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FaceMelter  Popular! (More than 5000 hits)

Version: 3.333
by: cystacae [More]

I am Etherwind of US-Darkspear and have taken over development of the original facemelter and pushed it into the current age. This is an addon that deals with rotations for shadow priests. This more helps the novice to become a better dps machine and to better manage their spells. Can you get more dps if you are a number cruncher? Probably if you manage manually and have proper timing but the general wow populace need to learn these things. This addon does exactly that.

Finalizing the Face Melter one project with a few more bug fix versions as I am developing Face Melter 2! The new code will be able to handle more changes and will add MANY new features including latency compensation, mind flay clipping support, and movement compensation on spells for maximum dps, and even more past this small list. I will also allow me to fix things without checking a obscene amount of code as well as streamlining it and reducing bloat. Once a public Alpha is available I will be posting it to the optional files section.

Face Melter 2 is now dubbed Face Melter Zwei and features a new visual design for the suggester frame as well as support for many new features. The first release test alpha is scheduled for 2 weeks from now. Among the added features are cooldown indicators (covering Shadowfiend, Dispersion, and Inner Focus), Record keeping for the last two prior spells casted indicated by the new GUI. Latency, cast time, and GCD compensation and cast planning. Turn off SW: D and Mind Blast completely or only have them used in certain conditions (ie. Mind Blast used unless under Heroism/Bloodlust or SW: D only used when target is under a certain percentage or while moving). Support for primary and secondary specs. And many more things planned, also I applied for a Cataclysm Beta Key to plan a Cataclysm release.

v.3.333
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- Cleaned up and gave more explanation to the Interface Options.
- Modified some settings concerning priority (should not affect current installations).
- Removed a coding bug which created an issue with not suggesting Mind Blast when a player has 2pT10+.

v3.332
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- Added a requested change for the timing on Mind Blast in correlation to Vampiric Touch when using 2pT10 (untested as my priest doesn't have any set pieces).
- Changed a lot of mathematical computation concerning GCD, spell haste, spell duration, and spell CD that was still residual from old times (prior to me taking over). This allowed for a smoother and better running suggestion box.
- Added some changes to try to compensate for GCD and cast time in the suggestion of Vampiric Touch and Devouring Plague. These changes in tests allow me to maintain from 95%-100% up times respectively in tests.
- Worked a bit more to refine the Heroism/Bloodlust support.
- Did I mention lots and LOTS of math?! Oh and extra assurance checks to hopefully allow me to improve things for the future.

v3.331
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- Should not request to reapply Shadow Word: Pain when Shadow Word: Pain is up.

v3.330
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- Now only suggests Shadow Word: Pain upon 5 stacks of Shadow Weaving. Adjusts priority for this very reason. (Tested, Works, and enabled)
- Should support heroism/bloodlust (still to be tested but enabled at this moment)
- Fixed some issues with early and late suggestions.
- General cleaning of the code and added some code based documentation for 3rd party developers. Also removed some now defunct code or alpha staged undocumented code that was sloppy or poorly written.

v3.320
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- First release to www.wowinterface.com
- Added support for tier 9, tier 10 and Mind Blast removal from the rotation as well as various code cleaning duties and preliminary upper support for heroism/bloodlust and shadow weaving the latter two things not implimented or enabled.
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Unread 04-04-10, 03:06 AM  
cystacae
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looking for help

I need help on this project. Can another code junkie assist me and some of the development of this addon as I am right in the middle of another addon development.
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Unread 04-13-10, 11:41 PM  
RhoiDath
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Just out of curiosity, any idea why since ive "updated" to this version, Whenever I need to use Mind Flay, all i get is a solid green square and Mind Flay stays as the next thing i need to cast instead of moving tot he main box.
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Unread 04-17-10, 02:18 AM  
cystacae
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This is addressed in the text file in the archive. If you ran a really old version from the prior author or from even when I first took this over I have made many code changes and there is residual data from the older versions still on your system that creates bugs for the new version.
Last edited by cystacae : 04-17-10 at 02:19 AM.
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Unread 04-17-10, 02:22 AM  
cystacae
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I am currently fixing the code to bring it more within my current goal. I will post as soon as in goes to public testing phase.
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Unread 04-18-10, 07:11 PM  
Zhiva
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Why does it often suggest casting SW:P when it is already on target? I do not have any spellpower procs...
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Unread 04-19-10, 06:26 AM  
cystacae
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There is currently a small glitch in the code when you change target or de-target the target you were working on it will re-suggest SW:P from what I saw. This will be fixed in an upcoming release.
Last edited by cystacae : 04-19-10 at 06:27 AM.
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Unread 04-24-10, 09:54 AM  
m00se
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T10 Rotation?

