If you are interested in helping with development efforts to push the project forward into Dragonflight, please reach out to Soyier.

Introduction:
Neuron is a full featured action Bar addon for World of Warcraft: Shadowlands

Important Note: Neuron tentatively works with World of Warcraft: Classic and The Burning Crusade: Classic, but none of our developers actively play Classic, so support and bug fixes are offered without any guarantee. Realistically, many bugs in Classic require max level characters to debug, and none of us have any such characters. Outside help with Classic is always welcome!


Want to Donate?
Making add-ons is a lot of work! Your help goes a huge way to making my add-on work possible. If you would like to Donate, Github Sponsors is the preferred method as they are currently matching donations dollar for dollar and take zero cut.




Want to contribute?



Example:


Theme Support:
Neuron inherits all theming courtesy of the Masque addon. Neuron has full Masque compatibility, and the theming options found in Masque are quite in-depth, not to mention the robust portfolio of skins made to support Masque. In short, you can make your bars look any way you like!

Features:
  • Neuron features an unlimited number of macros. You can create as many bars/buttons as you want/need per character!
  • Are you a clicker extraordinaire? As many buttons on the screen you want where you want, when you want!
  • Macros the size of Texas! Up to 1024 characters in length!
  • Maul's unique mouse-over key-binding system - where the mouse-over binding system was born!
  • Many other of the favorite desired bar addon features and then some!
  • And, last but not least, MASQUE support!

Graphical Editor:
Neuron contains a graphical bar editor that allows for nearly endless customization to bar shape, size, orientation, and much more! Further, Neuron has neither the limitations on max number of bars nor on the max number of buttons per bar, as you might find in addons such as Bartender4 or Dominoes.


Credits:

Translators:
  • German: Aszkarath, Wolfsmutter
  • French: Cinedelle, El_Mapache
  • Brazilian Portuguese: Alanbre20
  • Russian: Hubbotu
  • Simplified Chinese: Acey7, Cestmysndee

Disclaimer:

Neuron is a fork of the amazing Ion Action Bars addon started by Connor Chenoweth aka Maul, for World of Warcraft Legion and onwards. All credit for the bulk of this addon should go to him accordingly, along with SLOKnightFall for his maintainership throughout the years. I, Soyier, take no credit for the idea or implementation of this addon prior to my adoption of the code in the Fall quarter of 2017.

Neuron
1.4.18 (2022-09-03)
Full Changelog Previous Releases
  • Port to WotLK classic
Archived Files (12)
File Name
Version
Size
Author
Date
1.4.17
545kB
Soyier
08-16-22 04:54 PM
1.4.16
545kB
Soyier
05-31-22 11:14 AM
1.4.15
545kB
Soyier
05-14-22 04:40 PM
1.4.14
518kB
Soyier
05-11-22 08:12 AM
1.4.13
518kB
Soyier
02-22-22 03:35 PM
1.4.10
517kB
Soyier
06-29-21 08:23 AM
1.4.8a
469kB
Soyier
05-28-21 07:14 PM
1.4.8
468kB
Soyier
05-28-21 07:47 AM
1.4.7a
468kB
Soyier
05-19-21 09:24 AM
1.4.7
468kB
Soyier
05-16-21 01:04 PM
1.4.5
493kB
Soyier
03-09-21 01:53 PM
1.4.4
493kB
Maul
01-14-21 02:43 AM


Post A Reply Comment Options
Unread 08-15-18, 04:30 AM  
Soyier
A Deviate Faerie Dragon
 
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Forum posts: 10
File comments: 268
Uploads: 1
New Big Release

Hey Guys,

With the help of Buju we have just pushed what is the largest performance release of Neuron/Ion in probably 10 years.

Enjoy the extra FPS and the game should be significantly, if not entirely, less choppy.

There's still more than can be done, but this gets us over 50% of the way to what I would call optimized :-)

All credits should go to Buju for the majority of the work!

-Soyier
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Unread 08-13-18, 09:56 PM  
Fizgig1973
A Deviate Faerie Dragon

Forum posts: 19
File comments: 61
Uploads: 0
Re: Re: Vehicle Bar

Originally Posted by Soyier
Originally Posted by Fizgig1973
The default vehicle bar is popping up instead of the Neuron one when checked. Even the keybinds are ignored when the default pops up.