Any way an option can be added in to only cast MB after VT for the new T10 set priority?

Love this addon; thanks for picking it up!

M00se
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Unread 04-24-10, 05:13 PM  
cystacae
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Re: T10 Rotation?

Originally posted by m00se
Any way an option can be added in to only cast MB after VT for the new T10 set priority?

Love this addon; thanks for picking it up!

M00se
VT Priority over MB is and has been there. I have yet to see anytime it has suggested MB over VT when VT needs to be casted unless it is within a small window of time when VT is still on the target (slightly) but MB is off CD and ready. I suppose if it is that much of an issue I can look into extending the time frame of suggestion to look further into the future.
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Unread 04-28-10, 06:02 AM  
m00se
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Re: Re: T10 Rotation?

Originally posted by cystacae
VT Priority over MB is and has been there. I have yet to see anytime it has suggested MB over VT when VT needs to be casted unless it is within a small window of time when VT is still on the target (slightly) but MB is off CD and ready. I suppose if it is that much of an issue I can look into extending the time frame of suggestion to look further into the future.
I suppose more of what I was asking is that instead of casting MB off c/d, only recommend casting it directly after a VT cast, just to keep up replensihment. Again, thanks much for picking this up and keeping it updated.

What I did in the meantime is uncheck MB and manually cast it right after VT.
Last edited by m00se : 04-28-10 at 06:03 AM.
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Unread 04-28-10, 01:03 PM  
cystacae
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Re: Re: Re: T10 Rotation?

Originally posted by m00se
I suppose more of what I was asking is that instead of casting MB off c/d, only recommend casting it directly after a VT cast, just to keep up replensihment. Again, thanks much for picking this up and keeping it updated.

What I did in the meantime is uncheck MB and manually cast it right after VT.
I will look into this and see if I can feesibly make this an auto sensing trait.
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Unread 04-29-10, 01:34 AM  
RhoiDath
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Originally posted by cystacae
This is addressed in the text file in the archive. If you ran a really old version from the prior author or from even when I first took this over I have made many code changes and there is residual data from the older versions still on your system that creates bugs for the new version.
Thanks, sorry it took so long to get back.

All fixed now
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Unread 04-30-10, 01:35 AM  
cystacae
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Originally posted by RhoiDath
Thanks, sorry it took so long to get back.

All fixed now
Yeah, when I took this over a few changes I made had changed things so drastically it was necessary to remove all old dated as it was obsolete and caused errors and that is when I included the text file.
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Unread 05-01-10, 09:14 AM  
Necrolai
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MB not being suggested

I updated my addon yesterday and it isn't suggesting to cast MB anymore. I've removed the saved variable, tried to disable and enable MB moved the prioirty.. but it doesn't come up.
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Unread 05-02-10, 02:54 AM  
cystacae
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Re: MB not being suggested

Originally posted by Necrolai
I updated my addon yesterday and it isn't suggesting to cast MB anymore. I've removed the saved variable, tried to disable and enable MB moved the prioirty.. but it doesn't come up.
question, do you have 2T10 or better? this is a recent change I made to it and I haven't been able to test it. I know it works for me and I only have 1 piece of tier 10, if so remove your tier pieces and see if it still has a problem and let me know. If it is an issue I will revert the changes for now until I can personally fix it.
Last edited by cystacae : 05-02-10 at 02:56 AM.
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Unread 05-02-10, 09:19 AM  
Necrolai
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Re: Re: MB not being suggested

Originally posted by cystacae
question, do you have 2T10 or better? this is a recent change I made to it and I haven't been able to test it. I know it works for me and I only have 1 piece of tier 10, if so remove your tier pieces and see if it still has a problem and let me know. If it is an issue I will revert the changes for now until I can personally fix it.
Yes I do have 2PC T10, however i swapped out a piece and still had the problem. I reverted back to a previous version and all is well right now.

If there anything i can do to help the testing/troubleshotting I'd be happy to help.
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