Using the latest release.
It's a known issue
Ok, thanks.
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Unread 08-13-18, 06:10 PM  
Soyier
A Deviate Faerie Dragon
 
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Forum posts: 10
File comments: 268
Uploads: 1
Re: Vehicle Bar

Originally Posted by Fizgig1973
The default vehicle bar is popping up instead of the Neuron one when checked. Even the keybinds are ignored when the default pops up.

Using the latest release.
It's a known issue
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Unread 08-13-18, 05:47 PM  
Fizgig1973
A Deviate Faerie Dragon

Forum posts: 19
File comments: 61
Uploads: 0
Vehicle Bar

The default vehicle bar is popping up instead of the Neuron one when checked. Even the keybinds are ignored when the default pops up.

Using the latest release.
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Unread 08-11-18, 11:03 PM  
Soyier
A Deviate Faerie Dragon
 
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File comments: 268
Uploads: 1
Originally Posted by elphyne
hrm i seem to have like one profile that lets me keybind the extra action button, while the default profile isn't allowing me to bind it. was the ability to keybind it thru neuron keybind mode disabled and this one profile somehow managed to retain the ability? or am i missing a setting on the other profiles? i can copy the profile that can keybind the action bttuon to another profile and still be able to keybind, but new profiles even if i delete the extra action button and then create a new one still won't show up in keybind mode
Hrm, I wasn't aware that that you couldn't keybind the extra action button. It sounds like a bug
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Unread 08-11-18, 07:22 PM  
elphyne
A Kobold Labourer

Forum posts: 1
File comments: 12
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hrm i seem to have like one profile that lets me keybind the extra action button, while the default profile isn't allowing me to bind it. was the ability to keybind it thru neuron keybind mode disabled and this one profile somehow managed to retain the ability? or am i missing a setting on the other profiles? i can copy the profile that can keybind the action bttuon to another profile and still be able to keybind, but new profiles even if i delete the extra action button and then create a new one still won't show up in keybind mode
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Unread 08-07-18, 08:43 PM  
Soyier
A Deviate Faerie Dragon
 
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Forum posts: 10
File comments: 268
Uploads: 1
Re: Custom Bar States

Originally Posted by OrenHart1793
Hi, first time post, long time user. Thanks so much for continuing this excellent addon!

So I have been trying to create new bars with custom bar states to no avail. My old bars with custom states from a few versions back have retained their desired functionality, but new attempts wont stick. I open the bar's options, select the 'custom action states button, input the text "[mod:altshift]; [nomod]; [mod:ctrl]; [mod:alt]; [mod:shift]" and try to select the little 'custom' button, but that just sends me back to the preset part of the menu. I also try to type it the long way in the chat window using the '/neuron state custom' command, but nothing sticks. When I look at my old bars, I see the custom state string text and the little yellow 'custom' button activated as I suppose they should be, but I simply can't get those bastards to stick around with new bars. I've tried fresh profiles with new characters and disabling all other addons, but that doesn't work either. Please help or maybe let me know if/how I can report bugs/errors for this and such. Thanks again!
Hi you can always report errors on the GitHub page, links to it are in the description.

I'll have to look into this, as to be honest I don't really use the custom States option at all, so it hasn't been thoroughly tested. For the time being, you can creat the ctrl alt and shift states by selecting them from the option list. I just don't think there's anything set for altshift as of right now
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Unread 08-07-18, 10:35 AM  
OrenHart1793
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Custom Bar States

Hi, first time post, long time user. Thanks so much for continuing this excellent addon!

So I have been trying to create new bars with custom bar states to no avail. My old bars with custom states from a few versions back have retained their desired functionality, but new attempts wont stick. I open the bar's options, select the 'custom action states button, input the text "[mod:altshift]; [nomod]; [mod:ctrl]; [mod:alt]; [mod:shift]" and try to select the little 'custom' button, but that just sends me back to the preset part of the menu. I also try to type it the long way in the chat window using the '/neuron state custom' command, but nothing sticks. When I look at my old bars, I see the custom state string text and the little yellow 'custom' button activated as I suppose they should be, but I simply can't get those bastards to stick around with new bars. I've tried fresh profiles with new characters and disabling all other addons, but that doesn't work either. Please help or maybe let me know if/how I can report bugs/errors for this and such. Thanks again!
Last edited by OrenHart1793 : 08-07-18 at 10:56 AM.
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Unread 08-04-18, 09:10 PM  
Soyier
A Deviate Faerie Dragon
 
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File comments: 268
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Originally Posted by Fizgig1973
Currently getting this error nonstop

192x integer overflow attempting to store 3238005337
[C]: in function `GetSpellInfo'
Neuron\Neuron-Buttons.lua:1345: in function `MACRO_UpdateUsableSpell'
Neuron\Neuron-Buttons.lua:1453: in function `MACRO_UpdateButton'
Neuron\Neuron-Buttons.lua:1490: in function `MACRO_OnUpdate'
Neuron\Neuron-Buttons.lua:3391: in function <Neuron\Neuron-Buttons.lua:3391>

Locals:
(*temporary) = 3238005337

After I added the following macro:

/petpassive
/petattack
/cast [@mouseover, exists] []Growl


Seems to happen when using any pet abilities to a macro.


Also noticed that I can no longer shift + click to add spells/abilities to macros.
This is fixed
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Unread 08-02-18, 01:42 AM  
BujuArena
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 61
Uploads: 1
I just came back to WoW after having not played for about a year. With the latest version of Neuron, hidden bars don't stay hidden between sessions. Please fix this if possible. Thank you for all the hard work!
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Unread 08-01-18, 05:54 PM  
Fizgig1973
A Deviate Faerie Dragon

Forum posts: 19
File comments: 61
Uploads: 0
Currently getting this error nonstop

192x integer overflow attempting to store 3238005337
[C]: in function `GetSpellInfo'
Neuron\Neuron-Buttons.lua:1345: in function `MACRO_UpdateUsableSpell'
Neuron\Neuron-Buttons.lua:1453: in function `MACRO_UpdateButton'
Neuron\Neuron-Buttons.lua:1490: in function `MACRO_OnUpdate'
Neuron\Neuron-Buttons.lua:3391: in function <Neuron\Neuron-Buttons.lua:3391>

Locals:
(*temporary) = 3238005337

After I added the following macro:

/petpassive
/petattack
/cast [@mouseover, exists] []Growl


Seems to happen when using any pet abilities to a macro.


Also noticed that I can no longer shift + click to add spells/abilities to macros.
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Unread 08-01-18, 05:54 PM  
Flaer
A Murloc Raider

Forum posts: 6
File comments: 59
Uploads: 0
Am I correct in thinking that setting a bar to not show Spell Alerts should mean buttons don't glow when triggered by an event? Because that doesn't seem to be working currently. Posted the bug here: https://github.com/brittyazel/Neuron/issues/150
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Unread 08-01-18, 12:21 PM  
Soyier
A Deviate Faerie Dragon
 
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Re: Some errors

Originally Posted by yonacalumet
Hey,

Thanks for the mod, I love it. Some problems I'm having. Drop down menu stuff from spellbook (like mage portal, pet utility hunters and pets for hunters and warlocks) does not work it just picks one random one and sticks it on the toolbar.

Second problem

When I use massacre talent for warrior specs execute no longer works. When I click it from spell book it works, when i drag it onto tool bar and cast it I get the error 'spell not learned'.

Thanks!
Interesting, I'm aware of the issues with flyouts. The flyouts have been the bane of my existence since taking over the addon heh. I'll fix it at some point in the near future.

As for the warrior, I have to test it. I have a warrior now so I can see it for myself
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Unread 08-01-18, 12:19 PM  
Soyier
A Deviate Faerie Dragon
 
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Re: Blizzard Vehicle UI

Originally Posted by Big_Fish
for some reason, when I enter a vehicle, I'm getting the default vehicle UI popping up over my bars. The bars look like they switched to vehicle mode and are acting correctly with the correct vehicle buttons. I checked the Neuron options and that checkbox is unchecked for Displaying the Blizzard UI.

Is there some other setting I'm missing?

Thanks
No that's a BfA change on Blizzards end that I haven't yet fixed. Since it is't breaking anything it hasn't been at the top of my list
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Unread 07-31-18, 09:30 PM  
Big_Fish
A Kobold Labourer

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Blizzard Vehicle UI

for some reason, when I enter a vehicle, I'm getting the default vehicle UI popping up over my bars. The bars look like they switched to vehicle mode and are acting correctly with the correct vehicle buttons. I checked the Neuron options and that checkbox is unchecked for Displaying the Blizzard UI.

Is there some other setting I'm missing?

Thanks
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